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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Xbox menu. More...
Static Protected Member Functions | |
| static bool | CanOpenMenu () |
| static void | CloseMenu () |
| static void | CloseMenu () |
| static JsonHintsData | GetData () |
| static EntityAI | GetItemToAssign () |
| static RadialQuickbarMenu | GetMenuInstance () |
| static void | OpenMenu () |
| static void | OpenMenu (UIScriptedMenu parent=NULL) |
| static void | PlayAnimOnActor (int actor, int anim) |
| static void | SaveData () |
| static void | SetItemToAssign (EntityAI item) |
Static Protected Attributes | |
| static float | CREDIT_SCROLL_SPEED = 200.0 |
| static const string | HINTS_PATH_DEFAULT = "scripts/data/internal/script_console_hints.json" |
| static const string | HINTS_PATH_OPTIONAL = "$mission:script_console_hints.json" |
| static GesturesMenu | instance |
| static RadialQuickbarMenu | instance |
| static float | LOGO_FADEIN_TIME = 1.0 |
| static CameraToolsMenu | m_Instance |
| static EntityAI | m_ItemToAssign |
| static ref JsonHintsData | m_JsonData |
| static ref array< ref MapMarker > | m_MarkedEntities = new array<ref MapMarker>() |
| static float | MENU_FADEIN_TIME = 2.0 |
Static Private Member Functions | |
| static string | GetChannelName (ChatChannel channel) |
| static void | UpdateItemInfo (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoCleanness (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoDamage (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoFoodStage (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoLiquidType (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoQuantity (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoTemperature (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoWeight (Widget root_widget, EntityAI item) |
| static void | UpdateItemInfoWetness (Widget root_widget, EntityAI item) |
| static void | UpdateSlotInfo (Widget root_widget, string name, string desc="") |
| static void | WidgetTrySetText (Widget root_widget, string widget_name, string text, int color=0) |
Static Private Attributes | |
| static const int | POPUP_ID_CONFIGS = 11 |
| static const int | POPUP_ID_EDITOR_SETTINGS = 6 |
| static const int | POPUP_ID_INIT_SCRIPT = 7 |
| static const int | POPUP_ID_NOTIFY = 5 |
| static const int | POPUP_ID_POSITION_MANAGER = 8 |
| static const int | POPUP_ID_PRESET_NEW = 9 |
| static const int | POPUP_ID_PRESET_RENAME = 10 |
| static const int | POPUP_ID_SCENE_DELETE = 4 |
| static const int | POPUP_ID_SCENE_MANAGER = 0 |
| static const int | POPUP_ID_SCENE_NEW = 2 |
| static const int | POPUP_ID_SCENE_RENAME = 3 |
| static const int | POPUP_ID_SCENE_SETTINGS = 1 |
Xbox menu.
Definition at line 63 of file dayzgame.c.
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Definition at line 77 of file cameratoolsmenu.c.
References DeveloperFreeCamera::DisableFreeCamera(), g_Game, m_Camera1, m_Camera2, m_IsPlaying, SaveData(), and Stop().
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Definition at line 14 of file connectiondialogue.c.
References g_Game, and OnInputDeviceChanged().
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Definition at line 58 of file controlsxboxnew.c.
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Definition at line 7 of file earlyaccessmenu.c.
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Definition at line 143 of file gesturesmenu.c.
References g_Game.
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Definition at line 13 of file helpscreen.c.
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Definition at line 27 of file ingamemenu.c.
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Definition at line 54 of file ingamemenuxbox.c.
References g_Game, OnlineServices::m_PermissionsAsyncInvoker, mission, OnPermissionsUpdate(), ScriptInvoker::Remove(), ClientData::SyncEvent_OnPlayerListUpdate, and SyncEvent_OnRecievedPlayerList().
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Definition at line 27 of file inputdevicedisconnectwarningmenu.c.
References g_Game.
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Definition at line 18 of file inspectmenunew.c.
References g_Game, Mission::GetHud(), Mission::RemoveActiveInputExcludes(), Hud::ShowHudUI(), and Hud::ShowQuickbarUI().
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Definition at line 26 of file invitemenu.c.
References g_Game, OnInputDeviceChanged(), and OnInputPresetChanged().
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Definition at line 7 of file loadingmenu.c.
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Definition at line 23 of file logoutmenu.c.
References Cancel(), g_Game, m_FullTime, and OnInputDeviceChanged().
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Definition at line 40 of file mapmenu.c.
References g_Game, OnInputDeviceChanged(), and OnInputPresetChanged().
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Definition at line 180 of file charactercreationmenu.c.
References BottomChanged(), GenderChanged(), m_BottomSelector, m_GenderSelector, m_ShoesSelector, m_SkinSelector, m_TopSelector, ShoesChanged(), SkinChanged(), and TopChanged().
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Definition at line 133 of file mainmenu.c.
References g_Game, and ShowNewsCarousel().
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Definition at line 141 of file mainmenuconsoles.c.
References g_Game, OnDLCChange(), OnInputDeviceChanged(), and OnInputPresetChanged().
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Definition at line 23 of file mainmenuvideo.c.
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Definition at line 96 of file tutorialsmenu.c.
References DrawConnectingLines(), and m_TabScript.
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Definition at line 113 of file optionsmenu.c.
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Definition at line 107 of file serverbrowsermenunew.c.
References g_Game, OnlineServices::m_ServerModLoadAsyncInvoker, OnlineServices::m_ServersAsyncInvoker, m_Tabber, OnLoadServerModsAsync(), OnLoadServersAsync(), OnTabSwitch(), ScriptInvoker::Remove(), and SaveFavoriteServersConsoles().
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Definition at line 26 of file notemenu.c.
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Definition at line 7 of file presetsmenu.c.
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Definition at line 122 of file radialquickbarmenu.c.
References g_Game.
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Definition at line 376 of file sceneeditormenu.c.
References IsModuleExist(), m_ModuleSceneManager, m_NotifyFadeTimer, and PopupCloseAll().
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Definition at line 51 of file scriptconsole.c.
References g_Game, GetPlugin(), m_HintWidgetRoot, and PluginItemDiagnostic().
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Definition at line 8 of file scriptconsoleaddposition.c.
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Definition at line 8 of file scriptconsolenewpresetdialog.c.
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Definition at line 8 of file scriptconsolerenamepresetdialog.c.
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Definition at line 7 of file startupmenu.c.
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Definition at line 12 of file titlescreenmenu.c.
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Definition at line 384 of file cameratoolsmenu.c.
References GetCameraLookDir(), and m_Actors.
Referenced by OnClick().
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Definition at line 392 of file cameratoolsmenu.c.
References m_EventContent, and m_Events.
Referenced by OnClick().
Definition at line 274 of file serverbrowsermenunew.c.
References IsFavorited(), m_CommunityTab, m_Favorites, m_FavoritesTab, m_LANTab, and m_OfficialTab.
Referenced by SetFavoriteConsoles().
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Definition at line 234 of file serverbrowsermenunew.c.
References GetServersInput::AddFavourite(), and m_Favorites.
Definition at line 539 of file keybindingsmenu.c.
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Definition at line 246 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), m_ClWgtLbxClassesList, m_ConfigDebugProfile, and RenderPresetItems().
Referenced by OnClick().
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Definition at line 340 of file cameratoolsmenu.c.
References GetTotalTime(), m_Cameras, m_KeyframeContent, and SelectKeyframe().
Referenced by OnClick(), and OnKeyPress().
Definition at line 310 of file mapmenu.c.
References MapMarkerTypes::GetMarkerTypeFromID(), m_Map, m_MapWidgetInstance, and m_WasChanged.
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renames character
Definition at line 191 of file charactercreationmenu.c.
References GameConstants::DEFAULT_CHARACTER_NAME, g_Game, m_NameSelector, m_Scene, MENU_MAIN, and name.
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Definition at line 232 of file keybindingsmenu.c.
References ColorDisabled(), ColorWhite(), UAInputAPI::Export(), GetUApi(), m_Apply, m_Defaults, m_GroupsContainer, and m_Undo.
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Definition at line 232 of file optionsmenu.c.
References Class::CastTo(), ColorDisable(), UAInputAPI::Export(), g_Game, GetUApi(), m_Apply, m_CanApplyOrReset, m_ControlsTab, m_GameTab, m_Options, m_Reset, m_SoundsTab, UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 559 of file mainmenu.c.
References OnlineServices::AutoConnectToEmptyServer().
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Definition at line 226 of file charactercreationmenu.c.
References GameConstants::DEFAULT_CHARACTER_MENU_ID, g_Game, m_OriginalCharacterID, and m_Scene.
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Definition at line 247 of file keybindingsmenu.c.
References CancelEnteringAlternateKeybind(), CancelEnteringKeybind(), g_Game, m_CurrentSettingAlternateKeyIndex, m_CurrentSettingKeyIndex, m_GroupsContainer, and MODAL_ID_BACK.
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Definition at line 190 of file tutorialsmenu.c.
References g_Game.
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Definition at line 276 of file optionsmenu.c.
References g_Game, IsAnyTabChanged(), m_Options, and UpdateControlsElements().
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Definition at line 295 of file serverbrowsermenunew.c.
References g_Game.
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Definition at line 433 of file serverbrowsermenunew.c.
References m_Back, and SetFocus().
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Definition at line 663 of file gesturesmenu.c.
References RefreshGestures(), and UpdateCategoryName().
Referenced by OnControllerPressBack(), and OnMousePressRight().
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Definition at line 740 of file radialquickbarmenu.c.
References ChangeCurrentCategory(), and m_CurrentCategory.
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Definition at line 311 of file charactercreationmenu.c.
References g_Game, m_BottomSelector, m_Scene, and SetCharacterSaved().
Referenced by ~CharacterCreationMenu(), and Init().
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Definition at line 60 of file inputdevicedisconnectwarningmenu.c.
References m_DeviceMessages.
Referenced by InputDeviceDisconnectWarningMenu().
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Definition at line 651 of file mainmenuconsoles.c.
Referenced by ColorHighlight(), and ColorNormal().
Definition at line 497 of file controlsxboxnew.c.
Referenced by ColorDisable(), ColorHighlight(), and ColorNormal().
Definition at line 403 of file ingamemenu.c.
Definition at line 866 of file ingamemenuxbox.c.
Definition at line 653 of file mainmenu.c.
Definition at line 638 of file mainmenuconsoles.c.
Definition at line 643 of file tutorialsmenu.c.
Definition at line 862 of file serverbrowsermenunew.c.
Definition at line 179 of file respawndialogue.c.
Definition at line 483 of file controlsxboxnew.c.
Referenced by Init().
Definition at line 392 of file ingamemenu.c.
Definition at line 851 of file ingamemenuxbox.c.
Definition at line 639 of file mainmenu.c.
Definition at line 624 of file mainmenuconsoles.c.
Definition at line 629 of file tutorialsmenu.c.
Definition at line 848 of file serverbrowsermenunew.c.
Definition at line 510 of file controlsxboxnew.c.
Referenced by ColorDisable(), ColorHighlight(), and ColorNormal().
Definition at line 410 of file ingamemenu.c.
Definition at line 880 of file ingamemenuxbox.c.
