Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
UIScriptedMenu Class Reference

Xbox menu. More...

Inheritance diagram for UIScriptedMenu:
ConnectErrorScriptModuleUI WarningMenuBase PlayerRepositionWarningMenu

Protected Member Functions

void ~CameraToolsMenu ()
void ~CharacterCreationMenu ()
void ~ConnectionDialogue ()
void ~ControlsXboxNew ()
void ~GesturesMenu ()
void ~InGameMenu ()
void ~InGameMenuXbox ()
void ~MainMenu ()
void ~MainMenuConsole ()
void ~MainMenuVideo ()
void ~MapMenu ()
void ~NoteMenu ()
void ~OptionsMenu ()
void ~RadialQuickbarMenu ()
void ~RespawnDialogue ()
void ~ScriptConsole ()
void ~ServerBrowserMenuNew ()
void ~TutorialsMenu ()
void AddActor (string actor_type)
void AddEvent (int actor_index)
void AddFavorite (string ipAddress, int port, bool favorite)
void AddFavoritesToFilter (GetServersInput input)
void AddGroup (int index, Input input)
void AddHandsItem (string id, string type)
void AddItem (string id, string type)
void AddKeyframe ()
void AddMarker (vector pos, int color, int icon=0)
void Apply ()
 renames character
void Apply ()
void Apply ()
void AutoConnect ()
void Back ()
void Back ()
void Back ()
void Back ()
void Back ()
void Back ()
void BackButtonFocus ()
void BackOneLevel ()
void BackOneLevel ()
void BottomChanged ()
void ButtonSetAlphaAnim (Widget w)
void ButtonSetColor (Widget w, int color)
void ButtonSetColor (Widget w, int color)
void ButtonSetColor (Widget w, int color)
void ButtonSetColor (Widget w, int color)
void ButtonSetColor (Widget w, int color)
void ButtonSetColor (Widget w, int color)
void ButtonSetColor (Widget w, int color)
void ButtonSetText (Widget w, string text)
void ButtonSetText (Widget w, string text)
void ButtonSetText (Widget w, string text)
void ButtonSetText (Widget w, string text)
void ButtonSetText (Widget w, string text)
void ButtonSetText (Widget w, string text)
void ButtonSetTextColor (Widget w, int color)
void ButtonSetTextColor (Widget w, int color)
void ButtonSetTextColor (Widget w, int color)
void ButtonSetTextColor (Widget w, int color)
void ButtonSetTextColor (Widget w, int color)
void ButtonSetTextColor (Widget w, int color)
void ButtonSetTextColor (Widget w, int color)
void CameraToolsMenu ()
void CancelEnteringAlternateKeybind ()
void CancelEnteringKeybind ()
bool CanChangeHintPage (float timeAccu)
bool CanSaveDefaultCharacter ()
bool CanStoreBeOpened ()
void ChangeAccount ()
void ChangeCurrentCategory (int category)
void CharacterCreationMenu ()
void CheckForLightsAndNVG (out array< ref RadialQuickbarItem > items, int last_idx)
void CheckNewOptions ()
void CheckWidth ()
void CheckWidth ()
void ClearAlternativeKeybind (int key_index)
void ClearKeybind (int key_index)
void CloseDialog ()
void CloseMapMenu ()
void ColorDisable (Widget w)
void ColorDisable (Widget w)
void ColorDisable (Widget w)
void ColorDisabled (Widget w)
void ColorHighlight (Widget w)
void ColorHighlight (Widget w)
void ColorHighlight (Widget w)
void ColorHighlight (Widget w)
void ColorHighlight (Widget w)
void ColorHighlight (Widget w)
void ColorHighlight (Widget w)
void ColorHighlight (Widget w)
void ColorHighlight (Widget w)
void ColorNormal (Widget w)
void ColorNormal (Widget w)
void ColorNormal (Widget w)
void ColorNormal (Widget w)
void ColorNormal (Widget w)
void ColorNormal (Widget w)
void ColorNormal (Widget w)
void ColorNormal (Widget w)
void ColorNormal (Widget w)
void ColorRed (Widget w)
void ColorRed (Widget w)
void ColorWhite (Widget w, Widget enterW)
void ColorWhite (Widget w, Widget enterW)
void ComposeData ()
 Inits data structure.
void ConfirmAlternateKeybindEntry (TIntArray new_keys)
void ConfirmKeybindEntry (TIntArray new_keys)
void Connect (ServerBrowserEntry server)
void ConnectBestServer ()
void ConnectionDialogue ()
void ConnectLastSession ()
void CreateContent (int selected_item_id=-1)
SyncPlayerList CreateFakePlayerList (int player_count)
void CreateGestureContent ()
void CreateGroupContainer ()
void CreateTabs ()
void CustomizeCharacter ()
void DeferredDefaultsInit ()
 deprecated
void DeleteEvent ()
void DeleteGestureItems ()
void DeleteItems ()
void DeleteKeyframe ()
void DeselectCurrentServer ()
void DetailsFocus (bool focus)
void DisplayHint (string message)
void DrawConnectingLines (int index)
void DrawConnectingLines (int index)
void ExecuteSelectedCategory (Widget w)
void ExecuteSelectedItem ()
void Exit ()
void Exit ()
bool FeedbackDialogVisible ()
bool FeedbackDialogVisible ()
int FilterByVisible (array< Widget > input, array< Widget > filtered)
 returns count
void FilterDLCs (inout array< ref ModInfo > modArray)
void FilterDlcs (inout array< ref ModInfo > modArray)
void FilterDlcsEx (inout array< ref ModInfo > modArray)
void FilterFocus (bool focus)
bool FindAllChildrenByID (Widget wid, int user_id, out array< Widget > results)
 Finds all immediate children widgets with corresponding userIDs.
Widget FindChildByID (Widget wid, int user_id)
 Finds immediate child widget with a corresponding userID.
void FocusLastActiveTab ()
void GameRespawn (bool random)
void GameRetry (bool random)
void GenderChanged ()
void GesturesMenu ()
PlayerBase GetActor (int index)
float GetBlurValue ()
Param6< vector, vector, float, float, float, intGetCameraLine (int index)
vector GetCameraLookDir ()
array< ref JsonControlMappingInfoGetControlMappingInfo ()
KeybindingsContainer GetCurrentTab ()
TStringArray GetFavoritedServerIds ()
TStringArray GetFiltredConfigClasses (string search_string, TStringArray array_ret)
map< int, SceneObjectGetFiltredSceneObjects (string search_string, map< int, SceneObject > array_ret)
void GetGestureItems (out array< ref GestureMenuItem > gesture_items, GestureCategories category)
void GetItems (out array< ref RadialQuickbarItem > items)
string GetMessage ()
vector GetMouseLookDir ()
ServerBrowserTab GetOfficalTab ()
PlayerBase GetPlayerObj ()
ScriptConsoleTabBase GetSelectedHandler ()
ServerBrowserTab GetSelectedTab ()
TabType GetServersLoadingTab ()
TabberUI GetTabberUI ()
ScriptConsoleTabBase GetTabHandler (typename tabType)
float GetTotalTime (int index)
float GetTutorialBranchOffset ()
float GetTutorialLineScale ()
float GetTutorialLineThickness ()
int GetWidgetCombinedHash (Widget w)
void HandleLights (RadialQuickbarItem quickbar_item)
void HandleNVG (RadialQuickbarItem quickbar_item)
void HardReset ()
void HideHint ()
void HoverInterrupt ()
void HoverSuccess ()
void HudShow (bool show)
void ImagenSetColor (Widget w, int color)
void ImagenSetColor (Widget w, int color)
void InGameMenuXbox ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
void InitInputSortingMap ()
override void InitMapItem (EntityAI item)
override void InitNoteRead (string text="")
override void InitNoteWrite (EntityAI paper, EntityAI pen, string text="")
void InitPresets (int index, Widget parent, Input input)
bool IsAnyTabChanged ()
bool IsFavorited (string server_id)
bool IsFocusable (Widget w)
bool IsFocusable (Widget w)
bool IsFocusable (Widget w)
bool IsFocusable (Widget w)
bool IsFocusable (Widget w)
bool IsFocusable (Widget w)
bool IsFocusable (Widget w)
bool IsFocusable (Widget w)
bool IsFocusable (Widget w)
override bool IsHandlingPlayerDeathEvent ()
bool IsLocalPlayer (string uid)
bool IsLowResTutorialMode ()
bool IsMenuClosing ()
bool IsMenuClosing ()
bool IsStatic ()
void Leave ()
void LoadData ()
void LoadDataAsync ()
void LoadFavoriteServers ()
void LoadFooterButtonTexts ()
 Initial texts load for the footer buttons.
void LoadFooterButtonTexts ()
void LoadFooterButtonTexts ()
 Initial texts load for the footer buttons.
override void LoadMapMarkers ()
void LoadMods ()
void LoadMods ()
void LoadTextStrings ()
 Set correct bottom button texts based on platform (ps4 vs xbox texts).
void LoadTextStrings ()
void LoadTextStrings ()
 Set correct bottom button texts based on platform (ps4 vs xbox texts).
void MarkSelected (Widget w)
void MarkSelected (Widget w)
void MenuRequestRespawn (UIScriptedMenu menu, bool random)
void MenuRequestRespawn (UIScriptedMenu menu, bool random)
void NextCharacter ()
void NextCharacter ()
void NextOption ()
void NextPrevPage (bool next)
void NoteMenu ()
void OnAttemptSelectPreset (int index)
void OnAttemptTabSwitch (int source, int target)
override bool OnChange (Widget w, int x, int y, bool finished)
void OnChangeCharacter (bool create_character=true)
void OnChanged ()
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
void OnClick_Continue ()
void OnClick_Exit ()
void OnClick_Options ()
void OnClick_Respawn ()
void OnClick_Restart ()
override bool OnController (Widget w, int control, int value)
override bool OnController (Widget w, int control, int value)
void OnControllerDeselect (Widget w)
void OnControllerDeselect (Widget w)
void OnControllerExecute (Widget w)
void OnControllerPressBack (Widget w)
void OnControllerPressBack (Widget w)
void OnControllerPressSelect (Widget w)
void OnControllerPressSelect (Widget w)
void OnControllerSelect (Widget w)
void OnControllerSelect (Widget w)
void OnControlsChanged (RadialMenuControlType type)
void OnControlsChanged (RadialMenuControlType type)
void OnDLCChange (EDLCId dlcId)
override bool OnDoubleClick (Widget w, int x, int y, int button)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
override void OnHide ()
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputDeviceChanged (EInputDeviceType pInputDeviceType)
void OnInputPresetChanged ()
void OnInputPresetChanged ()
void OnInputPresetChanged ()
void OnInputPresetChanged ()
void OnInputPresetChanged ()
void OnInputPresetChanged ()
void OnInputPresetChanged ()
void OnInputPresetChanged ()
void OnInputPresetChanged ()
void OnInputPresetChanged ()
override bool OnItemSelected (Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
override bool OnKeyDown (Widget w, int x, int y, int key)
override bool OnKeyPress (Widget w, int x, int y, int key)
override bool OnKeyPress (Widget w, int x, int y, int key)
override bool OnKeyPress (Widget w, int x, int y, int key)
override bool OnKeyPress (Widget w, int x, int y, int key)
void OnLoadServerModsAsync (GetServerModListResult result_list)
void OnLoadServersAsync (GetServersResult result_list, EBiosError error, string response)
void OnMenuRelease ()
 DEPRECATED.
override bool OnModalResult (Widget w, int x, int y, int code, int result)
override bool OnModalResult (Widget w, int x, int y, int code, int result)
override bool OnModalResult (Widget w, int x, int y, int code, int result)
override bool OnModalResult (Widget w, int x, int y, int code, int result)
override bool OnModalResult (Widget w, int x, int y, int code, int result)
override bool OnModalResult (Widget w, int x, int y, int code, int result)
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
void OnMouseDeselect (Widget w)
void OnMouseDeselect (Widget w)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseEnter (Widget w, int x, int y)
void OnMouseExecute (Widget w)
void OnMouseExecute (Widget w)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
void OnMousePressLeft (Widget w)
 LMB.
void OnMousePressLeft (Widget w)
 LMB.
void OnMousePressRight (Widget w)
 RMB.
void OnMousePressRight (Widget w)
 RMB.
void OnMouseSelect (Widget w)
void OnMouseSelect (Widget w)
override bool OnMouseWheel (Widget w, int x, int y, int wheel)
override void OnPlayerDeath ()
override void OnRPCEx (int rpc_type, ParamsReadContext ctx)
void OnSelectKBPreset (int index)
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
void OnTabSwitch ()
void OnTabSwitch (int tab)
override void OnVisibilityChanged (bool isVisible)
void OpenCredits ()
void OpenCredits ()
void OpenFeedback ()
void OpenFeedback ()
void OpenMenuControls ()
void OpenMenuCustomizeCharacter ()
void OpenMenuCustomizeCharacter ()
void OpenMenuOptions ()
void OpenMenuPlayVideo ()
void OpenMenuServerBrowser ()
void OpenMenuServerBrowser ()
void OpenMenuTutorials ()
void OpenMessages ()
void OpenSettings ()
void OpenStats ()
void OpenTutorials ()
void OptionsMenu ()
void PerformSetToDefaults ()
 deprecated, resets all (as before ~1.20)
void PerformSetToDefaults ()
void PerformSetToDefaultsExt (int mode)
void PerformSwitchPreset ()
void Play ()
void Play ()
void Play ()
void PlayPauseVideo ()
void PlayVideo ()
void PopulateDlcFrame ()
void PopulateDlcFrame ()
void PreviousCharacter ()
void PreviousCharacter ()
void PreviousOption ()
void PrimaryAction (Widget w)
void ProcessDistanceAndUnits (float num, out float dist, out string units)
void ProcessEmoteConditionRequest (GestureMenuItem gesture_item)
void RadialQuickbarMenu ()
void RandomizeCharacter ()
void ReadBook (InventoryItem book)
override void Refresh ()
override void Refresh ()
override void Refresh ()
override void Refresh ()
override void Refresh ()
override void Refresh ()
void RefreshByLocalProfile ()
void RefreshControlMappings ()
void RefreshGestures (GestureCategories category_id=-1)
void RefreshQuickbar (bool reset_selection=true)
void RegisterTab (ScriptConsoleTabBase handler)
void ReloadOptions ()
void ReloadVideoOptions ()
void RemoveMarker ()
void RenderScaleRuler ()
bool RequestRespawn (bool random)
void Reset ()
 Undoes the unsaved changes and reverts to previous state. Does not reset to defaults!
void Reset ()
void ResetAll ()
void ResetCurrentTab ()
void RespawnDialogue ()
void Save ()
 saves default character
void SaveData ()
void SaveEvent ()
void SaveFavoriteServersConsoles ()
void SaveKeyframe ()
void ScriptConsole ()
void SecondaryAction (Widget w)
void SelectActor (CTActor ac)
void SelectEvent (CTEvent ev)
void SelectKeyframe (CTKeyframe kf)
void SelectServer (ServerBrowserEntry server)
void SelectTab (ScriptConsoleTabBase selectedHandler)
void SelectTabByButton (Widget button)
void SelectTabByID (int id)
void ServerListFocus (bool focus, bool favorite)
void SetBlurValue (float blur)
float SetCameraData (Param6< vector, vector, float, float, float, int > transform1, Param6< vector, vector, float, float, float, int > transform2)
void SetCharacter ()
void SetCharacterSaved (bool state)
void SetCompassUIVisibility (bool pState)
bool SetFavoriteConsoles (string ipAddress, int port, bool favorite)
void SetGameVersion ()
void SetGPSDirectionVisibility (bool pState)
void SetGPSMarkerVisibility (bool pState)
void SetHintText (string text, Widget w)
void SetMenuClosing (bool state)
void SetMenuClosing (bool state)
void SetMuteButtonText (bool isMuted)
 Set mute text button text (mute / unmute).
bool SetServerInfo ()
void SetServerInfoVisibility (bool show)
void SetServersLoadingTab (TabType refreshing)
void SetToDefaults ()
void SetToDefaults ()
void SetTooltipTexts (Widget w, string header="", string desc="")
void SetTooltipTexts (Widget w, string header="", string desc="")
void SetUpperLegendVisibility (bool pState)
void ShiftMapToolsContainer ()
void ShoesChanged ()
void ShowAButton (bool show)
void ShowDlcFrame (bool show)
void ShowMenuBackground (bool state)
void ShowNewsCarousel (bool show)
void ShowThumbRButton (bool show)
void ShowYButton (bool show)
void SkinChanged ()
void SliderFocus ()
void StartEnteringAlternateKeybind (int key_index)
void StartEnteringKeybind (int key_index)
void Stop ()
void StopVideo ()
void SwitchToOfficalTab ()
void ToggleDependentOptions (int mode, bool state)
 Controls visibility and sometimes even state of specific, dependent options across sub-menus.
void ToggleFavoriteServer ()
 DEPRECATED.
void ToggleFeedbackDialog ()
void ToggleFeedbackDialog ()
void ToggleFocus ()
void TopChanged ()
bool TryConnectLastSession (out string ip, out int port)
void TutorialsMenu ()
void UnmarkSelected (Widget w)
void UnmarkSelected (Widget w)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
void UpdateAButtonLabel (string text)
void UpdateCategoryName (string name)
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElements ()
void UpdateControlsElementVisibility ()
void UpdateControlsElementVisibility ()
void UpdateControlsElementVisibility ()
void UpdateControlsElementVisibility ()
void UpdateControlsElementVisibility ()
void UpdateControlsElementVisibility ()
void UpdateControlsElementVisibility ()
void UpdateGUI ()
void UpdateInfoPanelText (int input_device_type)
void UpdateListClasses ()
void UpdateMenuFocus ()
void UpdateQuickbarItemCard (GestureMenuItem gesture_item)
void UpdateQuickbarItemCard (RadialQuickbarItem quickbar_item)
void UpdateTabContent (int tab_index)
void UpdateTabContent (int tab_index)
void UpdateThumbRButtonLabel (string text)
void UpdateToolbar ()
 DEPRECATED.
void UpdateToolbarText ()
void UpdateXButtonLabel (string text)
void UpdateYButtonLabel (string text)
override bool UseGamepad ()
override bool UseGamepad ()
override bool UseMouse ()
override bool UseMouse ()
void ViewEvent ()
void ViewKeyframe ()

Static Protected Member Functions

static bool CanOpenMenu ()
static void CloseMenu ()
static void CloseMenu ()
static JsonHintsData GetData ()
static EntityAI GetItemToAssign ()
static RadialQuickbarMenu GetMenuInstance ()
static void OpenMenu ()
static void OpenMenu (UIScriptedMenu parent=NULL)
static void PlayAnimOnActor (int actor, int anim)
static void SaveData ()
static void SetItemToAssign (EntityAI item)

Protected Attributes

const int AREA_LEFT = 1
const int AREA_RIGHT = 2
const float BRANCH_OFFSET_BASE = 50.0
const int BUTTON_XBOX_CONTROLS = 201
const string CATEGORY_NAME = "CategoryName"
const string COORD_FORMAT = "%1.%2%3"
const int EXACT_TEXT_SIZE_LOW_RES = 32
const string GESTURE_TEXT = "GestureNameText"
const float HEIGHT_SCALE_RES = 1080.0
const string INPUT_TEXT = "InputActionText"
const float LINE_THICKNESS_BASE = 2.0
int m_ActiveTabIdx = 0
EditBoxWidget m_ActorIdWidget
EditBoxWidget m_ActorItemTypeWidget
ref array< ref CTActor > m_Actors
EditBoxWidget m_ActorTypeWidget
ButtonWidget m_AddActor
ButtonWidget m_AddEvent
ButtonWidget m_AddHandsItem
ButtonWidget m_AddItem
ButtonWidget m_AddKeyframe
ref array< ref ModInfom_AllDLCs
ref map< string, ref ModInfom_AllDlcsMap
Widget m_Apply
ButtonWidget m_Apply
ButtonWidget m_ApplyButton
ref map< int, ref TButtonPairingInfom_AreasLR
TextWidget m_author
ButtonWidget m_Back
Widget m_Back
bool m_BackAvailable
Widget m_BackButton
string m_BackButtonTextID
EditBoxWidget m_BlurEditWidget
ref OptionSelectorMultistateCharacterMenu m_BottomSelector
Widget m_ButtonsWindowWidget
Camera m_Camera1
Camera m_Camera2
EditBoxWidget m_CameraEditbox
ref array< ref Param6< vector, vector, float, float, float, int > > m_CameraLines
ref array< ref CTKeyframe > m_Cameras
string m_CameraToolsDataPath
TextWidget m_CameraValues
bool m_CanApplyOrReset
bool m_CanToggle
CanvasWidget m_CanvasWidget
TextWidget m_CategoryNameText
ref map< int, Widgetm_CategoryStructure
Widget m_ChangeAccount
TextWidget m_CharacterHeaderText
Widget m_CharacterRotationFrame
Widget m_ChooseServer
ref TStringArray m_ClClassesList
string m_ClSelectedClass
ButtonWidget m_ClWgtButtonAddAtt
EditBoxWidget m_ClWgtEbxFilter
TextListboxWidget m_ClWgtLbxClassesList
ref ServerBrowserTab m_CommunityTab
PluginConfigDebugProfile m_ConfigDebugProfile
PluginConfigDebugProfileFixed m_ConfigDebugProfileFixed
EditBoxWidget m_ConfigsButton
ButtonWidget m_confirm_button
WrapSpacerWidget m_Content
HtmlWidget m_content
float m_content_pos
float m_content_total_height
Widget m_ContinueButton
ButtonWidget m_ContinueButton
Widget m_Controls
ButtonWidget m_ControlsButton
Widget m_ControlsImage
ImageWidget m_ControlsLayoutImage
ref OptionsMenuControls m_ControlsTab
ButtonWidget m_CopyButton
Widget m_CopyInfoButton
ButtonWidget m_CopyToClipboardButton
ref JsonDataCredits m_CreditsData
ref array< ref CreditsElementm_CreditsEntries = new array<ref CreditsElement>
int m_CurrentCategory
Widget m_CurrentHoverWidget
Widget m_CurrentlyHighlighted
string m_CurrentMuteButtonText
int m_CurrentPresetVariant = -1
int m_CurrentSettingAlternateKeyIndex = -1
int m_CurrentSettingKeyIndex = -1
int m_CurrentTabIdx = -1
int m_CurrentTabIndex = 0
float m_CurrentTime = 0.0
Widget m_CustomizeCharacter
Widget m_CustomRespawn
EditBoxWidget m_DamageEditBox
bool m_DebugMonitorHidden
ButtonWidget m_Defaults
ButtonWidget m_DeleteEvent
ButtonWidget m_DeleteKeyframe
MultilineTextWidget m_Description
Widget m_Details
TextWidget m_DetailsLabel
Widget m_DetailsRoot
RichTextWidget m_DetailsText
PluginDeveloper m_Developer
Widget m_DialogPanel
ButtonWidget m_DisconnectBtn
bool m_DisplayCarousel
Widget m_DisplayCarousel
ref MainMenuDlcHandlerBase m_DisplayedDlcHandler
ref JsonDataDLCList m_DlcData
 DEPRICATED.
Widget m_DlcFrame
ref array< ref MainMenuDlcHandlerBase > m_DlcHandlers
 DEPRICATED.
ButtonWidget m_DownButton
MultilineEditBoxWidget m_edit
Widget m_EditTooltipRoot
Widget m_EventContent
ref array< ref CTEvent > m_Events
Widget m_Exit
Widget m_ExitButton
ButtonWidget m_ExitButton
TextWidget m_ExitButtonLabel
TextWidget m_ExitButtonTime
Widget m_FavoriteButton
Widget m_FavoriteImage
ref TStringArray m_Favorites
ref ServerBrowserTab m_FavoritesTab
Widget m_Feedback
Widget m_FeedbackButton
ButtonWidget m_FeedbackClose
RichTextWidget m_FeedbackCloseLabel
ImageWidget m_FeedbackPlatformIcon
ImageWidget m_FeedbackQRCode
ref Param2< int, intm_FollowingBone
float m_FollowingTimeFinished
vector m_FreeflightCamTransform [4]
bool m_GamercardAvailable
ref OptionsMenuGame m_GameTab
ref OptionSelectorMultistateCharacterMenu m_GenderSelector
Widget m_GestureItemCardPanel
ref array< ref GestureMenuItemm_GestureItems
Widget m_GPSMarker
ImageWidget m_GPSMarkerArrow
ref KeybindingsContainer m_GroupsContainer
ButtonWidget m_HardReset
int m_Height
ButtonWidget m_HintCancelButton
ButtonWidget m_HintClearButton
bool m_HintEditMode
EditBoxWidget m_HintInputText
ButtonWidget m_HintOkButton
ref UiHintPanelLoading m_HintPanel
ref UiHintPanel m_HintPanel
float m_HintTimeAccu
RichTextWidget m_HintWidget
ImageWidget m_HintWidgetBackground
Widget m_HintWidgetRoot
bool m_HoverSuccessTriggered
float m_HoverTime
HtmlWidget m_html
ref IngameHud m_Hud
int m_Id
ref map< int, Widgetm_ImageMarkerStructure
ImageWidget m_Images
Widget m_InfoPanel
RichTextWidget m_InfoPanelText
Widget m_InfoTextLeft
Widget m_InfoTextRight
Widget m_IngameMenuPanel
Input m_Input
XComboBoxWidget m_InterpTypeCombo
XComboBoxWidget m_InterpTypeSpeedCombo
ButtonWidget m_InviteButton
bool m_IsCategorySelected
bool m_IsMenuClosing
bool m_IsOpenning
bool m_IsPlaying
TabType m_IsRefreshing = TabType.NONE
bool m_IsStatic
bool m_IsWriting
Widget m_ItemCardPanel
ref array< ref RadialQuickbarItemm_Items
ref DropdownPrefab m_KBDropdown
Widget m_KeyframeContent
ref ServerBrowserTab m_LANTab
ref Widget m_LastFocusedButton
Widget m_LastPlayedTooltip
TextWidget m_LastPlayedTooltipIP
Widget m_LastPlayedTooltipLabel
TextWidget m_LastPlayedTooltipName
TextWidget m_LastPlayedTooltipPort
ref WidgetFadeTimer m_LastPlayedTooltipTimer
ref SizeToChild m_LegendResizer
ButtonWidget m_Load
ImageWidget m_Logo
float m_LogoFadeInIncrement
float m_LogoFadeInLevel
bool m_LowResTutorialMode
Widget m_MainMenuPanel
ItemMap m_Map
ref MapHandler m_MapMenuHandler
ref MapNavigationBehaviour m_MapNavigationBehaviour
Widget m_MapToolsContainer
ref MapWidget m_MapWidgetInstance
float m_MenuFadeInIncrement
float m_MenuFadeInLevel
float m_MenuFadeInLevel2 = 1
Widget m_MessageButton
MissionMainMenu m_Mission
bool m_ModalLock
ref TextWidget m_ModdedWarning
ref ModsMenuDetailed m_ModsDetailed
ref ModsMenuSimple m_ModsSimple
ref ModsMenuTooltip m_ModsTooltip
PluginSceneManager m_ModuleSceneManager
ref map< Widget, OptionSelectorMultistateCharacterMenum_MultiOptionSelectors
bool m_MuteAvailable
string m_MuteButtonTextID
ref OptionSelectorEditbox m_NameSelector
ref NewsCarousel m_NewsCarousel
Widget m_NewsCarouselFrame
Widget m_NewsMain
Widget m_NewsSec1
Widget m_NewsSec2
int m_NextCameraIndex = 1
vector m_NextCamPosition
Widget m_NextCharacter
string m_NextPresetText
ref WidgetFadeTimer m_NotifyFadeTimer
Widget m_NotifyWgtPanel
ref ServerBrowserTab m_OfficialTab
ButtonWidget m_OnlineButton
Widget m_OnlineMenu
ref TIntArray m_OpenedPopups
string m_OpenGameCardButtonTextID
TextWidget m_OpenStoreButtonLabel
Widget m_Options
ref GameOptions m_Options
Widget m_OptionsButton
ButtonWidget m_OptionsButton
int m_OriginalCharacterID
int m_OriginalPresetIndex
TextWidget m_page
float m_page_height
ItemBase m_Paper
EntityAI m_Pen
string m_PenColor
Widget m_PlatformHolder
ButtonWidget m_Play
Widget m_Play
TextWidget m_PlayButtonLabel
Widget m_PlayedCharacterInfo
bool m_PlayerAlive
TextWidget m_PlayerName
Widget m_PlayVideo
ref map< int, ref UIPopupScriptm_Popups
UIPopupScriptPositionManager m_PopupScriptPositionManager
ButtonWidget m_PresetAddItemtButton
ButtonWidget m_PresetDeleteButton
TextListboxWidget m_PresetItemsTextListbox
ButtonWidget m_PresetNewButton
ButtonWidget m_PresetRemoveItemButton
ButtonWidget m_PresetRenameButton
ref OptionSelectorMultistate m_PresetSelector
ButtonWidget m_PresetSetDefaultButton
TextListboxWidget m_PresetsTextListbox
Widget m_PrevCharacter
int m_PrevHeight
float m_PrevMouseX
float m_PrevMouseY
int m_PrevWidth
Widget m_PrWgtAttRoot
Widget m_PrWgtAttTitle
TextWidget m_PrWgtClassName
EditBoxWidget m_PrWgtDir
EditBoxWidget m_PrWgtDmg
EditBoxWidget m_PrWgtPoxX
EditBoxWidget m_PrWgtPoxY
EditBoxWidget m_PrWgtPoxZ
ref array< ref UIPropertyAttachmentm_PrWidgetsAttachments
EditBoxWidget m_QuantityEditBox
Widget m_RandomizeCharacter
ButtonWidget m_Reset
Widget m_RespawnButton
Widget m_RestartButton
ButtonWidget m_RestartButton
ButtonWidget m_RestartDeadButton
Widget m_RestartDeadCustomButton
Widget m_RestartDeadRandomButton
ButtonWidget m_Save
Widget m_Save
ButtonWidget m_SaveEvent
ButtonWidget m_SaveKeyframe
DayZIntroScenePC m_ScenePC
ScrollWidget m_Scroller
float m_ScrollIncrement
float m_ScrollLevel
float m_ScrollMax
float m_ScrollSize
bool m_SelectAvailable
string m_SelectButtonTextID
CTActor m_SelectedActor
CTEvent m_SelectedEvent
ScriptConsoleTabBase m_SelectedHandler
Widget m_SelectedItem
CTKeyframe m_SelectedKeyframe
string m_SelectedObject
bool m_SelectedObjectIsPreset
ServerBrowserEntry m_SelectedServer
int m_SelectedTab
Widget m_SeparatorPanel
Widget m_ServerInfoPanel
ref PlayerListScriptedWidget m_ServerInfoPanel
ref TextWidget m_ServerIP
ref TextWidget m_ServerName
ref TextWidget m_ServerPort
ref array< intm_SetKeybinds
Widget m_SettingsButton
ref OptionSelectorMultistateCharacterMenu m_ShoesSelector
ButtonWidget m_ShowFeedback
Widget m_ShowFeedback
ref OptionSelectorMultistateCharacterMenu m_SkinSelector
ref map< int, SceneObjectm_SlObjectsList
string m_SlSelectedClass
EditBoxWidget m_SlWgtEbxFilter
ButtonWidget m_SlWgtFocus
TextListboxWidget m_SlWgtLbxObjectsList
TextWidget m_SlWgtLoadedScene
ButtonWidget m_SlWgtSelect
ref OptionsMenuSounds m_SoundsTab
ButtonWidget m_SpawnAsAttachmentButton
EditBoxWidget m_SpawnDistanceEditBox
ButtonWidget m_SpawnInInventoryButton
ButtonWidget m_SpawnOnGroundButton
ref MainMenuStats m_Stats
ButtonWidget m_Stop
int m_SymbolCount
ImageWidget m_tab_images [TABS_COUNT]
TabberUI m_Tabber
Widget m_TabberWidget
ref map< Widget, ref ScriptConsoleTabBasem_TabHandlers = new map<Widget, ref ScriptConsoleTabBase>
ref map< int, ref ScriptConsoleTabBasem_TabHandlersByID = new map<int, ref ScriptConsoleTabBase>
ref array< ref KeybindingsGroup > m_Tabs
TabberUI m_TabScript
int m_TargetPresetIndex
float m_Time
TextWidget m_title
Widget m_ToolbarPanel
float m_ToolScaleCellSizeCanvasWidth
ImageWidget m_ToolsCompassArrow
TextWidget m_ToolsCompassAzimuth
Widget m_ToolsCompassBase
float m_ToolsContainerPos0 [2]
TextWidget m_ToolsGPSElevationText
TextWidget m_ToolsGPSXText
TextWidget m_ToolsGPSYText
CanvasWidget m_ToolsScaleCellSizeCanvas
TextWidget m_ToolsScaleCellSizeText
TextWidget m_ToolsScaleContourText
ref OptionSelectorMultistateCharacterMenu m_TopSelector
Widget m_TutorialButton
Widget m_Tutorials
ButtonWidget m_TutorialsButton
ButtonWidget m_Undo
Widget m_UnfavoriteImage
string m_UnmuteButtonTextID
ButtonWidget m_UpButton
Widget m_UpperLegendContainer
Widget m_VariantWidget
TextWidget m_Version
ref MainMenuVideo m_Video
VideoWidget m_Video
ref OptionsMenuVideo m_VideoTab
ButtonWidget m_ViewEvent
ButtonWidget m_ViewKeyframe
bool m_WasChanged
ButtonWidget m_WgtBtnDeleteRuler
ButtonWidget m_WgtBtnEditInitScript
ButtonWidget m_WgtBtnEditorSettings
ButtonWidget m_WgtBtnLeftPresets
ButtonWidget m_WgtBtnPositionManager
ButtonWidget m_WgtBtnSceneManager
ButtonWidget m_WgtBtnSceneSave
ButtonWidget m_WgtBtnSceneSettings
Widget m_WgtPnlWrapper
Widget m_WgtPopupsBg
Widget m_WgtPopupsMain
Widget m_WgtRoot
int m_Width
ScreenWidthType m_WidthType
const float MAX_LINE_SCALE = 1.5
const float MIN_LINE_SCALE = 1.0
const int MODAL_ID_BACK = 1337
const int MODAL_ID_DEFAULT = 100
const int MODAL_ID_DEFAULT_ALL = 101
const int MODAL_ID_PRESET_CHANGE = 200
const int MODAL_RESULT_DEFAULT_ALL = 1
const int MODAL_RESULT_DEFAULT_CURRENT = 0
const string NO_HINT_TEXT = "No hint"
const string PATH_MOUSEKEY = "scripts/data/pagedatatutorials.json"
const string PATH_MOUSEKEY_720P = "scripts/data/pagedatatutorials_720p.json"
const string PATH_PS_NEW = "ps4/pagedatatutorialsalternate.json"
const string PATH_PS_OLD = "ps4/pagedatatutorials.json"
const string PATH_X1_NEW = "xbox/pagedatatutorialsalternate.json"
const string PATH_X1_NEW_720p = "xbox/pagedatatutorialsalternate_720p.json"
const string PATH_X1_OLD = "xbox/pagedatatutorials.json"
const string PATH_X1_OLD_720P = "xbox/pagedatatutorials_720p.json"
const int PLATFORM_ADJUST_PS = 2000
const int PLATFORM_ADJUST_X1 = 1000
const string RADIAL_TEXT = "RadialText"
const int SCALE_RULER_LINE_WIDTH = 8
const int SCALE_RULER_NUM_SEGMENTS = 10
const int TABS_COUNT = 4
const string TEXT_ITEM_NAME = "ItemName"
const string TEXT_ITEM_TITLE = "ItemTitle"
const float WITDH_SCALE_RES = 1920.0