Definition at line 679 of file mainmenu.c.
Definition at line 664 of file mainmenuconsoles.c.
Definition at line 669 of file tutorialsmenu.c.
Definition at line 875 of file serverbrowsermenunew.c.
Definition at line 186 of file respawndialogue.c.
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Definition at line 64 of file cameratoolsmenu.c.
References g_Game, m_Actors, m_Camera1, m_Camera2, m_Cameras, m_CameraToolsDataPath, m_Events, and m_Instance.
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Definition at line 131 of file invitemenu.c.
References CALL_CATEGORY_SYSTEM, Close(), g_Game, and UpdateTime().
Referenced by ~LogoutMenu(), OnClick(), and Update().
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Definition at line 196 of file logoutmenu.c.
References CALL_CATEGORY_SYSTEM, g_Game, and UpdateTime().
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Definition at line 150 of file keybindingsmenu.c.
References m_CurrentSettingAlternateKeyIndex, and m_GroupsContainer.
Referenced by Back().
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Definition at line 138 of file keybindingsmenu.c.
References m_CurrentSettingKeyIndex, and m_GroupsContainer.
Referenced by Back().
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Definition at line 169 of file gesturesmenu.c.
References Class::CastTo(), g_Game, instance, and HumanInputController::WeaponADS().
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Definition at line 425 of file mainmenu.c.
References m_ScenePC.
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Definition at line 517 of file mainmenuconsoles.c.
References m_DisplayedDlcHandler.
Referenced by Update().
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Definition at line 558 of file mainmenuconsoles.c.
References g_Game, and BiosUserManager::SelectUserEx().
Referenced by OnClick().
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Definition at line 521 of file radialquickbarmenu.c.
References m_CurrentCategory, RefreshQuickbar(), and UpdateControlsElements().
Referenced by BackOneLevel(), and PrimaryAction().
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Definition at line 36 of file charactercreationmenu.c.
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Definition at line 8 of file chatinputmenu.c.
References m_close_timer.
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Definition at line 305 of file radialquickbarmenu.c.
References g_Game, m_CurrentCategory, and RadialQuickbarItem().
Referenced by GetItems().
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Definition at line 483 of file charactercreationmenu.c.
References m_GenderSelector, m_RandomizeCharacter, m_Scene, and SetFocus().
Referenced by Init(), OnInputDeviceChanged(), OnShow(), and RandomizeCharacter().
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Recreate news carousel when screen size has changed
Definition at line 704 of file mainmenu.c.
References GetScreenSize(), m_Height, m_NewsCarousel, m_NewsCarouselFrame, m_PrevHeight, m_PrevWidth, m_Width, and NewsCarousel().
Referenced by Init(), InventoryMenu(), and Update().
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Definition at line 724 of file mainmenuconsoles.c.
References GetScreenSize(), m_Height, m_NewsCarousel, m_NewsCarouselFrame, m_Width, m_WidthType, and NewsCarousel().
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Definition at line 124 of file keybindingsmenu.c.
References ColorWhite(), m_Apply, and m_Undo.
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Definition at line 116 of file keybindingsmenu.c.
References ColorWhite(), m_Apply, and m_Undo.
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Definition at line 216 of file connectiondialogue.c.
References CALL_CATEGORY_SYSTEM, g_Game, and MENU_CONNECTION_DIALOGUE.
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Definition at line 332 of file mapmenu.c.
References Close(), g_Game, CfgGameplayHandler::GetMapIgnoreMapOwnership(), CfgGameplayHandler::GetUse3DMap(), m_Hud, m_Map, and m_WasChanged.
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Definition at line 159 of file gesturesmenu.c.
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Definition at line 160 of file radialquickbarmenu.c.
References g_Game.
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Definition at line 641 of file ingamemenuxbox.c.
References m_GamercardAvailable, m_MuteAvailable, m_OnlineButton, m_OnlineMenu, m_SelectAvailable, SetFocus(), and UpdateControlsElements().
Referenced by OnClick().
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Definition at line 383 of file ingamemenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ColorManager::COLOR_DISABLED_TEXT.
Referenced by Apply(), OnChanged(), Reset(), and ResetCurrentTab().
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Definition at line 806 of file ingamemenuxbox.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), m_ContinueButton, and SetFocus().
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Definition at line 723 of file charactercreationmenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
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Definition at line 865 of file optionsmenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
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Definition at line 466 of file keybindingsmenu.c.
References ColorManager::COLOR_DISABLED_TEXT, and SetFocus().
Referenced by Apply(), Init(), OnFocusLost(), OnMouseLeave(), PerformSetToDefaultsExt(), and Reset().
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Definition at line 454 of file controlsxboxnew.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
Referenced by OnFocus(), and OnMouseEnter().
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Definition at line 365 of file ingamemenu.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 821 of file ingamemenuxbox.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 623 of file charactercreationmenu.c.
References ARGB().
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Definition at line 611 of file mainmenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().
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Definition at line 577 of file mainmenuconsoles.c.
References ARGB(), ButtonSetAlphaAnim(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 596 of file tutorialsmenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().
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Definition at line 759 of file optionsmenu.c.
References ARGB().
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Definition at line 819 of file serverbrowsermenunew.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 153 of file respawndialogue.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), ColorNormal(), and m_CurrentlyHighlighted.
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Definition at line 471 of file controlsxboxnew.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
Referenced by ColorHighlight(), OnChanged(), OnFocusLost(), OnModalResult(), OnMouseLeave(), and PerformSetToDefaults().
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Definition at line 374 of file ingamemenu.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 840 of file ingamemenuxbox.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 674 of file charactercreationmenu.c.
References ARGB(), and ColorManager::COLOR_NORMAL_TEXT.
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Definition at line 625 of file mainmenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().
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Definition at line 590 of file mainmenuconsoles.c.
References ARGB(), ButtonSetAlphaAnim(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 615 of file tutorialsmenu.c.
References ARGB(), ButtonSetColor(), ButtonSetTextColor(), and ImagenSetColor().
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Definition at line 813 of file optionsmenu.c.
References ARGB().
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Definition at line 836 of file serverbrowsermenunew.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 170 of file respawndialogue.c.
References ARGB(), ButtonSetColor(), and ButtonSetTextColor().
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Definition at line 1010 of file cameratoolsmenu.c.
References ARGB().
Referenced by OnFocus(), and OnMouseEnter().
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Definition at line 435 of file keybindingsmenu.c.
References ARGB(), m_Apply, and SetFocus().
Definition at line 1021 of file cameratoolsmenu.c.
References ARGB().
Referenced by Apply(), ClearAlternativeKeybind(), ClearKeybind(), ConfirmAlternateKeybindEntry(), ConfirmKeybindEntry(), Init(), OnFocusLost(), and OnMouseLeave().
Definition at line 446 of file keybindingsmenu.c.
References ColorManager::COLOR_DISABLED_TEXT, ColorManager::COLOR_NORMAL_TEXT, and SetFocus().
Definition at line 1298 of file sceneeditormenu.c.
References m_Popups, x, and y.
Referenced by OnChange().
Definition at line 1274 of file sceneeditormenu.c.
References m_Popups, m_PrWidgetsAttachments, x, and y.
Referenced by OnClick().
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Inits data structure.
Definition at line 310 of file controlsxboxnew.c.
References FindChildByID(), m_CategoryStructure, m_ControlsImage, m_ImageMarkerStructure, m_PlatformHolder, PLATFORM_ADJUST_PS, PLATFORM_ADJUST_X1, and InputUtils::UpdateConsolePresetID().
Referenced by Init().
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Definition at line 165 of file keybindingsmenu.c.
References ColorWhite(), m_Apply, m_CurrentSettingAlternateKeyIndex, and m_Undo.
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Definition at line 156 of file keybindingsmenu.c.
References ColorWhite(), m_Apply, m_CurrentSettingKeyIndex, and m_Undo.
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Definition at line 693 of file serverbrowsermenunew.c.
References Play(), SaveFavoriteServersConsoles(), and SelectServer().
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Definition at line 587 of file mainmenu.c.
References ConnectLastSession().
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Definition at line 12 of file connectiondialogue.c.
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Definition at line 564 of file mainmenu.c.
References g_Game, string::Length(), m_ScenePC, name, and OpenMenuServerBrowser().
Referenced by ConnectBestServer().
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Definition at line 369 of file radialquickbarmenu.c.
References DeleteItems(), g_Game, m_CurrentCategory, m_ItemCardPanel, m_Items, MarkSelected(), RadialMenu(), RadialQuickbarItem(), and UpdateQuickbarItemCard().
Referenced by RefreshQuickbar().
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Definition at line 507 of file ingamemenuxbox.c.
References SyncPlayerList::m_PlayerList, SyncPlayer::m_PlayerName, and SyncPlayer::m_UID.
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Definition at line 402 of file gesturesmenu.c.
References DeleteGestureItems(), g_Game, GestureMenuItem(), m_GestureItemCardPanel, m_GestureItems, RadialMenu(), and UpdateQuickbarItemCard().
Referenced by ExecuteSelectedCategory(), and RefreshGestures().
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Definition at line 106 of file keybindingsmenu.c.
References g_Game, and m_GroupsContainer.
Referenced by Init().
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Definition at line 86 of file keybindingsmenu.c.
References InputUtils::GetInputActionSortingMap(), GetUApi(), InputUtils::GetUnsortedInputActions(), m_Tabber, and UAInputAPI::SortingLocalization().
Referenced by Init().
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Definition at line 730 of file serverbrowsermenunew.c.
References MENU_CHARACTER.
Referenced by OnClick().
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deprecated
Definition at line 549 of file keybindingsmenu.c.
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Definition at line 429 of file cameratoolsmenu.c.
Referenced by OnClick().
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Definition at line 466 of file gesturesmenu.c.
References m_GestureItemCardPanel.
Referenced by CreateGestureContent().
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Definition at line 506 of file radialquickbarmenu.c.
References m_ItemCardPanel.
Referenced by CreateContent().
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Definition at line 361 of file cameratoolsmenu.c.
References Math::Clamp(), m_Cameras, m_SelectedKeyframe, and SelectKeyframe().
Referenced by OnClick(), and OnKeyPress().
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Definition at line 93 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RefreshLists().
Referenced by OnClick().
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Definition at line 685 of file serverbrowsermenunew.c.
References m_SelectedServer.
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Definition at line 415 of file serverbrowsermenunew.c.
References ShowThumbRButton(), UpdateAButtonLabel(), and UpdateYButtonLabel().
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Definition at line 452 of file scriptconsole.c.
References g_Game, GetMousePos(), GetScreenSize(), m_HintWidget, m_HintWidgetBackground, and m_HintWidgetRoot.
Referenced by HoverSuccess().
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Definition at line 130 of file controlsxboxnew.c.
References FilterByVisible(), FindAllChildrenByID(), EnumTools::GetEnumSize(), m_AreasLR, m_CanvasWidget, and m_VariantWidget.
Referenced by ~TutorialsMenu(), Init(), Init(), RefreshControlMappings(), and UpdateTabContent().
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Definition at line 195 of file tutorialsmenu.c.
References ARGBF(), Widget::DrawLine(), EXACT_TEXT_SIZE_LOW_RES, GetControlMappingInfo(), GetTutorialBranchOffset(), GetTutorialLineThickness(), JsonControlMappingInfo::m_ButtonName, m_CurrentTabIndex, m_InfoTextLeft, m_InfoTextRight, m_LowResTutorialMode, JsonControlMappingInfo::m_TabID, m_TabScript, and JsonControlMappingInfo::m_TextWidgetID.
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Definition at line 3 of file earlyaccessmenu.c.
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Definition at line 611 of file gesturesmenu.c.
References CreateGestureContent(), GestureMenuItem(), GetGestureItems(), instance, m_GestureItems, RefreshGestures(), and UpdateCategoryName().
Referenced by OnControllerPressSelect(), and OnMousePressLeft().
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Definition at line 640 of file gesturesmenu.c.
References g_Game, GestureMenuItem(), and instance.
Referenced by OnControllerPressSelect(), and OnMousePressLeft().
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Definition at line 184 of file logoutmenu.c.
References CALL_CATEGORY_SYSTEM, g_Game, and UpdateTime().
Referenced by OnClick(), Update(), and UpdateTime().
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Definition at line 545 of file mainmenu.c.
References g_Game, and IDC_MAIN_QUIT.
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Definition at line 571 of file mainmenuconsoles.c.
References g_Game, and IDC_MAIN_QUIT.
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Definition at line 396 of file ingamemenuxbox.c.
References m_DialogPanel.
Referenced by OnClick(), OnHide(), ToggleFeedbackDialog(), Update(), and UpdateControlsElements().
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Definition at line 512 of file mainmenuconsoles.c.
References m_DialogPanel.
returns count
Definition at line 441 of file controlsxboxnew.c.
References IsVisible().
Referenced by DrawConnectingLines().
Definition at line 796 of file mainmenuconsoles.c.
References ModInfo::GetIsDLC(), ModInfo::GetName(), and m_AllDlcsMap.
Definition at line 778 of file mainmenu.c.
References ModInfo::GetIsDLC(), ModInfo::GetName(), and m_AllDlcsMap.
Definition at line 171 of file mainmenu.c.
References ModInfo::GetIsDLC().
Referenced by LoadMods().
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Definition at line 388 of file serverbrowsermenunew.c.
References GetServersLoadingTab(), ShowThumbRButton(), UpdateAButtonLabel(), UpdateXButtonLabel(), and UpdateYButtonLabel().
Finds all immediate children widgets with corresponding userIDs.
Definition at line 426 of file controlsxboxnew.c.
Referenced by DrawConnectingLines().
Finds immediate child widget with a corresponding userID.
Definition at line 411 of file controlsxboxnew.c.
Referenced by ComposeData(), and UpdateTabContent().
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Definition at line 455 of file optionsmenu.c.
References m_ActiveTabIdx, m_ControlsTab, m_GameTab, m_SoundsTab, and m_VideoTab.
Referenced by OnShow().
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inlineprotected |
Definition at line 345 of file ingamemenu.c.
References CALL_CATEGORY_GUI, Close(), and g_Game.
Referenced by MenuRequestRespawn(), OnClick_Respawn(), and OnModalResult().
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inlineprotected |
Definition at line 460 of file ingamemenuxbox.c.
References CALL_CATEGORY_GUI, Close(), and g_Game.
Referenced by MenuRequestRespawn(), OnClick(), and OnModalResult().
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inlineprotected |
Definition at line 282 of file charactercreationmenu.c.
References m_GenderSelector, m_Scene, m_SkinSelector, and SetCharacterSaved().
Referenced by ~CharacterCreationMenu(), and Init().
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inlineprotected |
Definition at line 131 of file gesturesmenu.c.
References g_Game, instance, m_GestureItems, and OnInputPresetChanged().
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inlineprotected |
Definition at line 187 of file cameratoolsmenu.c.
References m_Actors.
Referenced by GetCameraLookDir(), GetMouseLookDir(), SetCameraData(), and Update().
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inlineprotected |
Definition at line 788 of file cameratoolsmenu.c.
References m_BlurEditWidget.
Referenced by SaveData(), and SetCameraData().
Definition at line 439 of file cameratoolsmenu.c.
References m_CameraLines.
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inlineprotected |
Definition at line 527 of file cameratoolsmenu.c.
References GetActor(), m_SelectedEvent, and DayZPhysics::RaycastRV().
Referenced by AddActor().
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inlinestaticprivate |
Definition at line 87 of file chatinputmenu.c.
Referenced by UpdateChannel().
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inlineprotected |
PC variant (also used for MSS build when mouse and keyboard are then active input device).
Definition at line 406 of file tutorialsmenu.c.
References CloseFile(), ErrorEx, FGets(), m_Input, m_LowResTutorialMode, OpenFile(), PATH_MOUSEKEY, PATH_MOUSEKEY_720P, PATH_PS_NEW, PATH_PS_OLD, PATH_X1_NEW, PATH_X1_NEW_720p, PATH_X1_OLD, PATH_X1_OLD_720P, and JsonSerializer::ReadFromString().
Referenced by DrawConnectingLines(), and DrawConnectingLines().
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inlineprivate |
Definition at line 229 of file sceneeditormenu.c.
References m_PresetItemsTextListbox.
Referenced by GetCurrentItemName(), ItemMoveDown(), ItemMoveUp(), OnChange(), OnClick(), OnDoubleClick(), and RemoveItemFromPreset().
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inlineprivate |
Definition at line 201 of file sceneeditormenu.c.
References GetCurrentItemIndex(), and m_PresetItemsTextListbox.
Referenced by OnClick().
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inlineprivate |
Definition at line 212 of file sceneeditormenu.c.
References m_ClWgtLbxClassesList.
Referenced by OnItemSelected().
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inlineprivate |
Definition at line 224 of file sceneeditormenu.c.
References m_PresetsTextListbox.
Referenced by AddItemToPreset(), DeletePreset(), GetCurrentPresetName(), IsCurrentPresetFixed(), ItemMoveDown(), ItemMoveUp(), OnClick(), RemoveItemFromPreset(), RenamePreset(), RenderPresetItems(), SetDefaultPreset(), and SetPreset().
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Definition at line 188 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), and m_PresetsTextListbox.
Referenced by AddItemToPreset(), DeletePreset(), ItemMoveDown(), ItemMoveUp(), OnChange(), OnClick(), OnDoubleClick(), RemoveItemFromPreset(), RenamePreset(), RenderPresetItems(), and SetDefaultPreset().
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inlineprotected |
Definition at line 534 of file keybindingsmenu.c.
References m_GroupsContainer.
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inlinestaticprotected |
Definition at line 84 of file scriptconsole.c.
References ErrorEx, FileExist(), HINTS_PATH_DEFAULT, HINTS_PATH_OPTIONAL, and path.
Referenced by Init().
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inlineprotected |
Definition at line 123 of file serverbrowsermenunew.c.
References m_Favorites.
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inlineprotected |
Definition at line 1210 of file sceneeditormenu.c.
References CFG_MAGAZINESPATH, CFG_VEHICLESPATH, CFG_WEAPONSPATH, string::Contains(), g_Game, and string::ToLower().
Referenced by UpdateListClasses().
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Definition at line 1179 of file sceneeditormenu.c.
References string::Contains(), SceneObject::GetTypeName(), m_ModuleSceneManager, and string::ToLower().
Referenced by UpdateListObjects().
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inlineprivate |
Definition at line 1314 of file sceneeditormenu.c.
References UIPropertyAttachment::IsVisible(), m_PrWgtAttRoot, and m_PrWidgetsAttachments.
Referenced by Refresh().
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inlineprotected |
Definition at line 331 of file gesturesmenu.c.
References GestureMenuItem(), EmoteConstants::ID_EMOTE_CAMPFIRE, EmoteConstants::ID_EMOTE_CLAP, EmoteConstants::ID_EMOTE_COME, EmoteConstants::ID_EMOTE_DANCE, EmoteConstants::ID_EMOTE_DOWN, EmoteConstants::ID_EMOTE_FACEPALM, EmoteConstants::ID_EMOTE_GREETING, EmoteConstants::ID_EMOTE_HEART, EmoteConstants::ID_EMOTE_HOLD, EmoteConstants::ID_EMOTE_LISTENING, EmoteConstants::ID_EMOTE_LOOKATME, EmoteConstants::ID_EMOTE_LYINGDOWN, EmoteConstants::ID_EMOTE_MOVE, EmoteConstants::ID_EMOTE_NOD, EmoteConstants::ID_EMOTE_POINT, EmoteConstants::ID_EMOTE_POINTSELF, EmoteConstants::ID_EMOTE_RPS, EmoteConstants::ID_EMOTE_SALUTE, EmoteConstants::ID_EMOTE_SHAKE, EmoteConstants::ID_EMOTE_SHRUG, EmoteConstants::ID_EMOTE_SILENT, EmoteConstants::ID_EMOTE_SITA, EmoteConstants::ID_EMOTE_SITB, EmoteConstants::ID_EMOTE_SOS, EmoteConstants::ID_EMOTE_SUICIDE, EmoteConstants::ID_EMOTE_SURRENDER, EmoteConstants::ID_EMOTE_TAUNT, EmoteConstants::ID_EMOTE_TAUNTELBOW, EmoteConstants::ID_EMOTE_TAUNTKISS, EmoteConstants::ID_EMOTE_TAUNTTHINK, EmoteConstants::ID_EMOTE_THROAT, EmoteConstants::ID_EMOTE_THUMB, EmoteConstants::ID_EMOTE_THUMBDOWN, EmoteConstants::ID_EMOTE_TIMEOUT, EmoteConstants::ID_EMOTE_VOMIT, and EmoteConstants::ID_EMOTE_WATCHING.
Referenced by ExecuteSelectedCategory(), and RefreshGestures().
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inlineprivate |
Definition at line 1335 of file sceneeditormenu.c.
References CFG_MAGAZINESPATH, CFG_VEHICLESPATH, CFG_WEAPONSPATH, and g_Game.
Referenced by Refresh().
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Definition at line 287 of file radialquickbarmenu.c.
References CheckForLightsAndNVG(), g_Game, m_Items, and RadialQuickbarItem().
Referenced by RefreshQuickbar().
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inlinestaticprotected |
Definition at line 135 of file radialquickbarmenu.c.
References m_ItemToAssign.
Referenced by PrimaryAction().
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inlinestaticprotected |
Definition at line 140 of file radialquickbarmenu.c.
References instance, and RadialQuickbarMenu().
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inlineprotected |
Definition at line 179 of file scriptconsole.c.
References GetWidgetCombinedHash(), m_CurrentHoverWidget, m_JsonData, and NO_HINT_TEXT.
Referenced by HoverSuccess(), and Update().
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inlineprotected |
Definition at line 546 of file cameratoolsmenu.c.
References g_Game, GetActor(), m_SelectedEvent, and DayZPhysics::RaycastRV().
Referenced by Update().
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inlineprotected |
Definition at line 931 of file serverbrowsermenunew.c.
References m_OfficialTab.
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inlineprotected |
Definition at line 71 of file sceneeditormenu.c.
References m_PresetsTextListbox.