Static Protected Attributes

static float CREDIT_SCROLL_SPEED = 200.0
static const string HINTS_PATH_DEFAULT = "scripts/data/internal/script_console_hints.json"
static const string HINTS_PATH_OPTIONAL = "$mission:script_console_hints.json"
static GesturesMenu instance
static RadialQuickbarMenu instance
static float LOGO_FADEIN_TIME = 1.0
static CameraToolsMenu m_Instance
static EntityAI m_ItemToAssign
static ref JsonHintsData m_JsonData
static ref array< ref MapMarkerm_MarkedEntities = new array<ref MapMarker>()
static float MENU_FADEIN_TIME = 2.0

Private Member Functions

void ~EarlyAccessMenu ()
void ~HelpScreen ()
void ~InputDeviceDisconnectWarningMenu ()
void ~InspectMenuNew ()
void ~InviteMenu ()
void ~LoadingMenu ()
void ~LogoutMenu ()
void ~PresetsMenu ()
void ~SceneEditorMenu ()
void ~ScriptConsoleAddLocation ()
void ~ScriptConsoleNewPresetDialog ()
void ~ScriptConsoleRenamePresetDialog ()
void ~ScriptConsoleUniversalInfoDialog ()
void ~StartupMenu ()
void ~TitleScreenMenu ()
void AddItemToPreset ()
void BuildMessages ()
void ButtonSetColor (Widget w, int color)
void ButtonSetText (Widget w, string text)
void ButtonSetTextColor (Widget w, int color)
void Cancel ()
void Cancel ()
void ChatInputMenu ()
void CloseOnline ()
void ColorDisable (Widget w)
void ColorHighlight (Widget w)
void ColorNormal (Widget w)
bool ComponentsOnChange (Widget w, int x, int y, bool finished)
bool ComponentsOnClick (Widget w, int x, int y, int button)
void DeletePreset ()
void EarlyAccessMenu ()
void Exit ()
int GetCurrentItemIndex ()
string GetCurrentItemName ()
string GetCurrentObjectName ()
int GetCurrentPresetIndex ()
string GetCurrentPresetName ()
UIPropertyAttachment GetFreeUIPropertyAttchament ()
map< string, ref TStringArrayGetItemNamesForSlots (TStringArray slots)
int GetPresetIndexByName (string preset_name)
void HelpScreen ()
void Hide ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
override Widget Init ()
void InputDeviceDisconnectWarningMenu ()
void InspectMenuNew ()
void InviteMenu ()
bool IsCurrentPresetFixed ()
bool IsFocusable (Widget w)
bool IsOnlineOpen ()
bool IsPresetFixed (string preset_name)
void ItemMoveDown ()
void ItemMoveUp ()
void LoadingMenu ()
void LogoutMenu ()
void NewPreset (string preset_name)
override bool OnChange (Widget w, int x, int y, bool finished)
override bool OnChange (Widget w, int x, int y, bool finished)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnClick (Widget w, int x, int y, int button)
override bool OnDoubleClick (Widget w, int x, int y, int button)
override bool OnFocus (Widget w, int x, int y)
override bool OnFocusLost (Widget w, int x, int y)
override void OnHide ()
override void OnHide ()
override void OnHide ()
override bool OnItemSelected (Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
override bool OnItemSelected (Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
override bool OnKeyUp (Widget w, int x, int y, int key)
override bool OnMouseButtonDown (Widget w, int x, int y, int button)
override bool OnMouseButtonUp (Widget w, int x, int y, int button)
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
override bool OnMouseWheel (Widget w, int x, int y, int wheel)
override bool OnMouseWheel (Widget w, int x, int y, int wheel)
void OnPermissionsUpdate (BiosPrivacyUidResultArray result_list)
override void OnPlayerDeath ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
override void OnShow ()
UIPopupScript PopupBack ()
void PopupClose (int popup_id)
void PopupCloseAll ()
void PopupHideAll ()
UIPopupScript PopupOpen (int popup_id, Param param)
void PresetsMenu ()
override void Refresh ()
override void Refresh ()
override void Refresh ()
void RefreshLists ()
void RemoveItemFromPreset ()
void RenamePreset (string new_preset_name)
void RenderPresetItems ()
void RenderPresets ()
void SaveProfileSpawnDistance ()
void SceneEditorCommand (Param params)
void SceneEditorMenu ()
void ScriptConsoleAddLocation ()
void ScriptConsoleNewPresetDialog ()
void ScriptConsoleRenamePresetDialog ()
void ScriptConsoleUniversalInfoDialog ()
void SelectServer ()
void SetContent (string content)
void SetDefaultPreset (int preset_index)
void SetDisconnectTexts ()
void SetItem (EntityAI item)
void SetLabel (string label)
void SetLogoutTime ()
void SetPosition (vector pos)
void SetPreset (bool clear_inventory, string preset_name)
 spawn preset items into inventory
void SetTime (int time)
void SetTime (int time)
bool ShouldRestartBeVisible (Man player)
void Show ()
void StartupMenu ()
void SyncEvent_OnRecievedPlayerList (SyncPlayerList player_list)
void TitleScreenMenu ()
void ToggleVisibility ()
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
override void Update (float timeslice)
void UpdateChannel ()
void UpdateDisconnectedDevices (int device=-1)
void UpdateDisconnectTexts ()
 Composes message depending on context.
void UpdateExitButtonState ()
void UpdateGUI ()
void UpdateInfo ()
void UpdateListObjects ()
void UpdateRotation (int mouse_x, int mouse_y, bool is_dragging)
void UpdateScale ()
void UpdateTime ()
void UpdateTime ()
void UpdateWarningMenu (int device)
override bool UseKeyboard ()
override bool UseKeyboard ()
override bool UseMouse ()

Static Private Member Functions

static string GetChannelName (ChatChannel channel)
static void UpdateItemInfo (Widget root_widget, EntityAI item)
static void UpdateItemInfoCleanness (Widget root_widget, EntityAI item)
static void UpdateItemInfoDamage (Widget root_widget, EntityAI item)
static void UpdateItemInfoFoodStage (Widget root_widget, EntityAI item)
static void UpdateItemInfoLiquidType (Widget root_widget, EntityAI item)
static void UpdateItemInfoQuantity (Widget root_widget, EntityAI item)
static void UpdateItemInfoTemperature (Widget root_widget, EntityAI item)
static void UpdateItemInfoWeight (Widget root_widget, EntityAI item)
static void UpdateItemInfoWetness (Widget root_widget, EntityAI item)
static void UpdateSlotInfo (Widget root_widget, string name, string desc="")
static void WidgetTrySetText (Widget root_widget, string widget_name, string text, int color=0)

Private Attributes

const string CONST_DEFAULT_PRESET_PREFIX = "[Default]"
const int DIALOG_TAB_OFFSET = 1400
const int EDITBOX_TEXT_SIZE = 16
const int ID_RESPAWN_CUSTOM = 101
const int ID_RESPAWN_RANDOM = 102
RichTextWidget m_ActionTextWidget
UAIDWrapper m_BackInputWrapper
ButtonWidget m_bCancel
ButtonWidget m_bCancelConsole
ButtonWidget m_bLogoutNow
bool m_CanClose
string m_CaptionText
TextWidget m_CaptionWidget
TextWidget m_channel_text
vector m_characterOrientation
int m_characterRotationX
int m_characterRotationY
int m_characterScaleDelta
ButtonWidget m_ClearButton
ref Timer m_close_timer
ButtonWidget m_CloseConsoleButton
string m_ConfirmationText
MultilineEditBoxWidget m_Content
ScrollWidget m_ContentScroll
MultilineTextWidget m_DescriptionText
TextWidget m_DescriptionText
RichTextWidget m_DeviceListWidget
ref map< int, stringm_DeviceMessages
ref array< intm_DeviceOrder = {EUAINPUT_DEVICE_CONTROLLER,EUAINPUT_DEVICE_MOUSE,EUAINPUT_DEVICE_KEYBOARD}
string m_DevicesText
ref array< intm_DisconnectedDevices
EditBoxWidget m_edit_box
EditBoxWidget m_Editbox
EditBoxWidget m_EditboxName
EditBoxWidget m_EditboxPos
float m_ExitButtonUpdateTimerSum
bool m_ExitOnCooldown
ref FullTimeData m_FullTime
ImageWidget m_image
bool m_Initialized
ItemPreviewWidget m_item_widget
int m_iTime
TextListboxWidget m_KeyBindingsTextListboxWidget
TextWidget m_Label
TextWidget m_label
TextWidget m_LogoutTimeText
TextWidget m_Message
TextListboxWidget m_MouseBindingsTextListboxWidget
ButtonWidget m_OKButton
ProgressBarWidget m_progressBar
DayZIntroScenePC m_Scene
TextListboxWidget m_schemes_list
string m_ServerInfoText
ItemPreviewWidget m_slot_widget
RichTextWidget m_TextPress
WrapSpacerWidget m_WrapperWidget
const int TOOLTIP_ID_APPLY = 2
const int TOOLTIP_ID_SAVE = 1

Static Private Attributes

static const int POPUP_ID_CONFIGS = 11
static const int POPUP_ID_EDITOR_SETTINGS = 6
static const int POPUP_ID_INIT_SCRIPT = 7
static const int POPUP_ID_NOTIFY = 5
static const int POPUP_ID_POSITION_MANAGER = 8
static const int POPUP_ID_PRESET_NEW = 9
static const int POPUP_ID_PRESET_RENAME = 10
static const int POPUP_ID_SCENE_DELETE = 4
static const int POPUP_ID_SCENE_MANAGER = 0
static const int POPUP_ID_SCENE_NEW = 2
static const int POPUP_ID_SCENE_RENAME = 3
static const int POPUP_ID_SCENE_SETTINGS = 1

Detailed Description

Xbox menu.

Definition at line 63 of file dayzgame.c.

Constructor & Destructor Documentation

◆ ~CameraToolsMenu()

void ~CameraToolsMenu ( )
inlineprotected

◆ ~ConnectionDialogue()

void ~ConnectionDialogue ( )
inlineprotected

Definition at line 14 of file connectiondialogue.c.

References g_Game, and OnInputDeviceChanged().

◆ ~ControlsXboxNew()

void ~ControlsXboxNew ( )
inlineprotected

Definition at line 58 of file controlsxboxnew.c.

◆ ~EarlyAccessMenu()

void ~EarlyAccessMenu ( )
inlineprivate

Definition at line 7 of file earlyaccessmenu.c.

◆ ~GesturesMenu()

void ~GesturesMenu ( )
inlineprotected

Definition at line 143 of file gesturesmenu.c.

References g_Game.

◆ ~HelpScreen()

void ~HelpScreen ( )
inlineprivate

Definition at line 13 of file helpscreen.c.

◆ ~InGameMenu()

void ~InGameMenu ( )
inlineprotected

Definition at line 27 of file ingamemenu.c.

References g_Game, HudShow(), and mission.

◆ ~InGameMenuXbox()

◆ ~InputDeviceDisconnectWarningMenu()

void ~InputDeviceDisconnectWarningMenu ( )
inlineprivate

Definition at line 27 of file inputdevicedisconnectwarningmenu.c.

References g_Game.

◆ ~InspectMenuNew()

◆ ~InviteMenu()

void ~InviteMenu ( )
inlineprivate

Definition at line 26 of file invitemenu.c.

References g_Game, OnInputDeviceChanged(), and OnInputPresetChanged().

◆ ~LoadingMenu()

void ~LoadingMenu ( )
inlineprivate

Definition at line 7 of file loadingmenu.c.

◆ ~LogoutMenu()

void ~LogoutMenu ( )
inlineprivate

Definition at line 23 of file logoutmenu.c.

References Cancel(), g_Game, m_FullTime, and OnInputDeviceChanged().

◆ ~MapMenu()

void ~MapMenu ( )
inlineprotected

Definition at line 40 of file mapmenu.c.

References g_Game, OnInputDeviceChanged(), and OnInputPresetChanged().

◆ ~CharacterCreationMenu()

◆ ~MainMenu()

void ~MainMenu ( )
inlineprotected

Definition at line 133 of file mainmenu.c.

References g_Game, and ShowNewsCarousel().

◆ ~MainMenuConsole()

void ~MainMenuConsole ( )
inlineprotected

◆ ~MainMenuVideo()

void ~MainMenuVideo ( )
inlineprotected

Definition at line 23 of file mainmenuvideo.c.

◆ ~TutorialsMenu()

void ~TutorialsMenu ( )
inlineprotected

Definition at line 96 of file tutorialsmenu.c.

References DrawConnectingLines(), and m_TabScript.

◆ ~OptionsMenu()

void ~OptionsMenu ( )
inlineprotected

Definition at line 113 of file optionsmenu.c.

◆ ~ServerBrowserMenuNew()

◆ ~NoteMenu()

void ~NoteMenu ( )
inlineprotected

Definition at line 26 of file notemenu.c.

References g_Game, and mission.

◆ ~PresetsMenu()

void ~PresetsMenu ( )
inlineprivate

Definition at line 7 of file presetsmenu.c.

◆ ~RadialQuickbarMenu()

void ~RadialQuickbarMenu ( )
inlineprotected

Definition at line 122 of file radialquickbarmenu.c.

References g_Game.

◆ ~RespawnDialogue()

void ~RespawnDialogue ( )
protected

◆ ~SceneEditorMenu()

void ~SceneEditorMenu ( )
inlineprivate

◆ ~ScriptConsole()

void ~ScriptConsole ( )
inlineprotected

Definition at line 51 of file scriptconsole.c.

References g_Game, GetPlugin(), m_HintWidgetRoot, and PluginItemDiagnostic().

◆ ~ScriptConsoleAddLocation()

void ~ScriptConsoleAddLocation ( )
inlineprivate

Definition at line 8 of file scriptconsoleaddposition.c.

◆ ~ScriptConsoleNewPresetDialog()

void ~ScriptConsoleNewPresetDialog ( )
inlineprivate

Definition at line 8 of file scriptconsolenewpresetdialog.c.

◆ ~ScriptConsoleRenamePresetDialog()

void ~ScriptConsoleRenamePresetDialog ( )
inlineprivate

Definition at line 8 of file scriptconsolerenamepresetdialog.c.

◆ ~ScriptConsoleUniversalInfoDialog()

◆ ~StartupMenu()

void ~StartupMenu ( )
inlineprivate

Definition at line 7 of file startupmenu.c.

◆ ~TitleScreenMenu()

void ~TitleScreenMenu ( )
inlineprivate

Definition at line 12 of file titlescreenmenu.c.

Member Function Documentation

◆ AddActor()

void AddActor ( string actor_type)
inlineprotected

Definition at line 384 of file cameratoolsmenu.c.

References GetCameraLookDir(), and m_Actors.

Referenced by OnClick().

◆ AddEvent()

void AddEvent ( int actor_index)
inlineprotected

Definition at line 392 of file cameratoolsmenu.c.

References m_EventContent, and m_Events.

Referenced by OnClick().

◆ AddFavorite()

void AddFavorite ( string ipAddress,
int port,
bool favorite )
inlineprotected

◆ AddFavoritesToFilter()

void AddFavoritesToFilter ( GetServersInput input)
inlineprotected

Definition at line 234 of file serverbrowsermenunew.c.

References GetServersInput::AddFavourite(), and m_Favorites.

◆ AddGroup()

void AddGroup ( int index,
Input input )
inlineprotected

Definition at line 539 of file keybindingsmenu.c.

◆ AddHandsItem()

void AddHandsItem ( string id,
string type )
inlineprotected

Definition at line 413 of file cameratoolsmenu.c.

References m_Actors.

Referenced by OnClick().

◆ AddItem()

void AddItem ( string id,
string type )
inlineprotected

Definition at line 402 of file cameratoolsmenu.c.

References m_Actors.

Referenced by OnClick().

◆ AddItemToPreset()

void AddItemToPreset ( )
inlineprivate

◆ AddKeyframe()

void AddKeyframe ( )
inlineprotected

Definition at line 340 of file cameratoolsmenu.c.

References GetTotalTime(), m_Cameras, m_KeyframeContent, and SelectKeyframe().

Referenced by OnClick(), and OnKeyPress().

◆ AddMarker()

void AddMarker ( vector pos,
int color,
int icon = 0 )
inlineprotected

◆ Apply() [1/3]

void Apply ( )
inlineprotected

renames character

Definition at line 191 of file charactercreationmenu.c.

References GameConstants::DEFAULT_CHARACTER_NAME, g_Game, m_NameSelector, m_Scene, MENU_MAIN, and name.

Referenced by OnClick(), and Update().

◆ Apply() [2/3]

void Apply ( )
inlineprotected

◆ Apply() [3/3]

◆ AutoConnect()

void AutoConnect ( )
inlineprotected

Definition at line 559 of file mainmenu.c.

References OnlineServices::AutoConnectToEmptyServer().

◆ Back() [1/6]

void Back ( )
inlineprotected

Definition at line 96 of file controlsxboxnew.c.

References g_Game.

Referenced by OnClick(), OnClick(), Update(), and Update().

◆ Back() [2/6]

void Back ( )
inlineprotected

◆ Back() [3/6]

◆ Back() [4/6]

void Back ( )
inlineprotected

Definition at line 190 of file tutorialsmenu.c.

References g_Game.

◆ Back() [5/6]

void Back ( )
inlineprotected

Definition at line 276 of file optionsmenu.c.

References g_Game, IsAnyTabChanged(), m_Options, and UpdateControlsElements().

◆ Back() [6/6]

void Back ( )
inlineprotected

Definition at line 295 of file serverbrowsermenunew.c.

References g_Game.

◆ BackButtonFocus()

void BackButtonFocus ( )
inlineprotected

Definition at line 433 of file serverbrowsermenunew.c.

References m_Back, and SetFocus().

◆ BackOneLevel() [1/2]

void BackOneLevel ( )
inlineprotected

Definition at line 663 of file gesturesmenu.c.

References RefreshGestures(), and UpdateCategoryName().

Referenced by OnControllerPressBack(), and OnMousePressRight().

◆ BackOneLevel() [2/2]

void BackOneLevel ( )
inlineprotected

Definition at line 740 of file radialquickbarmenu.c.

References ChangeCurrentCategory(), and m_CurrentCategory.

◆ BottomChanged()

void BottomChanged ( )
inlineprotected

Definition at line 311 of file charactercreationmenu.c.

References g_Game, m_BottomSelector, m_Scene, and SetCharacterSaved().

Referenced by ~CharacterCreationMenu(), and Init().

◆ BuildMessages()

void BuildMessages ( )
inlineprivate

Definition at line 60 of file inputdevicedisconnectwarningmenu.c.

References m_DeviceMessages.

Referenced by InputDeviceDisconnectWarningMenu().

◆ ButtonSetAlphaAnim()

void ButtonSetAlphaAnim ( Widget w)
inlineprotected

Definition at line 651 of file mainmenuconsoles.c.

Referenced by ColorHighlight(), and ColorNormal().

◆ ButtonSetColor() [1/8]

void ButtonSetColor ( Widget w,
int color )
inlineprotected

Definition at line 497 of file controlsxboxnew.c.

Referenced by ColorDisable(), ColorHighlight(), and ColorNormal().

◆ ButtonSetColor() [2/8]

void ButtonSetColor ( Widget w,
int color )
inlineprotected

Definition at line 403 of file ingamemenu.c.

◆ ButtonSetColor() [3/8]

void ButtonSetColor ( Widget w,
int color )
inlineprivate

Definition at line 866 of file ingamemenuxbox.c.

◆ ButtonSetColor() [4/8]

void ButtonSetColor ( Widget w,
int color )
inlineprotected

Definition at line 653 of file mainmenu.c.

◆ ButtonSetColor() [5/8]

void ButtonSetColor ( Widget w,
int color )
inlineprotected

Definition at line 638 of file mainmenuconsoles.c.

◆ ButtonSetColor() [6/8]

void ButtonSetColor ( Widget w,
int color )
inlineprotected

Definition at line 643 of file tutorialsmenu.c.

◆ ButtonSetColor() [7/8]

void ButtonSetColor ( Widget w,
int color )
inlineprotected

Definition at line 862 of file serverbrowsermenunew.c.

◆ ButtonSetColor() [8/8]

void ButtonSetColor ( Widget w,
int color )
inlineprotected

Definition at line 179 of file respawndialogue.c.

◆ ButtonSetText() [1/7]

void ButtonSetText ( Widget w,
string text )
inlineprotected

Definition at line 483 of file controlsxboxnew.c.

Referenced by Init().

◆ ButtonSetText() [2/7]

void ButtonSetText ( Widget w,
string text )
inlineprotected

Definition at line 392 of file ingamemenu.c.

◆ ButtonSetText() [3/7]

void ButtonSetText ( Widget w,
string text )
inlineprivate

Definition at line 851 of file ingamemenuxbox.c.

◆ ButtonSetText() [4/7]

void ButtonSetText ( Widget w,
string text )
inlineprotected

Definition at line 639 of file mainmenu.c.

◆ ButtonSetText() [5/7]

void ButtonSetText ( Widget w,
string text )
inlineprotected

Definition at line 624 of file mainmenuconsoles.c.

◆ ButtonSetText() [6/7]

void ButtonSetText ( Widget w,
string text )
inlineprotected

Definition at line 629 of file tutorialsmenu.c.

◆ ButtonSetText() [7/7]

void ButtonSetText ( Widget w,
string text )
inlineprotected

Definition at line 848 of file serverbrowsermenunew.c.

◆ ButtonSetTextColor() [1/8]

void ButtonSetTextColor ( Widget w,
int color )
inlineprotected

Definition at line 510 of file controlsxboxnew.c.

Referenced by ColorDisable(), ColorHighlight(), and ColorNormal().

◆ ButtonSetTextColor() [2/8]

void ButtonSetTextColor ( Widget w,
int color )
inlineprotected

Definition at line 410 of file ingamemenu.c.

◆ ButtonSetTextColor() [3/8]

void ButtonSetTextColor ( Widget w,
int color )
inlineprivate

Definition at line 880 of file ingamemenuxbox.c.

◆ ButtonSetTextColor() [4/8]

void ButtonSetTextColor ( Widget w,
int color )
inlineprotected

Definition at line 679 of file mainmenu.c.

◆ ButtonSetTextColor() [5/8]

void ButtonSetTextColor ( Widget w,
int color )
inlineprotected

Definition at line 664 of file mainmenuconsoles.c.

◆ ButtonSetTextColor() [6/8]

void ButtonSetTextColor ( Widget w,
int color )
inlineprotected

Definition at line 669 of file tutorialsmenu.c.

◆ ButtonSetTextColor() [7/8]

void ButtonSetTextColor ( Widget w,
int color )
inlineprotected

Definition at line 875 of file serverbrowsermenunew.c.

◆ ButtonSetTextColor() [8/8]

void ButtonSetTextColor ( Widget w,
int color )
inlineprotected

Definition at line 186 of file respawndialogue.c.

◆ CameraToolsMenu()

void CameraToolsMenu ( )
inlineprotected

◆ Cancel() [1/2]

void Cancel ( )
inlineprivate

Definition at line 131 of file invitemenu.c.

References CALL_CATEGORY_SYSTEM, Close(), g_Game, and UpdateTime().

Referenced by ~LogoutMenu(), OnClick(), and Update().

◆ Cancel() [2/2]

void Cancel ( )
inlineprivate

Definition at line 196 of file logoutmenu.c.

References CALL_CATEGORY_SYSTEM, g_Game, and UpdateTime().

◆ CancelEnteringAlternateKeybind()

void CancelEnteringAlternateKeybind ( )
inlineprotected

Definition at line 150 of file keybindingsmenu.c.

References m_CurrentSettingAlternateKeyIndex, and m_GroupsContainer.

Referenced by Back().

◆ CancelEnteringKeybind()

void CancelEnteringKeybind ( )
inlineprotected

Definition at line 138 of file keybindingsmenu.c.

References m_CurrentSettingKeyIndex, and m_GroupsContainer.

Referenced by Back().

◆ CanChangeHintPage()

bool CanChangeHintPage ( float timeAccu)
protected

◆ CanOpenMenu()

bool CanOpenMenu ( )
inlinestaticprotected

Definition at line 169 of file gesturesmenu.c.

References Class::CastTo(), g_Game, instance, and HumanInputController::WeaponADS().

◆ CanSaveDefaultCharacter()

bool CanSaveDefaultCharacter ( )
inlineprotected

Definition at line 425 of file mainmenu.c.

References m_ScenePC.

◆ CanStoreBeOpened()

bool CanStoreBeOpened ( )
inlineprotected

Definition at line 517 of file mainmenuconsoles.c.

References m_DisplayedDlcHandler.

Referenced by Update().

◆ ChangeAccount()

void ChangeAccount ( )
inlineprotected

Definition at line 558 of file mainmenuconsoles.c.

References g_Game, and BiosUserManager::SelectUserEx().

Referenced by OnClick().

◆ ChangeCurrentCategory()

void ChangeCurrentCategory ( int category)
inlineprotected

Definition at line 521 of file radialquickbarmenu.c.

References m_CurrentCategory, RefreshQuickbar(), and UpdateControlsElements().

Referenced by BackOneLevel(), and PrimaryAction().

◆ CharacterCreationMenu()

void CharacterCreationMenu ( )
inlineprotected

Definition at line 36 of file charactercreationmenu.c.

References g_Game, m_Scene, and mission.

◆ ChatInputMenu()

void ChatInputMenu ( )
inlineprivate

Definition at line 8 of file chatinputmenu.c.

References m_close_timer.

◆ CheckForLightsAndNVG()

void CheckForLightsAndNVG ( out array< ref RadialQuickbarItem > items,
int last_idx )
inlineprotected

Definition at line 305 of file radialquickbarmenu.c.

References g_Game, m_CurrentCategory, and RadialQuickbarItem().

Referenced by GetItems().

◆ CheckNewOptions()

void CheckNewOptions ( )
inlineprotected

◆ CheckWidth() [1/2]

void CheckWidth ( )
inlineprotected

Recreate news carousel when screen size has changed

Definition at line 704 of file mainmenu.c.

References GetScreenSize(), m_Height, m_NewsCarousel, m_NewsCarouselFrame, m_PrevHeight, m_PrevWidth, m_Width, and NewsCarousel().

Referenced by Init(), InventoryMenu(), and Update().

◆ CheckWidth() [2/2]

void CheckWidth ( )
inlineprotected

◆ ClearAlternativeKeybind()

void ClearAlternativeKeybind ( int key_index)
inlineprotected

Definition at line 124 of file keybindingsmenu.c.

References ColorWhite(), m_Apply, and m_Undo.

◆ ClearKeybind()

void ClearKeybind ( int key_index)
inlineprotected

Definition at line 116 of file keybindingsmenu.c.

References ColorWhite(), m_Apply, and m_Undo.

◆ CloseDialog()

void CloseDialog ( )
inlineprotected

Definition at line 216 of file connectiondialogue.c.

References CALL_CATEGORY_SYSTEM, g_Game, and MENU_CONNECTION_DIALOGUE.

Referenced by OnClick(), and Update().

◆ CloseMapMenu()

void CloseMapMenu ( )
inlineprotected

◆ CloseMenu() [1/2]

void CloseMenu ( )
inlinestaticprotected

Definition at line 159 of file gesturesmenu.c.

References g_Game, and instance.

◆ CloseMenu() [2/2]

void CloseMenu ( )
inlinestaticprotected

Definition at line 160 of file radialquickbarmenu.c.

References g_Game.