Referenced by IsPresetFixed(), RenderPresets(), and SetDefaultPreset().
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Definition at line 72 of file scriptconsole.c.
References m_SelectedHandler.
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inlineprotected |
Definition at line 748 of file serverbrowsermenunew.c.
References m_CommunityTab, m_FavoritesTab, m_LANTab, m_OfficialTab, and m_Tabber.
Referenced by OnLoadServerModsAsync(), OnLoadServersAsync(), OnTabSwitch(), and Update().
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Definition at line 229 of file serverbrowsermenunew.c.
References m_IsRefreshing.
Referenced by FilterFocus().
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Definition at line 926 of file serverbrowsermenunew.c.
References m_Tabber.
Referenced by SwitchToOfficalTab().
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Definition at line 390 of file scriptconsole.c.
References m_TabHandlers.
Definition at line 329 of file cameratoolsmenu.c.
References Math::Clamp(), and m_Cameras.
Referenced by AddKeyframe(), and LoadData().
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Definition at line 130 of file tutorialsmenu.c.
References BRANCH_OFFSET_BASE, and GetTutorialLineScale().
Referenced by DrawConnectingLines().
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Definition at line 109 of file tutorialsmenu.c.
References Math::Clamp(), GetScreenSize(), HEIGHT_SCALE_RES, Math::Max(), MAX_LINE_SCALE, MIN_LINE_SCALE, and WITDH_SCALE_RES.
Referenced by GetTutorialBranchOffset(), and GetTutorialLineThickness().
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Definition at line 125 of file tutorialsmenu.c.
References GetTutorialLineScale(), and LINE_THICKNESS_BASE.
Referenced by DrawConnectingLines().
Definition at line 165 of file scriptconsole.c.
References string::Hash().
Referenced by GetMessage(), and SetHintText().
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Definition at line 751 of file radialquickbarmenu.c.
References ActionTarget, g_Game, ActionManagerClient::PerformActionStart(), RadialQuickbarItem(), and vector::Zero.
Referenced by PrimaryAction().
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Definition at line 784 of file radialquickbarmenu.c.
References ActionTarget, g_Game, ActionManagerClient::PerformActionStart(), RadialQuickbarItem(), and vector::Zero.
Referenced by PrimaryAction().
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Definition at line 289 of file keybindingsmenu.c.
References g_Game, and MODAL_ID_DEFAULT_ALL.
Referenced by OnClick().
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Definition at line 8 of file helpscreen.c.
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Definition at line 91 of file logoutmenu.c.
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inlineprotected |
Definition at line 159 of file scriptconsole.c.
References m_HintWidgetRoot.
Referenced by HoverInterrupt().
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Definition at line 201 of file scriptconsole.c.
References HideHint(), m_HintEditMode, m_HoverSuccessTriggered, and m_HoverTime.
Referenced by OnClick(), OnHide(), OnMouseLeave(), SetHintText(), and Update().
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Definition at line 195 of file scriptconsole.c.
References DisplayHint(), GetMessage(), and m_HoverSuccessTriggered.
Referenced by Update().
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Definition at line 135 of file ingamemenu.c.
References g_Game, and mission.
Referenced by ~InGameMenu(), and Init().
Definition at line 666 of file mainmenu.c.
Referenced by ColorHighlight(), and ColorNormal().
Definition at line 656 of file tutorialsmenu.c.
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Definition at line 48 of file ingamemenuxbox.c.
References g_Game, OnInputDeviceChanged(), and OnInputPresetChanged().
Referenced by RequestRespawn().
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inlineprotected |
Definition at line 11 of file bookmenu.c.
References Class::CastTo(), g_Game, m_author, m_content, m_page, m_page_height, and m_title.
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Definition at line 139 of file cameratoolsmenu.c.
References DeveloperFreeCamera::EnableFreeCameraSceneEditor(), g_Game, LoadData(), m_ActorIdWidget, m_ActorItemTypeWidget, m_ActorTypeWidget, m_AddActor, m_AddEvent, m_AddHandsItem, m_AddItem, m_AddKeyframe, m_ApplyButton, m_BlurEditWidget, m_CameraEditbox, m_CameraValues, m_CopyButton, m_DeleteEvent, m_DeleteKeyframe, m_EventContent, m_InterpTypeCombo, m_InterpTypeSpeedCombo, m_KeyframeContent, m_Load, m_Play, m_Reset, m_Save, m_SaveEvent, m_SaveKeyframe, m_Stop, m_ViewEvent, and m_ViewKeyframe.
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Definition at line 13 of file chatinputmenu.c.
References g_Game, UAInputAPI::GetInputByID(), UAInput::GetPersistentWrapper(), GetUApi(), m_BackInputWrapper, m_channel_text, m_edit_box, and UpdateChannel().
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Definition at line 24 of file connectiondialogue.c.
References g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, m_DisconnectBtn, and OnInputDeviceChanged().
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Definition at line 178 of file controlsxboxnew.c.
References Class::CastTo(), ComposeData(), g_Game, m_Back, m_CanvasWidget, m_CategoryStructure, m_ControlsImage, m_ImageMarkerStructure, m_TabberWidget, m_TabScript, OnInputDeviceChanged(), OnInputPresetChanged(), UpdateControlsElements(), UpdateControlsElementVisibility(), UpdateTabContent(), and UpdateToolbarText().
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Definition at line 11 of file earlyaccessmenu.c.
References g_Game.
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inlineprotected |
Definition at line 193 of file gesturesmenu.c.
References g_Game, m_CurrentCategory, m_GestureItemCardPanel, m_ToolbarPanel, RadialMenu(), RefreshGestures(), and UpdateCategoryName().
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Definition at line 17 of file helpscreen.c.
References g_Game, GetPlugin(), m_CloseConsoleButton, m_KeyBindingsTextListboxWidget, and m_MouseBindingsTextListboxWidget.
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Definition at line 36 of file ingamemenu.c.
References ButtonSetText(), g_Game, HudShow(), m_ContinueButton, m_CopyInfoButton, m_ExitButton, m_FavoriteImage, m_FeedbackButton, m_HintPanel, m_ModdedWarning, m_OptionsButton, m_RespawnButton, m_RestartButton, m_RestartDeadCustomButton, m_RestartDeadRandomButton, m_SeparatorPanel, m_ServerInfoPanel, m_ServerIP, m_ServerName, m_ServerPort, m_UnfavoriteImage, mission, SetGameVersion(), SetServerInfo(), SetServerInfoVisibility(), and UiHintPanel().
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inlineprotected |
Definition at line 129 of file ingamemenuxbox.c.
References Class::CastTo(), g_Game, GetFocus(), OnlineServices::GetMuteList(), ScriptInvoker::Insert(), IsLocalPlayer(), OnlineServices::IsPlayerMuted(), LoadFooterButtonTexts(), LoadTextStrings(), m_BackAvailable, m_ContinueButton, m_ControlsButton, m_DialogPanel, m_ExitButton, m_ExitButtonLabel, m_ExitButtonTime, m_FeedbackClose, m_FeedbackCloseLabel, m_FeedbackQRCode, m_GamercardAvailable, m_IngameMenuPanel, m_InviteButton, m_MuteAvailable, m_OnlineButton, m_OnlineMenu, m_OptionsButton, OnlineServices::m_PermissionsAsyncInvoker, m_PlayerAlive, ClientData::m_PlayerList, m_RestartButton, m_RestartDeadButton, m_SelectAvailable, m_ServerInfoPanel, m_ShowFeedback, m_TutorialsButton, m_Version, mission, OnPermissionsUpdate(), SetMuteButtonText(), ShouldRestartBeVisible(), ClientData::SyncEvent_OnPlayerListUpdate, SyncEvent_OnRecievedPlayerList(), UpdateExitButtonState(), UpdateGUI(), and UpdateMenuFocus().
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inlineprivate |
Definition at line 38 of file inputdevicedisconnectwarningmenu.c.
References g_Game, m_ActionTextWidget, m_CaptionWidget, m_DeviceListWidget, m_WrapperWidget, and UpdateDisconnectedDevices().
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inlineprivate |
Definition at line 31 of file inspectmenunew.c.
References g_Game.
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Definition at line 40 of file invitemenu.c.
References CALL_CATEGORY_SYSTEM, EmoteLauncher::FORCE_DIFFERENT, g_Game, EmoteConstants::ID_EMOTE_SITA, m_bCancel, m_DescriptionText, m_iTime, m_LogoutTimeText, OnInputDeviceChanged(), OnInputPresetChanged(), SetTime(), and UpdateTime().
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inlineprivate |
Definition at line 11 of file loadingmenu.c.
References g_Game, GetRandomLoadingBackground(), m_image, m_label, and m_progressBar.
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inlineprivate |
Definition at line 45 of file logoutmenu.c.
References g_Game, m_bCancel, m_bCancelConsole, m_bLogoutNow, m_DescriptionText, m_LogoutTimeText, OnInputDeviceChanged(), and UpdateInfo().
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inlineprotected |
gameplay cfg json overrides handling
override the CfgGameplayHandler.GetMapIgnoreNavItemsOwnership()
Definition at line 49 of file mapmenu.c.
References g_Game, CfgGameplayHandler::GetMapDisplayNavigationInfo(), CfgGameplayHandler::GetMapDisplayPlayerPosition(), CfgGameplayHandler::GetMapIgnoreNavItemsOwnership(), m_GPSMarker, m_GPSMarkerArrow, m_Hud, m_IsOpenning, m_LegendResizer, m_MapMenuHandler, m_MapNavigationBehaviour, m_MapToolsContainer, m_MapWidgetInstance, m_ToolbarPanel, m_ToolScaleCellSizeCanvasWidth, m_ToolsCompassArrow, m_ToolsCompassAzimuth, m_ToolsCompassBase, m_ToolsContainerPos0, m_ToolsGPSElevationText, m_ToolsGPSXText, m_ToolsGPSYText, m_ToolsScaleCellSizeCanvas, m_ToolsScaleCellSizeText, m_ToolsScaleContourText, m_UpperLegendContainer, OnInputDeviceChanged(), OnInputPresetChanged(), SetCompassUIVisibility(), SetGPSDirectionVisibility(), SetGPSMarkerVisibility(), SetUpperLegendVisibility(), Vector(), x, and y.
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inlineprotected |
Definition at line 79 of file charactercreationmenu.c.
References BottomChanged(), CheckNewOptions(), g_Game, GenderChanged(), GetPlayerObj(), m_Apply, m_BackButton, m_BottomSelector, m_CharacterHeaderText, m_CharacterRotationFrame, m_DetailsLabel, m_DetailsRoot, m_DetailsText, m_GenderSelector, m_MultiOptionSelectors, m_NameSelector, m_OriginalCharacterID, m_PlayedCharacterInfo, m_RandomizeCharacter, m_Save, m_Scene, m_ShoesSelector, m_SkinSelector, m_TopSelector, m_Version, OnInputDeviceChanged(), OptionSelectorMultistateCharacterMenu(), Refresh(), SetCharacter(), ShoesChanged(), SkinChanged(), and TopChanged().
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inlineprotected |
Definition at line 28 of file creditsmenu.c.