◆ CloseOnline()

void CloseOnline ( )
inlineprivate

◆ ColorDisable() [1/4]

void ColorDisable ( Widget w)
inlineprotected

◆ ColorDisable() [2/4]

void ColorDisable ( Widget w)
inlineprivate

◆ ColorDisable() [3/4]

void ColorDisable ( Widget w)
inlineprotected

Definition at line 723 of file charactercreationmenu.c.

References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().

◆ ColorDisable() [4/4]

void ColorDisable ( Widget w)
inlineprotected

Definition at line 865 of file optionsmenu.c.

References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().

◆ ColorDisabled()

void ColorDisabled ( Widget w)
inlineprotected

◆ ColorHighlight() [1/10]

void ColorHighlight ( Widget w)
inlineprotected

Definition at line 454 of file controlsxboxnew.c.

References ARGB(), ButtonSetColor(), and ButtonSetTextColor().

Referenced by OnFocus(), and OnMouseEnter().

◆ ColorHighlight() [2/10]

void ColorHighlight ( Widget w)
inlineprotected

Definition at line 365 of file ingamemenu.c.

References ARGB(), ButtonSetColor(), and ButtonSetTextColor().

◆ ColorHighlight() [3/10]

void ColorHighlight ( Widget w)
inlineprivate

Definition at line 821 of file ingamemenuxbox.c.

References ARGB(), ButtonSetColor(), and ButtonSetTextColor().

◆ ColorHighlight() [4/10]

void ColorHighlight ( Widget w)
inlineprotected

Definition at line 623 of file charactercreationmenu.c.

References ARGB().

◆ ColorHighlight() [5/10]

void ColorHighlight ( Widget w)
inlineprotected

Definition at line 611 of file mainmenu.c.

References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().

◆ ColorHighlight() [6/10]

void ColorHighlight ( Widget w)
inlineprotected

◆ ColorHighlight() [7/10]

void ColorHighlight ( Widget w)
inlineprotected

Definition at line 596 of file tutorialsmenu.c.

References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().

◆ ColorHighlight() [8/10]

void ColorHighlight ( Widget w)
inlineprotected

Definition at line 759 of file optionsmenu.c.

References ARGB().

◆ ColorHighlight() [9/10]

void ColorHighlight ( Widget w)
inlineprotected

Definition at line 819 of file serverbrowsermenunew.c.

References ARGB(), ButtonSetColor(), and ButtonSetTextColor().

◆ ColorHighlight() [10/10]

void ColorHighlight ( Widget w)
inlineprotected

◆ ColorNormal() [1/10]

void ColorNormal ( Widget w)
inlineprotected

◆ ColorNormal() [2/10]

void ColorNormal ( Widget w)
inlineprotected

Definition at line 374 of file ingamemenu.c.

References ARGB(), ButtonSetColor(), and ButtonSetTextColor().

◆ ColorNormal() [3/10]

void ColorNormal ( Widget w)
inlineprivate

Definition at line 840 of file ingamemenuxbox.c.

References ARGB(), ButtonSetColor(), and ButtonSetTextColor().

◆ ColorNormal() [4/10]

void ColorNormal ( Widget w)
inlineprotected

Definition at line 674 of file charactercreationmenu.c.

References ARGB(), and ColorManager::COLOR_NORMAL_TEXT.

◆ ColorNormal() [5/10]

void ColorNormal ( Widget w)
inlineprotected

Definition at line 625 of file mainmenu.c.

References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().

◆ ColorNormal() [6/10]

void ColorNormal ( Widget w)
inlineprotected

◆ ColorNormal() [7/10]

void ColorNormal ( Widget w)
inlineprotected

Definition at line 615 of file tutorialsmenu.c.

References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().

◆ ColorNormal() [8/10]

void ColorNormal ( Widget w)
inlineprotected

Definition at line 813 of file optionsmenu.c.

References ARGB().

◆ ColorNormal() [9/10]

void ColorNormal ( Widget w)
inlineprotected

Definition at line 836 of file serverbrowsermenunew.c.

References ARGB(), ButtonSetColor(), and ButtonSetTextColor().

◆ ColorNormal() [10/10]

void ColorNormal ( Widget w)
inlineprotected

Definition at line 170 of file respawndialogue.c.

References ARGB(), ButtonSetColor(), and ButtonSetTextColor().

◆ ColorRed() [1/2]

void ColorRed ( Widget w)
inlineprotected

Definition at line 1010 of file cameratoolsmenu.c.

References ARGB().

Referenced by OnFocus(), and OnMouseEnter().

◆ ColorRed() [2/2]

void ColorRed ( Widget w)
inlineprotected

Definition at line 435 of file keybindingsmenu.c.

References ARGB(), m_Apply, and SetFocus().

◆ ColorWhite() [1/2]

void ColorWhite ( Widget w,
Widget enterW )
inlineprotected

◆ ColorWhite() [2/2]

void ColorWhite ( Widget w,
Widget enterW )
inlineprotected

◆ ComponentsOnChange()

bool ComponentsOnChange ( Widget w,
int x,
int y,
bool finished )
inlineprivate

Definition at line 1298 of file sceneeditormenu.c.

References m_Popups, x, and y.

Referenced by OnChange().

◆ ComponentsOnClick()

bool ComponentsOnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 1274 of file sceneeditormenu.c.

References m_Popups, m_PrWidgetsAttachments, x, and y.

Referenced by OnClick().

◆ ComposeData()

void ComposeData ( )
inlineprotected

◆ ConfirmAlternateKeybindEntry()

void ConfirmAlternateKeybindEntry ( TIntArray new_keys)
inlineprotected

Definition at line 165 of file keybindingsmenu.c.

References ColorWhite(), m_Apply, m_CurrentSettingAlternateKeyIndex, and m_Undo.

◆ ConfirmKeybindEntry()

void ConfirmKeybindEntry ( TIntArray new_keys)
inlineprotected

Definition at line 156 of file keybindingsmenu.c.

References ColorWhite(), m_Apply, m_CurrentSettingKeyIndex, and m_Undo.

◆ Connect()

void Connect ( ServerBrowserEntry server)
inlineprotected

Definition at line 693 of file serverbrowsermenunew.c.

References Play(), SaveFavoriteServersConsoles(), and SelectServer().

◆ ConnectBestServer()

void ConnectBestServer ( )
inlineprotected

Definition at line 587 of file mainmenu.c.

References ConnectLastSession().

◆ ConnectionDialogue()

void ConnectionDialogue ( )
inlineprotected

Definition at line 12 of file connectiondialogue.c.

◆ ConnectLastSession()

void ConnectLastSession ( )
inlineprotected

Definition at line 564 of file mainmenu.c.

References g_Game, string::Length(), m_ScenePC, name, and OpenMenuServerBrowser().

Referenced by ConnectBestServer().

◆ CreateContent()

void CreateContent ( int selected_item_id = -1)
inlineprotected

◆ CreateFakePlayerList()

SyncPlayerList CreateFakePlayerList ( int player_count)
inlineprotected

◆ CreateGestureContent()

void CreateGestureContent ( )
inlineprotected

◆ CreateGroupContainer()

void CreateGroupContainer ( )
inlineprotected

Definition at line 106 of file keybindingsmenu.c.

References g_Game, and m_GroupsContainer.

Referenced by Init().

◆ CreateTabs()

void CreateTabs ( )
inlineprotected

◆ CustomizeCharacter()

void CustomizeCharacter ( )
inlineprotected

Definition at line 730 of file serverbrowsermenunew.c.

References MENU_CHARACTER.

Referenced by OnClick().

◆ DeferredDefaultsInit()

void DeferredDefaultsInit ( )
inlineprotected

deprecated

Definition at line 549 of file keybindingsmenu.c.

◆ DeleteEvent()

void DeleteEvent ( )
inlineprotected

Definition at line 429 of file cameratoolsmenu.c.

Referenced by OnClick().

◆ DeleteGestureItems()

void DeleteGestureItems ( )
inlineprotected

Definition at line 466 of file gesturesmenu.c.

References m_GestureItemCardPanel.

Referenced by CreateGestureContent().

◆ DeleteItems()

void DeleteItems ( )
inlineprotected

Definition at line 506 of file radialquickbarmenu.c.

References m_ItemCardPanel.

Referenced by CreateContent().

◆ DeleteKeyframe()

void DeleteKeyframe ( )
inlineprotected

Definition at line 361 of file cameratoolsmenu.c.

References Math::Clamp(), m_Cameras, m_SelectedKeyframe, and SelectKeyframe().

Referenced by OnClick(), and OnKeyPress().

◆ DeletePreset()

void DeletePreset ( )
inlineprivate

◆ DeselectCurrentServer()

void DeselectCurrentServer ( )
inlineprotected

Definition at line 685 of file serverbrowsermenunew.c.

References m_SelectedServer.

◆ DetailsFocus()

void DetailsFocus ( bool focus)
inlineprotected

◆ DisplayHint()

void DisplayHint ( string message)
inlineprotected

◆ DrawConnectingLines() [1/2]

void DrawConnectingLines ( int index)
inlineprotected

◆ DrawConnectingLines() [2/2]

◆ EarlyAccessMenu()

void EarlyAccessMenu ( )
inlineprivate

Definition at line 3 of file earlyaccessmenu.c.

◆ ExecuteSelectedCategory()

void ExecuteSelectedCategory ( Widget w)
inlineprotected

◆ ExecuteSelectedItem()

void ExecuteSelectedItem ( )
inlineprotected

Definition at line 640 of file gesturesmenu.c.

References g_Game, GestureMenuItem(), and instance.

Referenced by OnControllerPressSelect(), and OnMousePressLeft().

◆ Exit() [1/3]

void Exit ( )
inlineprivate

Definition at line 184 of file logoutmenu.c.

References CALL_CATEGORY_SYSTEM, g_Game, and UpdateTime().

Referenced by OnClick(), Update(), and UpdateTime().

◆ Exit() [2/3]

void Exit ( )
inlineprotected

Definition at line 545 of file mainmenu.c.

References g_Game, and IDC_MAIN_QUIT.

◆ Exit() [3/3]

void Exit ( )
inlineprotected

Definition at line 571 of file mainmenuconsoles.c.

References g_Game, and IDC_MAIN_QUIT.

◆ FeedbackDialogVisible() [1/2]

bool FeedbackDialogVisible ( )
inlineprotected

Definition at line 396 of file ingamemenuxbox.c.

References m_DialogPanel.

Referenced by OnClick(), OnHide(), ToggleFeedbackDialog(), Update(), and UpdateControlsElements().

◆ FeedbackDialogVisible() [2/2]

bool FeedbackDialogVisible ( )
inlineprotected

Definition at line 512 of file mainmenuconsoles.c.

References m_DialogPanel.

◆ FilterByVisible()

int FilterByVisible ( array< Widget > input,
array< Widget > filtered )
inlineprotected

returns count

Definition at line 441 of file controlsxboxnew.c.

References IsVisible().

Referenced by DrawConnectingLines().

◆ FilterDLCs()

void FilterDLCs ( inout array< ref ModInfo > modArray)
inlineprotected

Definition at line 796 of file mainmenuconsoles.c.

References ModInfo::GetIsDLC(), ModInfo::GetName(), and m_AllDlcsMap.

◆ FilterDlcs()

void FilterDlcs ( inout array< ref ModInfo > modArray)
inlineprotected

Definition at line 778 of file mainmenu.c.

References ModInfo::GetIsDLC(), ModInfo::GetName(), and m_AllDlcsMap.

◆ FilterDlcsEx()

void FilterDlcsEx ( inout array< ref ModInfo > modArray)
inlineprotected

Definition at line 171 of file mainmenu.c.

References ModInfo::GetIsDLC().

Referenced by LoadMods().

◆ FilterFocus()

void FilterFocus ( bool focus)
inlineprotected

◆ FindAllChildrenByID()

bool FindAllChildrenByID ( Widget wid,
int user_id,
out array< Widget > results )
inlineprotected

Finds all immediate children widgets with corresponding userIDs.

Definition at line 426 of file controlsxboxnew.c.

Referenced by DrawConnectingLines().

◆ FindChildByID()

Widget FindChildByID ( Widget wid,
int user_id )
inlineprotected

Finds immediate child widget with a corresponding userID.

Definition at line 411 of file controlsxboxnew.c.

Referenced by ComposeData(), and UpdateTabContent().

◆ FocusLastActiveTab()

void FocusLastActiveTab ( )
inlineprotected

Definition at line 455 of file optionsmenu.c.

References m_ActiveTabIdx, m_ControlsTab, m_GameTab, m_SoundsTab, and m_VideoTab.

Referenced by OnShow().

◆ GameRespawn()

void GameRespawn ( bool random)
inlineprotected

Definition at line 345 of file ingamemenu.c.

References CALL_CATEGORY_GUI, Close(), and g_Game.

Referenced by MenuRequestRespawn(), OnClick_Respawn(), and OnModalResult().

◆ GameRetry()

void GameRetry ( bool random)
inlineprotected

Definition at line 460 of file ingamemenuxbox.c.

References CALL_CATEGORY_GUI, Close(), and g_Game.

Referenced by MenuRequestRespawn(), OnClick(), and OnModalResult().

◆ GenderChanged()

void GenderChanged ( )
inlineprotected

Definition at line 282 of file charactercreationmenu.c.

References m_GenderSelector, m_Scene, m_SkinSelector, and SetCharacterSaved().

Referenced by ~CharacterCreationMenu(), and Init().

◆ GesturesMenu()

void GesturesMenu ( )
inlineprotected

Definition at line 131 of file gesturesmenu.c.

References g_Game, instance, m_GestureItems, and OnInputPresetChanged().

◆ GetActor()

PlayerBase GetActor ( int index)
inlineprotected

Definition at line 187 of file cameratoolsmenu.c.

References m_Actors.

Referenced by GetCameraLookDir(), GetMouseLookDir(), SetCameraData(), and Update().

◆ GetBlurValue()

float GetBlurValue ( )
inlineprotected

Definition at line 788 of file cameratoolsmenu.c.

References m_BlurEditWidget.

Referenced by SaveData(), and SetCameraData().

◆ GetCameraLine()

Param6< vector, vector, float, float, float, int > GetCameraLine ( int index)
inlineprotected

Definition at line 439 of file cameratoolsmenu.c.

References m_CameraLines.

Referenced by Play(), and Update().

◆ GetCameraLookDir()

vector GetCameraLookDir ( )
inlineprotected

Definition at line 527 of file cameratoolsmenu.c.

References GetActor(), m_SelectedEvent, and DayZPhysics::RaycastRV().

Referenced by AddActor().

◆ GetChannelName()

string GetChannelName ( ChatChannel channel)
inlinestaticprivate

Definition at line 87 of file chatinputmenu.c.

Referenced by UpdateChannel().

◆ GetControlMappingInfo()

array< ref JsonControlMappingInfo > GetControlMappingInfo ( )
inlineprotected

PC variant (also used for MSS build when mouse and keyboard are then active input device).

Definition at line 406 of file tutorialsmenu.c.

References CloseFile(), ErrorEx, FGets(), m_Input, m_LowResTutorialMode, OpenFile(), PATH_MOUSEKEY, PATH_MOUSEKEY_720P, PATH_PS_NEW, PATH_PS_OLD, PATH_X1_NEW, PATH_X1_NEW_720p, PATH_X1_OLD, PATH_X1_OLD_720P, and JsonSerializer::ReadFromString().

Referenced by DrawConnectingLines(), and DrawConnectingLines().

◆ GetCurrentItemIndex()

int GetCurrentItemIndex ( )
inlineprivate

◆ GetCurrentItemName()

string GetCurrentItemName ( )
inlineprivate

Definition at line 201 of file sceneeditormenu.c.

References GetCurrentItemIndex(), and m_PresetItemsTextListbox.

Referenced by OnClick().

◆ GetCurrentObjectName()

string GetCurrentObjectName ( )
inlineprivate

Definition at line 212 of file sceneeditormenu.c.

References m_ClWgtLbxClassesList.

Referenced by OnItemSelected().

◆ GetCurrentPresetIndex()

◆ GetCurrentPresetName()

◆ GetCurrentTab()

KeybindingsContainer GetCurrentTab ( )
inlineprotected

Definition at line 534 of file keybindingsmenu.c.

References m_GroupsContainer.

◆ GetData()

JsonHintsData GetData ( )
inlinestaticprotected

Definition at line 84 of file scriptconsole.c.

References ErrorEx, FileExist(), HINTS_PATH_DEFAULT, HINTS_PATH_OPTIONAL, and path.

Referenced by Init().

◆ GetFavoritedServerIds()

TStringArray GetFavoritedServerIds ( )
inlineprotected

Definition at line 123 of file serverbrowsermenunew.c.

References m_Favorites.

◆ GetFiltredConfigClasses()

TStringArray GetFiltredConfigClasses ( string search_string,
TStringArray array_ret )
inlineprotected

◆ GetFiltredSceneObjects()

map< int, SceneObject > GetFiltredSceneObjects ( string search_string,
map< int, SceneObject > array_ret )
inlineprotected

◆ GetFreeUIPropertyAttchament()

UIPropertyAttachment GetFreeUIPropertyAttchament ( )
inlineprivate

Definition at line 1314 of file sceneeditormenu.c.

References UIPropertyAttachment::IsVisible(), m_PrWgtAttRoot, and m_PrWidgetsAttachments.

Referenced by Refresh().

◆ GetGestureItems()

◆ GetItemNamesForSlots()

map< string, ref TStringArray > GetItemNamesForSlots ( TStringArray slots)
inlineprivate

Definition at line 1335 of file sceneeditormenu.c.

References CFG_MAGAZINESPATH, CFG_VEHICLESPATH, CFG_WEAPONSPATH, and g_Game.

Referenced by Refresh().

◆ GetItems()

void GetItems ( out array< ref RadialQuickbarItem > items)
inlineprotected

Definition at line 287 of file radialquickbarmenu.c.

References CheckForLightsAndNVG(), g_Game, m_Items, and RadialQuickbarItem().

Referenced by RefreshQuickbar().

◆ GetItemToAssign()

EntityAI GetItemToAssign ( )
inlinestaticprotected

Definition at line 135 of file radialquickbarmenu.c.

References m_ItemToAssign.

Referenced by PrimaryAction().

◆ GetMenuInstance()

RadialQuickbarMenu GetMenuInstance ( )
inlinestaticprotected

Definition at line 140 of file radialquickbarmenu.c.

References instance, and RadialQuickbarMenu().

◆ GetMessage()

string GetMessage ( )
inlineprotected

Definition at line 179 of file scriptconsole.c.

References GetWidgetCombinedHash(), m_CurrentHoverWidget, m_JsonData, and NO_HINT_TEXT.

Referenced by HoverSuccess(), and Update().

◆ GetMouseLookDir()

vector GetMouseLookDir ( )
inlineprotected

Definition at line 546 of file cameratoolsmenu.c.

References g_Game, GetActor(), m_SelectedEvent, and DayZPhysics::RaycastRV().

Referenced by Update().

◆ GetOfficalTab()

ServerBrowserTab GetOfficalTab ( )
inlineprotected

Definition at line 931 of file serverbrowsermenunew.c.

References m_OfficialTab.

◆ GetPlayerObj()

PlayerBase GetPlayerObj ( )
inlineprotected

Definition at line 49 of file charactercreationmenu.c.

References m_Scene.

Referenced by Init().

◆ GetPresetIndexByName()

int GetPresetIndexByName ( string preset_name)
inlineprivate

Definition at line 71 of file sceneeditormenu.c.

References m_PresetsTextListbox.

Referenced by IsPresetFixed(), RenderPresets(), and SetDefaultPreset().

◆ GetSelectedHandler()

ScriptConsoleTabBase GetSelectedHandler ( )
inlineprotected

Definition at line 72 of file scriptconsole.c.

References m_SelectedHandler.

◆ GetSelectedTab()

ServerBrowserTab GetSelectedTab ( )
inlineprotected

◆ GetServersLoadingTab()

TabType GetServersLoadingTab ( )
inlineprotected

Definition at line 229 of file serverbrowsermenunew.c.

References m_IsRefreshing.

Referenced by FilterFocus().

◆ GetTabberUI()

TabberUI GetTabberUI ( )
inlineprotected

Definition at line 926 of file serverbrowsermenunew.c.

References m_Tabber.

Referenced by SwitchToOfficalTab().

◆ GetTabHandler()

ScriptConsoleTabBase GetTabHandler ( typename tabType )
inlineprotected

Definition at line 390 of file scriptconsole.c.

References m_TabHandlers.

◆ GetTotalTime()

float GetTotalTime ( int index)
inlineprotected

Definition at line 329 of file cameratoolsmenu.c.

References Math::Clamp(), and m_Cameras.

Referenced by AddKeyframe(), and LoadData().

◆ GetTutorialBranchOffset()

float GetTutorialBranchOffset ( )
inlineprotected

Definition at line 130 of file tutorialsmenu.c.

References BRANCH_OFFSET_BASE, and GetTutorialLineScale().

Referenced by DrawConnectingLines().

◆ GetTutorialLineScale()

float GetTutorialLineScale ( )
inlineprotected

◆ GetTutorialLineThickness()

float GetTutorialLineThickness ( )
inlineprotected

Definition at line 125 of file tutorialsmenu.c.

References GetTutorialLineScale(), and LINE_THICKNESS_BASE.

Referenced by DrawConnectingLines().

◆ GetWidgetCombinedHash()

int GetWidgetCombinedHash ( Widget w)
inlineprotected

Definition at line 165 of file scriptconsole.c.

References string::Hash().

Referenced by GetMessage(), and SetHintText().

◆ HandleLights()

void HandleLights ( RadialQuickbarItem quickbar_item)
inlineprotected

◆ HandleNVG()

void HandleNVG ( RadialQuickbarItem quickbar_item)
inlineprotected

◆ HardReset()

void HardReset ( )
inlineprotected

Definition at line 289 of file keybindingsmenu.c.

References g_Game, and MODAL_ID_DEFAULT_ALL.

Referenced by OnClick().

◆ HelpScreen()

void HelpScreen ( )
inlineprivate

Definition at line 8 of file helpscreen.c.

◆ Hide()

void Hide ( )
inlineprivate

Definition at line 91 of file logoutmenu.c.

Referenced by OnClick(), and Update().

◆ HideHint()

void HideHint ( )
inlineprotected

Definition at line 159 of file scriptconsole.c.

References m_HintWidgetRoot.

Referenced by HoverInterrupt().

◆ HoverInterrupt()

void HoverInterrupt ( )
inlineprotected

◆ HoverSuccess()

void HoverSuccess ( )
inlineprotected

Definition at line 195 of file scriptconsole.c.

References DisplayHint(), GetMessage(), and m_HoverSuccessTriggered.

Referenced by Update().

◆ HudShow()

void HudShow ( bool show)
inlineprotected

Definition at line 135 of file ingamemenu.c.

References g_Game, and mission.

Referenced by ~InGameMenu(), and Init().

◆ ImagenSetColor() [1/2]

void ImagenSetColor ( Widget w,
int color )
inlineprotected

Definition at line 666 of file mainmenu.c.

Referenced by ColorHighlight(), and ColorNormal().

◆ ImagenSetColor() [2/2]

void ImagenSetColor ( Widget w,
int color )
inlineprotected

Definition at line 656 of file tutorialsmenu.c.

◆ InGameMenuXbox()

void InGameMenuXbox ( )
inlineprotected

Definition at line 48 of file ingamemenuxbox.c.

References g_Game, OnInputDeviceChanged(), and OnInputPresetChanged().

Referenced by RequestRespawn().

◆ Init() [1/37]

override Widget Init ( )
inlineprotected

Definition at line 11 of file bookmenu.c.

References Class::CastTo(), g_Game, m_author, m_content, m_page, m_page_height, and m_title.

◆ Init() [2/37]

◆ Init() [3/37]

◆ Init() [4/37]

◆ Init() [5/37]

◆ Init() [6/37]

override Widget Init ( )
inlineprivate

Definition at line 11 of file earlyaccessmenu.c.

References g_Game.

◆ Init() [7/37]

override Widget Init ( )
inlineprotected

◆ Init() [8/37]

override Widget Init ( )
inlineprivate

◆ Init() [9/37]

◆ Init() [10/37]

◆ Init() [11/37]

◆ Init() [12/37]

override Widget Init ( )
inlineprivate

Definition at line 31 of file inspectmenunew.c.

References g_Game.

◆ Init() [13/37]

◆ Init() [14/37]

override Widget Init ( )
inlineprivate

Definition at line 11 of file loadingmenu.c.

References g_Game, GetRandomLoadingBackground(), m_image, m_label, and m_progressBar.

◆ Init() [15/37]

override Widget Init ( )
inlineprivate

◆ Init() [16/37]

◆ Init() [17/37]

◆ Init() [18/37]

◆ Init() [19/37]

◆ Init() [20/37]

◆ Init() [21/37]

◆ Init() [22/37]

override Widget Init ( )
inlineprotected

Definition at line 7 of file mainmenuvideo.c.

References g_Game, m_Video, OnInputDeviceChanged(), and StopVideo().

◆ Init() [23/37]

override Widget Init ( )
inlineprotected

Commented for now as there is no reason to show the tab with mouse and keyboard inputs on console platforms and we don't show the tab on PC or MSS version also If we ever decide to remap all PlayStation related input keys so we can localize them correctly we can reanable this tab and display the correct bindigs always.

Definition at line 45 of file tutorialsmenu.c.

References DrawConnectingLines(), g_Game, IsLowResTutorialMode(), m_Back, m_InfoTextLeft, m_InfoTextRight, m_LowResTutorialMode, m_tab_images, m_TabScript, OnInputDeviceChanged(), OnInputPresetChanged(), UpdateControlsElements(), and UpdateControlsElementVisibility().

◆ Init() [24/37]

◆ Init() [25/37]

◆ Init() [26/37]

override Widget Init ( )
inlineprotected

Definition at line 88 of file notemenu.c.

References g_Game, IDC_OK, m_confirm_button, m_edit, and m_html.

◆ Init() [27/37]

override Widget Init ( )
inlineprivate

Definition at line 11 of file presetsmenu.c.

References g_Game, and m_schemes_list.

◆ Init() [28/37]

override Widget Init ( )
inlineprotected

◆ Init() [29/37]

override Widget Init ( )
inlineprotected

◆ Init() [30/37]

◆ Init() [31/37]

◆ Init() [32/37]

override Widget Init ( )
inlineprivate

◆ Init() [33/37]

override Widget Init ( )
inlineprivate

Definition at line 12 of file scriptconsolenewpresetdialog.c.

References g_Game, m_Editbox, and m_Label.

◆ Init() [34/37]

◆ Init() [35/37]

override Widget Init ( )
inlineprivate

Definition at line 13 of file scriptconsoleuniversalinfodialog.c.

References g_Game, m_Content, m_ContentScroll, m_Label, and m_OKButton.

◆ Init() [36/37]

override Widget Init ( )
inlineprivate

Definition at line 11 of file startupmenu.c.

References g_Game, and m_label.

◆ Init() [37/37]

override Widget Init ( )
inlineprivate

Definition at line 16 of file titlescreenmenu.c.

References g_Game, BiosUserManager::GetSelectedUser(), m_TextPress, and mission.

◆ InitInputSortingMap()

void InitInputSortingMap ( )
inlineprotected

Definition at line 479 of file keybindingsmenu.c.

References InputUtils::InitInputMetadata().

Referenced by Init().

◆ InitMapItem()

override void InitMapItem ( EntityAI item)
inlineprotected

Definition at line 168 of file mapmenu.c.

References m_Map.

Referenced by ActionUnfoldMapCB::PerformMapChange().

◆ InitNoteRead()

override void InitNoteRead ( string text = "")
inlineprotected

Definition at line 39 of file notemenu.c.

References m_confirm_button, m_edit, m_html, m_IsWriting, and m_SymbolCount.

◆ InitNoteWrite()

override void InitNoteWrite ( EntityAI paper,
EntityAI pen,
string text = "" )
inlineprotected

Definition at line 62 of file notemenu.c.

References m_confirm_button, m_edit, m_html, m_IsWriting, m_Paper, m_Pen, and m_PenColor.

◆ InitPresets()

void InitPresets ( int index,
Widget parent,
Input input )
inlineprotected

◆ InputDeviceDisconnectWarningMenu()

void InputDeviceDisconnectWarningMenu ( )
inlineprivate

◆ InspectMenuNew()

void InspectMenuNew ( )
inlineprivate

Definition at line 12 of file inspectmenunew.c.

References g_Game.

Referenced by SetItem(), and UpdateItemInfo().

◆ InviteMenu()

void InviteMenu ( )
inlineprivate

Definition at line 11 of file invitemenu.c.

References g_Game, m_FullTime, and m_iTime.

◆ IsAnyTabChanged()

bool IsAnyTabChanged ( )
inlineprotected

Definition at line 318 of file optionsmenu.c.

References m_ControlsTab, m_GameTab, m_Options, m_SoundsTab, and m_VideoTab.

Referenced by Back(), OnAttemptTabSwitch(), and OnChanged().

◆ IsCurrentPresetFixed()

bool IsCurrentPresetFixed ( )
inlineprivate

Definition at line 234 of file sceneeditormenu.c.

References GetCurrentPresetIndex(), and m_PresetsTextListbox.

Referenced by RenderPresetItems(), and SetPreset().

◆ IsFavorited()

bool IsFavorited ( string server_id)
inlineprotected

Definition at line 249 of file serverbrowsermenunew.c.

References m_Favorites.

Referenced by AddFavorite().

◆ IsFocusable() [1/10]

◆ IsFocusable() [2/10]

bool IsFocusable ( Widget w)
inlineprotected

Definition at line 280 of file controlsxboxnew.c.

References m_Back.

◆ IsFocusable() [3/10]

◆ IsFocusable() [4/10]

bool IsFocusable ( Widget w)
inlineprotected

Definition at line 444 of file charactercreationmenu.c.

References m_Apply, m_BackButton, m_RandomizeCharacter, and m_Save.

◆ IsFocusable() [5/10]

bool IsFocusable ( Widget w)
inlineprotected

Definition at line 425 of file keybindingsmenu.c.

References m_Apply, m_Back, m_Defaults, m_HardReset, and m_Undo.

◆ IsFocusable() [6/10]

◆ IsFocusable() [7/10]

bool IsFocusable ( Widget w)
inlineprotected

Definition at line 590 of file tutorialsmenu.c.

References m_Back.

◆ IsFocusable() [8/10]

bool IsFocusable ( Widget w)
inlineprotected

Definition at line 667 of file optionsmenu.c.

References m_Apply, m_Back, m_Defaults, and m_Reset.

◆ IsFocusable() [9/10]

bool IsFocusable ( Widget w)
inlineprotected

Definition at line 607 of file serverbrowsermenunew.c.

References m_Back, m_CustomizeCharacter, and m_Play.

◆ IsFocusable() [10/10]

bool IsFocusable ( Widget w)
inlineprotected

Definition at line 142 of file respawndialogue.c.

References ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, and IDC_CANCEL.

◆ IsHandlingPlayerDeathEvent()

override bool IsHandlingPlayerDeathEvent ( )
inlineprotected

Definition at line 104 of file dayzgame.c.

Referenced by UIMenuPanel::OnShow().

◆ IsLocalPlayer()

bool IsLocalPlayer ( string uid)
inlineprotected

Definition at line 495 of file ingamemenuxbox.c.

References g_Game.

Referenced by Init().

◆ IsLowResTutorialMode()

bool IsLowResTutorialMode ( )
inlineprotected

Definition at line 102 of file tutorialsmenu.c.

References GetScreenSize().

Referenced by Init().

◆ IsMenuClosing() [1/2]

bool IsMenuClosing ( )
inlineprotected

Definition at line 669 of file gesturesmenu.c.

References m_IsMenuClosing.

Referenced by MissionBase::OnUpdate().

◆ IsMenuClosing() [2/2]

bool IsMenuClosing ( )
inlineprotected

Definition at line 797 of file radialquickbarmenu.c.

References m_IsMenuClosing.

◆ IsOnlineOpen()

bool IsOnlineOpen ( )
inlineprivate

Definition at line 636 of file ingamemenuxbox.c.

References m_OnlineMenu.

Referenced by OnClick(), Update(), and UpdateControlsElements().

◆ IsPresetFixed()

bool IsPresetFixed ( string preset_name)
inlineprivate

Definition at line 59 of file sceneeditormenu.c.

References GetPresetIndexByName(), and m_PresetsTextListbox.

Referenced by RenderPresets(), and SetDefaultPreset().

◆ IsStatic()

bool IsStatic ( )
inlineprotected

Definition at line 99 of file dayzgame.c.

References m_IsStatic.

◆ ItemMoveDown()

void ItemMoveDown ( )
inlineprivate

◆ ItemMoveUp()

void ItemMoveUp ( )
inlineprivate

◆ Leave()

void Leave ( )
inlineprotected

Definition at line 87 of file dayzgame.c.

References CALL_CATEGORY_SYSTEM, Close(), and g_Game.

Referenced by Update().

◆ LoadData()

◆ LoadDataAsync()

void LoadDataAsync ( )
inlineprotected

Definition at line 82 of file creditsmenu.c.

References CreditsLoader::GetData(), m_Content, m_CreditsData, and m_CreditsEntries.

◆ LoadFavoriteServers()

void LoadFavoriteServers ( )
inlineprotected

Definition at line 616 of file serverbrowsermenunew.c.

References g_Game, OnlineServices::GetFavoriteServers(), m_Favorites, and MAX_FAVORITES.

Referenced by Init(), and OnTabSwitch().

◆ LoadFooterButtonTexts() [1/3]

void LoadFooterButtonTexts ( )
inlineprotected

Initial texts load for the footer buttons.

Definition at line 939 of file ingamemenuxbox.c.

References m_BackButtonTextID, m_OpenGameCardButtonTextID, and m_SelectButtonTextID.

Referenced by Init().

◆ LoadFooterButtonTexts() [2/3]

void LoadFooterButtonTexts ( )
inlineprotected

Definition at line 91 of file mainmenuvideo.c.

◆ LoadFooterButtonTexts() [3/3]

void LoadFooterButtonTexts ( )
inlineprotected

Initial texts load for the footer buttons.

Definition at line 518 of file tutorialsmenu.c.

References m_BackButtonTextID.

◆ LoadingMenu()

void LoadingMenu ( )
inlineprivate

Definition at line 3 of file loadingmenu.c.

◆ LoadMapMarkers()

◆ LoadMods() [1/2]

void LoadMods ( )
inlineprotected

Filters out DLC items from mod list!

Definition at line 148 of file mainmenu.c.

References FilterDlcsEx(), g_Game, MainMenuData::GetAllMods(), MainMenuData::LoadMods(), m_ModdedWarning, m_ModsDetailed, m_ModsSimple, and m_ModsTooltip.

Referenced by Init(), OnDLCChange(), and OnShow().

◆ LoadMods() [2/2]

void LoadMods ( )
inlineprotected

Definition at line 169 of file mainmenuconsoles.c.

References MainMenuData::LoadMods(), and UpdateControlsElements().

◆ LoadTextStrings() [1/3]

void LoadTextStrings ( )
inlineprotected

Set correct bottom button texts based on platform (ps4 vs xbox texts).

Definition at line 921 of file ingamemenuxbox.c.

References m_BackButtonTextID, m_MuteButtonTextID, m_OpenGameCardButtonTextID, m_SelectButtonTextID, and m_UnmuteButtonTextID.

Referenced by Init().

◆ LoadTextStrings() [2/3]

void LoadTextStrings ( )
inlineprotected

Definition at line 96 of file mainmenuvideo.c.

◆ LoadTextStrings() [3/3]

void LoadTextStrings ( )
inlineprotected

Set correct bottom button texts based on platform (ps4 vs xbox texts).

Definition at line 528 of file tutorialsmenu.c.

References m_BackButtonTextID.

◆ LogoutMenu()

void LogoutMenu ( )
inlineprivate

Definition at line 15 of file logoutmenu.c.

References g_Game, m_FullTime, and m_iTime.

◆ MarkSelected() [1/2]

void MarkSelected ( Widget w)
inlineprotected

Definition at line 569 of file gesturesmenu.c.

References GestureMenuItem(), and instance.

Referenced by CreateContent(), OnControllerSelect(), and OnMouseSelect().

◆ MarkSelected() [2/2]

void MarkSelected ( Widget w)
inlineprotected

Definition at line 586 of file radialquickbarmenu.c.

References Class::CastTo(), m_SelectedItem, and RadialQuickbarItem().

◆ MenuRequestRespawn() [1/2]

void MenuRequestRespawn ( UIScriptedMenu menu,
bool random )
inlineprotected

Definition at line 339 of file ingamemenu.c.

References GameRespawn(), and RespawnDialogue().

◆ MenuRequestRespawn() [2/2]

void MenuRequestRespawn ( UIScriptedMenu menu,
bool random )
inlineprotected

Definition at line 487 of file ingamemenuxbox.c.

References GameRetry(), and RespawnDialogue().

◆ NewPreset()

void NewPreset ( string preset_name)
inlineprivate

Definition at line 87 of file sceneeditormenu.c.

References m_ConfigDebugProfile, and RefreshLists().

◆ NextCharacter() [1/2]

void NextCharacter ( )
inlineprotected

Definition at line 444 of file mainmenu.c.

References m_ScenePC, and OnChangeCharacter().

Referenced by OnClick().

◆ NextCharacter() [2/2]

void NextCharacter ( )
inlineprotected

Definition at line 737 of file serverbrowsermenunew.c.

◆ NextOption()

void NextOption ( )
inlineprotected

◆ NextPrevPage()

void NextPrevPage ( bool next)
inlineprotected

◆ NoteMenu()

void NoteMenu ( )
inlineprotected

Definition at line 13 of file notemenu.c.

References g_Game, and mission.

◆ OnAttemptSelectPreset()

void OnAttemptSelectPreset ( int index)
inlineprotected

◆ OnAttemptTabSwitch()

void OnAttemptTabSwitch ( int source,
int target )
inlineprotected

Definition at line 296 of file optionsmenu.c.

References DIALOG_TAB_OFFSET, g_Game, IsAnyTabChanged(), m_Tabber, ResetCurrentTab(), and UpdateControlsElements().

Referenced by Init().

◆ OnChange() [1/3]

override bool OnChange ( Widget w,
int x,
int y,
bool finished )
inlineprivate

◆ OnChange() [2/3]

◆ OnChange() [3/3]

override bool OnChange ( Widget w,
int x,
int y,
bool finished )
inlineprotected

Definition at line 370 of file scriptconsole.c.

References m_SelectedHandler, x, and y.

◆ OnChangeCharacter()

void OnChangeCharacter ( bool create_character = true)
inlineprotected

Definition at line 470 of file mainmenu.c.

References m_CustomizeCharacter, m_PlayerName, m_ScenePC, and m_Stats.

Referenced by NextCharacter(), OnShow(), PreviousCharacter(), and Refresh().

◆ OnChanged()

void OnChanged ( )
inlineprotected

◆ OnClick() [1/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 34 of file bookmenu.c.

References Close(), IDC_BOOK_VIEWER_NEXT, IDC_BOOK_VIEWER_PREV, IDC_CANCEL, NextPrevPage(), x, and y.

◆ OnClick() [2/28]

◆ OnClick() [3/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 105 of file connectiondialogue.c.

References CloseDialog(), m_DisconnectBtn, x, and y.

◆ OnClick() [4/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 227 of file controlsxboxnew.c.

References Back(), m_Back, x, and y.

◆ OnClick() [5/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 18 of file earlyaccessmenu.c.

References Close(), IDC_OK, x, and y.

◆ OnClick() [6/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 44 of file helpscreen.c.

References Close(), m_CloseConsoleButton, x, and y.

◆ OnClick() [7/28]

◆ OnClick() [8/28]

◆ OnClick() [9/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 40 of file inspectmenunew.c.

References Close(), IDC_CANCEL, x, and y.

◆ OnClick() [10/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 88 of file invitemenu.c.

References Cancel(), IDC_CANCEL, x, and y.

◆ OnClick() [11/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 97 of file logoutmenu.c.

References Cancel(), g_Game, Hide(), m_bCancel, m_bCancelConsole, m_bLogoutNow, x, and y.

◆ OnClick() [12/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 185 of file mapmenu.c.

References CloseMapMenu(), IDC_CANCEL, x, and y.

◆ OnClick() [13/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

◆ OnClick() [14/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

◆ OnClick() [15/28]

◆ OnClick() [16/28]

◆ OnClick() [17/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 537 of file tutorialsmenu.c.

References Back(), m_Back, x, and y.

◆ OnClick() [18/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

◆ OnClick() [19/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 178 of file serverbrowsermenunew.c.

References Back(), CustomizeCharacter(), m_Back, m_CustomizeCharacter, m_Play, Play(), x, and y.

◆ OnClick() [20/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 98 of file notemenu.c.

References Close(), IDC_CANCEL, IDC_OK, m_edit, m_IsWriting, m_Paper, m_Pen, x, and y.

◆ OnClick() [21/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 34 of file presetsmenu.c.

References Close(), g_Game, IDC_CANCEL, IDC_OK, m_schemes_list, x, and y.

◆ OnClick() [22/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 48 of file respawndialogue.c.

References Close(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, IDC_CANCEL, RequestRespawn(), x, and y.

◆ OnClick() [23/28]

◆ OnClick() [24/28]

◆ OnClick() [25/28]

◆ OnClick() [26/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

◆ OnClick() [27/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

◆ OnClick() [28/28]

override bool OnClick ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 25 of file scriptconsoleuniversalinfodialog.c.

References Close(), g_Game, IDC_OK, MENU_SCRIPTCONSOLE, ScriptConsole(), x, and y.

◆ OnClick_Continue()

void OnClick_Continue ( )
inlineprotected

Definition at line 213 of file ingamemenu.c.

References CALL_CATEGORY_GUI, and g_Game.

Referenced by OnClick().

◆ OnClick_Exit()

void OnClick_Exit ( )
inlineprotected

Definition at line 256 of file ingamemenu.c.

References CALL_CATEGORY_GUI, and g_Game.

Referenced by OnClick().

◆ OnClick_Options()

void OnClick_Options ( )
inlineprotected

Definition at line 251 of file ingamemenu.c.

References MENU_OPTIONS.

Referenced by OnClick().

◆ OnClick_Respawn()

void OnClick_Respawn ( )
inlineprotected

◆ OnClick_Restart()

void OnClick_Restart ( )
inlineprotected

Definition at line 218 of file ingamemenu.c.

References CALL_CATEGORY_GUI, g_Game, and OnClick_Respawn().

Referenced by OnClick().

◆ OnController() [1/2]

override bool OnController ( Widget w,
int control,
int value )
inlineprotected

Definition at line 256 of file gesturesmenu.c.

References RadialMenu().

◆ OnController() [2/2]

override bool OnController ( Widget w,
int control,
int value )
inlineprotected

Definition at line 234 of file radialquickbarmenu.c.

References RadialMenu().

◆ OnControllerDeselect() [1/2]

void OnControllerDeselect ( Widget w)
inlineprotected

Definition at line 542 of file gesturesmenu.c.

References UnmarkSelected().

◆ OnControllerDeselect() [2/2]

void OnControllerDeselect ( Widget w)
inlineprotected

Definition at line 569 of file radialquickbarmenu.c.

References UnmarkSelected().

◆ OnControllerExecute()

void OnControllerExecute ( Widget w)
inlineprotected

Definition at line 547 of file gesturesmenu.c.

◆ OnControllerPressBack() [1/2]

void OnControllerPressBack ( Widget w)
inlineprotected

Definition at line 563 of file gesturesmenu.c.

References BackOneLevel().

◆ OnControllerPressBack() [2/2]

void OnControllerPressBack ( Widget w)
inlineprotected

Definition at line 579 of file radialquickbarmenu.c.

References BackOneLevel().

◆ OnControllerPressSelect() [1/2]

void OnControllerPressSelect ( Widget w)
inlineprotected

Definition at line 551 of file gesturesmenu.c.

References ExecuteSelectedCategory(), ExecuteSelectedItem(), and instance.

◆ OnControllerPressSelect() [2/2]

void OnControllerPressSelect ( Widget w)
inlineprotected

Definition at line 574 of file radialquickbarmenu.c.

References PrimaryAction().

◆ OnControllerSelect() [1/2]

void OnControllerSelect ( Widget w)
inlineprotected

Definition at line 537 of file gesturesmenu.c.

References MarkSelected().

◆ OnControllerSelect() [2/2]

void OnControllerSelect ( Widget w)
inlineprotected

Definition at line 564 of file radialquickbarmenu.c.

References MarkSelected().

◆ OnControlsChanged() [1/2]

void OnControlsChanged ( RadialMenuControlType type)
inlineprotected

Definition at line 498 of file gesturesmenu.c.

◆ OnControlsChanged() [2/2]

void OnControlsChanged ( RadialMenuControlType type)
inlineprotected

Definition at line 532 of file radialquickbarmenu.c.

◆ OnDLCChange()

void OnDLCChange ( EDLCId dlcId)
inlineprotected

◆ OnDoubleClick() [1/2]

◆ OnDoubleClick() [2/2]

override bool OnDoubleClick ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 332 of file scriptconsole.c.

References m_SelectedHandler, x, and y.

◆ OnFocus() [1/11]

◆ OnFocus() [2/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

Definition at line 260 of file controlsxboxnew.c.

References ColorHighlight(), IsFocusable(), x, and y.

◆ OnFocus() [3/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprivate

Definition at line 738 of file ingamemenuxbox.c.

References ColorHighlight(), IsFocusable(), m_ExitButton, m_ExitOnCooldown, x, and y.

◆ OnFocus() [4/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

◆ OnFocus() [5/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

Definition at line 398 of file keybindingsmenu.c.

References ColorRed(), IsFocusable(), x, and y.

◆ OnFocus() [6/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

Definition at line 319 of file mainmenu.c.

References ColorHighlight(), IsFocusable(), x, and y.

◆ OnFocus() [7/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

Definition at line 326 of file mainmenuconsoles.c.

References ColorHighlight(), m_LastFocusedButton, x, and y.

◆ OnFocus() [8/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

Definition at line 570 of file tutorialsmenu.c.

References ColorHighlight(), IsFocusable(), x, and y.

◆ OnFocus() [9/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

Definition at line 638 of file optionsmenu.c.

References ColorHighlight(), IsFocusable(), SliderFocus(), ToggleFocus(), x, and y.

◆ OnFocus() [10/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

Definition at line 460 of file serverbrowsermenunew.c.

References ColorHighlight(), IsFocusable(), x, and y.

◆ OnFocus() [11/11]

override bool OnFocus ( Widget w,
int x,
int y )
inlineprotected

◆ OnFocusLost() [1/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 950 of file cameratoolsmenu.c.

References ColorWhite(), IsFocusable(), x, and y.

◆ OnFocusLost() [2/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 270 of file controlsxboxnew.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnFocusLost() [3/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprivate

Definition at line 751 of file ingamemenuxbox.c.

References ColorNormal(), IsFocusable(), m_ExitButton, m_ExitOnCooldown, x, and y.

◆ OnFocusLost() [4/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 434 of file charactercreationmenu.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnFocusLost() [5/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 408 of file keybindingsmenu.c.

References ColorDisabled(), ColorWhite(), IsFocusable(), x, and y.

◆ OnFocusLost() [6/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 329 of file mainmenu.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnFocusLost() [7/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 336 of file mainmenuconsoles.c.

References ColorNormal(), x, and y.

◆ OnFocusLost() [8/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 580 of file tutorialsmenu.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnFocusLost() [9/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 657 of file optionsmenu.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnFocusLost() [10/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 470 of file serverbrowsermenunew.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnFocusLost() [11/11]

override bool OnFocusLost ( Widget w,
int x,
int y )
inlineprotected

Definition at line 131 of file respawndialogue.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnHide() [1/15]

override void OnHide ( )
inlineprotected

Definition at line 109 of file cameratoolsmenu.c.

References g_Game, and m_IsPlaying.

◆ OnHide() [2/15]

override void OnHide ( )
inlineprivate

Definition at line 61 of file chatinputmenu.c.

References g_Game.

◆ OnHide() [3/15]

override void OnHide ( )
inlineprotected

Show debug monitor again if it was shown before

Definition at line 170 of file connectiondialogue.c.

References g_Game, GetDayZGame(), m_DebugMonitorHidden, mission, and OnlineServices::SetMultiplayState().

◆ OnHide() [4/15]

override void OnHide ( )
inlineprotected

Definition at line 239 of file gesturesmenu.c.

References g_Game, m_IsMenuClosing, and mission.

◆ OnHide() [5/15]

override void OnHide ( )
inlineprotected

Definition at line 1056 of file ingamemenuxbox.c.

References FeedbackDialogVisible(), and ToggleFeedbackDialog().

◆ OnHide() [6/15]

override void OnHide ( )
inlineprotected

Definition at line 618 of file charactercreationmenu.c.

◆ OnHide() [7/15]

◆ OnHide() [8/15]

override void OnHide ( )
inlineprotected

Definition at line 387 of file mainmenu.c.

References GetDayZGame(), and m_DisplayedDlcHandler.

◆ OnHide() [9/15]

override void OnHide ( )
inlineprotected

Definition at line 420 of file mainmenuconsoles.c.

References GetDayZGame(), and m_DisplayedDlcHandler.

◆ OnHide() [10/15]

override void OnHide ( )
inlineprotected

Definition at line 38 of file mainmenuvideo.c.

References g_Game.

◆ OnHide() [11/15]

override void OnHide ( )
inlineprotected

Definition at line 920 of file serverbrowsermenunew.c.

◆ OnHide() [12/15]

override void OnHide ( )
inlineprotected

Definition at line 214 of file radialquickbarmenu.c.

References g_Game, m_IsMenuClosing, mission, and RadialQuickbarMenu().

◆ OnHide() [13/15]

override void OnHide ( )
inlineprivate

Definition at line 805 of file sceneeditormenu.c.

References g_Game.

◆ OnHide() [14/15]

override void OnHide ( )
inlineprotected

Definition at line 210 of file scriptconsole.c.

References HoverInterrupt().

◆ OnHide() [15/15]

override void OnHide ( )
inlineprivate

Definition at line 72 of file titlescreenmenu.c.

◆ OnInputDeviceChanged() [1/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

◆ OnInputDeviceChanged() [2/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

◆ OnInputDeviceChanged() [3/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

Definition at line 147 of file invitemenu.c.

References UpdateControlsElements(), and UpdateControlsElementVisibility().

◆ OnInputDeviceChanged() [4/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

Definition at line 213 of file mapmenu.c.

References UpdateControlsElements(), and UpdateControlsElementVisibility().

◆ OnInputDeviceChanged() [5/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

◆ OnInputDeviceChanged() [6/10]

◆ OnInputDeviceChanged() [7/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

Definition at line 45 of file mainmenuvideo.c.

References UpdateControlsElements().

◆ OnInputDeviceChanged() [8/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

Definition at line 153 of file tutorialsmenu.c.

References g_Game, m_Input, and RefreshControlMappings().

◆ OnInputDeviceChanged() [9/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

Definition at line 124 of file optionsmenu.c.

References g_Game, and UpdateControlsElementVisibility().

◆ OnInputDeviceChanged() [10/10]

void OnInputDeviceChanged ( EInputDeviceType pInputDeviceType)
inlineprotected

Definition at line 135 of file serverbrowsermenunew.c.

References g_Game, and UpdateControlsElements().

◆ OnInputPresetChanged() [1/10]

void OnInputPresetChanged ( )
inlineprotected

◆ OnInputPresetChanged() [2/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 183 of file gesturesmenu.c.

References UpdateControlsElements().

◆ OnInputPresetChanged() [3/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 75 of file ingamemenuxbox.c.

References UpdateControlsElements().

◆ OnInputPresetChanged() [4/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 140 of file invitemenu.c.

References UpdateControlsElements().

◆ OnInputPresetChanged() [5/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 206 of file mapmenu.c.

References UpdateControlsElements().

◆ OnInputPresetChanged() [6/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 175 of file mainmenuconsoles.c.

References UpdateControlsElements().

◆ OnInputPresetChanged() [7/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 135 of file tutorialsmenu.c.

References RefreshControlMappings().

◆ OnInputPresetChanged() [8/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 117 of file optionsmenu.c.

References UpdateControlsElementVisibility().

◆ OnInputPresetChanged() [9/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 128 of file serverbrowsermenunew.c.

References UpdateControlsElements().

◆ OnInputPresetChanged() [10/10]

void OnInputPresetChanged ( )
inlineprotected

Definition at line 145 of file radialquickbarmenu.c.

References UpdateControlsElements().

◆ OnItemSelected() [1/3]

override bool OnItemSelected ( Widget w,
int x,
int y,
int row,
int column,
int oldRow,
int oldColumn )
inlineprivate

Definition at line 662 of file ingamemenuxbox.c.

References x, and y.

◆ OnItemSelected() [2/3]

override bool OnItemSelected ( Widget w,
int x,
int y,
int row,
int column,
int oldRow,
int oldColumn )
inlineprivate

◆ OnItemSelected() [3/3]

override bool OnItemSelected ( Widget w,
int x,
int y,
int row,
int column,
int oldRow,
int oldColumn )
inlineprotected

Definition at line 380 of file scriptconsole.c.

References m_SelectedHandler, x, and y.

◆ OnKeyDown()

override bool OnKeyDown ( Widget w,
int x,
int y,
int key )
inlineprotected

Definition at line 227 of file scriptconsole.c.

References m_SelectedHandler, x, and y.

◆ OnKeyPress() [1/4]

override bool OnKeyPress ( Widget w,
int x,
int y,
int key )
inlineprotected

◆ OnKeyPress() [2/4]

override bool OnKeyPress ( Widget w,
int x,
int y,
int key )
inlineprotected

Definition at line 199 of file mapmenu.c.

References x, and y.

◆ OnKeyPress() [3/4]

override bool OnKeyPress ( Widget w,
int x,
int y,
int key )
inlineprotected

Definition at line 325 of file charactercreationmenu.c.

References x, and y.

◆ OnKeyPress() [4/4]

override bool OnKeyPress ( Widget w,
int x,
int y,
int key )
inlineprotected

Definition at line 217 of file scriptconsole.c.

References m_SelectedHandler, x, and y.

◆ OnKeyUp()

override bool OnKeyUp ( Widget w,
int x,
int y,
int key )
inlineprivate

Definition at line 151 of file inputdevicedisconnectwarningmenu.c.

References Close(), m_CanClose, x, and y.

◆ OnLoadServerModsAsync()

void OnLoadServerModsAsync ( GetServerModListResult result_list)
inlineprotected

◆ OnLoadServersAsync()

void OnLoadServersAsync ( GetServersResult result_list,
EBiosError error,
string response )
inlineprotected

◆ OnMenuRelease()

void OnMenuRelease ( )
protected

DEPRECATED.

◆ OnModalResult() [1/6]

override bool OnModalResult ( Widget w,
int x,
int y,
int code,
int result )
inlineprotected

We dont want players to see the respawn dialog when they are still alive and not unconscious anymore (edge case).

Definition at line 262 of file ingamemenu.c.

References CALL_CATEGORY_GUI, g_Game, GameRespawn(), IDC_INT_EXIT, IDC_INT_RETRY, MENU_RESPAWN_DIALOGUE, GameConstants::RESPAWN_MODE_CUSTOM, x, and y.

◆ OnModalResult() [2/6]

◆ OnModalResult() [3/6]

◆ OnModalResult() [4/6]

override bool OnModalResult ( Widget w,
int x,
int y,
int code,
int result )
inlineprotected

Definition at line 592 of file mainmenu.c.

References CALL_CATEGORY_GUI, ColorNormal(), g_Game, GetFocus(), IDC_MAIN_QUIT, OpenTutorials(), x, and y.

◆ OnModalResult() [5/6]

override bool OnModalResult ( Widget w,
int x,
int y,
int code,
int result )
inlineprotected

Definition at line 603 of file mainmenuconsoles.c.

References CALL_CATEGORY_GUI, g_Game, IDC_MAIN_QUIT, OpenMenuTutorials(), x, and y.

◆ OnModalResult() [6/6]

override bool OnModalResult ( Widget w,
int x,
int y,
int code,
int result )
inlineprotected

◆ OnMouseButtonDown() [1/5]

override bool OnMouseButtonDown ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 793 of file cameratoolsmenu.c.

References g_Game, IsFocusable(), m_IsPlaying, SetFocus(), x, and y.

◆ OnMouseButtonDown() [2/5]

override bool OnMouseButtonDown ( Widget w,
int x,
int y,
int button )
inlineprivate

◆ OnMouseButtonDown() [3/5]

override bool OnMouseButtonDown ( Widget w,
int x,
int y,
int button )
inlineprotected

◆ OnMouseButtonDown() [4/5]

override bool OnMouseButtonDown ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 184 of file mainmenu.c.

References m_CharacterRotationFrame, m_ScenePC, x, and y.

◆ OnMouseButtonDown() [5/5]

override bool OnMouseButtonDown ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 285 of file scriptconsole.c.

References m_SelectedHandler, x, and y.

◆ OnMouseButtonUp() [1/4]

override bool OnMouseButtonUp ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 811 of file cameratoolsmenu.c.

References SelectActor(), x, and y.

◆ OnMouseButtonUp() [2/4]

override bool OnMouseButtonUp ( Widget w,
int x,
int y,
int button )
inlineprivate

Definition at line 139 of file inputdevicedisconnectwarningmenu.c.

References Close(), m_CanClose, x, and y.

◆ OnMouseButtonUp() [3/4]

override bool OnMouseButtonUp ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 370 of file charactercreationmenu.c.

References DayZIntroScenePC::CharacterRotationStop(), m_Scene, x, and y.

◆ OnMouseButtonUp() [4/4]

override bool OnMouseButtonUp ( Widget w,
int x,
int y,
int button )
inlineprotected

Definition at line 196 of file mainmenu.c.

References m_ScenePC, x, and y.

◆ OnMouseDeselect() [1/2]

void OnMouseDeselect ( Widget w)
inlineprotected

Definition at line 508 of file gesturesmenu.c.

References UnmarkSelected().

◆ OnMouseDeselect() [2/2]

void OnMouseDeselect ( Widget w)
inlineprotected

Definition at line 542 of file radialquickbarmenu.c.

References UnmarkSelected().

◆ OnMouseEnter() [1/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

◆ OnMouseEnter() [2/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 117 of file connectiondialogue.c.

References ARGB(), m_DisconnectBtn, x, and y.

◆ OnMouseEnter() [3/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 240 of file controlsxboxnew.c.

References ColorHighlight(), IsFocusable(), x, and y.

◆ OnMouseEnter() [4/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 265 of file gesturesmenu.c.

References RadialMenu(), x, and y.

◆ OnMouseEnter() [5/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 149 of file ingamemenu.c.

References ColorHighlight(), x, and y.

◆ OnMouseEnter() [6/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprivate

Definition at line 712 of file ingamemenuxbox.c.

References ColorHighlight(), IsFocusable(), m_ExitButton, m_ExitOnCooldown, x, and y.

◆ OnMouseEnter() [7/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

◆ OnMouseEnter() [8/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 366 of file keybindingsmenu.c.

References ColorRed(), IsFocusable(), x, and y.

◆ OnMouseEnter() [9/16]

◆ OnMouseEnter() [10/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 342 of file mainmenuconsoles.c.

References ColorHighlight(), m_FeedbackClose, x, and y.

◆ OnMouseEnter() [11/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 550 of file tutorialsmenu.c.

References ColorHighlight(), IsFocusable(), x, and y.

◆ OnMouseEnter() [12/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 618 of file optionsmenu.c.

References ColorHighlight(), IsFocusable(), x, and y.

◆ OnMouseEnter() [13/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 201 of file serverbrowsermenunew.c.

References ColorHighlight(), IsFocusable(), x, and y.

◆ OnMouseEnter() [14/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 243 of file radialquickbarmenu.c.

References RadialMenu(), x, and y.

◆ OnMouseEnter() [15/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

◆ OnMouseEnter() [16/16]

override bool OnMouseEnter ( Widget w,
int x,
int y )
inlineprotected

Definition at line 355 of file scriptconsole.c.

References m_CurrentHoverWidget, m_EditTooltipRoot, m_SelectedHandler, x, and y.

◆ OnMouseExecute() [1/2]

void OnMouseExecute ( Widget w)
inlineprotected

Definition at line 513 of file gesturesmenu.c.

◆ OnMouseExecute() [2/2]

void OnMouseExecute ( Widget w)
inlineprotected

Definition at line 547 of file radialquickbarmenu.c.

◆ OnMouseLeave() [1/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 935 of file cameratoolsmenu.c.

References x, and y.

Referenced by OptionSelectorBase::OnMouseLeave(), and ScriptedWidgetEventHandler::OnMouseLeave().

◆ OnMouseLeave() [2/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 127 of file connectiondialogue.c.

References ARGB(), m_DisconnectBtn, x, and y.

◆ OnMouseLeave() [3/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 250 of file controlsxboxnew.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnMouseLeave() [4/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 155 of file ingamemenu.c.

References ColorNormal(), x, and y.

◆ OnMouseLeave() [5/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprivate

Definition at line 725 of file ingamemenuxbox.c.

References ColorNormal(), IsFocusable(), m_ExitButton, m_ExitOnCooldown, x, and y.

◆ OnMouseLeave() [6/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 400 of file charactercreationmenu.c.

References ColorNormal(), SetFocus(), x, and y.

◆ OnMouseLeave() [7/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 376 of file keybindingsmenu.c.

References ColorDisabled(), ColorWhite(), IsFocusable(), x, and y.

◆ OnMouseLeave() [8/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 304 of file mainmenu.c.

References ColorNormal(), IsFocusable(), m_LastPlayedTooltip, m_LastPlayedTooltipTimer, m_Play, x, and y.

◆ OnMouseLeave() [9/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 352 of file mainmenuconsoles.c.

References ColorNormal(), m_FeedbackClose, x, and y.

◆ OnMouseLeave() [10/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 560 of file tutorialsmenu.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnMouseLeave() [11/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 628 of file optionsmenu.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnMouseLeave() [12/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 211 of file serverbrowsermenunew.c.

References ColorNormal(), IsFocusable(), x, and y.

◆ OnMouseLeave() [13/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 90 of file respawndialogue.c.

References ColorNormal(), x, and y.

◆ OnMouseLeave() [14/14]

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
inlineprotected

Definition at line 342 of file scriptconsole.c.

References HoverInterrupt(), m_EditTooltipRoot, m_SelectedHandler, x, and y.

◆ OnMousePressLeft() [1/2]

void OnMousePressLeft ( Widget w)
inlineprotected

LMB.

Definition at line 518 of file gesturesmenu.c.

References ExecuteSelectedCategory(), ExecuteSelectedItem(), and instance.

◆ OnMousePressLeft() [2/2]

void OnMousePressLeft ( Widget w)
inlineprotected

LMB.

Definition at line 552 of file radialquickbarmenu.c.

References PrimaryAction().

◆ OnMousePressRight() [1/2]

void OnMousePressRight ( Widget w)
inlineprotected

RMB.

Definition at line 531 of file gesturesmenu.c.

References BackOneLevel().

◆ OnMousePressRight() [2/2]

void OnMousePressRight ( Widget w)
inlineprotected

RMB.

Definition at line 558 of file radialquickbarmenu.c.