References CREDIT_SCROLL_SPEED, g_Game, GetScreenSize(), LOGO_FADEIN_TIME, m_Content, m_InfoPanel, m_InfoPanelText, m_Logo, m_LogoFadeInIncrement, m_MenuFadeInIncrement, m_Scroller, m_ScrollIncrement, m_ScrollSize, MENU_FADEIN_TIME, UpdateInfoPanelText(), x, and y.
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inlineprotected |
Definition at line 29 of file keybindingsmenu.c.
References ColorDisabled(), ColorWhite(), CreateGroupContainer(), CreateTabs(), g_Game, InitInputSortingMap(), InitPresets(), m_Apply, m_Back, m_Defaults, m_HardReset, m_Tabber, m_Undo, m_Version, and UpdateTabContent().
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inlineprotected |
Definition at line 53 of file mainmenu.c.
References CheckWidth(), g_Game, GetDayZGame(), LoadMods(), m_CharacterRotationFrame, m_ChooseServer, m_CustomizeCharacter, m_DlcFrame, m_Exit, m_Feedback, m_LastFocusedButton, m_LastPlayedTooltip, m_LastPlayedTooltipIP, m_LastPlayedTooltipLabel, m_LastPlayedTooltipName, m_LastPlayedTooltipPort, m_LastPlayedTooltipTimer, m_MessageButton, m_Mission, m_ModdedWarning, m_NewsCarousel, m_NewsCarouselFrame, m_NextCharacter, m_Play, m_PlayerName, m_PlayVideo, m_PrevCharacter, m_ScenePC, m_SettingsButton, m_Stats, m_TutorialButton, m_Tutorials, m_Version, NewsCarousel(), Refresh(), SetFocus(), and ShowNewsCarousel().
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inlineprotected |
Definition at line 44 of file mainmenuconsoles.c.
References CheckWidth(), g_Game, GetGame(), LoadMods(), m_ChangeAccount, m_Controls, m_CustomizeCharacter, m_DialogPanel, m_DlcFrame, m_Exit, m_FeedbackClose, m_FeedbackCloseLabel, m_FeedbackQRCode, m_LastFocusedButton, m_MainMenuPanel, m_MessageButton, m_Mission, m_NewsCarousel, m_NewsCarouselFrame, m_Options, m_Play, m_PlayerName, m_PlayVideo, m_ShowFeedback, m_Tutorials, m_Version, NewsCarousel(), OnDLCChange(), OnInputDeviceChanged(), OnInputPresetChanged(), Refresh(), and UpdateControlsElementVisibility().
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inlineprotected |
Definition at line 7 of file mainmenuvideo.c.
References g_Game, m_Video, OnInputDeviceChanged(), and StopVideo().
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inlineprotected |
Commented for now as there is no reason to show the tab with mouse and keyboard inputs on console platforms and we don't show the tab on PC or MSS version also If we ever decide to remap all PlayStation related input keys so we can localize them correctly we can reanable this tab and display the correct bindigs always.
Definition at line 45 of file tutorialsmenu.c.
References DrawConnectingLines(), g_Game, IsLowResTutorialMode(), m_Back, m_InfoTextLeft, m_InfoTextRight, m_LowResTutorialMode, m_tab_images, m_TabScript, OnInputDeviceChanged(), OnInputPresetChanged(), UpdateControlsElements(), and UpdateControlsElementVisibility().
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inlineprotected |
Definition at line 37 of file optionsmenu.c.
References g_Game, m_Apply, m_Back, m_CanApplyOrReset, m_CanToggle, m_ControlsTab, m_Defaults, m_Details, m_GameTab, m_ModalLock, m_Options, m_Reset, m_SoundsTab, m_Tabber, m_Version, m_VideoTab, OnAttemptTabSwitch(), OnChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), OnTabSwitch(), SetFocus(), and ToggleFocus().
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inlineprotected |
Definition at line 29 of file serverbrowsermenunew.c.
References g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_NORMAL, ScriptInvoker::Insert(), LoadFavoriteServers(), m_Back, m_CommunityTab, m_CustomizeCharacter, m_Favorites, m_FavoritesTab, m_LANTab, m_OfficialTab, m_OpenStoreButtonLabel, m_Play, m_PlayButtonLabel, m_PlayerName, OnlineServices::m_ServerModLoadAsyncInvoker, OnlineServices::m_ServersAsyncInvoker, m_Tabber, OnInputDeviceChanged(), OnInputPresetChanged(), OnLoadServerModsAsync(), OnLoadServersAsync(), OnTabSwitch(), Refresh(), and UpdateControlsElements().
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inlineprotected |
Definition at line 88 of file notemenu.c.
References g_Game, IDC_OK, m_confirm_button, m_edit, and m_html.
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inlineprivate |
Definition at line 11 of file presetsmenu.c.
References g_Game, and m_schemes_list.
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inlineprotected |
Definition at line 169 of file radialquickbarmenu.c.
References g_Game, m_ItemCardPanel, m_ToolbarPanel, RadialMenu(), RefreshQuickbar(), and UpdateControlsElements().
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inlineprotected |
Definition at line 19 of file respawndialogue.c.
References g_Game, m_CustomRespawn, m_DetailsLabel, m_DetailsRoot, m_DetailsText, and SetFocus().
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inlineprivate |
Definition at line 392 of file sceneeditormenu.c.
References g_Game, GetPlugin(), m_ClWgtButtonAddAtt, m_ClWgtEbxFilter, m_ClWgtLbxClassesList, m_ConfigDebugProfile, m_ConfigDebugProfileFixed, m_ConfigsButton, m_CopyToClipboardButton, m_DamageEditBox, m_Developer, m_DownButton, m_NotifyFadeTimer, m_NotifyWgtPanel, m_Popups, m_PresetAddItemtButton, m_PresetDeleteButton, m_PresetItemsTextListbox, m_PresetNewButton, m_PresetRemoveItemButton, m_PresetRenameButton, m_PresetSetDefaultButton, m_PresetsTextListbox, m_PrWgtAttRoot, m_PrWgtAttTitle, m_PrWgtClassName, m_PrWgtDir, m_PrWgtDmg, m_PrWgtPoxX, m_PrWgtPoxY, m_PrWgtPoxZ, m_PrWidgetsAttachments, m_QuantityEditBox, m_SlWgtEbxFilter, m_SlWgtFocus, m_SlWgtLbxObjectsList, m_SlWgtLoadedScene, m_SlWgtSelect, m_SpawnAsAttachmentButton, m_SpawnDistanceEditBox, m_SpawnInInventoryButton, m_SpawnOnGroundButton, m_UpButton, m_WgtBtnDeleteRuler, m_WgtBtnEditInitScript, m_WgtBtnEditorSettings, m_WgtBtnLeftPresets, m_WgtBtnPositionManager, m_WgtBtnSceneManager, m_WgtBtnSceneSave, m_WgtBtnSceneSettings, m_WgtPnlWrapper, m_WgtPopupsBg, m_WgtPopupsMain, POPUP_ID_CONFIGS, POPUP_ID_EDITOR_SETTINGS, POPUP_ID_INIT_SCRIPT, POPUP_ID_NOTIFY, POPUP_ID_POSITION_MANAGER, POPUP_ID_PRESET_NEW, POPUP_ID_PRESET_RENAME, POPUP_ID_SCENE_DELETE, POPUP_ID_SCENE_MANAGER, POPUP_ID_SCENE_NEW, POPUP_ID_SCENE_RENAME, POPUP_ID_SCENE_SETTINGS, PopupHideAll(), RenderPresets(), UpdateListClasses(), and UpdateListObjects().
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inlineprotected |
Definition at line 120 of file scriptconsole.c.
References g_Game, GetData(), GetPlugin(), m_ButtonsWindowWidget, m_CloseConsoleButton, m_ConfigDebugProfile, m_EditTooltipRoot, m_HintCancelButton, m_HintClearButton, m_HintInputText, m_HintOkButton, m_JsonData, m_SelectedTab, RegisterTab(), ScriptConsoleEnfScriptTab(), ScriptConsoleWeatherTab(), and SelectTabByID().
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Definition at line 17 of file scriptconsoleaddposition.c.
References g_Game, GetPlugin(), m_ClearButton, m_ConfigDebugProfile, m_EditboxName, m_EditboxPos, and m_Label.
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inlineprivate |
Definition at line 12 of file scriptconsolenewpresetdialog.c.
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inlineprivate |
Definition at line 12 of file scriptconsolerenamepresetdialog.c.
References g_Game, ScriptConsoleItemsTab::GetCurrentPresetName(), m_Editbox, m_Label, m_Message, MENU_SCRIPTCONSOLE, mission, and ScriptConsole().
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inlineprivate |
Definition at line 13 of file scriptconsoleuniversalinfodialog.c.
References g_Game, m_Content, m_ContentScroll, m_Label, and m_OKButton.
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inlineprivate |
Definition at line 11 of file startupmenu.c.
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inlineprivate |
Definition at line 16 of file titlescreenmenu.c.
References g_Game, BiosUserManager::GetSelectedUser(), m_TextPress, and mission.
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Definition at line 479 of file keybindingsmenu.c.
References InputUtils::InitInputMetadata().
Referenced by Init().
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Definition at line 168 of file mapmenu.c.
References m_Map.
Referenced by ActionUnfoldMapCB::PerformMapChange().
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inlineprotected |
Definition at line 39 of file notemenu.c.
References m_confirm_button, m_edit, m_html, m_IsWriting, and m_SymbolCount.
Definition at line 62 of file notemenu.c.
References m_confirm_button, m_edit, m_html, m_IsWriting, m_Paper, m_Pen, and m_PenColor.
Definition at line 484 of file keybindingsmenu.c.
References Input::GetCurrentProfile(), Input::GetProfileName(), Input::GetProfilesCount(), m_OriginalPresetIndex, m_PresetSelector, OnAttemptSelectPreset(), and OnSelectKBPreset().
Referenced by Init().
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Definition at line 17 of file inputdevicedisconnectwarningmenu.c.
References BuildMessages(), g_Game, m_CanClose, and m_DisconnectedDevices.
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Definition at line 12 of file inspectmenunew.c.
References g_Game.
Referenced by SetItem(), and UpdateItemInfo().
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Definition at line 11 of file invitemenu.c.
References g_Game, m_FullTime, and m_iTime.
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Definition at line 318 of file optionsmenu.c.
References m_ControlsTab, m_GameTab, m_Options, m_SoundsTab, and m_VideoTab.
Referenced by Back(), OnAttemptTabSwitch(), and OnChanged().
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Definition at line 234 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), and m_PresetsTextListbox.
Referenced by RenderPresetItems(), and SetPreset().
Definition at line 249 of file serverbrowsermenunew.c.
References m_Favorites.
Referenced by AddFavorite().
Definition at line 960 of file cameratoolsmenu.c.
References m_AddEvent, m_AddKeyframe, m_DeleteEvent, m_DeleteKeyframe, m_InterpTypeCombo, m_Load, m_Play, m_Save, m_SaveEvent, m_SaveKeyframe, m_Stop, m_ViewEvent, and m_ViewKeyframe.
Referenced by OnFocus(), OnFocusLost(), OnMouseEnter(), and OnMouseLeave().