References BackOneLevel().

◆ OnMouseSelect() [1/2]

void OnMouseSelect ( Widget w)
inlineprotected

Definition at line 503 of file gesturesmenu.c.

References MarkSelected().

◆ OnMouseSelect() [2/2]

void OnMouseSelect ( Widget w)
inlineprotected

Definition at line 537 of file radialquickbarmenu.c.

References MarkSelected().

◆ OnMouseWheel() [1/3]

override bool OnMouseWheel ( Widget w,
int x,
int y,
int wheel )
inlineprivate

Definition at line 107 of file inspectmenunew.c.

References m_characterScaleDelta, m_item_widget, UpdateScale(), x, and y.

◆ OnMouseWheel() [2/3]

override bool OnMouseWheel ( Widget w,
int x,
int y,
int wheel )
inlineprotected

Definition at line 393 of file keybindingsmenu.c.

References x, and y.

◆ OnMouseWheel() [3/3]

override bool OnMouseWheel ( Widget w,
int x,
int y,
int wheel )
inlineprivate

Definition at line 813 of file sceneeditormenu.c.

References m_ModuleSceneManager, x, and y.

◆ OnPermissionsUpdate()

void OnPermissionsUpdate ( BiosPrivacyUidResultArray result_list)
inlineprivate

Definition at line 674 of file ingamemenuxbox.c.

References m_ServerInfoPanel, and Refresh().

Referenced by ~InGameMenuXbox(), and Init().

◆ OnPlayerDeath() [1/2]

override void OnPlayerDeath ( )
inlineprivate

Definition at line 619 of file inspectmenunew.c.

References g_Game.

◆ OnPlayerDeath() [2/2]

override void OnPlayerDeath ( )
inlineprotected

Definition at line 836 of file radialquickbarmenu.c.

References g_Game.

◆ OnRPCEx()

override void OnRPCEx ( int rpc_type,
ParamsReadContext ctx )
inlineprotected

Definition at line 488 of file scriptconsole.c.

References m_TabHandlers.

◆ OnSelectKBPreset()

void OnSelectKBPreset ( int index)
inlineprotected

Definition at line 521 of file keybindingsmenu.c.

References g_Game, m_GroupsContainer, and m_OriginalPresetIndex.

Referenced by InitPresets().

◆ OnShow() [1/20]

override void OnShow ( )
inlineprotected

Definition at line 99 of file cameratoolsmenu.c.

References g_Game, and m_IsPlaying.

◆ OnShow() [2/20]

override void OnShow ( )
inlineprivate

Definition at line 56 of file chatinputmenu.c.

References m_edit_box, and SetFocus().

◆ OnShow() [3/20]

override void OnShow ( )
inlineprotected

◆ OnShow() [4/20]

override void OnShow ( )
inlineprotected

Definition at line 219 of file controlsxboxnew.c.

References g_Game, OnInputDeviceChanged(), and SetFocus().

◆ OnShow() [5/20]

override void OnShow ( )
inlineprotected

Definition at line 221 of file gesturesmenu.c.

References g_Game, m_IsMenuClosing, mission, and SetFocus().

◆ OnShow() [6/20]

override void OnShow ( )
inlineprivate

Definition at line 681 of file ingamemenuxbox.c.

References g_Game, OnInputDeviceChanged(), UpdateGUI(), and UpdateMenuFocus().

◆ OnShow() [7/20]

override void OnShow ( )
inlineprotected

Definition at line 177 of file mapmenu.c.

References UpdateControlsElements(), and UpdateControlsElementVisibility().

◆ OnShow() [8/20]

override void OnShow ( )
inlineprotected

◆ OnShow() [9/20]

◆ OnShow() [10/20]

override void OnShow ( )
inlineprotected

Definition at line 375 of file mainmenu.c.

References LoadMods(), m_DisplayedDlcHandler, m_Stats, OnChangeCharacter(), and SetFocus().

◆ OnShow() [11/20]

◆ OnShow() [12/20]

override void OnShow ( )
inlineprotected

Definition at line 28 of file mainmenuvideo.c.

References g_Game, and UpdateControlsElements().

◆ OnShow() [13/20]

override void OnShow ( )
inlineprotected

Definition at line 182 of file tutorialsmenu.c.

References m_Input, OnInputDeviceChanged(), and SetFocus().

◆ OnShow() [14/20]

override void OnShow ( )
inlineprotected

Definition at line 694 of file optionsmenu.c.

References FocusLastActiveTab(), m_GameTab, and Refresh().

◆ OnShow() [15/20]

override void OnShow ( )
inlineprotected

Definition at line 914 of file serverbrowsermenunew.c.

References g_Game, and OnInputDeviceChanged().

◆ OnShow() [16/20]

override void OnShow ( )
inlineprotected

Definition at line 195 of file radialquickbarmenu.c.

References g_Game, m_IsMenuClosing, mission, and SetFocus().

◆ OnShow() [17/20]

override void OnShow ( )
inlineprotected

Definition at line 96 of file respawndialogue.c.

References m_CustomRespawn, and SetFocus().

◆ OnShow() [18/20]

override void OnShow ( )
inlineprivate

Definition at line 800 of file sceneeditormenu.c.

References g_Game.

◆ OnShow() [19/20]

override void OnShow ( )
inlineprotected

Definition at line 501 of file scriptconsole.c.

References g_Game, and m_SelectedHandler.

◆ OnShow() [20/20]

override void OnShow ( )
inlineprivate

Definition at line 52 of file titlescreenmenu.c.

References g_Game, and m_TextPress.

◆ OnTabSwitch() [1/2]

◆ OnTabSwitch() [2/2]

void OnTabSwitch ( int tab)
inlineprotected

Definition at line 197 of file optionsmenu.c.

References m_ActiveTabIdx, m_ControlsTab, m_GameTab, m_SoundsTab, and m_VideoTab.

Referenced by ~ServerBrowserMenuNew(), and Init().

◆ OnVisibilityChanged()

override void OnVisibilityChanged ( bool isVisible)
inlineprotected

Definition at line 82 of file mainmenuvideo.c.

References m_Video.

◆ OpenCredits() [1/2]

void OpenCredits ( )
inlineprotected

Definition at line 539 of file mainmenu.c.

References m_Mission, and MENU_CREDITS.

Referenced by OnClick(), and Update().

◆ OpenCredits() [2/2]

void OpenCredits ( )
inlineprotected

Definition at line 552 of file mainmenuconsoles.c.

References m_Mission, and MENU_CREDITS.

◆ OpenFeedback() [1/2]

void OpenFeedback ( )
inlineprotected

Definition at line 422 of file ingamemenu.c.

References g_Game.

Referenced by OnClick().

◆ OpenFeedback() [2/2]

void OpenFeedback ( )
inlineprotected

Definition at line 529 of file mainmenu.c.

References g_Game.

◆ OpenMenu() [1/2]

void OpenMenu ( )
inlinestaticprotected

Definition at line 154 of file gesturesmenu.c.

References g_Game, and MENU_GESTURES.

◆ OpenMenu() [2/2]

void OpenMenu ( UIScriptedMenu parent = NULL)
inlinestaticprotected

Definition at line 155 of file radialquickbarmenu.c.

References g_Game, and MENU_RADIAL_QUICKBAR.

◆ OpenMenuControls()

void OpenMenuControls ( )
inlineprotected

Definition at line 527 of file mainmenuconsoles.c.

References MENU_XBOX_CONTROLS.

Referenced by OnClick().

◆ OpenMenuCustomizeCharacter() [1/2]

void OpenMenuCustomizeCharacter ( )
inlineprotected

Definition at line 439 of file mainmenu.c.

References MENU_CHARACTER.

Referenced by OnClick().

◆ OpenMenuCustomizeCharacter() [2/2]

void OpenMenuCustomizeCharacter ( )
inlineprotected

Definition at line 547 of file mainmenuconsoles.c.

References MENU_CHARACTER.

◆ OpenMenuOptions()

void OpenMenuOptions ( )
inlineprotected

Definition at line 532 of file mainmenuconsoles.c.

References MENU_OPTIONS.

Referenced by OnClick().

◆ OpenMenuPlayVideo()

void OpenMenuPlayVideo ( )
inlineprotected

Definition at line 537 of file mainmenuconsoles.c.

References MENU_VIDEO.

◆ OpenMenuServerBrowser() [1/2]

void OpenMenuServerBrowser ( )
inlineprotected

Definition at line 434 of file mainmenu.c.

References MENU_SERVER_BROWSER.

Referenced by ConnectLastSession(), and OnClick().

◆ OpenMenuServerBrowser() [2/2]

void OpenMenuServerBrowser ( )
inlineprotected

Definition at line 522 of file mainmenuconsoles.c.

References MENU_SERVER_BROWSER.

◆ OpenMenuTutorials()

void OpenMenuTutorials ( )
inlineprotected

Definition at line 542 of file mainmenuconsoles.c.

References MENU_TUTORIAL.

Referenced by OnClick(), and OnModalResult().

◆ OpenMessages()

void OpenMessages ( )
inlineprotected

Definition at line 514 of file mainmenu.c.

◆ OpenSettings()

void OpenSettings ( )
inlineprotected

Definition at line 519 of file mainmenu.c.

References MENU_OPTIONS.

Referenced by OnClick().

◆ OpenStats()

void OpenStats ( )
inlineprotected

Definition at line 509 of file mainmenu.c.

◆ OpenTutorials()

void OpenTutorials ( )
inlineprotected

Definition at line 534 of file mainmenu.c.

References MENU_TUTORIAL.

Referenced by OnClick(), and OnModalResult().

◆ OptionsMenu()

void OptionsMenu ( )
inlineprotected

Definition at line 32 of file optionsmenu.c.

◆ PerformSetToDefaults() [1/2]

void PerformSetToDefaults ( )
inlineprotected

deprecated, resets all (as before ~1.20)

Definition at line 544 of file keybindingsmenu.c.

References MODAL_RESULT_DEFAULT_ALL, and PerformSetToDefaultsExt().

Referenced by OnClick(), OnModalResult(), and Update().

◆ PerformSetToDefaults() [2/2]

◆ PerformSetToDefaultsExt()

◆ PerformSwitchPreset()

◆ Play() [1/3]

◆ Play() [2/3]

void Play ( )
inlineprotected

Definition at line 413 of file mainmenu.c.

References CALL_CATEGORY_GUI, and g_Game.

◆ Play() [3/3]

void Play ( )
inlineprotected

Definition at line 702 of file serverbrowsermenunew.c.

References g_Game, and m_SelectedServer.

◆ PlayAnimOnActor()

void PlayAnimOnActor ( int actor,
int anim )
inlinestaticprotected

Definition at line 195 of file cameratoolsmenu.c.

References m_Instance.

◆ PlayPauseVideo()

void PlayPauseVideo ( )
inlineprotected

Definition at line 59 of file mainmenuvideo.c.

References m_Video.

◆ PlayVideo()

void PlayVideo ( )
inlineprotected

Definition at line 524 of file mainmenu.c.

References MENU_VIDEO.

Referenced by OnClick().

◆ PopulateDlcFrame() [1/2]

void PopulateDlcFrame ( )
inlineprotected

◆ PopulateDlcFrame() [2/2]

void PopulateDlcFrame ( )
inlineprotected

◆ PopupBack()

UIPopupScript PopupBack ( )
inlineprivate

Definition at line 888 of file sceneeditormenu.c.

References m_OpenedPopups, m_Popups, m_WgtPopupsBg, and m_WgtPopupsMain.

◆ PopupClose()

void PopupClose ( int popup_id)
inlineprivate

Definition at line 1253 of file sceneeditormenu.c.

◆ PopupCloseAll()

void PopupCloseAll ( )
inlineprivate

Definition at line 918 of file sceneeditormenu.c.

References m_OpenedPopups, and m_Popups.

Referenced by ~SceneEditorMenu().

◆ PopupHideAll()

void PopupHideAll ( )
inlineprivate

Definition at line 1260 of file sceneeditormenu.c.

References m_Popups, m_WgtPopupsBg, and m_WgtPopupsMain.

Referenced by Init().

◆ PopupOpen()

UIPopupScript PopupOpen ( int popup_id,
Param param )
inlineprivate

◆ PresetsMenu()

void PresetsMenu ( )
inlineprivate

Definition at line 3 of file presetsmenu.c.

◆ PreviousCharacter() [1/2]

void PreviousCharacter ( )
inlineprotected

Definition at line 457 of file mainmenu.c.

References m_ScenePC, and OnChangeCharacter().

Referenced by OnClick().

◆ PreviousCharacter() [2/2]

void PreviousCharacter ( )
inlineprotected

Definition at line 743 of file serverbrowsermenunew.c.

◆ PreviousOption()

void PreviousOption ( )
inlineprotected

◆ PrimaryAction()

◆ ProcessDistanceAndUnits()

void ProcessDistanceAndUnits ( float num,
out float dist,
out string units )
inlineprotected

Definition at line 440 of file mapmenu.c.

References Math::Ceil(), Math::Floor(), and Math::Round().

Referenced by Update().

◆ ProcessEmoteConditionRequest()

void ProcessEmoteConditionRequest ( GestureMenuItem gesture_item)
inlineprotected

Definition at line 299 of file gesturesmenu.c.

References g_Game, GestureMenuItem(), and m_CurrentCategory.

Referenced by UpdateQuickbarItemCard().

◆ RadialQuickbarMenu()

void RadialQuickbarMenu ( )
inlineprotected

Definition at line 109 of file radialquickbarmenu.c.

References g_Game, instance, m_CurrentCategory, m_Items, and OnInputPresetChanged().

Referenced by GetMenuInstance(), and OnHide().

◆ RandomizeCharacter()

void RandomizeCharacter ( )
inlineprotected

◆ ReadBook()

void ReadBook ( InventoryItem book)
inlineprotected

Definition at line 24 of file bookmenu.c.

References m_author, m_content, m_content_pos, m_content_total_height, m_title, and NextPrevPage().

◆ Refresh() [1/9]

◆ Refresh() [2/9]

override void Refresh ( )
inlineprivate

◆ Refresh() [3/9]

◆ Refresh() [4/9]

override void Refresh ( )
inlineprotected

Definition at line 354 of file keybindingsmenu.c.

References g_Game, and m_Version.

◆ Refresh() [5/9]

override void Refresh ( )
inlineprotected

Definition at line 361 of file mainmenu.c.

References g_Game, m_DisplayedDlcHandler, m_ScenePC, m_Version, name, and OnChangeCharacter().

◆ Refresh() [6/9]

override void Refresh ( )
inlineprotected

Definition at line 362 of file mainmenuconsoles.c.

References g_Game, m_DisplayedDlcHandler, m_PlayerName, m_Version, and name.

◆ Refresh() [7/9]

override void Refresh ( )
inlineprotected

◆ Refresh() [8/9]

override void Refresh ( )
inlineprotected

Definition at line 480 of file serverbrowsermenunew.c.

References g_Game, m_PlayerName, and name.

◆ Refresh() [9/9]

◆ RefreshByLocalProfile()

void RefreshByLocalProfile ( )
protected

◆ RefreshControlMappings()

void RefreshControlMappings ( )
inlineprotected

◆ RefreshGestures()

void RefreshGestures ( GestureCategories category_id = -1)
inlineprotected

◆ RefreshLists()

void RefreshLists ( )
inlineprivate

Definition at line 143 of file sceneeditormenu.c.

References RenderPresetItems(), and RenderPresets().

Referenced by DeletePreset(), NewPreset(), OnClick(), and RenamePreset().

◆ RefreshQuickbar()

void RefreshQuickbar ( bool reset_selection = true)
inlineprotected

Definition at line 266 of file radialquickbarmenu.c.

References CreateContent(), GetItems(), instance, m_Items, and RadialQuickbarItem().

◆ RegisterTab()

void RegisterTab ( ScriptConsoleTabBase handler)
inlineprotected

◆ ReloadOptions()

void ReloadOptions ( )
inlineprotected

Definition at line 552 of file optionsmenu.c.

References m_ControlsTab, m_GameTab, m_Options, m_SoundsTab, and m_VideoTab.

◆ ReloadVideoOptions()

void ReloadVideoOptions ( )
inlineprotected

Definition at line 569 of file optionsmenu.c.

References m_Options, and m_VideoTab.

◆ RemoveItemFromPreset()

void RemoveItemFromPreset ( )
inlineprivate

◆ RemoveMarker()

void RemoveMarker ( )
inlineprotected

Definition at line 317 of file mapmenu.c.

References m_WasChanged.

◆ RenamePreset()

void RenamePreset ( string new_preset_name)
inlineprivate

◆ RenderPresetItems()

◆ RenderPresets()

void RenderPresets ( )
inlineprivate

◆ RenderScaleRuler()

void RenderScaleRuler ( )
inlineprotected

1st segment

last segment

Definition at line 411 of file mapmenu.c.

References m_ToolScaleCellSizeCanvasWidth, m_ToolsScaleCellSizeCanvas, SCALE_RULER_LINE_WIDTH, and SCALE_RULER_NUM_SEGMENTS.

Referenced by Update().

◆ RequestRespawn()

bool RequestRespawn ( bool random)
inlineprotected

Definition at line 205 of file respawndialogue.c.

References g_Game, InGameMenuXbox(), and MENU_INGAME.

Referenced by OnClick().

◆ Reset() [1/2]

void Reset ( )
inlineprotected

Undoes the unsaved changes and reverts to previous state. Does not reset to defaults!

Definition at line 274 of file keybindingsmenu.c.

References ColorDisabled(), m_Apply, m_GroupsContainer, and m_Undo.

Referenced by OnClick(), and OnModalResult().

◆ Reset() [2/2]

◆ ResetAll()

void ResetAll ( )
inlineprotected

Definition at line 318 of file cameratoolsmenu.c.

References ErrorEx, LoadData(), and m_CameraToolsDataPath.

◆ ResetCurrentTab()

◆ RespawnDialogue()

void RespawnDialogue ( )
protected

Referenced by MenuRequestRespawn().

◆ Save()

void Save ( )
inlineprotected

saves default character

Definition at line 211 of file charactercreationmenu.c.

References GameConstants::DEFAULT_CHARACTER_NAME, m_NameSelector, m_Scene, name, and SetCharacterSaved().

Referenced by OnClick(), and Update().

◆ SaveData() [1/2]

◆ SaveData() [2/2]

void SaveData ( )
inlinestaticprotected

Definition at line 77 of file scriptconsole.c.

References ErrorEx, HINTS_PATH_OPTIONAL, and m_JsonData.

◆ SaveEvent()

void SaveEvent ( )
inlineprotected

Definition at line 424 of file cameratoolsmenu.c.

Referenced by OnClick().

◆ SaveFavoriteServersConsoles()

void SaveFavoriteServersConsoles ( )
inlineprotected

Definition at line 657 of file serverbrowsermenunew.c.

References g_Game, and m_Favorites.

Referenced by ~ServerBrowserMenuNew(), Connect(), and SetFavoriteConsoles().

◆ SaveKeyframe()

void SaveKeyframe ( )
inlineprotected

Definition at line 352 of file cameratoolsmenu.c.

References m_SelectedKeyframe.

Referenced by OnClick(), and OnKeyPress().

◆ SaveProfileSpawnDistance()

void SaveProfileSpawnDistance ( )
inlineprivate

Definition at line 333 of file sceneeditormenu.c.

References m_ConfigDebugProfile, and m_SpawnDistanceEditBox.

Referenced by OnClick(), and OnDoubleClick().

◆ SceneEditorCommand()

void SceneEditorCommand ( Param params)
inlineprivate

Definition at line 1028 of file sceneeditormenu.c.

References m_NotifyFadeTimer, m_NotifyWgtPanel, and Refresh().

◆ SceneEditorMenu()

void SceneEditorMenu ( )
inlineprivate

◆ ScriptConsole()

void ScriptConsole ( )
inlineprotected

Definition at line 37 of file scriptconsole.c.

References g_Game, GetPlugin(), and PluginItemDiagnostic().

Referenced by Init(), and OnClick().

◆ ScriptConsoleAddLocation()

void ScriptConsoleAddLocation ( )
inlineprivate

Definition at line 3 of file scriptconsoleaddposition.c.

◆ ScriptConsoleNewPresetDialog()

void ScriptConsoleNewPresetDialog ( )
inlineprivate

Definition at line 3 of file scriptconsolenewpresetdialog.c.

◆ ScriptConsoleRenamePresetDialog()

void ScriptConsoleRenamePresetDialog ( )
inlineprivate

Definition at line 3 of file scriptconsolerenamepresetdialog.c.

◆ ScriptConsoleUniversalInfoDialog()

void ScriptConsoleUniversalInfoDialog ( )
private

◆ SecondaryAction()

void SecondaryAction ( Widget w)
inlineprotected

◆ SelectActor()

void SelectActor ( CTActor ac)
inlineprotected

Definition at line 134 of file cameratoolsmenu.c.

References m_SelectedActor.

Referenced by OnKeyPress(), and OnMouseButtonUp().

◆ SelectEvent()

void SelectEvent ( CTEvent ev)
inlineprotected

Definition at line 129 of file cameratoolsmenu.c.

References m_SelectedEvent.

◆ SelectKeyframe()

void SelectKeyframe ( CTKeyframe kf)
inlineprotected

Definition at line 120 of file cameratoolsmenu.c.

References m_SelectedKeyframe.

Referenced by AddKeyframe(), and DeleteKeyframe().

◆ SelectServer() [1/2]

void SelectServer ( )
inlineprivate

Definition at line 652 of file ingamemenuxbox.c.

References m_ServerInfoPanel, and Refresh().

Referenced by Connect().

◆ SelectServer() [2/2]

void SelectServer ( ServerBrowserEntry server)
inlineprotected

◆ SelectTab()

void SelectTab ( ScriptConsoleTabBase selectedHandler)
inlineprotected

◆ SelectTabByButton()

void SelectTabByButton ( Widget button)
inlineprotected

Definition at line 409 of file scriptconsole.c.

References m_TabHandlers, and SelectTab().

Referenced by OnClick().

◆ SelectTabByID()

void SelectTabByID ( int id)
inlineprotected

Definition at line 402 of file scriptconsole.c.

References m_TabHandlersByID, and SelectTab().

Referenced by Init().

◆ ServerListFocus()

void ServerListFocus ( bool focus,
bool favorite )
inlineprotected

Definition at line 438 of file serverbrowsermenunew.c.

References UpdateAButtonLabel(), and UpdateThumbRButtonLabel().

◆ SetBlurValue()

void SetBlurValue ( float blur)
inlineprotected

Definition at line 783 of file cameratoolsmenu.c.

References m_BlurEditWidget, and float::ToString().

Referenced by LoadData().

◆ SetCameraData()

float SetCameraData ( Param6< vector, vector, float, float, float, int > transform1,
Param6< vector, vector, float, float, float, int > transform2 )
inlineprotected

◆ SetCharacter()

void SetCharacter ( )
inlineprotected

Definition at line 241 of file charactercreationmenu.c.

References g_Game, and m_Scene.

Referenced by Init(), and RandomizeCharacter().

◆ SetCharacterSaved()

void SetCharacterSaved ( bool state)
inlineprotected

Definition at line 779 of file charactercreationmenu.c.

References Refresh().

Referenced by BottomChanged(), GenderChanged(), Save(), ShoesChanged(), SkinChanged(), and TopChanged().

◆ SetCompassUIVisibility()

void SetCompassUIVisibility ( bool pState)
inlineprotected

Definition at line 369 of file mapmenu.c.

References m_ToolsCompassArrow, and m_ToolsCompassAzimuth.

Referenced by Init().

◆ SetContent()

void SetContent ( string content)
inlineprivate

Definition at line 52 of file scriptconsoleuniversalinfodialog.c.

References EDITBOX_TEXT_SIZE, m_Content, m_ContentScroll, x, and y.

◆ SetDefaultPreset()

void SetDefaultPreset ( int preset_index)
inlineprivate

◆ SetDisconnectTexts()

void SetDisconnectTexts ( )
inlineprivate

◆ SetFavoriteConsoles()

bool SetFavoriteConsoles ( string ipAddress,
int port,
bool favorite )
inlineprotected

◆ SetGameVersion()

void SetGameVersion ( )
inlineprotected

Definition at line 80 of file ingamemenu.c.

References g_Game.

Referenced by Init().

◆ SetGPSDirectionVisibility()

void SetGPSDirectionVisibility ( bool pState)
inlineprotected

Definition at line 390 of file mapmenu.c.

References m_GPSMarkerArrow.

Referenced by Init().

◆ SetGPSMarkerVisibility()

void SetGPSMarkerVisibility ( bool pState)
inlineprotected

Definition at line 382 of file mapmenu.c.

References m_GPSMarker.

Referenced by Init().

◆ SetHintText()

void SetHintText ( string text,
Widget w )
inlineprotected

Definition at line 101 of file scriptconsole.c.

References GetWidgetCombinedHash(), HoverInterrupt(), m_JsonData, and Print().

Referenced by OnClick().

◆ SetItem()

void SetItem ( EntityAI item)
inlineprivate

Definition at line 55 of file inspectmenunew.c.

References InspectMenuNew(), m_item_widget, and Vector().

◆ SetItemToAssign()

void SetItemToAssign ( EntityAI item)
inlinestaticprotected

Definition at line 130 of file radialquickbarmenu.c.

References m_ItemToAssign.

◆ SetLabel()

void SetLabel ( string label)
inlineprivate

Definition at line 47 of file scriptconsoleuniversalinfodialog.c.

References m_Label.

◆ SetLogoutTime()

void SetLogoutTime ( )
inlineprivate

Definition at line 130 of file logoutmenu.c.

References m_LogoutTimeText.

◆ SetMenuClosing() [1/2]

void SetMenuClosing ( bool state)
inlineprotected

Definition at line 674 of file gesturesmenu.c.

References m_IsMenuClosing.

◆ SetMenuClosing() [2/2]

void SetMenuClosing ( bool state)
inlineprotected

Definition at line 802 of file radialquickbarmenu.c.

References m_IsMenuClosing.

◆ SetMuteButtonText()

void SetMuteButtonText ( bool isMuted)
inlineprotected

Set mute text button text (mute / unmute).

Definition at line 908 of file ingamemenuxbox.c.

References m_CurrentMuteButtonText, m_MuteButtonTextID, and m_UnmuteButtonTextID.

Referenced by Init(), and Refresh().

◆ SetPosition()

void SetPosition ( vector pos)
inlineprivate

Definition at line 12 of file scriptconsoleaddposition.c.

References m_EditboxPos, and vector::ToString().

◆ SetPreset()

void SetPreset ( bool clear_inventory,
string preset_name )
inlineprivate

spawn preset items into inventory

Definition at line 268 of file sceneeditormenu.c.

References g_Game, GetCurrentPresetIndex(), IsCurrentPresetFixed(), m_ConfigDebugProfile, m_ConfigDebugProfileFixed, and m_Developer.

Referenced by OnDoubleClick().

◆ SetServerInfo()

◆ SetServerInfoVisibility()

void SetServerInfoVisibility ( bool show)
inlineprotected

Definition at line 417 of file ingamemenu.c.

References m_ServerInfoPanel.

Referenced by Init().

◆ SetServersLoadingTab()

void SetServersLoadingTab ( TabType refreshing)
inlineprotected

◆ SetTime() [1/2]

void SetTime ( int time)
inlineprivate

Definition at line 101 of file invitemenu.c.

References string::Format(), m_FullTime, m_iTime, and m_LogoutTimeText.

Referenced by Init(), and UpdateTime().

◆ SetTime() [2/2]

void SetTime ( int time)
inlineprivate

Definition at line 135 of file logoutmenu.c.

References string::Format(), m_FullTime, m_iTime, and m_LogoutTimeText.

◆ SetToDefaults() [1/2]

void SetToDefaults ( )
inlineprotected

Definition at line 284 of file keybindingsmenu.c.

References g_Game, and MODAL_ID_DEFAULT.

Referenced by OnClick().

◆ SetToDefaults() [2/2]

void SetToDefaults ( )
inlineprotected

Definition at line 447 of file optionsmenu.c.

References g_Game, and MODAL_ID_DEFAULT.

◆ SetTooltipTexts() [1/2]

void SetTooltipTexts ( Widget w,
string header = "",
string desc = "" )
inlineprotected

Definition at line 453 of file charactercreationmenu.c.

References m_DetailsLabel, m_DetailsRoot, and m_DetailsText.

Referenced by OnFocus(), and OnMouseEnter().

◆ SetTooltipTexts() [2/2]

void SetTooltipTexts ( Widget w,
string header = "",
string desc = "" )
inlineprotected

Definition at line 193 of file respawndialogue.c.

References m_DetailsLabel, m_DetailsRoot, and m_DetailsText.

◆ SetUpperLegendVisibility()

void SetUpperLegendVisibility ( bool pState)
inlineprotected

Definition at line 398 of file mapmenu.c.

References m_LegendResizer, and m_UpperLegendContainer.

Referenced by Init().

◆ ShiftMapToolsContainer()

void ShiftMapToolsContainer ( )
inlineprotected

Definition at line 492 of file mapmenu.c.

References m_MapToolsContainer, m_ToolbarPanel, and m_ToolsContainerPos0.

Referenced by UpdateControlsElementVisibility().

◆ ShoesChanged()

void ShoesChanged ( )
inlineprotected

Definition at line 318 of file charactercreationmenu.c.

References g_Game, m_Scene, m_ShoesSelector, and SetCharacterSaved().

Referenced by ~CharacterCreationMenu(), and Init().

◆ ShouldRestartBeVisible()

bool ShouldRestartBeVisible ( Man player)
inlineprivate

◆ Show()

void Show ( )
inlineprivate

Definition at line 85 of file logoutmenu.c.

◆ ShowAButton()

void ShowAButton ( bool show)
inlineprotected

Definition at line 326 of file serverbrowsermenunew.c.

◆ ShowDlcFrame()

void ShowDlcFrame ( bool show)
inlineprotected

Definition at line 770 of file mainmenu.c.

References m_DisplayedDlcHandler, and m_DlcFrame.

◆ ShowMenuBackground()

void ShowMenuBackground ( bool state)
inlineprotected

Definition at line 440 of file scriptconsole.c.

References ARGB().

Referenced by SelectTab().

◆ ShowNewsCarousel()

void ShowNewsCarousel ( bool show)
inlineprotected

Definition at line 141 of file mainmenu.c.

References m_NewsCarousel, and m_NewsCarouselFrame.

Referenced by ~MainMenu(), and Init().

◆ ShowThumbRButton()

void ShowThumbRButton ( bool show)
inlineprotected

Definition at line 362 of file serverbrowsermenunew.c.

Referenced by DetailsFocus(), FilterFocus(), and OnTabSwitch().

◆ ShowYButton()

void ShowYButton ( bool show)
inlineprotected

Definition at line 300 of file serverbrowsermenunew.c.

Referenced by OnTabSwitch().

◆ SkinChanged()

void SkinChanged ( )
inlineprotected

Definition at line 298 of file charactercreationmenu.c.

References m_Scene, m_SkinSelector, and SetCharacterSaved().

Referenced by ~CharacterCreationMenu(), and Init().

◆ SliderFocus()

void SliderFocus ( )
inlineprotected

Definition at line 525 of file optionsmenu.c.

References m_CanToggle, and UpdateControlsElements().

Referenced by OnFocus().

◆ StartEnteringAlternateKeybind()

void StartEnteringAlternateKeybind ( int key_index)
inlineprotected

◆ StartEnteringKeybind()

void StartEnteringKeybind ( int key_index)
inlineprotected

◆ StartupMenu()

void StartupMenu ( )
inlineprivate

Definition at line 3 of file startupmenu.c.

◆ Stop()

void Stop ( )
inlineprotected

◆ StopVideo()

void StopVideo ( )
inlineprotected

Definition at line 50 of file mainmenuvideo.c.

References g_Game, and m_Video.

Referenced by Init(), and Update().

◆ SwitchToOfficalTab()

void SwitchToOfficalTab ( )
inlineprotected

Definition at line 651 of file serverbrowsermenunew.c.

References GetTabberUI().

◆ SyncEvent_OnRecievedPlayerList()

void SyncEvent_OnRecievedPlayerList ( SyncPlayerList player_list)
inlineprivate

Definition at line 667 of file ingamemenuxbox.c.

References m_ServerInfoPanel, and Refresh().

Referenced by ~InGameMenuXbox(), and Init().

◆ TitleScreenMenu()

void TitleScreenMenu ( )
inlineprivate

Definition at line 6 of file titlescreenmenu.c.

References g_Game.

◆ ToggleDependentOptions()

void ToggleDependentOptions ( int mode,
bool state )
inlineprotected

Controls visibility and sometimes even state of specific, dependent options across sub-menus.

Definition at line 542 of file optionsmenu.c.

References m_ControlsTab, m_GameTab, m_SoundsTab, and m_VideoTab.

◆ ToggleFavoriteServer()

void ToggleFavoriteServer ( )
protected

DEPRECATED.

◆ ToggleFeedbackDialog() [1/2]

void ToggleFeedbackDialog ( )
inlineprotected

◆ ToggleFeedbackDialog() [2/2]

void ToggleFeedbackDialog ( )
inlineprotected

◆ ToggleFocus()

void ToggleFocus ( )
inlineprotected

Definition at line 533 of file optionsmenu.c.

References m_CanToggle, and UpdateControlsElements().

Referenced by Init(), and OnFocus().

◆ ToggleVisibility()

void ToggleVisibility ( )
inlineprivate

Definition at line 936 of file sceneeditormenu.c.

References m_ModuleSceneManager, and m_WgtRoot.

◆ TopChanged()

void TopChanged ( )
inlineprotected

Definition at line 304 of file charactercreationmenu.c.

References g_Game, m_Scene, m_TopSelector, and SetCharacterSaved().

Referenced by ~CharacterCreationMenu(), and Init().

◆ TryConnectLastSession()

bool TryConnectLastSession ( out string ip,
out int port )
inlineprotected

Definition at line 550 of file mainmenu.c.

References g_Game.

◆ TutorialsMenu()

void TutorialsMenu ( )
inlineprotected

Definition at line 37 of file tutorialsmenu.c.

References g_Game, and m_Input.

◆ UnmarkSelected() [1/2]

void UnmarkSelected ( Widget w)
inlineprotected

Definition at line 590 of file gesturesmenu.c.

References GestureMenuItem(), and instance.

Referenced by OnControllerDeselect(), and OnMouseDeselect().

◆ UnmarkSelected() [2/2]

void UnmarkSelected ( Widget w)
inlineprotected

Definition at line 625 of file radialquickbarmenu.c.

References m_SelectedItem.

◆ Update() [1/24]

override void Update ( float timeslice)
inlineprotected

◆ Update() [2/24]

◆ Update() [3/24]

override void Update ( float timeslice)
inlineprivate

Definition at line 74 of file chatinputmenu.c.

References Close(), and m_BackInputWrapper.

◆ Update() [4/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 205 of file connectiondialogue.c.

References CloseDialog(), and GetUApi().

◆ Update() [5/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 285 of file controlsxboxnew.c.

References Back(), GetUApi(), m_TabScript, and PerformSwitchPreset().

◆ Update() [6/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 284 of file gesturesmenu.c.

References g_Game, m_CurrentCategory, m_GestureItems, and UpdateQuickbarItemCard().

◆ Update() [7/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 307 of file ingamemenu.c.

References UpdateGUI().

◆ Update() [8/24]

◆ Update() [9/24]

override void Update ( float timeslice)
inlineprivate

◆ Update() [10/24]

override void Update ( float timeslice)
inlineprivate

Definition at line 121 of file logoutmenu.c.

References Cancel(), GetUApi(), and Hide().

◆ Update() [11/24]

◆ Update() [12/24]

override void Update ( float timeslice)
inlineprotected

◆ Update() [13/24]

◆ Update() [14/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 174 of file keybindingsmenu.c.

References Back(), GetUApi(), m_GroupsContainer, and m_Tabber.

◆ Update() [15/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 395 of file mainmenu.c.

References CheckWidth(), Exit(), g_Game, GetUApi(), and m_NewsCarousel.

◆ Update() [16/24]

◆ Update() [17/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 74 of file mainmenuvideo.c.

References GetUApi(), and StopVideo().

◆ Update() [18/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 498 of file tutorialsmenu.c.

References Back(), GetUApi(), and m_TabScript.

◆ Update() [19/24]

override void Update ( float timeslice)
inlineprotected

◆ Update() [20/24]

◆ Update() [21/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 130 of file notemenu.c.

References Close(), g_Game, and GetUApi().

◆ Update() [22/24]

override void Update ( float timeslice)
inlineprotected

Definition at line 32 of file respawndialogue.c.

References Close(), g_Game, and GetUApi().

◆ Update() [23/24]

◆ Update() [24/24]

override void Update ( float timeslice)
inlineprivate

Definition at line 77 of file titlescreenmenu.c.

References g_Game, GetUApi(), and MENU_MAIN.

◆ UpdateAButtonLabel()

void UpdateAButtonLabel ( string text)
inlineprotected

Definition at line 342 of file serverbrowsermenunew.c.

Referenced by DetailsFocus(), FilterFocus(), and ServerListFocus().

◆ UpdateCategoryName()

void UpdateCategoryName ( string name)
inlineprotected

Definition at line 484 of file gesturesmenu.c.

References CATEGORY_NAME, m_CategoryNameText, and name.

Referenced by BackOneLevel(), ExecuteSelectedCategory(), and Init().

◆ UpdateChannel()

void UpdateChannel ( )
inlineprivate

Definition at line 82 of file chatinputmenu.c.

References GetChannelName(), and m_channel_text.

Referenced by Init().

◆ UpdateControlsElements() [1/12]

◆ UpdateControlsElements() [2/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [3/12]

void UpdateControlsElements ( )
inlineprotected

Continue/back button handling depending on current view

Set toolbar icons and text if toolbar is visible (controller is used as input device)

Set continue button icon if toolbar is not visible (mouse and keyboard is used as input device).

Continue button label depends on current view status

Definition at line 981 of file ingamemenuxbox.c.

References FeedbackDialogVisible(), string::Format(), g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, IsOnlineOpen(), m_BackAvailable, m_BackButtonTextID, m_CurrentMuteButtonText, m_GamercardAvailable, m_MuteAvailable, m_OpenGameCardButtonTextID, m_SelectAvailable, and m_SelectButtonTextID.

◆ UpdateControlsElements() [4/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [5/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [6/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [7/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [8/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [9/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [10/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [11/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElements() [12/12]

void UpdateControlsElements ( )
inlineprotected

◆ UpdateControlsElementVisibility() [1/7]

void UpdateControlsElementVisibility ( )
inlineprotected

◆ UpdateControlsElementVisibility() [2/7]

void UpdateControlsElementVisibility ( )
inlineprotected

Definition at line 161 of file invitemenu.c.

References g_Game, and m_bCancel.

◆ UpdateControlsElementVisibility() [3/7]

void UpdateControlsElementVisibility ( )
inlineprotected

Definition at line 481 of file mapmenu.c.

References g_Game, m_ToolbarPanel, and ShiftMapToolsContainer().

◆ UpdateControlsElementVisibility() [4/7]

void UpdateControlsElementVisibility ( )
inlineprotected

Definition at line 813 of file charactercreationmenu.c.

References g_Game.

◆ UpdateControlsElementVisibility() [5/7]

void UpdateControlsElementVisibility ( )
inlineprotected

Definition at line 714 of file mainmenuconsoles.c.

References g_Game.

◆ UpdateControlsElementVisibility() [6/7]

void UpdateControlsElementVisibility ( )
inlineprotected

Definition at line 706 of file tutorialsmenu.c.

References m_Input.

◆ UpdateControlsElementVisibility() [7/7]

void UpdateControlsElementVisibility ( )
inlineprotected

Definition at line 912 of file optionsmenu.c.

References g_Game.

◆ UpdateDisconnectedDevices()

void UpdateDisconnectedDevices ( int device = -1)
inlineprivate

◆ UpdateDisconnectTexts()

void UpdateDisconnectTexts ( )
inlineprivate

Composes message depending on context.

Definition at line 69 of file inputdevicedisconnectwarningmenu.c.

References m_CaptionText, m_ConfirmationText, m_DeviceMessages, m_DeviceOrder, m_DevicesText, and m_DisconnectedDevices.

Referenced by UpdateWarningMenu().

◆ UpdateExitButtonState()

void UpdateExitButtonState ( )
inlineprivate

◆ UpdateGUI() [1/2]

void UpdateGUI ( )
inlineprotected

◆ UpdateGUI() [2/2]

◆ UpdateInfo()

void UpdateInfo ( )
inlineprivate

Definition at line 169 of file logoutmenu.c.

References g_Game, and m_DescriptionText.

Referenced by Init().

◆ UpdateInfoPanelText()

void UpdateInfoPanelText ( int input_device_type)
inlineprotected

◆ UpdateItemInfo()

void UpdateItemInfo ( Widget root_widget,
EntityAI item )
inlinestaticprivate

Definition at line 140 of file inspectmenunew.c.

References InspectMenuNew(), and WidgetTrySetText().

◆ UpdateItemInfoCleanness()

void UpdateItemInfoCleanness ( Widget root_widget,
EntityAI item )
inlinestaticprivate

Definition at line 576 of file inspectmenunew.c.

References Colors::WHITEGRAY, and WidgetTrySetText().

◆ UpdateItemInfoDamage()

◆ UpdateItemInfoFoodStage()

void UpdateItemInfoFoodStage ( Widget root_widget,
EntityAI item )
inlinestaticprivate

◆ UpdateItemInfoLiquidType()

◆ UpdateItemInfoQuantity()

◆ UpdateItemInfoTemperature()

void UpdateItemInfoTemperature ( Widget root_widget,
EntityAI item )
inlinestaticprivate

Definition at line 327 of file inspectmenunew.c.

References WidgetTrySetText().

◆ UpdateItemInfoWeight()

void UpdateItemInfoWeight ( Widget root_widget,
EntityAI item )
inlinestaticprivate

Definition at line 487 of file inspectmenunew.c.

References Colors::COLOR_DEFAULT, Math::Round(), and WidgetTrySetText().

◆ UpdateItemInfoWetness()

◆ UpdateListClasses()

void UpdateListClasses ( )
inlineprotected

Definition at line 1164 of file sceneeditormenu.c.

References GetFiltredConfigClasses(), m_ClClassesList, m_ClWgtEbxFilter, and m_ClWgtLbxClassesList.

Referenced by Init(), and OnChange().

◆ UpdateListObjects()

void UpdateListObjects ( )
inlineprivate

◆ UpdateMenuFocus()

◆ UpdateQuickbarItemCard() [1/2]

void UpdateQuickbarItemCard ( GestureMenuItem gesture_item)
inlineprotected

◆ UpdateQuickbarItemCard() [2/2]

◆ UpdateRotation()

void UpdateRotation ( int mouse_x,
int mouse_y,
bool is_dragging )
inlineprivate

◆ UpdateScale()

void UpdateScale ( )
inlineprivate

Definition at line 120 of file inspectmenunew.c.

References GetScreenSize(), m_characterScaleDelta, m_item_widget, x, and y.

Referenced by OnMouseWheel().

◆ UpdateSlotInfo()

void UpdateSlotInfo ( Widget root_widget,
string name,
string desc = "" )
inlinestaticprivate

Definition at line 182 of file inspectmenunew.c.

References name, and WidgetTrySetText().

◆ UpdateTabContent() [1/2]

void UpdateTabContent ( int tab_index)
inlineprotected

◆ UpdateTabContent() [2/2]

void UpdateTabContent ( int tab_index)
inlineprotected

Definition at line 111 of file keybindingsmenu.c.

References m_GroupsContainer.

◆ UpdateThumbRButtonLabel()

void UpdateThumbRButtonLabel ( string text)
inlineprotected

Definition at line 378 of file serverbrowsermenunew.c.

Referenced by ServerListFocus().

◆ UpdateTime() [1/2]

void UpdateTime ( )
inlineprivate

Definition at line 122 of file invitemenu.c.

References m_iTime, and SetTime().

Referenced by Cancel(), Exit(), Init(), and Update().

◆ UpdateTime() [2/2]

void UpdateTime ( )
inlineprivate

Definition at line 156 of file logoutmenu.c.

References Exit(), m_iTime, and SetTime().

◆ UpdateToolbar()

void UpdateToolbar ( )
inlineprotected

DEPRECATED.

Definition at line 482 of file gesturesmenu.c.

◆ UpdateToolbarText()

◆ UpdateWarningMenu()

void UpdateWarningMenu ( int device)
inlineprivate

◆ UpdateXButtonLabel()

void UpdateXButtonLabel ( string text)
inlineprotected

Definition at line 352 of file serverbrowsermenunew.c.

Referenced by FilterFocus().

◆ UpdateYButtonLabel()

void UpdateYButtonLabel ( string text)
inlineprotected

Definition at line 316 of file serverbrowsermenunew.c.

Referenced by DetailsFocus(), and FilterFocus().

◆ UseGamepad() [1/2]

override bool UseGamepad ( )
inlineprotected

Definition at line 279 of file gesturesmenu.c.

Referenced by UIMenuPanel::LockControls(), and UIMenuPanel::UnlockControls().

◆ UseGamepad() [2/2]

override bool UseGamepad ( )
inlineprotected

Definition at line 257 of file radialquickbarmenu.c.

◆ UseKeyboard() [1/2]

override bool UseKeyboard ( )
inlineprivate

◆ UseKeyboard() [2/2]

override bool UseKeyboard ( )
inlineprivate

Definition at line 353 of file sceneeditormenu.c.

◆ UseMouse() [1/3]

override bool UseMouse ( )
inlineprotected

◆ UseMouse() [2/3]

override bool UseMouse ( )
inlineprotected

Definition at line 252 of file radialquickbarmenu.c.

◆ UseMouse() [3/3]

override bool UseMouse ( )
inlineprivate

Definition at line 345 of file sceneeditormenu.c.

◆ ViewEvent()

void ViewEvent ( )
inlineprotected

Definition at line 434 of file cameratoolsmenu.c.

Referenced by OnClick().

◆ ViewKeyframe()

void ViewKeyframe ( )
inlineprotected

Definition at line 375 of file cameratoolsmenu.c.

References m_SelectedKeyframe.

Referenced by OnClick().

◆ WidgetTrySetText()

Field Documentation

◆ AREA_LEFT

const int AREA_LEFT = 1
protected

Definition at line 50 of file controlsxboxnew.c.

◆ AREA_RIGHT

const int AREA_RIGHT = 2
protected

Definition at line 51 of file controlsxboxnew.c.

◆ BRANCH_OFFSET_BASE

const float BRANCH_OFFSET_BASE = 50.0
protected

Definition at line 17 of file tutorialsmenu.c.

Referenced by GetTutorialBranchOffset().

◆ BUTTON_XBOX_CONTROLS

const int BUTTON_XBOX_CONTROLS = 201
protected

Definition at line 46 of file ingamemenuxbox.c.

Referenced by OnClick().

◆ CATEGORY_NAME

const string CATEGORY_NAME = "CategoryName"
protected

Definition at line 118 of file gesturesmenu.c.

Referenced by UpdateCategoryName().

◆ CONST_DEFAULT_PRESET_PREFIX

const string CONST_DEFAULT_PRESET_PREFIX = "[Default]"
private

Definition at line 17 of file sceneeditormenu.c.

Referenced by RenderPresets(), and SetDefaultPreset().

◆ COORD_FORMAT

const string COORD_FORMAT = "%1.%2%3"
protected

Definition at line 3 of file mapmenu.c.

Referenced by Update().

◆ CREDIT_SCROLL_SPEED

float CREDIT_SCROLL_SPEED = 200.0
staticprotected

Definition at line 5 of file creditsmenu.c.

Referenced by Init().

◆ DIALOG_TAB_OFFSET

const int DIALOG_TAB_OFFSET = 1400
private

Definition at line 4 of file optionsmenu.c.

Referenced by OnAttemptTabSwitch(), and OnModalResult().

◆ EDITBOX_TEXT_SIZE

const int EDITBOX_TEXT_SIZE = 16
private

Definition at line 3 of file scriptconsoleuniversalinfodialog.c.

Referenced by SetContent().

◆ EXACT_TEXT_SIZE_LOW_RES

const int EXACT_TEXT_SIZE_LOW_RES = 32
protected

Definition at line 19 of file tutorialsmenu.c.

Referenced by DrawConnectingLines().

◆ GESTURE_TEXT

const string GESTURE_TEXT = "GestureNameText"
protected

Definition at line 116 of file gesturesmenu.c.

Referenced by UpdateQuickbarItemCard().

◆ HEIGHT_SCALE_RES

const float HEIGHT_SCALE_RES = 1080.0
protected

Definition at line 15 of file tutorialsmenu.c.

Referenced by GetTutorialLineScale().

◆ HINTS_PATH_DEFAULT

const string HINTS_PATH_DEFAULT = "scripts/data/internal/script_console_hints.json"
staticprotected

Definition at line 29 of file scriptconsole.c.

Referenced by GetData().

◆ HINTS_PATH_OPTIONAL

const string HINTS_PATH_OPTIONAL = "$mission:script_console_hints.json"
staticprotected

Definition at line 30 of file scriptconsole.c.

Referenced by GetData(), and SaveData().

◆ ID_RESPAWN_CUSTOM

const int ID_RESPAWN_CUSTOM = 101
private

Definition at line 3 of file respawndialogue.c.

Referenced by IsFocusable(), OnClick(), OnFocus(), and OnMouseEnter().

◆ ID_RESPAWN_RANDOM

const int ID_RESPAWN_RANDOM = 102
private

Definition at line 4 of file respawndialogue.c.

Referenced by IsFocusable(), OnClick(), OnFocus(), and OnMouseEnter().

◆ INPUT_TEXT

const string INPUT_TEXT = "InputActionText"
protected

Definition at line 117 of file gesturesmenu.c.

Referenced by UpdateQuickbarItemCard().

◆ instance [1/2]

◆ instance [2/2]

RadialQuickbarMenu instance
staticprotected

Definition at line 104 of file radialquickbarmenu.c.

◆ LINE_THICKNESS_BASE

const float LINE_THICKNESS_BASE = 2.0
protected

Definition at line 16 of file tutorialsmenu.c.

Referenced by GetTutorialLineThickness().

◆ LOGO_FADEIN_TIME

float LOGO_FADEIN_TIME = 1.0
staticprotected

Definition at line 4 of file creditsmenu.c.

Referenced by Init().

◆ m_ActionTextWidget

RichTextWidget m_ActionTextWidget
private

Definition at line 15 of file inputdevicedisconnectwarningmenu.c.

Referenced by Init(), and SetDisconnectTexts().

◆ m_ActiveTabIdx

int m_ActiveTabIdx = 0
protected

◆ m_ActorIdWidget

EditBoxWidget m_ActorIdWidget
protected

Definition at line 35 of file cameratoolsmenu.c.

Referenced by Init(), and OnClick().

◆ m_ActorItemTypeWidget

EditBoxWidget m_ActorItemTypeWidget
protected

Definition at line 36 of file cameratoolsmenu.c.

Referenced by Init(), and OnClick().

◆ m_Actors

ref array<ref CTActor> m_Actors
protected

◆ m_ActorTypeWidget

EditBoxWidget m_ActorTypeWidget
protected

Definition at line 33 of file cameratoolsmenu.c.

Referenced by Init(), and OnClick().

◆ m_AddActor

ButtonWidget m_AddActor
protected

Definition at line 40 of file cameratoolsmenu.c.

Referenced by Init(), and OnClick().

◆ m_AddEvent

ButtonWidget m_AddEvent
protected

Definition at line 52 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_AddHandsItem

ButtonWidget m_AddHandsItem
protected

Definition at line 39 of file cameratoolsmenu.c.

Referenced by Init(), and OnClick().

◆ m_AddItem

ButtonWidget m_AddItem
protected

Definition at line 38 of file cameratoolsmenu.c.

Referenced by Init(), and OnClick().

◆ m_AddKeyframe

ButtonWidget m_AddKeyframe
protected

Definition at line 47 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_AllDLCs

ref array<ref ModInfo> m_AllDLCs
protected

Definition at line 762 of file mainmenuconsoles.c.

◆ m_AllDlcsMap

ref map< string, ref ModInfo > m_AllDlcsMap
protected

Definition at line 742 of file mainmenu.c.

Referenced by FilterDLCs(), FilterDlcs(), and PopulateDlcFrame().

◆ m_Apply [1/2]

◆ m_Apply [2/2]

ButtonWidget m_Apply
protected

Definition at line 10 of file keybindingsmenu.c.

◆ m_ApplyButton

ButtonWidget m_ApplyButton
protected

Definition at line 58 of file cameratoolsmenu.c.

Referenced by Init(), and OnClick().

◆ m_AreasLR

ref map<int,ref TButtonPairingInfo> m_AreasLR
protected

Definition at line 48 of file controlsxboxnew.c.

Referenced by DrawConnectingLines().

◆ m_author

TextWidget m_author
protected

Definition at line 3 of file bookmenu.c.

Referenced by Init(), and ReadBook().

◆ m_Back [1/2]

ButtonWidget m_Back
protected

Definition at line 35 of file controlsxboxnew.c.

Referenced by BackButtonFocus(), Init(), IsFocusable(), and OnClick().

◆ m_Back [2/2]

Widget m_Back
protected

Definition at line 15 of file serverbrowsermenunew.c.

◆ m_BackAvailable

bool m_BackAvailable
protected

Definition at line 13 of file ingamemenuxbox.c.

Referenced by Init(), UpdateControlsElements(), and UpdateGUI().

◆ m_BackButton

Widget m_BackButton
protected

Definition at line 17 of file charactercreationmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_BackButtonTextID

string m_BackButtonTextID
protected

◆ m_BackInputWrapper

UAIDWrapper m_BackInputWrapper
private

Definition at line 5 of file chatinputmenu.c.

Referenced by Init(), and Update().

◆ m_bCancel

ButtonWidget m_bCancel
private

Definition at line 5 of file invitemenu.c.

Referenced by Init(), OnClick(), and UpdateControlsElementVisibility().

◆ m_bCancelConsole

ButtonWidget m_bCancelConsole
private

Definition at line 6 of file invitemenu.c.

Referenced by Init(), and OnClick().

◆ m_bLogoutNow

ButtonWidget m_bLogoutNow
private

Definition at line 6 of file logoutmenu.c.

Referenced by Init(), and OnClick().

◆ m_BlurEditWidget

EditBoxWidget m_BlurEditWidget
protected

Definition at line 32 of file cameratoolsmenu.c.

Referenced by GetBlurValue(), Init(), and SetBlurValue().

◆ m_BottomSelector

ref OptionSelectorMultistateCharacterMenu m_BottomSelector
protected

◆ m_ButtonsWindowWidget

Widget m_ButtonsWindowWidget
protected

Definition at line 17 of file scriptconsole.c.

Referenced by Init().

◆ m_Camera1

Camera m_Camera1
protected

Definition at line 9 of file cameratoolsmenu.c.

Referenced by ~CameraToolsMenu(), CameraToolsMenu(), Play(), SetCameraData(), Stop(), and Update().

◆ m_Camera2

Camera m_Camera2
protected

Definition at line 10 of file cameratoolsmenu.c.

Referenced by ~CameraToolsMenu(), CameraToolsMenu(), Play(), SetCameraData(), Stop(), and Update().

◆ m_CameraEditbox

EditBoxWidget m_CameraEditbox
protected

Definition at line 59 of file cameratoolsmenu.c.

Referenced by Init(), OnClick(), and OnMouseEnter().

◆ m_CameraLines

ref array<ref Param6<vector, vector, float, float, float, int> > m_CameraLines
protected

Definition at line 12 of file cameratoolsmenu.c.

Referenced by GetCameraLine(), Play(), and Update().

◆ m_Cameras

ref array<ref CTKeyframe> m_Cameras
protected

◆ m_CameraToolsDataPath

string m_CameraToolsDataPath
protected

Definition at line 62 of file cameratoolsmenu.c.

Referenced by CameraToolsMenu(), LoadData(), ResetAll(), and SaveData().

◆ m_CameraValues

TextWidget m_CameraValues
protected

Definition at line 60 of file cameratoolsmenu.c.

Referenced by Init(), and Update().

◆ m_CanApplyOrReset

bool m_CanApplyOrReset
protected

◆ m_CanClose

◆ m_CanToggle

bool m_CanToggle
protected

Definition at line 25 of file optionsmenu.c.

Referenced by Init(), SliderFocus(), ToggleFocus(), and UpdateControlsElements().

◆ m_CanvasWidget

CanvasWidget m_CanvasWidget
protected

Definition at line 39 of file controlsxboxnew.c.

Referenced by DrawConnectingLines(), and Init().

◆ m_CaptionText

string m_CaptionText
private

Definition at line 9 of file inputdevicedisconnectwarningmenu.c.

Referenced by SetDisconnectTexts(), and UpdateDisconnectTexts().

◆ m_CaptionWidget

TextWidget m_CaptionWidget
private

Definition at line 13 of file inputdevicedisconnectwarningmenu.c.

Referenced by Init(), and SetDisconnectTexts().

◆ m_CategoryNameText

TextWidget m_CategoryNameText
protected

Definition at line 112 of file gesturesmenu.c.

Referenced by UpdateCategoryName().

◆ m_CategoryStructure

ref map<int,Widget> m_CategoryStructure
protected

Definition at line 47 of file controlsxboxnew.c.

Referenced by ComposeData(), Init(), and UpdateTabContent().

◆ m_ChangeAccount

Widget m_ChangeAccount
protected

Definition at line 17 of file mainmenuconsoles.c.

Referenced by Init(), OnClick(), and OnInputDeviceChanged().

◆ m_channel_text

TextWidget m_channel_text
private

Definition at line 4 of file chatinputmenu.c.

Referenced by Init(), and UpdateChannel().

◆ m_CharacterHeaderText

TextWidget m_CharacterHeaderText
protected

Definition at line 23 of file charactercreationmenu.c.

Referenced by Init(), and Refresh().

◆ m_characterOrientation

vector m_characterOrientation
private

Definition at line 9 of file inspectmenunew.c.

Referenced by UpdateRotation().

◆ m_CharacterRotationFrame

Widget m_CharacterRotationFrame
protected

Definition at line 13 of file charactercreationmenu.c.

Referenced by Init(), and OnMouseButtonDown().

◆ m_characterRotationX

int m_characterRotationX
private

Definition at line 6 of file inspectmenunew.c.

Referenced by OnMouseButtonDown(), and UpdateRotation().

◆ m_characterRotationY

int m_characterRotationY
private

Definition at line 7 of file inspectmenunew.c.

Referenced by OnMouseButtonDown(), and UpdateRotation().

◆ m_characterScaleDelta

int m_characterScaleDelta
private

Definition at line 8 of file inspectmenunew.c.

Referenced by OnMouseWheel(), and UpdateScale().

◆ m_ChooseServer

Widget m_ChooseServer
protected

Definition at line 15 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_ClClassesList

ref TStringArray m_ClClassesList
protected

Definition at line 1079 of file sceneeditormenu.c.

Referenced by SceneEditorMenu(), and UpdateListClasses().

◆ m_ClearButton

ButtonWidget m_ClearButton
private

Definition at line 67 of file scriptconsoleaddposition.c.

Referenced by Init(), and OnClick().

◆ m_close_timer

ref Timer m_close_timer
private

Definition at line 6 of file chatinputmenu.c.

Referenced by ChatInputMenu(), and OnChange().

◆ m_CloseConsoleButton

ButtonWidget m_CloseConsoleButton
private

Definition at line 6 of file helpscreen.c.

Referenced by Init(), and OnClick().

◆ m_ClSelectedClass

string m_ClSelectedClass
protected

Definition at line 1078 of file sceneeditormenu.c.

◆ m_ClWgtButtonAddAtt

ButtonWidget m_ClWgtButtonAddAtt
protected

Definition at line 1082 of file sceneeditormenu.c.

Referenced by Init().

◆ m_ClWgtEbxFilter

EditBoxWidget m_ClWgtEbxFilter
protected

Definition at line 1080 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and UpdateListClasses().

◆ m_ClWgtLbxClassesList

TextListboxWidget m_ClWgtLbxClassesList
protected

◆ m_CommunityTab

ref ServerBrowserTab m_CommunityTab
protected

Definition at line 21 of file serverbrowsermenunew.c.

Referenced by AddFavorite(), GetSelectedTab(), and Init().

◆ m_ConfigDebugProfile

◆ m_ConfigDebugProfileFixed

PluginConfigDebugProfileFixed m_ConfigDebugProfileFixed
protected

Definition at line 1128 of file sceneeditormenu.c.

Referenced by Init(), RenderPresetItems(), RenderPresets(), and SetPreset().

◆ m_ConfigsButton

EditBoxWidget m_ConfigsButton
protected

Definition at line 1119 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_confirm_button

ButtonWidget m_confirm_button
protected

Definition at line 5 of file notemenu.c.

Referenced by Init(), InitNoteRead(), and InitNoteWrite().

◆ m_ConfirmationText

string m_ConfirmationText
private

Definition at line 10 of file inputdevicedisconnectwarningmenu.c.

Referenced by SetDisconnectTexts(), and UpdateDisconnectTexts().

◆ m_Content [1/2]

WrapSpacerWidget m_Content
protected

Definition at line 24 of file creditsmenu.c.

Referenced by Init(), LoadDataAsync(), and SetContent().

◆ m_Content [2/2]

MultilineEditBoxWidget m_Content
private

Definition at line 7 of file scriptconsoleuniversalinfodialog.c.

◆ m_content

HtmlWidget m_content
protected

Definition at line 6 of file bookmenu.c.

Referenced by Init(), NextPrevPage(), and ReadBook().

◆ m_content_pos

float m_content_pos
protected

Definition at line 9 of file bookmenu.c.

Referenced by NextPrevPage(), and ReadBook().

◆ m_content_total_height

float m_content_total_height
protected

Definition at line 8 of file bookmenu.c.

Referenced by NextPrevPage(), and ReadBook().

◆ m_ContentScroll

ScrollWidget m_ContentScroll
private

Definition at line 6 of file scriptconsoleuniversalinfodialog.c.

Referenced by Init(), and SetContent().

◆ m_ContinueButton [1/2]

Widget m_ContinueButton
protected

◆ m_ContinueButton [2/2]

ButtonWidget m_ContinueButton
protected

Definition at line 27 of file ingamemenuxbox.c.

◆ m_Controls

Widget m_Controls
protected

Definition at line 23 of file mainmenuconsoles.c.

Referenced by Init(), OnClick(), and OnInputDeviceChanged().

◆ m_ControlsButton

ButtonWidget m_ControlsButton
protected

Definition at line 33 of file ingamemenuxbox.c.

Referenced by Init(), IsFocusable(), and OnInputDeviceChanged().

◆ m_ControlsImage

Widget m_ControlsImage
protected

Definition at line 42 of file controlsxboxnew.c.

Referenced by ComposeData(), and Init().

◆ m_ControlsLayoutImage

ImageWidget m_ControlsLayoutImage
protected

Definition at line 36 of file controlsxboxnew.c.