Definition at line 280 of file controlsxboxnew.c.
References m_Back.
Definition at line 764 of file ingamemenuxbox.c.
References m_ContinueButton, m_ControlsButton, m_ExitButton, m_InviteButton, m_OnlineButton, m_OptionsButton, m_RestartButton, m_RestartDeadButton, m_ShowFeedback, and m_TutorialsButton.
Definition at line 444 of file charactercreationmenu.c.
References m_Apply, m_BackButton, m_RandomizeCharacter, and m_Save.
Definition at line 425 of file keybindingsmenu.c.
References m_Apply, m_Back, m_Defaults, m_HardReset, and m_Undo.
Definition at line 339 of file mainmenu.c.
References m_ChooseServer, m_CustomizeCharacter, m_Exit, m_Feedback, m_MessageButton, m_NewsMain, m_NewsSec1, m_NewsSec2, m_NextCharacter, m_Play, m_PlayVideo, m_PrevCharacter, m_SettingsButton, and m_TutorialButton.
Definition at line 590 of file tutorialsmenu.c.
References m_Back.
Definition at line 667 of file optionsmenu.c.
References m_Apply, m_Back, m_Defaults, and m_Reset.
Definition at line 607 of file serverbrowsermenunew.c.
References m_Back, m_CustomizeCharacter, and m_Play.
Definition at line 142 of file respawndialogue.c.
References ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, and IDC_CANCEL.
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Definition at line 104 of file dayzgame.c.
Referenced by UIMenuPanel::OnShow().
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Definition at line 669 of file gesturesmenu.c.
References m_IsMenuClosing.
Referenced by MissionBase::OnUpdate().
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Definition at line 797 of file radialquickbarmenu.c.
References m_IsMenuClosing.
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Definition at line 636 of file ingamemenuxbox.c.
References m_OnlineMenu.
Referenced by OnClick(), Update(), and UpdateControlsElements().
Definition at line 59 of file sceneeditormenu.c.
References GetPresetIndexByName(), and m_PresetsTextListbox.
Referenced by RenderPresets(), and SetDefaultPreset().
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Definition at line 99 of file dayzgame.c.
References m_IsStatic.
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Definition at line 322 of file sceneeditormenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, m_PresetItemsTextListbox, and RenderPresetItems().
Referenced by OnClick().
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Definition at line 311 of file sceneeditormenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, m_PresetItemsTextListbox, and RenderPresetItems().
Referenced by OnClick().
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Definition at line 87 of file dayzgame.c.
References CALL_CATEGORY_SYSTEM, Close(), and g_Game.
Referenced by Update().
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Definition at line 208 of file cameratoolsmenu.c.
References FileExist(), GetTotalTime(), CTSaveStructure::m_Actors, m_Actors, CTSaveStructure::m_BlurValue, CTSaveStructure::m_Cameras, m_Cameras, m_CameraToolsDataPath, m_EventContent, CTSaveStructure::m_Events, m_Events, CTSaveStructure::m_InterpSpeed, CTSaveStructure::m_InterpType, m_InterpTypeCombo, m_InterpTypeSpeedCombo, m_KeyframeContent, MakeDirectory(), SaveData(), and SetBlurValue().
Referenced by Init(), OnClick(), and ResetAll().
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Definition at line 82 of file creditsmenu.c.
References CreditsLoader::GetData(), m_Content, m_CreditsData, and m_CreditsEntries.
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Definition at line 616 of file serverbrowsermenunew.c.
References g_Game, OnlineServices::GetFavoriteServers(), m_Favorites, and MAX_FAVORITES.
Referenced by Init(), and OnTabSwitch().
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Initial texts load for the footer buttons.
Definition at line 939 of file ingamemenuxbox.c.
References m_BackButtonTextID, m_OpenGameCardButtonTextID, and m_SelectButtonTextID.
Referenced by Init().
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Definition at line 91 of file mainmenuvideo.c.
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Initial texts load for the footer buttons.
Definition at line 518 of file tutorialsmenu.c.
References m_BackButtonTextID.
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Definition at line 3 of file loadingmenu.c.
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Definition at line 322 of file mapmenu.c.
References Count, MapMarker::GetMarkerColor(), MapMarker::GetMarkerIcon(), MapMarker::GetMarkerPos(), MapMarker::GetMarkerText(), MapMarkerTypes::GetMarkerTypeFromID(), m_Map, and m_MapWidgetInstance.
Referenced by ActionUnfoldMapCB::PerformMapChange().
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Filters out DLC items from mod list!
Definition at line 148 of file mainmenu.c.
References FilterDlcsEx(), g_Game, MainMenuData::GetAllMods(), MainMenuData::LoadMods(), m_ModdedWarning, m_ModsDetailed, m_ModsSimple, and m_ModsTooltip.
Referenced by Init(), OnDLCChange(), and OnShow().
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Definition at line 169 of file mainmenuconsoles.c.
References MainMenuData::LoadMods(), and UpdateControlsElements().
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Set correct bottom button texts based on platform (ps4 vs xbox texts).
Definition at line 921 of file ingamemenuxbox.c.
References m_BackButtonTextID, m_MuteButtonTextID, m_OpenGameCardButtonTextID, m_SelectButtonTextID, and m_UnmuteButtonTextID.
Referenced by Init().
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Definition at line 96 of file mainmenuvideo.c.
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Set correct bottom button texts based on platform (ps4 vs xbox texts).
Definition at line 528 of file tutorialsmenu.c.
References m_BackButtonTextID.
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Definition at line 15 of file logoutmenu.c.
References g_Game, m_FullTime, and m_iTime.
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Definition at line 569 of file gesturesmenu.c.
References GestureMenuItem(), and instance.
Referenced by CreateContent(), OnControllerSelect(), and OnMouseSelect().
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Definition at line 586 of file radialquickbarmenu.c.
References Class::CastTo(), m_SelectedItem, and RadialQuickbarItem().
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Definition at line 339 of file ingamemenu.c.
References GameRespawn(), and RespawnDialogue().
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Definition at line 487 of file ingamemenuxbox.c.
References GameRetry(), and RespawnDialogue().
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Definition at line 87 of file sceneeditormenu.c.
References m_ConfigDebugProfile, and RefreshLists().
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Definition at line 444 of file mainmenu.c.
References m_ScenePC, and OnChangeCharacter().
Referenced by OnClick().
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Definition at line 737 of file serverbrowsermenunew.c.
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Definition at line 596 of file charactercreationmenu.c.
References GetFocus(), m_MultiOptionSelectors, and OptionSelectorMultistateCharacterMenu().
Referenced by Update().
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Definition at line 54 of file bookmenu.c.
References Math::Ceil(), m_content, m_content_pos, m_content_total_height, m_page, m_page_height, Math::Round(), and float::ToString().
Referenced by OnClick(), and ReadBook().
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Definition at line 13 of file notemenu.c.
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Definition at line 508 of file keybindingsmenu.c.
References g_Game, m_GroupsContainer, m_OriginalPresetIndex, m_PresetSelector, m_TargetPresetIndex, and MODAL_ID_PRESET_CHANGE.
Referenced by InitPresets().
Definition at line 296 of file optionsmenu.c.
References DIALOG_TAB_OFFSET, g_Game, IsAnyTabChanged(), m_Tabber, ResetCurrentTab(), and UpdateControlsElements().
Referenced by Init().
Definition at line 29 of file chatinputmenu.c.
References g_Game, UAInputAPI::GetInputByID(), GetUApi(), m_close_timer, m_edit_box, name, UAInput::Supress(), x, and y.
Definition at line 748 of file sceneeditormenu.c.
References ComponentsOnChange(), GetCurrentItemIndex(), GetCurrentPresetName(), m_ClWgtEbxFilter, m_ConfigDebugProfile, m_DamageEditBox, m_ModuleSceneManager, m_PrWgtDir, m_PrWgtDmg, m_PrWgtPoxX, m_PrWgtPoxY, m_PrWgtPoxZ, m_QuantityEditBox, m_SlWgtEbxFilter, UpdateListClasses(), UpdateListObjects(), x, and y.
Definition at line 370 of file scriptconsole.c.
References m_SelectedHandler, x, and y.
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Definition at line 470 of file mainmenu.c.
References m_CustomizeCharacter, m_PlayerName, m_ScenePC, and m_Stats.
Referenced by NextCharacter(), OnShow(), PreviousCharacter(), and Refresh().
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Definition at line 328 of file optionsmenu.c.
References ColorDisable(), ColorNormal(), g_Game, IsAnyTabChanged(), m_Apply, m_CanApplyOrReset, m_Reset, m_Tabber, UpdateControlsElements(), and UpdateControlsElementVisibility().
Referenced by Init().
Definition at line 34 of file bookmenu.c.
References Close(), IDC_BOOK_VIEWER_NEXT, IDC_BOOK_VIEWER_PREV, IDC_CANCEL, NextPrevPage(), x, and y.
Definition at line 821 of file cameratoolsmenu.c.
References AddActor(), AddEvent(), AddHandsItem(), AddItem(), AddKeyframe(), DeleteEvent(), DeleteKeyframe(), g_Game, string::IndexOf(), string::Length(), LoadData(), m_ActorIdWidget, m_ActorItemTypeWidget, m_ActorTypeWidget, m_AddActor, m_AddEvent, m_AddHandsItem, m_AddItem, m_AddKeyframe, m_ApplyButton, m_CameraEditbox, m_CopyButton, m_DeleteEvent, m_DeleteKeyframe, m_Load, m_Play, m_Reset, m_Save, m_SaveEvent, m_SaveKeyframe, m_Stop, m_ViewEvent, m_ViewKeyframe, Play(), ResetAll(), SaveData(), SaveEvent(), SaveKeyframe(), Stop(), string::Substring(), string::ToVector(), ViewEvent(), ViewKeyframe(), x, and y.
Definition at line 105 of file connectiondialogue.c.
References CloseDialog(), m_DisconnectBtn, x, and y.
Definition at line 44 of file helpscreen.c.
References Close(), m_CloseConsoleButton, x, and y.
Definition at line 161 of file ingamemenu.c.
References g_Game, m_ContinueButton, m_CopyInfoButton, m_ExitButton, m_FeedbackButton, m_OptionsButton, m_RespawnButton, m_RestartButton, m_ServerInfoText, OnClick_Continue(), OnClick_Exit(), OnClick_Options(), OnClick_Respawn(), OnClick_Restart(), OpenFeedback(), x, and y.
Definition at line 278 of file ingamemenuxbox.c.
References BUTTON_XBOX_CONTROLS, CALL_CATEGORY_GUI, CloseOnline(), FeedbackDialogVisible(), g_Game, GameRetry(), IDC_INT_EXIT, IDC_INT_RETRY, IDC_MAIN_CONTINUE, IDC_MAIN_FEEDBACK, IDC_MAIN_ONLINE, IDC_MAIN_OPTIONS, IDC_MAIN_QUIT, IDC_MAIN_TUTORIAL, IDC_MULTI_INVITE, IsOnlineOpen(), m_FeedbackClose, m_OnlineMenu, m_RestartDeadButton, m_SelectAvailable, m_ServerInfoPanel, MENU_OPTIONS, MENU_RESPAWN_DIALOGUE, MENU_TUTORIAL, MENU_XBOX_CONTROLS, GameConstants::RESPAWN_MODE_CUSTOM, OnlineServices::ShowInviteScreen(), ToggleFeedbackDialog(), UpdateControlsElements(), x, and y.
Definition at line 40 of file inspectmenunew.c.
References Close(), IDC_CANCEL, x, and y.
Definition at line 88 of file invitemenu.c.
References Cancel(), IDC_CANCEL, x, and y.
Definition at line 97 of file logoutmenu.c.
References Cancel(), g_Game, Hide(), m_bCancel, m_bCancelConsole, m_bLogoutNow, x, and y.
Definition at line 185 of file mapmenu.c.
References CloseMapMenu(), IDC_CANCEL, x, and y.
Definition at line 331 of file charactercreationmenu.c.
References Apply(), Back(), g_Game, m_Apply, m_BackButton, m_RandomizeCharacter, m_Save, RandomizeCharacter(), Save(), x, and y.
Definition at line 197 of file keybindingsmenu.c.
References Apply(), Back(), HardReset(), m_Apply, m_Back, m_Defaults, m_HardReset, m_Undo, Reset(), SetToDefaults(), x, and y.
Definition at line 203 of file mainmenu.c.
References Exit(), m_ChooseServer, m_CustomizeCharacter, m_Exit, m_Feedback, m_LastFocusedButton, m_MessageButton, m_NextCharacter, m_Play, m_PlayVideo, m_PrevCharacter, m_SettingsButton, m_TutorialButton, m_Tutorials, NextCharacter(), OpenCredits(), OpenFeedback(), OpenMenuCustomizeCharacter(), OpenMenuServerBrowser(), OpenSettings(), OpenTutorials(), Play(), PlayVideo(), PreviousCharacter(), x, and y.
Definition at line 260 of file mainmenuconsoles.c.
References ChangeAccount(), Exit(), FeedbackDialogVisible(), m_ChangeAccount, m_Controls, m_CustomizeCharacter, m_Exit, m_FeedbackClose, m_LastFocusedButton, m_MessageButton, m_Options, m_Play, m_ShowFeedback, m_Tutorials, OpenCredits(), OpenMenuControls(), OpenMenuCustomizeCharacter(), OpenMenuOptions(), OpenMenuServerBrowser(), OpenMenuTutorials(), ToggleFeedbackDialog(), x, and y.
Definition at line 151 of file optionsmenu.c.
References Apply(), Back(), m_Apply, m_Back, m_Defaults, m_Reset, MENU_KEYBINDINGS, MENU_XBOX_CONTROLS, PerformSetToDefaults(), ResetCurrentTab(), x, and y.
Definition at line 178 of file serverbrowsermenunew.c.
References Back(), CustomizeCharacter(), m_Back, m_CustomizeCharacter, m_Play, Play(), x, and y.
Definition at line 98 of file notemenu.c.
References Close(), IDC_CANCEL, IDC_OK, m_edit, m_IsWriting, m_Paper, m_Pen, x, and y.
Definition at line 34 of file presetsmenu.c.
References Close(), g_Game, IDC_CANCEL, IDC_OK, m_schemes_list, x, and y.
Definition at line 48 of file respawndialogue.c.
References Close(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, IDC_CANCEL, RequestRespawn(), x, and y.
Definition at line 517 of file sceneeditormenu.c.
References AddItemToPreset(), ComponentsOnClick(), DeletePreset(), g_Game, GetCurrentItemIndex(), GetCurrentItemName(), GetCurrentPresetIndex(), GetCurrentPresetName(), ItemMoveDown(), ItemMoveUp(), m_ConfigDebugProfile, m_ConfigsButton, m_CopyToClipboardButton, m_DamageEditBox, m_Developer, m_DownButton, m_ModuleSceneManager, m_PopupScriptPositionManager, m_PresetAddItemtButton, m_PresetDeleteButton, m_PresetItemsTextListbox, m_PresetNewButton, m_PresetRemoveItemButton, m_PresetRenameButton, m_PresetSetDefaultButton, m_PresetsTextListbox, m_QuantityEditBox, m_SelectedObject, m_SelectedObjectIsPreset, m_SlObjectsList, m_SlWgtFocus, m_SlWgtLbxObjectsList, m_SlWgtSelect, m_SpawnAsAttachmentButton, m_SpawnDistanceEditBox, m_SpawnInInventoryButton, m_SpawnOnGroundButton, m_UpButton, m_WgtBtnDeleteRuler, m_WgtBtnEditInitScript, m_WgtBtnEditorSettings, m_WgtBtnLeftPresets, m_WgtBtnPositionManager, m_WgtBtnSceneManager, m_WgtBtnSceneSave, m_WgtBtnSceneSettings, m_WgtPnlWrapper, POPUP_ID_CONFIGS, POPUP_ID_EDITOR_SETTINGS, POPUP_ID_INIT_SCRIPT, POPUP_ID_POSITION_MANAGER, POPUP_ID_PRESET_NEW, POPUP_ID_PRESET_RENAME, POPUP_ID_SCENE_MANAGER, POPUP_ID_SCENE_SETTINGS, PopupOpen(), DayZPhysics::RaycastRV(), RefreshLists(), RemoveItemFromPreset(), RenderPresetItems(), SaveProfileSpawnDistance(), SetDefaultPreset(), float::ToString(), x, and y.
Definition at line 296 of file scriptconsole.c.
References Close(), g_Game, HoverInterrupt(), m_CloseConsoleButton, m_CurrentHoverWidget, m_EditTooltipRoot, m_HintCancelButton, m_HintClearButton, m_HintInputText, m_HintOkButton, m_SelectedHandler, SaveData(), SelectTabByButton(), SetHintText(), x, and y.
Definition at line 30 of file scriptconsoleaddposition.c.
References Close(), g_Game, IDC_CANCEL, IDC_OK, ScriptConsoleGeneralTab::IsLocationNameAvailable(), m_ClearButton, m_ConfigDebugProfile, m_EditboxName, m_EditboxPos, MENU_SCRIPTCONSOLE, name, ScriptConsoleGeneralTab::RefreshLocations(), ScriptConsole(), x, and y.
Definition at line 22 of file scriptconsolenewpresetdialog.c.
References Close(), g_Game, IDC_CANCEL, IDC_OK, m_Editbox, MENU_SCRIPTCONSOLE, ScriptConsoleItemsTab::NewPreset(), ScriptConsole(), x, and y.
Definition at line 37 of file scriptconsolerenamepresetdialog.c.
References Close(), g_Game, IDC_CANCEL, IDC_OK, m_Editbox, MENU_SCRIPTCONSOLE, ScriptConsoleItemsTab::RenamePreset(), ScriptConsole(), x, and y.
Definition at line 25 of file scriptconsoleuniversalinfodialog.c.
References Close(), g_Game, IDC_OK, MENU_SCRIPTCONSOLE, ScriptConsole(), x, and y.
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Definition at line 213 of file ingamemenu.c.
References CALL_CATEGORY_GUI, and g_Game.
Referenced by OnClick().
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Definition at line 256 of file ingamemenu.c.
References CALL_CATEGORY_GUI, and g_Game.
Referenced by OnClick().
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Definition at line 230 of file ingamemenu.c.
References CALL_CATEGORY_GUI, g_Game, GameRespawn(), IDC_INT_RETRY, MENU_RESPAWN_DIALOGUE, and GameConstants::RESPAWN_MODE_CUSTOM.
Referenced by OnClick(), and OnClick_Restart().
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Definition at line 218 of file ingamemenu.c.
References CALL_CATEGORY_GUI, g_Game, and OnClick_Respawn().
Referenced by OnClick().
Definition at line 256 of file gesturesmenu.c.
References RadialMenu().
Definition at line 234 of file radialquickbarmenu.c.
References RadialMenu().
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Definition at line 542 of file gesturesmenu.c.
References UnmarkSelected().
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Definition at line 569 of file radialquickbarmenu.c.
References UnmarkSelected().
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Definition at line 547 of file gesturesmenu.c.
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Definition at line 563 of file gesturesmenu.c.
References BackOneLevel().
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Definition at line 579 of file radialquickbarmenu.c.
References BackOneLevel().
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Definition at line 551 of file gesturesmenu.c.
References ExecuteSelectedCategory(), ExecuteSelectedItem(), and instance.
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Definition at line 574 of file radialquickbarmenu.c.
References PrimaryAction().
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Definition at line 537 of file gesturesmenu.c.
References MarkSelected().
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Definition at line 564 of file radialquickbarmenu.c.
References MarkSelected().
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Definition at line 498 of file gesturesmenu.c.
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Definition at line 532 of file radialquickbarmenu.c.
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Definition at line 153 of file mainmenuconsoles.c.
References MainMenuData::ClearAllDLCs(), LoadMods(), m_NewsCarousel, m_NewsCarouselFrame, and NewsCarousel().
Referenced by ~MainMenuConsole(), and Init().
Definition at line 487 of file sceneeditormenu.c.
References g_Game, GetCurrentItemIndex(), GetCurrentPresetName(), m_ClWgtLbxClassesList, m_ConfigDebugProfile, m_Developer, m_PresetItemsTextListbox, m_PresetsTextListbox, m_SelectedObject, m_SelectedObjectIsPreset, SaveProfileSpawnDistance(), SetPreset(), x, and y.
Definition at line 332 of file scriptconsole.c.
References m_SelectedHandler, x, and y.
Definition at line 940 of file cameratoolsmenu.c.
References ColorRed(), IsFocusable(), x, and y.
Referenced by OptionSelectorBase::OnMouseEnter(), ScriptedWidgetEventHandler::OnMouseEnter(), OptionSelectorBase::OnMouseLeave(), and ScriptedWidgetEventHandler::OnMouseLeave().
Definition at line 260 of file controlsxboxnew.c.
References ColorHighlight(), IsFocusable(), x, and y.
Definition at line 738 of file ingamemenuxbox.c.
References ColorHighlight(), IsFocusable(), m_ExitButton, m_ExitOnCooldown, x, and y.
Definition at line 408 of file charactercreationmenu.c.
References ColorHighlight(), IsFocusable(), SetTooltipTexts(), TOOLTIP_ID_APPLY, TOOLTIP_ID_SAVE, x, and y.
Definition at line 398 of file keybindingsmenu.c.
References ColorRed(), IsFocusable(), x, and y.
Definition at line 319 of file mainmenu.c.
References ColorHighlight(), IsFocusable(), x, and y.
Definition at line 326 of file mainmenuconsoles.c.
References ColorHighlight(), m_LastFocusedButton, x, and y.
Definition at line 570 of file tutorialsmenu.c.
References ColorHighlight(), IsFocusable(), x, and y.
Definition at line 638 of file optionsmenu.c.
References ColorHighlight(), IsFocusable(), SliderFocus(), ToggleFocus(), x, and y.
Definition at line 460 of file serverbrowsermenunew.c.
References ColorHighlight(), IsFocusable(), x, and y.
Definition at line 103 of file respawndialogue.c.
References ColorHighlight(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, IsFocusable(), SetTooltipTexts(), x, and y.
Definition at line 950 of file cameratoolsmenu.c.
References ColorWhite(), IsFocusable(), x, and y.
Definition at line 270 of file controlsxboxnew.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 751 of file ingamemenuxbox.c.
References ColorNormal(), IsFocusable(), m_ExitButton, m_ExitOnCooldown, x, and y.
Definition at line 434 of file charactercreationmenu.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 408 of file keybindingsmenu.c.
References ColorDisabled(), ColorWhite(), IsFocusable(), x, and y.
Definition at line 329 of file mainmenu.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 336 of file mainmenuconsoles.c.
References ColorNormal(), x, and y.
Definition at line 580 of file tutorialsmenu.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 657 of file optionsmenu.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 470 of file serverbrowsermenunew.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 131 of file respawndialogue.c.
References ColorNormal(), IsFocusable(), x, and y.
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Definition at line 109 of file cameratoolsmenu.c.
References g_Game, and m_IsPlaying.
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Definition at line 61 of file chatinputmenu.c.
References g_Game.
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Show debug monitor again if it was shown before
Definition at line 170 of file connectiondialogue.c.
References g_Game, GetDayZGame(), m_DebugMonitorHidden, mission, and OnlineServices::SetMultiplayState().
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Definition at line 239 of file gesturesmenu.c.
References g_Game, m_IsMenuClosing, and mission.
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Definition at line 1056 of file ingamemenuxbox.c.
References FeedbackDialogVisible(), and ToggleFeedbackDialog().
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Definition at line 618 of file charactercreationmenu.c.
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Definition at line 69 of file creditsmenu.c.
References g_Game, DynamicMusicPlayerCategoryPlaybackData::m_Category, DynamicMusicPlayerCategoryPlaybackData::m_FadeOut, and DynamicMusicPlayerCategoryPlaybackData::m_Forced.
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Definition at line 387 of file mainmenu.c.
References GetDayZGame(), and m_DisplayedDlcHandler.
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Definition at line 420 of file mainmenuconsoles.c.
References GetDayZGame(), and m_DisplayedDlcHandler.
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Definition at line 38 of file mainmenuvideo.c.
References g_Game.
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Definition at line 920 of file serverbrowsermenunew.c.
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Definition at line 214 of file radialquickbarmenu.c.
References g_Game, m_IsMenuClosing, mission, and RadialQuickbarMenu().
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Definition at line 805 of file sceneeditormenu.c.
References g_Game.
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Definition at line 210 of file scriptconsole.c.
References HoverInterrupt().
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Definition at line 72 of file titlescreenmenu.c.
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Definition at line 71 of file controlsxboxnew.c.
References g_Game, and UpdateControlsElementVisibility().
Referenced by ~ConnectionDialogue(), ~InviteMenu(), ~LogoutMenu(), ~MainMenuConsole(), ~MapMenu(), InGameMenuXbox(), Init(), OnShow(), and Refresh().
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Definition at line 82 of file ingamemenuxbox.c.
References g_Game, GetFocus(), m_ControlsButton, m_FeedbackClose, m_ShowFeedback, UpdateControlsElements(), and UpdateMenuFocus().
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Definition at line 147 of file invitemenu.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 213 of file mapmenu.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 54 of file charactercreationmenu.c.
References CheckNewOptions(), g_Game, and UpdateControlsElementVisibility().
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Definition at line 182 of file mainmenuconsoles.c.
References g_Game, GetFocus(), InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_NORMAL, m_ChangeAccount, m_Controls, m_FeedbackClose, m_FeedbackCloseLabel, m_LastFocusedButton, m_Play, m_ShowFeedback, SetFocus(), UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 45 of file mainmenuvideo.c.
References UpdateControlsElements().
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Definition at line 153 of file tutorialsmenu.c.
References g_Game, m_Input, and RefreshControlMappings().
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Definition at line 124 of file optionsmenu.c.
References g_Game, and UpdateControlsElementVisibility().
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Definition at line 135 of file serverbrowsermenunew.c.
References g_Game, and UpdateControlsElements().
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Definition at line 63 of file controlsxboxnew.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
Referenced by ~InviteMenu(), ~MainMenuConsole(), ~MapMenu(), GesturesMenu(), InGameMenuXbox(), Init(), and RadialQuickbarMenu().
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Definition at line 183 of file gesturesmenu.c.
References UpdateControlsElements().
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Definition at line 75 of file ingamemenuxbox.c.
References UpdateControlsElements().
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Definition at line 140 of file invitemenu.c.
References UpdateControlsElements().
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Definition at line 206 of file mapmenu.c.
References UpdateControlsElements().
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Definition at line 175 of file mainmenuconsoles.c.
References UpdateControlsElements().
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Definition at line 135 of file tutorialsmenu.c.
References RefreshControlMappings().
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Definition at line 117 of file optionsmenu.c.
References UpdateControlsElementVisibility().
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Definition at line 128 of file serverbrowsermenunew.c.
References UpdateControlsElements().
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Definition at line 145 of file radialquickbarmenu.c.
References UpdateControlsElements().
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Definition at line 662 of file ingamemenuxbox.c.
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Definition at line 824 of file sceneeditormenu.c.
References GetCurrentObjectName(), m_ClWgtLbxClassesList, m_ModuleSceneManager, m_PopupScriptPositionManager, m_SelectedObject, m_SelectedObjectIsPreset, m_SlObjectsList, m_SlWgtLbxObjectsList, x, and y.
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Definition at line 380 of file scriptconsole.c.
References m_SelectedHandler, x, and y.
Definition at line 227 of file scriptconsole.c.
References m_SelectedHandler, x, and y.
Definition at line 969 of file cameratoolsmenu.c.
References AddKeyframe(), DeleteKeyframe(), g_Game, m_IsPlaying, Play(), SaveKeyframe(), SelectActor(), Stop(), x, and y.
Definition at line 325 of file charactercreationmenu.c.
Definition at line 217 of file scriptconsole.c.
References m_SelectedHandler, x, and y.
Definition at line 151 of file inputdevicedisconnectwarningmenu.c.
References Close(), m_CanClose, x, and y.
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Definition at line 797 of file serverbrowsermenunew.c.
References GetSelectedTab(), and ServerBrowserTab::OnLoadServerModsAsync().
Referenced by ~ServerBrowserMenuNew(), and Init().
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Definition at line 805 of file serverbrowsermenunew.c.
References GetSelectedTab(), ServerBrowserTab::OnLoadServersAsyncConsole(), and ServerBrowserTab::OnLoadServersAsyncPC().
Referenced by ~ServerBrowserMenuNew(), Init(), and SetServersLoadingTab().
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DEPRECATED.
We dont want players to see the respawn dialog when they are still alive and not unconscious anymore (edge case).
Definition at line 262 of file ingamemenu.c.
References CALL_CATEGORY_GUI, g_Game, GameRespawn(), IDC_INT_EXIT, IDC_INT_RETRY, MENU_RESPAWN_DIALOGUE, GameConstants::RESPAWN_MODE_CUSTOM, x, and y.
Definition at line 401 of file ingamemenuxbox.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GUI, g_Game, GameRetry(), IDC_INT_EXIT, IDC_INT_RETRY, m_ContinueButton, MENU_RESPAWN_DIALOGUE, mission, GameConstants::RESPAWN_MODE_CUSTOM, SetFocus(), UpdateExitButtonState(), UpdateMenuFocus(), x, and y.
Definition at line 315 of file keybindingsmenu.c.
References g_Game, m_PresetSelector, m_TargetPresetIndex, MODAL_ID_BACK, MODAL_ID_DEFAULT, MODAL_ID_DEFAULT_ALL, MODAL_ID_PRESET_CHANGE, MODAL_RESULT_DEFAULT_ALL, MODAL_RESULT_DEFAULT_CURRENT, PerformSetToDefaultsExt(), Reset(), x, and y.
Definition at line 592 of file mainmenu.c.
References CALL_CATEGORY_GUI, ColorNormal(), g_Game, GetFocus(), IDC_MAIN_QUIT, OpenTutorials(), x, and y.
Definition at line 603 of file mainmenuconsoles.c.
References CALL_CATEGORY_GUI, g_Game, IDC_MAIN_QUIT, OpenMenuTutorials(), x, and y.
Definition at line 577 of file optionsmenu.c.
References DIALOG_TAB_OFFSET, g_Game, IDC_MAIN_QUIT, m_ModalLock, m_Options, m_Tabber, MODAL_ID_DEFAULT, PerformSetToDefaults(), ResetCurrentTab(), x, and y.
Definition at line 793 of file cameratoolsmenu.c.
References g_Game, IsFocusable(), m_IsPlaying, SetFocus(), x, and y.
Definition at line 78 of file inspectmenunew.c.
References g_Game, GetMousePos(), m_characterRotationX, m_characterRotationY, m_item_widget, x, and y.
Definition at line 357 of file charactercreationmenu.c.
References DayZIntroScenePC::CharacterRotationStart(), m_CharacterRotationFrame, m_Scene, x, and y.
Definition at line 184 of file mainmenu.c.
References m_CharacterRotationFrame, m_ScenePC, x, and y.
Definition at line 285 of file scriptconsole.c.
References m_SelectedHandler, x, and y.
Definition at line 811 of file cameratoolsmenu.c.
References SelectActor(), x, and y.
Definition at line 139 of file inputdevicedisconnectwarningmenu.c.
References Close(), m_CanClose, x, and y.
Definition at line 370 of file charactercreationmenu.c.
References DayZIntroScenePC::CharacterRotationStop(), m_Scene, x, and y.
Definition at line 196 of file mainmenu.c.
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Definition at line 508 of file gesturesmenu.c.
References UnmarkSelected().
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Definition at line 542 of file radialquickbarmenu.c.
References UnmarkSelected().
Definition at line 928 of file cameratoolsmenu.c.
References m_CameraEditbox, x, and y.
Referenced by OptionSelectorBase::OnMouseEnter(), and ScriptedWidgetEventHandler::OnMouseEnter().
Definition at line 117 of file connectiondialogue.c.
References ARGB(), m_DisconnectBtn, x, and y.
Definition at line 240 of file controlsxboxnew.c.
References ColorHighlight(), IsFocusable(), x, and y.
Definition at line 265 of file gesturesmenu.c.
References RadialMenu(), x, and y.
Definition at line 149 of file ingamemenu.c.
References ColorHighlight(), x, and y.
Definition at line 712 of file ingamemenuxbox.c.
References ColorHighlight(), IsFocusable(), m_ExitButton, m_ExitOnCooldown, x, and y.
Definition at line 379 of file charactercreationmenu.c.
References ColorHighlight(), SetTooltipTexts(), TOOLTIP_ID_APPLY, TOOLTIP_ID_SAVE, x, and y.
Definition at line 366 of file keybindingsmenu.c.
References ColorRed(), IsFocusable(), x, and y.
Definition at line 275 of file mainmenu.c.
References ColorHighlight(), IsFocusable(), m_LastPlayedTooltip, m_LastPlayedTooltipIP, m_LastPlayedTooltipName, m_LastPlayedTooltipPort, m_LastPlayedTooltipTimer, m_Play, m_ScenePC, name, x, and y.
Definition at line 