◆ m_ControlsTab

ref OptionsMenuControls m_ControlsTab
protected

◆ m_CopyButton

ButtonWidget m_CopyButton
protected

Definition at line 57 of file cameratoolsmenu.c.

Referenced by Init(), and OnClick().

◆ m_CopyInfoButton

Widget m_CopyInfoButton
protected

Definition at line 17 of file ingamemenu.c.

Referenced by Init(), and OnClick().

◆ m_CopyToClipboardButton

ButtonWidget m_CopyToClipboardButton
protected

Definition at line 1115 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_CreditsData

ref JsonDataCredits m_CreditsData
protected

Definition at line 17 of file creditsmenu.c.

Referenced by LoadDataAsync().

◆ m_CreditsEntries

ref array<ref CreditsElement> m_CreditsEntries = new array<ref CreditsElement>
protected

Definition at line 20 of file creditsmenu.c.

Referenced by LoadDataAsync().

◆ m_CurrentCategory

◆ m_CurrentHoverWidget

Widget m_CurrentHoverWidget
protected

Definition at line 6 of file scriptconsole.c.

Referenced by GetMessage(), OnClick(), OnMouseEnter(), and Update().

◆ m_CurrentlyHighlighted

Widget m_CurrentlyHighlighted
protected

Definition at line 14 of file respawndialogue.c.

Referenced by ColorHighlight().

◆ m_CurrentMuteButtonText

string m_CurrentMuteButtonText
protected

Definition at line 9 of file ingamemenuxbox.c.

Referenced by SetMuteButtonText(), and UpdateControlsElements().

◆ m_CurrentPresetVariant

int m_CurrentPresetVariant = -1
protected

Definition at line 33 of file controlsxboxnew.c.

◆ m_CurrentSettingAlternateKeyIndex

int m_CurrentSettingAlternateKeyIndex = -1
protected

◆ m_CurrentSettingKeyIndex

int m_CurrentSettingKeyIndex = -1
protected

◆ m_CurrentTabIdx

int m_CurrentTabIdx = -1
protected

Definition at line 32 of file controlsxboxnew.c.

Referenced by UpdateTabContent().

◆ m_CurrentTabIndex

int m_CurrentTabIndex = 0
protected

Definition at line 32 of file tutorialsmenu.c.

Referenced by DrawConnectingLines(), and RefreshControlMappings().

◆ m_CurrentTime

float m_CurrentTime = 0.0
protected

Definition at line 19 of file creditsmenu.c.

Referenced by Update().

◆ m_CustomizeCharacter

Widget m_CustomizeCharacter
protected

Definition at line 16 of file mainmenu.c.

Referenced by Init(), IsFocusable(), OnChangeCharacter(), and OnClick().

◆ m_CustomRespawn

Widget m_CustomRespawn
protected

Definition at line 11 of file respawndialogue.c.

Referenced by Init(), and OnShow().

◆ m_DamageEditBox

EditBoxWidget m_DamageEditBox
protected

Definition at line 1116 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and OnClick().

◆ m_DebugMonitorHidden

bool m_DebugMonitorHidden
protected

Definition at line 3 of file connectiondialogue.c.

Referenced by OnHide(), and OnShow().

◆ m_Defaults

ButtonWidget m_Defaults
protected

Definition at line 13 of file keybindingsmenu.c.

Referenced by Apply(), Init(), IsFocusable(), and OnClick().

◆ m_DeleteEvent

ButtonWidget m_DeleteEvent
protected

Definition at line 54 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_DeleteKeyframe

ButtonWidget m_DeleteKeyframe
protected

Definition at line 49 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_Description

MultilineTextWidget m_Description
protected

Definition at line 5 of file connectiondialogue.c.

◆ m_DescriptionText [1/2]

MultilineTextWidget m_DescriptionText
private

Definition at line 4 of file invitemenu.c.

Referenced by Init(), and UpdateInfo().

◆ m_DescriptionText [2/2]

TextWidget m_DescriptionText
private

Definition at line 5 of file logoutmenu.c.

◆ m_Details

Widget m_Details
protected

Definition at line 19 of file optionsmenu.c.

Referenced by Init().

◆ m_DetailsLabel

TextWidget m_DetailsLabel
protected

Definition at line 21 of file charactercreationmenu.c.

Referenced by Init(), and SetTooltipTexts().

◆ m_DetailsRoot

Widget m_DetailsRoot
protected

Definition at line 20 of file charactercreationmenu.c.

Referenced by Init(), and SetTooltipTexts().

◆ m_DetailsText

RichTextWidget m_DetailsText
protected

Definition at line 22 of file charactercreationmenu.c.

Referenced by Init(), and SetTooltipTexts().

◆ m_Developer

PluginDeveloper m_Developer
protected

Definition at line 1126 of file sceneeditormenu.c.

Referenced by Init(), OnClick(), OnDoubleClick(), and SetPreset().

◆ m_DeviceListWidget

RichTextWidget m_DeviceListWidget
private

Definition at line 14 of file inputdevicedisconnectwarningmenu.c.

Referenced by Init(), and SetDisconnectTexts().

◆ m_DeviceMessages

ref map<int,string> m_DeviceMessages
private

Definition at line 5 of file inputdevicedisconnectwarningmenu.c.

Referenced by BuildMessages(), and UpdateDisconnectTexts().

◆ m_DeviceOrder

ref array<int> m_DeviceOrder = {EUAINPUT_DEVICE_CONTROLLER,EUAINPUT_DEVICE_MOUSE,EUAINPUT_DEVICE_KEYBOARD}
private

Definition at line 4 of file inputdevicedisconnectwarningmenu.c.

Referenced by UpdateDisconnectTexts().

◆ m_DevicesText

string m_DevicesText
private

Definition at line 8 of file inputdevicedisconnectwarningmenu.c.

Referenced by SetDisconnectTexts(), and UpdateDisconnectTexts().

◆ m_DialogPanel

Widget m_DialogPanel
protected

Definition at line 26 of file ingamemenuxbox.c.

Referenced by FeedbackDialogVisible(), Init(), and ToggleFeedbackDialog().

◆ m_DisconnectBtn

ButtonWidget m_DisconnectBtn
protected

Definition at line 6 of file connectiondialogue.c.

Referenced by Init(), OnClick(), OnMouseEnter(), and OnMouseLeave().

◆ m_DisconnectedDevices

ref array<int> m_DisconnectedDevices
private

◆ m_DisplayCarousel [1/2]

bool m_DisplayCarousel
protected

Definition at line 48 of file mainmenu.c.

◆ m_DisplayCarousel [2/2]

Widget m_DisplayCarousel
protected

Definition at line 39 of file mainmenuconsoles.c.

◆ m_DisplayedDlcHandler

ref MainMenuDlcHandlerBase m_DisplayedDlcHandler
protected

◆ m_DlcData

ref JsonDataDLCList m_DlcData
protected

DEPRICATED.

Definition at line 743 of file mainmenu.c.

Referenced by PopulateDlcFrame().

◆ m_DlcFrame

Widget m_DlcFrame
protected

Definition at line 44 of file mainmenu.c.

Referenced by Init(), PopulateDlcFrame(), and ShowDlcFrame().

◆ m_DlcHandlers

ref array< ref MainMenuDlcHandlerBase > m_DlcHandlers
protected

DEPRICATED.

Definition at line 740 of file mainmenu.c.

Referenced by PopulateDlcFrame().

◆ m_DownButton

ButtonWidget m_DownButton
protected

Definition at line 1110 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_edit

MultilineEditBoxWidget m_edit
protected

Definition at line 3 of file notemenu.c.

Referenced by Init(), InitNoteRead(), InitNoteWrite(), and OnClick().

◆ m_edit_box

EditBoxWidget m_edit_box
private

Definition at line 3 of file chatinputmenu.c.

Referenced by Init(), OnChange(), and OnShow().

◆ m_Editbox

EditBoxWidget m_Editbox
private

Definition at line 51 of file scriptconsolenewpresetdialog.c.

Referenced by Init(), and OnClick().

◆ m_EditboxName

EditBoxWidget m_EditboxName
private

Definition at line 63 of file scriptconsoleaddposition.c.

Referenced by Init(), and OnClick().

◆ m_EditboxPos

EditBoxWidget m_EditboxPos
private

Definition at line 64 of file scriptconsoleaddposition.c.

Referenced by Init(), OnClick(), and SetPosition().

◆ m_EditTooltipRoot

Widget m_EditTooltipRoot
protected

Definition at line 9 of file scriptconsole.c.

Referenced by Init(), OnClick(), OnMouseEnter(), OnMouseLeave(), and Update().

◆ m_EventContent

Widget m_EventContent
protected

Definition at line 28 of file cameratoolsmenu.c.

Referenced by AddEvent(), Init(), and LoadData().

◆ m_Events

ref array<ref CTEvent> m_Events
protected

Definition at line 25 of file cameratoolsmenu.c.

Referenced by AddEvent(), CameraToolsMenu(), LoadData(), Play(), SaveData(), Stop(), and Update().

◆ m_Exit

Widget m_Exit
protected

Definition at line 23 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_ExitButton [1/2]

Widget m_ExitButton
protected

◆ m_ExitButton [2/2]

ButtonWidget m_ExitButton
protected

Definition at line 28 of file ingamemenuxbox.c.

◆ m_ExitButtonLabel

TextWidget m_ExitButtonLabel
protected

Definition at line 37 of file ingamemenuxbox.c.

Referenced by Init(), and UpdateExitButtonState().

◆ m_ExitButtonTime

TextWidget m_ExitButtonTime
protected

Definition at line 38 of file ingamemenuxbox.c.

Referenced by Init(), and UpdateExitButtonState().

◆ m_ExitButtonUpdateTimerSum

float m_ExitButtonUpdateTimerSum
private

Definition at line 18 of file ingamemenuxbox.c.

Referenced by Update().

◆ m_ExitOnCooldown

bool m_ExitOnCooldown
private

◆ m_FavoriteButton

Widget m_FavoriteButton
protected

Definition at line 14 of file ingamemenu.c.

◆ m_FavoriteImage

Widget m_FavoriteImage
protected

Definition at line 15 of file ingamemenu.c.

Referenced by Init(), and SetServerInfo().

◆ m_Favorites

◆ m_FavoritesTab

ref ServerBrowserTab m_FavoritesTab
protected

Definition at line 22 of file serverbrowsermenunew.c.

Referenced by AddFavorite(), GetSelectedTab(), and Init().

◆ m_Feedback

Widget m_Feedback
protected

Definition at line 18 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_FeedbackButton

Widget m_FeedbackButton
protected

Definition at line 18 of file ingamemenu.c.

Referenced by Init(), and OnClick().

◆ m_FeedbackClose

ButtonWidget m_FeedbackClose
protected

Definition at line 43 of file ingamemenuxbox.c.

Referenced by Init(), OnClick(), OnInputDeviceChanged(), OnMouseEnter(), and OnMouseLeave().

◆ m_FeedbackCloseLabel

RichTextWidget m_FeedbackCloseLabel
protected

Definition at line 44 of file ingamemenuxbox.c.

Referenced by Init(), and OnInputDeviceChanged().

◆ m_FeedbackPlatformIcon

ImageWidget m_FeedbackPlatformIcon
protected

Definition at line 42 of file ingamemenuxbox.c.

◆ m_FeedbackQRCode

ImageWidget m_FeedbackQRCode
protected

Definition at line 41 of file ingamemenuxbox.c.

Referenced by Init().

◆ m_FollowingBone

ref Param2<int, int> m_FollowingBone
protected

Definition at line 17 of file cameratoolsmenu.c.

Referenced by SetCameraData(), and Update().

◆ m_FollowingTimeFinished

float m_FollowingTimeFinished
protected

Definition at line 16 of file cameratoolsmenu.c.

Referenced by Play(), and Update().

◆ m_FreeflightCamTransform

vector m_FreeflightCamTransform[4]
protected

Definition at line 4 of file cameratoolsmenu.c.

Referenced by Play(), and Stop().

◆ m_FullTime

ref FullTimeData m_FullTime
private

Definition at line 9 of file invitemenu.c.

Referenced by ~LogoutMenu(), InviteMenu(), LogoutMenu(), and SetTime().

◆ m_GamercardAvailable

bool m_GamercardAvailable
protected

Definition at line 14 of file ingamemenuxbox.c.

Referenced by CloseOnline(), Init(), Refresh(), and UpdateControlsElements().

◆ m_GameTab

◆ m_GenderSelector

◆ m_GestureItemCardPanel

Widget m_GestureItemCardPanel
protected

Definition at line 108 of file gesturesmenu.c.

Referenced by CreateGestureContent(), DeleteGestureItems(), and Init().

◆ m_GestureItems

ref array<ref GestureMenuItem> m_GestureItems
protected

◆ m_GPSMarker

Widget m_GPSMarker
protected

Definition at line 22 of file mapmenu.c.

Referenced by Init(), SetGPSMarkerVisibility(), and Update().

◆ m_GPSMarkerArrow

ImageWidget m_GPSMarkerArrow
protected

Definition at line 23 of file mapmenu.c.

Referenced by Init(), SetGPSDirectionVisibility(), and Update().

◆ m_GroupsContainer

◆ m_HardReset

ButtonWidget m_HardReset
protected

Definition at line 14 of file keybindingsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_Height

int m_Height
protected

Definition at line 51 of file mainmenu.c.

Referenced by CheckWidth().

◆ m_HintCancelButton

ButtonWidget m_HintCancelButton
protected

Definition at line 12 of file scriptconsole.c.

Referenced by Init(), and OnClick().

◆ m_HintClearButton

ButtonWidget m_HintClearButton
protected

Definition at line 13 of file scriptconsole.c.

Referenced by Init(), and OnClick().

◆ m_HintEditMode

bool m_HintEditMode
protected

Definition at line 3 of file scriptconsole.c.

Referenced by HoverInterrupt().

◆ m_HintInputText

EditBoxWidget m_HintInputText
protected

Definition at line 14 of file scriptconsole.c.

Referenced by Init(), OnClick(), and Update().

◆ m_HintOkButton

ButtonWidget m_HintOkButton
protected

Definition at line 11 of file scriptconsole.c.

Referenced by Init(), and OnClick().

◆ m_HintPanel [1/2]

ref UiHintPanelLoading m_HintPanel
protected

Definition at line 65 of file dayzgame.c.

Referenced by Init(), and Update().

◆ m_HintPanel [2/2]

ref UiHintPanel m_HintPanel
protected

Definition at line 25 of file ingamemenu.c.

◆ m_HintTimeAccu

float m_HintTimeAccu
protected

Definition at line 67 of file dayzgame.c.

Referenced by Update().

◆ m_HintWidget

RichTextWidget m_HintWidget
protected

Definition at line 10 of file scriptconsole.c.

Referenced by DisplayHint().

◆ m_HintWidgetBackground

ImageWidget m_HintWidgetBackground
protected

Definition at line 8 of file scriptconsole.c.

Referenced by DisplayHint().

◆ m_HintWidgetRoot

Widget m_HintWidgetRoot
protected

Definition at line 7 of file scriptconsole.c.

Referenced by ~ScriptConsole(), DisplayHint(), HideHint(), and Update().

◆ m_HoverSuccessTriggered

bool m_HoverSuccessTriggered
protected

Definition at line 5 of file scriptconsole.c.

Referenced by HoverInterrupt(), HoverSuccess(), and Update().

◆ m_HoverTime

float m_HoverTime
protected

Definition at line 4 of file scriptconsole.c.

Referenced by HoverInterrupt(), and Update().

◆ m_html

HtmlWidget m_html
protected

Definition at line 4 of file notemenu.c.

Referenced by Init(), InitNoteRead(), and InitNoteWrite().

◆ m_Hud

ref IngameHud m_Hud
protected

Definition at line 15 of file mapmenu.c.

Referenced by CloseMapMenu(), and Init().

◆ m_Id

int m_Id
protected

Definition at line 19 of file scriptconsole.c.

Referenced by RegisterTab().

◆ m_image

ImageWidget m_image
private

Definition at line 39 of file loadingmenu.c.

Referenced by Init().

◆ m_ImageMarkerStructure

ref map<int,Widget> m_ImageMarkerStructure
protected

Definition at line 46 of file controlsxboxnew.c.

Referenced by ComposeData(), and Init().

◆ m_Images

ImageWidget m_Images
protected

Definition at line 21 of file mapmenu.c.

Referenced by Update().

◆ m_InfoPanel

Widget m_InfoPanel
protected

Definition at line 26 of file creditsmenu.c.

Referenced by Init().

◆ m_InfoPanelText

RichTextWidget m_InfoPanelText
protected

Definition at line 25 of file creditsmenu.c.

Referenced by Init(), Update(), and UpdateInfoPanelText().

◆ m_InfoTextLeft

Widget m_InfoTextLeft
protected

Definition at line 23 of file tutorialsmenu.c.

Referenced by DrawConnectingLines(), and Init().

◆ m_InfoTextRight

Widget m_InfoTextRight
protected

Definition at line 24 of file tutorialsmenu.c.

Referenced by DrawConnectingLines(), and Init().

◆ m_IngameMenuPanel

Widget m_IngameMenuPanel
protected

Definition at line 25 of file ingamemenuxbox.c.

Referenced by Init(), and ToggleFeedbackDialog().

◆ m_Initialized

bool m_Initialized
private

Definition at line 7 of file inputdevicedisconnectwarningmenu.c.

Referenced by UpdateDisconnectedDevices().

◆ m_Input

◆ m_Instance

CameraToolsMenu m_Instance
staticprotected

Definition at line 3 of file cameratoolsmenu.c.

Referenced by CameraToolsMenu(), and PlayAnimOnActor().

◆ m_InterpTypeCombo

XComboBoxWidget m_InterpTypeCombo
protected

Definition at line 31 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), LoadData(), Play(), SaveData(), and Update().

◆ m_InterpTypeSpeedCombo

XComboBoxWidget m_InterpTypeSpeedCombo
protected

Definition at line 30 of file cameratoolsmenu.c.

Referenced by Init(), LoadData(), SaveData(), and SetCameraData().

◆ m_InviteButton

ButtonWidget m_InviteButton
protected

Definition at line 32 of file ingamemenuxbox.c.

Referenced by Init(), and IsFocusable().

◆ m_IsCategorySelected

bool m_IsCategorySelected
protected

Definition at line 121 of file gesturesmenu.c.

◆ m_IsMenuClosing

bool m_IsMenuClosing
protected

Definition at line 122 of file gesturesmenu.c.

Referenced by IsMenuClosing(), OnHide(), OnShow(), and SetMenuClosing().

◆ m_IsOpenning

bool m_IsOpenning
protected

Definition at line 10 of file mapmenu.c.

Referenced by Init(), and Update().

◆ m_IsPlaying

bool m_IsPlaying
protected

◆ m_IsRefreshing

TabType m_IsRefreshing = TabType.NONE
protected

Definition at line 25 of file serverbrowsermenunew.c.

Referenced by GetServersLoadingTab(), and SetServersLoadingTab().

◆ m_IsStatic

bool m_IsStatic
protected

Definition at line 66 of file dayzgame.c.

Referenced by IsStatic().

◆ m_IsWriting

bool m_IsWriting
protected

Definition at line 8 of file notemenu.c.

Referenced by InitNoteRead(), InitNoteWrite(), and OnClick().

◆ m_item_widget

ItemPreviewWidget m_item_widget
private

Definition at line 4 of file inspectmenunew.c.

Referenced by OnMouseButtonDown(), OnMouseWheel(), SetItem(), UpdateRotation(), and UpdateScale().

◆ m_ItemCardPanel

Widget m_ItemCardPanel
protected

Definition at line 90 of file radialquickbarmenu.c.

Referenced by CreateContent(), DeleteItems(), and Init().

◆ m_Items

ref array<ref RadialQuickbarItem> m_Items
protected

Definition at line 91 of file radialquickbarmenu.c.

Referenced by CreateContent(), GetItems(), RadialQuickbarMenu(), and RefreshQuickbar().

◆ m_ItemToAssign

EntityAI m_ItemToAssign
staticprotected

Definition at line 101 of file radialquickbarmenu.c.

Referenced by GetItemToAssign(), and SetItemToAssign().

◆ m_iTime

int m_iTime
private

Definition at line 7 of file invitemenu.c.

Referenced by Init(), InviteMenu(), LogoutMenu(), SetTime(), Update(), and UpdateTime().

◆ m_JsonData

ref JsonHintsData m_JsonData
staticprotected

Definition at line 32 of file scriptconsole.c.

Referenced by GetMessage(), Init(), SaveData(), and SetHintText().

◆ m_KBDropdown

ref DropdownPrefab m_KBDropdown
protected

Definition at line 4 of file keybindingsmenu.c.

◆ m_KeyBindingsTextListboxWidget

TextListboxWidget m_KeyBindingsTextListboxWidget
private

Definition at line 3 of file helpscreen.c.

Referenced by Init().

◆ m_KeyframeContent

Widget m_KeyframeContent
protected

Definition at line 27 of file cameratoolsmenu.c.

Referenced by AddKeyframe(), Init(), and LoadData().

◆ m_Label

TextWidget m_Label
private

Definition at line 65 of file scriptconsoleaddposition.c.

Referenced by Init(), and SetLabel().

◆ m_label

TextWidget m_label
private

Definition at line 37 of file loadingmenu.c.

Referenced by Init().

◆ m_LANTab

ref ServerBrowserTab m_LANTab
protected

Definition at line 23 of file serverbrowsermenunew.c.

Referenced by AddFavorite(), GetSelectedTab(), and Init().

◆ m_LastFocusedButton

ref Widget m_LastFocusedButton
protected

Definition at line 37 of file mainmenu.c.

Referenced by Init(), OnClick(), OnFocus(), OnInputDeviceChanged(), OnShow(), and ToggleFeedbackDialog().

◆ m_LastPlayedTooltip

Widget m_LastPlayedTooltip
protected

Definition at line 30 of file mainmenu.c.

Referenced by Init(), OnMouseEnter(), and OnMouseLeave().

◆ m_LastPlayedTooltipIP

TextWidget m_LastPlayedTooltipIP
protected

Definition at line 33 of file mainmenu.c.

Referenced by Init(), and OnMouseEnter().

◆ m_LastPlayedTooltipLabel

Widget m_LastPlayedTooltipLabel
protected

Definition at line 31 of file mainmenu.c.

Referenced by Init().

◆ m_LastPlayedTooltipName

TextWidget m_LastPlayedTooltipName
protected

Definition at line 32 of file mainmenu.c.

Referenced by Init(), and OnMouseEnter().

◆ m_LastPlayedTooltipPort

TextWidget m_LastPlayedTooltipPort
protected

Definition at line 34 of file mainmenu.c.

Referenced by Init(), and OnMouseEnter().

◆ m_LastPlayedTooltipTimer

ref WidgetFadeTimer m_LastPlayedTooltipTimer
protected

Definition at line 36 of file mainmenu.c.

Referenced by Init(), OnMouseEnter(), and OnMouseLeave().

◆ m_LegendResizer

ref SizeToChild m_LegendResizer
protected

Definition at line 18 of file mapmenu.c.

Referenced by Init(), and SetUpperLegendVisibility().

◆ m_Load

ButtonWidget m_Load
protected

Definition at line 44 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_Logo

ImageWidget m_Logo
protected

Definition at line 22 of file creditsmenu.c.

Referenced by Init(), and Update().

◆ m_LogoFadeInIncrement

float m_LogoFadeInIncrement
protected

Definition at line 10 of file creditsmenu.c.

Referenced by Init(), and Update().

◆ m_LogoFadeInLevel

float m_LogoFadeInLevel
protected

Definition at line 11 of file creditsmenu.c.

Referenced by Update().

◆ m_LogoutTimeText

TextWidget m_LogoutTimeText
private

Definition at line 3 of file invitemenu.c.

Referenced by Init(), SetLogoutTime(), and SetTime().

◆ m_LowResTutorialMode

bool m_LowResTutorialMode
protected

Definition at line 35 of file tutorialsmenu.c.

Referenced by DrawConnectingLines(), GetControlMappingInfo(), and Init().

◆ m_MainMenuPanel

Widget m_MainMenuPanel
protected

Definition at line 15 of file mainmenuconsoles.c.

Referenced by Init(), and ToggleFeedbackDialog().

◆ m_Map

ItemMap m_Map
protected

Definition at line 34 of file mapmenu.c.

Referenced by AddMarker(), CloseMapMenu(), InitMapItem(), and LoadMapMarkers().

◆ m_MapMenuHandler

ref MapHandler m_MapMenuHandler
protected

Definition at line 16 of file mapmenu.c.

Referenced by Init().

◆ m_MapNavigationBehaviour

ref MapNavigationBehaviour m_MapNavigationBehaviour
protected

Definition at line 38 of file mapmenu.c.

Referenced by Init(), and Update().

◆ m_MapToolsContainer

Widget m_MapToolsContainer
protected

Definition at line 20 of file mapmenu.c.

Referenced by Init(), and ShiftMapToolsContainer().

◆ m_MapWidgetInstance

ref MapWidget m_MapWidgetInstance
protected

Definition at line 17 of file mapmenu.c.

Referenced by AddMarker(), Init(), LoadMapMarkers(), and Update().

◆ m_MarkedEntities

ref array<ref MapMarker> m_MarkedEntities = new array<ref MapMarker>()
staticprotected

Definition at line 21 of file scriptconsole.c.

◆ m_MenuFadeInIncrement

float m_MenuFadeInIncrement
protected

Definition at line 7 of file creditsmenu.c.

Referenced by Init(), and Update().

◆ m_MenuFadeInLevel

float m_MenuFadeInLevel
protected

Definition at line 8 of file creditsmenu.c.

Referenced by Update().

◆ m_MenuFadeInLevel2

float m_MenuFadeInLevel2 = 1
protected

Definition at line 9 of file creditsmenu.c.

Referenced by Update().

◆ m_Message

TextWidget m_Message
private

Definition at line 66 of file scriptconsoleaddposition.c.

Referenced by Init().

◆ m_MessageButton

Widget m_MessageButton
protected

Definition at line 21 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_Mission

MissionMainMenu m_Mission
protected

Definition at line 6 of file mainmenu.c.

Referenced by Init(), and OpenCredits().

◆ m_ModalLock

bool m_ModalLock
protected

Definition at line 23 of file optionsmenu.c.

Referenced by Init(), OnModalResult(), and Update().

◆ m_ModdedWarning

ref TextWidget m_ModdedWarning
protected

Definition at line 20 of file ingamemenu.c.

Referenced by Init(), and LoadMods().

◆ m_ModsDetailed

ref ModsMenuDetailed m_ModsDetailed
protected

Definition at line 41 of file mainmenu.c.

Referenced by LoadMods().

◆ m_ModsSimple

ref ModsMenuSimple m_ModsSimple
protected

Definition at line 40 of file mainmenu.c.

Referenced by LoadMods().

◆ m_ModsTooltip

ref ModsMenuTooltip m_ModsTooltip
protected

Definition at line 42 of file mainmenu.c.

Referenced by LoadMods().

◆ m_ModuleSceneManager

PluginSceneManager m_ModuleSceneManager
protected

◆ m_MouseBindingsTextListboxWidget

TextListboxWidget m_MouseBindingsTextListboxWidget
private

Definition at line 4 of file helpscreen.c.

Referenced by Init().

◆ m_MultiOptionSelectors

ref map<Widget, OptionSelectorMultistateCharacterMenu> m_MultiOptionSelectors
protected

Definition at line 32 of file charactercreationmenu.c.

Referenced by Init(), NextOption(), and PreviousOption().

◆ m_MuteAvailable

bool m_MuteAvailable
protected

Definition at line 12 of file ingamemenuxbox.c.

Referenced by CloseOnline(), Init(), Refresh(), and UpdateControlsElements().

◆ m_MuteButtonTextID

string m_MuteButtonTextID
protected

Definition at line 4 of file ingamemenuxbox.c.

Referenced by LoadTextStrings(), and SetMuteButtonText().

◆ m_NameSelector

ref OptionSelectorEditbox m_NameSelector
protected

Definition at line 25 of file charactercreationmenu.c.

Referenced by Apply(), Init(), Refresh(), and Save().

◆ m_NewsCarousel

ref NewsCarousel m_NewsCarousel
protected

Definition at line 47 of file mainmenu.c.

Referenced by CheckWidth(), Init(), OnDLCChange(), OnShow(), ShowNewsCarousel(), and Update().

◆ m_NewsCarouselFrame

Widget m_NewsCarouselFrame
protected

Definition at line 46 of file mainmenu.c.

Referenced by CheckWidth(), Init(), OnDLCChange(), OnShow(), and ShowNewsCarousel().

◆ m_NewsMain

Widget m_NewsMain
protected

Definition at line 24 of file mainmenu.c.

Referenced by IsFocusable().

◆ m_NewsSec1

Widget m_NewsSec1
protected

Definition at line 25 of file mainmenu.c.

Referenced by IsFocusable().

◆ m_NewsSec2

Widget m_NewsSec2
protected

Definition at line 26 of file mainmenu.c.

Referenced by IsFocusable().

◆ m_NextCameraIndex

int m_NextCameraIndex = 1
protected

Definition at line 14 of file cameratoolsmenu.c.

Referenced by Play(), Stop(), and Update().

◆ m_NextCamPosition

vector m_NextCamPosition
protected

Definition at line 5 of file cameratoolsmenu.c.

Referenced by Play(), and Update().

◆ m_NextCharacter

Widget m_NextCharacter
protected

Definition at line 28 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_NextPresetText

string m_NextPresetText
protected

Definition at line 31 of file controlsxboxnew.c.

Referenced by UpdateControlsElements(), and UpdateToolbarText().

◆ m_NotifyFadeTimer

ref WidgetFadeTimer m_NotifyFadeTimer
protected

Definition at line 1098 of file sceneeditormenu.c.

Referenced by ~SceneEditorMenu(), Init(), and SceneEditorCommand().

◆ m_NotifyWgtPanel

Widget m_NotifyWgtPanel
protected

Definition at line 1099 of file sceneeditormenu.c.

Referenced by Init(), and SceneEditorCommand().

◆ m_OfficialTab

ref ServerBrowserTab m_OfficialTab
protected

Definition at line 20 of file serverbrowsermenunew.c.

Referenced by AddFavorite(), GetOfficalTab(), GetSelectedTab(), and Init().

◆ m_OKButton

ButtonWidget m_OKButton
private

Definition at line 8 of file scriptconsoleuniversalinfodialog.c.

Referenced by Init().

◆ m_OnlineButton

ButtonWidget m_OnlineButton
protected

Definition at line 34 of file ingamemenuxbox.c.

Referenced by CloseOnline(), Init(), and IsFocusable().

◆ m_OnlineMenu

Widget m_OnlineMenu
protected

Definition at line 23 of file ingamemenuxbox.c.

Referenced by CloseOnline(), Init(), IsOnlineOpen(), and OnClick().

◆ m_OpenedPopups

ref TIntArray m_OpenedPopups
protected

Definition at line 1065 of file sceneeditormenu.c.

Referenced by PopupBack(), PopupCloseAll(), PopupOpen(), and SceneEditorMenu().

◆ m_OpenGameCardButtonTextID

string m_OpenGameCardButtonTextID
protected

Definition at line 8 of file ingamemenuxbox.c.

Referenced by LoadFooterButtonTexts(), LoadTextStrings(), and UpdateControlsElements().

◆ m_OpenStoreButtonLabel

TextWidget m_OpenStoreButtonLabel
protected

Definition at line 13 of file serverbrowsermenunew.c.

Referenced by Init(), and SelectServer().

◆ m_Options [1/2]

◆ m_Options [2/2]

ref GameOptions m_Options
protected

Definition at line 12 of file optionsmenu.c.

◆ m_OptionsButton [1/2]

Widget m_OptionsButton
protected

Definition at line 12 of file ingamemenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_OptionsButton [2/2]

ButtonWidget m_OptionsButton
protected

Definition at line 31 of file ingamemenuxbox.c.

◆ m_OriginalCharacterID

int m_OriginalCharacterID
protected

Definition at line 34 of file charactercreationmenu.c.

Referenced by Back(), and Init().

◆ m_OriginalPresetIndex

int m_OriginalPresetIndex
protected

Definition at line 18 of file keybindingsmenu.c.

Referenced by InitPresets(), OnAttemptSelectPreset(), and OnSelectKBPreset().

◆ m_page

TextWidget m_page
protected

Definition at line 5 of file bookmenu.c.

Referenced by Init(), and NextPrevPage().

◆ m_page_height

float m_page_height
protected

Definition at line 7 of file bookmenu.c.

Referenced by Init(), and NextPrevPage().

◆ m_Paper

ItemBase m_Paper
protected

Definition at line 6 of file notemenu.c.

Referenced by InitNoteWrite(), and OnClick().

◆ m_Pen

EntityAI m_Pen
protected

Definition at line 7 of file notemenu.c.

Referenced by InitNoteWrite(), and OnClick().

◆ m_PenColor

string m_PenColor
protected

Definition at line 11 of file notemenu.c.

Referenced by InitNoteWrite().

◆ m_PlatformHolder

Widget m_PlatformHolder
protected

Definition at line 43 of file controlsxboxnew.c.

Referenced by ComposeData().

◆ m_Play [1/2]

Widget m_Play
protected

◆ m_Play [2/2]

Widget m_Play
protected

Definition at line 14 of file mainmenu.c.

◆ m_PlayButtonLabel

TextWidget m_PlayButtonLabel
protected

Definition at line 12 of file serverbrowsermenunew.c.

Referenced by Init(), and SelectServer().

◆ m_PlayedCharacterInfo

Widget m_PlayedCharacterInfo
protected

Definition at line 18 of file charactercreationmenu.c.

Referenced by Init(), and Refresh().

◆ m_PlayerAlive

bool m_PlayerAlive
protected

Definition at line 16 of file ingamemenuxbox.c.

Referenced by Init(), UpdateGUI(), and UpdateMenuFocus().

◆ m_PlayerName

TextWidget m_PlayerName
protected

Definition at line 9 of file mainmenu.c.

Referenced by Init(), OnChangeCharacter(), and Refresh().

◆ m_PlayVideo

Widget m_PlayVideo
protected

Definition at line 17 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_Popups

◆ m_PopupScriptPositionManager

UIPopupScriptPositionManager m_PopupScriptPositionManager
protected

Definition at line 1127 of file sceneeditormenu.c.

Referenced by OnClick(), and OnItemSelected().

◆ m_PresetAddItemtButton

ButtonWidget m_PresetAddItemtButton
protected

Definition at line 1104 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_PresetDeleteButton

ButtonWidget m_PresetDeleteButton
protected

Definition at line 1112 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_PresetItemsTextListbox

TextListboxWidget m_PresetItemsTextListbox
protected

◆ m_PresetNewButton

ButtonWidget m_PresetNewButton
protected

Definition at line 1111 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_PresetRemoveItemButton

ButtonWidget m_PresetRemoveItemButton
protected

Definition at line 1105 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_PresetRenameButton

ButtonWidget m_PresetRenameButton
protected

Definition at line 1113 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_PresetSelector

ref OptionSelectorMultistate m_PresetSelector
protected

Definition at line 5 of file keybindingsmenu.c.

Referenced by InitPresets(), OnAttemptSelectPreset(), and OnModalResult().

◆ m_PresetSetDefaultButton

ButtonWidget m_PresetSetDefaultButton
protected

Definition at line 1114 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_PresetsTextListbox

◆ m_PrevCharacter

Widget m_PrevCharacter
protected

Definition at line 27 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_PrevHeight

int m_PrevHeight
protected

Definition at line 50 of file mainmenu.c.

Referenced by CheckWidth().

◆ m_PrevMouseX

float m_PrevMouseX
protected

Definition at line 15 of file scriptconsole.c.

Referenced by Update().

◆ m_PrevMouseY

float m_PrevMouseY
protected

Definition at line 16 of file scriptconsole.c.

Referenced by Update().

◆ m_PrevWidth

int m_PrevWidth
protected

Definition at line 50 of file mainmenu.c.

Referenced by CheckWidth().

◆ m_progressBar

ProgressBarWidget m_progressBar
private

Definition at line 38 of file loadingmenu.c.

Referenced by Init().

◆ m_PrWgtAttRoot

Widget m_PrWgtAttRoot
protected

Definition at line 1092 of file sceneeditormenu.c.

Referenced by GetFreeUIPropertyAttchament(), Init(), and Refresh().

◆ m_PrWgtAttTitle

Widget m_PrWgtAttTitle
protected

Definition at line 1093 of file sceneeditormenu.c.

Referenced by Init(), and Refresh().

◆ m_PrWgtClassName

TextWidget m_PrWgtClassName
protected

Definition at line 1085 of file sceneeditormenu.c.

Referenced by Init(), and Refresh().

◆ m_PrWgtDir

EditBoxWidget m_PrWgtDir
protected

Definition at line 1089 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and Refresh().

◆ m_PrWgtDmg

EditBoxWidget m_PrWgtDmg
protected

Definition at line 1090 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and Refresh().

◆ m_PrWgtPoxX

EditBoxWidget m_PrWgtPoxX
protected

Definition at line 1086 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and Refresh().

◆ m_PrWgtPoxY

EditBoxWidget m_PrWgtPoxY
protected

Definition at line 1087 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and Refresh().

◆ m_PrWgtPoxZ

EditBoxWidget m_PrWgtPoxZ
protected

Definition at line 1088 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and Refresh().

◆ m_PrWidgetsAttachments

ref array<ref UIPropertyAttachment> m_PrWidgetsAttachments
protected

Definition at line 1095 of file sceneeditormenu.c.

Referenced by ComponentsOnClick(), GetFreeUIPropertyAttchament(), Init(), and Refresh().

◆ m_QuantityEditBox

EditBoxWidget m_QuantityEditBox
protected

Definition at line 1117 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and OnClick().

◆ m_RandomizeCharacter

Widget m_RandomizeCharacter
protected

Definition at line 16 of file charactercreationmenu.c.

Referenced by CheckNewOptions(), Init(), IsFocusable(), and OnClick().

◆ m_Reset

ButtonWidget m_Reset
protected

◆ m_RespawnButton

Widget m_RespawnButton
protected

Definition at line 9 of file ingamemenu.c.

Referenced by Init(), OnClick(), and UpdateGUI().

◆ m_RestartButton [1/2]

Widget m_RestartButton
protected

Definition at line 8 of file ingamemenu.c.

Referenced by Init(), IsFocusable(), OnClick(), UpdateGUI(), and UpdateMenuFocus().

◆ m_RestartButton [2/2]

ButtonWidget m_RestartButton
protected

Definition at line 30 of file ingamemenuxbox.c.

◆ m_RestartDeadButton

ButtonWidget m_RestartDeadButton
protected

Definition at line 29 of file ingamemenuxbox.c.

Referenced by Init(), IsFocusable(), OnClick(), UpdateGUI(), and UpdateMenuFocus().

◆ m_RestartDeadCustomButton

Widget m_RestartDeadCustomButton
protected

Definition at line 11 of file ingamemenu.c.

Referenced by Init().

◆ m_RestartDeadRandomButton

Widget m_RestartDeadRandomButton
protected

Definition at line 10 of file ingamemenu.c.

Referenced by Init().

◆ m_Save [1/2]

ButtonWidget m_Save
protected

Definition at line 43 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), OnClick(), and Refresh().

◆ m_Save [2/2]

Widget m_Save
protected

Definition at line 15 of file charactercreationmenu.c.

◆ m_SaveEvent

ButtonWidget m_SaveEvent
protected

Definition at line 53 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_SaveKeyframe

ButtonWidget m_SaveKeyframe
protected

Definition at line 48 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_Scene

◆ m_ScenePC

◆ m_schemes_list

TextListboxWidget m_schemes_list
private

Definition at line 60 of file presetsmenu.c.

Referenced by Init(), and OnClick().

◆ m_Scroller

ScrollWidget m_Scroller
protected

Definition at line 23 of file creditsmenu.c.

Referenced by Init(), and Update().

◆ m_ScrollIncrement

float m_ScrollIncrement
protected

Definition at line 12 of file creditsmenu.c.

Referenced by Init(), and Update().

◆ m_ScrollLevel

float m_ScrollLevel
protected

Definition at line 13 of file creditsmenu.c.

Referenced by Update().

◆ m_ScrollMax

float m_ScrollMax
protected

Definition at line 14 of file creditsmenu.c.

◆ m_ScrollSize

float m_ScrollSize
protected

Definition at line 15 of file creditsmenu.c.

Referenced by Init(), and Update().

◆ m_SelectAvailable

bool m_SelectAvailable
protected

Definition at line 11 of file ingamemenuxbox.c.

Referenced by CloseOnline(), Init(), OnClick(), and UpdateControlsElements().

◆ m_SelectButtonTextID

string m_SelectButtonTextID
protected

Definition at line 7 of file ingamemenuxbox.c.

Referenced by LoadFooterButtonTexts(), LoadTextStrings(), and UpdateControlsElements().

◆ m_SelectedActor

CTActor m_SelectedActor
protected

Definition at line 21 of file cameratoolsmenu.c.

Referenced by SelectActor(), and Update().

◆ m_SelectedEvent

CTEvent m_SelectedEvent
protected

Definition at line 20 of file cameratoolsmenu.c.

Referenced by GetCameraLookDir(), GetMouseLookDir(), and SelectEvent().

◆ m_SelectedHandler

◆ m_SelectedItem

Widget m_SelectedItem
protected

Definition at line 120 of file gesturesmenu.c.

Referenced by MarkSelected(), and UnmarkSelected().

◆ m_SelectedKeyframe

CTKeyframe m_SelectedKeyframe
protected

Definition at line 19 of file cameratoolsmenu.c.

Referenced by DeleteKeyframe(), SaveKeyframe(), SelectKeyframe(), and ViewKeyframe().

◆ m_SelectedObject

string m_SelectedObject
protected

Definition at line 1124 of file sceneeditormenu.c.

Referenced by OnClick(), OnDoubleClick(), and OnItemSelected().

◆ m_SelectedObjectIsPreset

bool m_SelectedObjectIsPreset
protected

Definition at line 1125 of file sceneeditormenu.c.

Referenced by OnClick(), OnDoubleClick(), and OnItemSelected().

◆ m_SelectedServer

ServerBrowserEntry m_SelectedServer
protected

Definition at line 27 of file serverbrowsermenunew.c.

Referenced by DeselectCurrentServer(), Play(), and SelectServer().

◆ m_SelectedTab

int m_SelectedTab
protected

Definition at line 22 of file scriptconsole.c.

Referenced by Init().

◆ m_SeparatorPanel

Widget m_SeparatorPanel
protected

Definition at line 6 of file ingamemenu.c.

Referenced by Init(), and UpdateGUI().

◆ m_ServerInfoPanel [1/2]

◆ m_ServerInfoPanel [2/2]

ref PlayerListScriptedWidget m_ServerInfoPanel
protected

Definition at line 21 of file ingamemenuxbox.c.

◆ m_ServerInfoText

string m_ServerInfoText
private

Definition at line 3 of file ingamemenu.c.

Referenced by OnClick(), and SetServerInfo().

◆ m_ServerIP

ref TextWidget m_ServerIP
protected

Definition at line 21 of file ingamemenu.c.

Referenced by Init(), and SetServerInfo().

◆ m_ServerName

ref TextWidget m_ServerName
protected

Definition at line 23 of file ingamemenu.c.

Referenced by Init(), and SetServerInfo().

◆ m_ServerPort

ref TextWidget m_ServerPort
protected

Definition at line 22 of file ingamemenu.c.

Referenced by Init(), and SetServerInfo().

◆ m_SetKeybinds

ref array<int> m_SetKeybinds
protected

Definition at line 20 of file keybindingsmenu.c.

◆ m_SettingsButton

Widget m_SettingsButton
protected

Definition at line 22 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_ShoesSelector

ref OptionSelectorMultistateCharacterMenu m_ShoesSelector
protected

◆ m_ShowFeedback [1/2]

ButtonWidget m_ShowFeedback
protected

Definition at line 40 of file ingamemenuxbox.c.

Referenced by Init(), IsFocusable(), OnClick(), and OnInputDeviceChanged().

◆ m_ShowFeedback [2/2]

Widget m_ShowFeedback
protected

Definition at line 26 of file mainmenuconsoles.c.

◆ m_SkinSelector

◆ m_SlObjectsList

ref map<int, SceneObject> m_SlObjectsList
protected

Definition at line 1071 of file sceneeditormenu.c.

Referenced by OnClick(), OnItemSelected(), SceneEditorMenu(), and UpdateListObjects().

◆ m_slot_widget

ItemPreviewWidget m_slot_widget
private

Definition at line 5 of file inspectmenunew.c.

◆ m_SlSelectedClass

string m_SlSelectedClass
protected

Definition at line 1070 of file sceneeditormenu.c.

◆ m_SlWgtEbxFilter

EditBoxWidget m_SlWgtEbxFilter
protected

Definition at line 1073 of file sceneeditormenu.c.

Referenced by Init(), OnChange(), and UpdateListObjects().

◆ m_SlWgtFocus

ButtonWidget m_SlWgtFocus
protected

Definition at line 1075 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_SlWgtLbxObjectsList

TextListboxWidget m_SlWgtLbxObjectsList
protected

Definition at line 1072 of file sceneeditormenu.c.

Referenced by Init(), OnClick(), OnItemSelected(), and UpdateListObjects().

◆ m_SlWgtLoadedScene

TextWidget m_SlWgtLoadedScene
protected

Definition at line 1069 of file sceneeditormenu.c.

Referenced by Init(), and Refresh().

◆ m_SlWgtSelect

ButtonWidget m_SlWgtSelect
protected

Definition at line 1074 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_SoundsTab

ref OptionsMenuSounds m_SoundsTab
protected

◆ m_SpawnAsAttachmentButton

ButtonWidget m_SpawnAsAttachmentButton
protected

Definition at line 1108 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_SpawnDistanceEditBox

EditBoxWidget m_SpawnDistanceEditBox
protected

Definition at line 1118 of file sceneeditormenu.c.

Referenced by Init(), OnClick(), and SaveProfileSpawnDistance().

◆ m_SpawnInInventoryButton

ButtonWidget m_SpawnInInventoryButton
protected

Definition at line 1107 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_SpawnOnGroundButton

ButtonWidget m_SpawnOnGroundButton
protected

Definition at line 1106 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_Stats

ref MainMenuStats m_Stats
protected

Definition at line 3 of file mainmenu.c.

Referenced by Init(), OnChangeCharacter(), and OnShow().

◆ m_Stop

ButtonWidget m_Stop
protected

Definition at line 42 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_SymbolCount

int m_SymbolCount
protected

Definition at line 10 of file notemenu.c.

Referenced by InitNoteRead().

◆ m_tab_images

ImageWidget m_tab_images[TABS_COUNT]
protected

Definition at line 29 of file tutorialsmenu.c.

Referenced by Init().

◆ m_Tabber

◆ m_TabberWidget

Widget m_TabberWidget
protected

Definition at line 41 of file controlsxboxnew.c.

Referenced by Init().

◆ m_TabHandlers

ref map<Widget, ref ScriptConsoleTabBase> m_TabHandlers = new map<Widget, ref ScriptConsoleTabBase>
protected

◆ m_TabHandlersByID

ref map<int, ref ScriptConsoleTabBase> m_TabHandlersByID = new map<int, ref ScriptConsoleTabBase>
protected

Definition at line 24 of file scriptconsole.c.

Referenced by RegisterTab(), and SelectTabByID().

◆ m_Tabs

ref array<ref KeybindingsGroup> m_Tabs
protected

Definition at line 7 of file keybindingsmenu.c.

◆ m_TabScript

TabberUI m_TabScript
protected

Definition at line 40 of file controlsxboxnew.c.

Referenced by ~TutorialsMenu(), DrawConnectingLines(), Init(), and Update().

◆ m_TargetPresetIndex

int m_TargetPresetIndex
protected

Definition at line 19 of file keybindingsmenu.c.

Referenced by OnAttemptSelectPreset(), and OnModalResult().

◆ m_TextPress

RichTextWidget m_TextPress
private

Definition at line 4 of file titlescreenmenu.c.

Referenced by Init(), and OnShow().

◆ m_Time

float m_Time
protected

Definition at line 7 of file cameratoolsmenu.c.

Referenced by Play(), and Update().

◆ m_title

TextWidget m_title
protected

Definition at line 4 of file bookmenu.c.

Referenced by Init(), and ReadBook().

◆ m_ToolbarPanel

Widget m_ToolbarPanel
protected

Definition at line 110 of file gesturesmenu.c.

Referenced by Init(), ShiftMapToolsContainer(), and UpdateControlsElementVisibility().

◆ m_ToolScaleCellSizeCanvasWidth

float m_ToolScaleCellSizeCanvasWidth
protected

Definition at line 12 of file mapmenu.c.

Referenced by Init(), RenderScaleRuler(), and Update().

◆ m_ToolsCompassArrow

ImageWidget m_ToolsCompassArrow
protected

Definition at line 26 of file mapmenu.c.

Referenced by Init(), SetCompassUIVisibility(), and Update().

◆ m_ToolsCompassAzimuth

TextWidget m_ToolsCompassAzimuth
protected

Definition at line 27 of file mapmenu.c.

Referenced by Init(), SetCompassUIVisibility(), and Update().

◆ m_ToolsCompassBase

Widget m_ToolsCompassBase
protected

Definition at line 25 of file mapmenu.c.

Referenced by Init().

◆ m_ToolsContainerPos0

float m_ToolsContainerPos0[2]
protected

Definition at line 13 of file mapmenu.c.

Referenced by Init(), and ShiftMapToolsContainer().

◆ m_ToolsGPSElevationText

TextWidget m_ToolsGPSElevationText
protected

Definition at line 29 of file mapmenu.c.

Referenced by Init(), and Update().

◆ m_ToolsGPSXText

TextWidget m_ToolsGPSXText
protected

Definition at line 30 of file mapmenu.c.

Referenced by Init(), and Update().

◆ m_ToolsGPSYText

TextWidget m_ToolsGPSYText
protected

Definition at line 31 of file mapmenu.c.

Referenced by Init(), and Update().

◆ m_ToolsScaleCellSizeCanvas

CanvasWidget m_ToolsScaleCellSizeCanvas
protected

Definition at line 33 of file mapmenu.c.

Referenced by Init(), RenderScaleRuler(), and Update().

◆ m_ToolsScaleCellSizeText

TextWidget m_ToolsScaleCellSizeText
protected

Definition at line 32 of file mapmenu.c.

Referenced by Init(), and Update().

◆ m_ToolsScaleContourText

TextWidget m_ToolsScaleContourText
protected

Definition at line 28 of file mapmenu.c.

Referenced by Init(), and Update().

◆ m_TopSelector

ref OptionSelectorMultistateCharacterMenu m_TopSelector
protected

◆ m_TutorialButton

Widget m_TutorialButton
protected

Definition at line 20 of file mainmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_Tutorials

Widget m_Tutorials
protected

Definition at line 19 of file mainmenu.c.

Referenced by Init(), and OnClick().

◆ m_TutorialsButton

ButtonWidget m_TutorialsButton
protected

Definition at line 35 of file ingamemenuxbox.c.

Referenced by Init(), and IsFocusable().

◆ m_Undo

◆ m_UnfavoriteImage

Widget m_UnfavoriteImage
protected

Definition at line 16 of file ingamemenu.c.

Referenced by Init(), and SetServerInfo().

◆ m_UnmuteButtonTextID

string m_UnmuteButtonTextID
protected

Definition at line 5 of file ingamemenuxbox.c.

Referenced by LoadTextStrings(), and SetMuteButtonText().

◆ m_UpButton

ButtonWidget m_UpButton
protected

Definition at line 1109 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_UpperLegendContainer

Widget m_UpperLegendContainer
protected

Definition at line 24 of file mapmenu.c.

Referenced by Init(), and SetUpperLegendVisibility().

◆ m_VariantWidget

Widget m_VariantWidget
protected

Definition at line 44 of file controlsxboxnew.c.

Referenced by DrawConnectingLines(), and UpdateTabContent().

◆ m_Version

TextWidget m_Version
protected

Definition at line 36 of file ingamemenuxbox.c.

Referenced by Init(), and Refresh().

◆ m_Video [1/2]

ref MainMenuVideo m_Video
protected

Definition at line 4 of file mainmenu.c.

Referenced by Init(), OnVisibilityChanged(), PlayPauseVideo(), and StopVideo().

◆ m_Video [2/2]

VideoWidget m_Video
protected

Definition at line 5 of file mainmenuvideo.c.

◆ m_VideoTab

◆ m_ViewEvent

ButtonWidget m_ViewEvent
protected

Definition at line 55 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_ViewKeyframe

ButtonWidget m_ViewKeyframe
protected

Definition at line 50 of file cameratoolsmenu.c.

Referenced by Init(), IsFocusable(), and OnClick().

◆ m_WasChanged

bool m_WasChanged
protected

Definition at line 7 of file mapmenu.c.

Referenced by AddMarker(), CloseMapMenu(), and RemoveMarker().

◆ m_WgtBtnDeleteRuler

ButtonWidget m_WgtBtnDeleteRuler
protected

Definition at line 1060 of file sceneeditormenu.c.

Referenced by Init(), OnClick(), and Refresh().

◆ m_WgtBtnEditInitScript

ButtonWidget m_WgtBtnEditInitScript
protected

Definition at line 1091 of file sceneeditormenu.c.

Referenced by Init(), OnClick(), and Refresh().

◆ m_WgtBtnEditorSettings

ButtonWidget m_WgtBtnEditorSettings
protected

Definition at line 1059 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_WgtBtnLeftPresets

ButtonWidget m_WgtBtnLeftPresets
protected

Definition at line 1121 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_WgtBtnPositionManager

ButtonWidget m_WgtBtnPositionManager
protected

Definition at line 1122 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_WgtBtnSceneManager

ButtonWidget m_WgtBtnSceneManager
protected

Definition at line 1056 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_WgtBtnSceneSave

ButtonWidget m_WgtBtnSceneSave
protected

Definition at line 1058 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_WgtBtnSceneSettings

ButtonWidget m_WgtBtnSceneSettings
protected

Definition at line 1057 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_WgtPnlWrapper

Widget m_WgtPnlWrapper
protected

Definition at line 1120 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ m_WgtPopupsBg

Widget m_WgtPopupsBg
protected

Definition at line 1064 of file sceneeditormenu.c.

Referenced by Init(), PopupBack(), PopupHideAll(), and PopupOpen().

◆ m_WgtPopupsMain

Widget m_WgtPopupsMain
protected

Definition at line 1063 of file sceneeditormenu.c.

Referenced by Init(), PopupBack(), PopupHideAll(), and PopupOpen().

◆ m_WgtRoot

Widget m_WgtRoot
protected

Definition at line 1049 of file sceneeditormenu.c.

Referenced by ToggleVisibility().

◆ m_Width

int m_Width
protected

Definition at line 51 of file mainmenu.c.

Referenced by CheckWidth().

◆ m_WidthType

ScreenWidthType m_WidthType
protected

Definition at line 41 of file mainmenuconsoles.c.

Referenced by CheckWidth().

◆ m_WrapperWidget

WrapSpacerWidget m_WrapperWidget
private

Definition at line 12 of file inputdevicedisconnectwarningmenu.c.

Referenced by Init(), and SetDisconnectTexts().

◆ MAX_LINE_SCALE

const float MAX_LINE_SCALE = 1.5
protected

Definition at line 13 of file tutorialsmenu.c.

Referenced by GetTutorialLineScale().

◆ MENU_FADEIN_TIME

float MENU_FADEIN_TIME = 2.0
staticprotected

Definition at line 3 of file creditsmenu.c.

Referenced by Init().

◆ MIN_LINE_SCALE

const float MIN_LINE_SCALE = 1.0
protected

Definition at line 12 of file tutorialsmenu.c.

Referenced by GetTutorialLineScale().

◆ MODAL_ID_BACK

const int MODAL_ID_BACK = 1337
protected

Definition at line 22 of file keybindingsmenu.c.

Referenced by Back(), and OnModalResult().

◆ MODAL_ID_DEFAULT

const int MODAL_ID_DEFAULT = 100
protected

Definition at line 23 of file keybindingsmenu.c.

Referenced by OnModalResult(), and SetToDefaults().

◆ MODAL_ID_DEFAULT_ALL

const int MODAL_ID_DEFAULT_ALL = 101
protected

Definition at line 24 of file keybindingsmenu.c.

Referenced by HardReset(), and OnModalResult().

◆ MODAL_ID_PRESET_CHANGE

const int MODAL_ID_PRESET_CHANGE = 200
protected

Definition at line 25 of file keybindingsmenu.c.

Referenced by OnAttemptSelectPreset(), and OnModalResult().

◆ MODAL_RESULT_DEFAULT_ALL

const int MODAL_RESULT_DEFAULT_ALL = 1
protected

Definition at line 27 of file keybindingsmenu.c.

Referenced by OnModalResult(), PerformSetToDefaults(), and PerformSetToDefaultsExt().

◆ MODAL_RESULT_DEFAULT_CURRENT

const int MODAL_RESULT_DEFAULT_CURRENT = 0
protected

Definition at line 26 of file keybindingsmenu.c.

Referenced by OnModalResult(), and PerformSetToDefaultsExt().

◆ NO_HINT_TEXT

const string NO_HINT_TEXT = "No hint"
protected

Definition at line 34 of file scriptconsole.c.

Referenced by GetMessage(), and Update().

◆ PATH_MOUSEKEY

const string PATH_MOUSEKEY = "scripts/data/pagedatatutorials.json"
protected

Definition at line 3 of file tutorialsmenu.c.

Referenced by GetControlMappingInfo().

◆ PATH_MOUSEKEY_720P

const string PATH_MOUSEKEY_720P = "scripts/data/pagedatatutorials_720p.json"
protected

Definition at line 4 of file tutorialsmenu.c.

Referenced by GetControlMappingInfo().

◆ PATH_PS_NEW

const string PATH_PS_NEW = "ps4/pagedatatutorialsalternate.json"
protected

Definition at line 10 of file tutorialsmenu.c.

Referenced by GetControlMappingInfo().

◆ PATH_PS_OLD

const string PATH_PS_OLD = "ps4/pagedatatutorials.json"
protected

Definition at line 9 of file tutorialsmenu.c.

Referenced by GetControlMappingInfo().

◆ PATH_X1_NEW

const string PATH_X1_NEW = "xbox/pagedatatutorialsalternate.json"
protected

Definition at line 7 of file tutorialsmenu.c.

Referenced by GetControlMappingInfo().

◆ PATH_X1_NEW_720p

const string PATH_X1_NEW_720p = "xbox/pagedatatutorialsalternate_720p.json"
protected

Definition at line 8 of file tutorialsmenu.c.

Referenced by GetControlMappingInfo().

◆ PATH_X1_OLD

const string PATH_X1_OLD = "xbox/pagedatatutorials.json"
protected

Definition at line 5 of file tutorialsmenu.c.

Referenced by GetControlMappingInfo().

◆ PATH_X1_OLD_720P

const string PATH_X1_OLD_720P = "xbox/pagedatatutorials_720p.json"
protected

Definition at line 6 of file tutorialsmenu.c.

Referenced by GetControlMappingInfo().

◆ PLATFORM_ADJUST_PS

const int PLATFORM_ADJUST_PS = 2000
protected

Definition at line 53 of file controlsxboxnew.c.

Referenced by ComposeData().

◆ PLATFORM_ADJUST_X1

const int PLATFORM_ADJUST_X1 = 1000
protected

Definition at line 52 of file controlsxboxnew.c.

Referenced by ComposeData().

◆ POPUP_ID_CONFIGS

const int POPUP_ID_CONFIGS = 11
staticprivate

Definition at line 16 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ POPUP_ID_EDITOR_SETTINGS

const int POPUP_ID_EDITOR_SETTINGS = 6
staticprivate

Definition at line 11 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ POPUP_ID_INIT_SCRIPT

const int POPUP_ID_INIT_SCRIPT = 7
staticprivate

Definition at line 12 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ POPUP_ID_NOTIFY

const int POPUP_ID_NOTIFY = 5
staticprivate

Definition at line 10 of file sceneeditormenu.c.

Referenced by Init().

◆ POPUP_ID_POSITION_MANAGER

const int POPUP_ID_POSITION_MANAGER = 8
staticprivate

Definition at line 13 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ POPUP_ID_PRESET_NEW

const int POPUP_ID_PRESET_NEW = 9
staticprivate

Definition at line 14 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ POPUP_ID_PRESET_RENAME

const int POPUP_ID_PRESET_RENAME = 10
staticprivate

Definition at line 15 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ POPUP_ID_SCENE_DELETE

const int POPUP_ID_SCENE_DELETE = 4
staticprivate

Definition at line 9 of file sceneeditormenu.c.

Referenced by Init().

◆ POPUP_ID_SCENE_MANAGER

const int POPUP_ID_SCENE_MANAGER = 0
staticprivate

Definition at line 5 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ POPUP_ID_SCENE_NEW

const int POPUP_ID_SCENE_NEW = 2
staticprivate

Definition at line 7 of file sceneeditormenu.c.

Referenced by Init().

◆ POPUP_ID_SCENE_RENAME

const int POPUP_ID_SCENE_RENAME = 3
staticprivate

Definition at line 8 of file sceneeditormenu.c.

Referenced by Init().

◆ POPUP_ID_SCENE_SETTINGS

const int POPUP_ID_SCENE_SETTINGS = 1
staticprivate

Definition at line 6 of file sceneeditormenu.c.

Referenced by Init(), and OnClick().

◆ RADIAL_TEXT

const string RADIAL_TEXT = "RadialText"
protected

Definition at line 115 of file gesturesmenu.c.

◆ SCALE_RULER_LINE_WIDTH

const int SCALE_RULER_LINE_WIDTH = 8
protected

Definition at line 4 of file mapmenu.c.

Referenced by RenderScaleRuler().

◆ SCALE_RULER_NUM_SEGMENTS

const int SCALE_RULER_NUM_SEGMENTS = 10
protected

Definition at line 5 of file mapmenu.c.

Referenced by RenderScaleRuler().

◆ TABS_COUNT

const int TABS_COUNT = 4
protected

Definition at line 28 of file tutorialsmenu.c.

◆ TEXT_ITEM_NAME

const string TEXT_ITEM_NAME = "ItemName"
protected

Definition at line 97 of file radialquickbarmenu.c.

Referenced by UpdateQuickbarItemCard().

◆ TEXT_ITEM_TITLE

const string TEXT_ITEM_TITLE = "ItemTitle"
protected

Definition at line 98 of file radialquickbarmenu.c.

◆ TOOLTIP_ID_APPLY

const int TOOLTIP_ID_APPLY = 2
private

Definition at line 11 of file charactercreationmenu.c.

Referenced by OnFocus(), and OnMouseEnter().

◆ TOOLTIP_ID_SAVE

const int TOOLTIP_ID_SAVE = 1
private

Definition at line 10 of file charactercreationmenu.c.

Referenced by OnFocus(), and OnMouseEnter().

◆ WITDH_SCALE_RES

const float WITDH_SCALE_RES = 1920.0
protected

Definition at line 14 of file tutorialsmenu.c.

Referenced by GetTutorialLineScale().


The documentation for this class was generated from the following files: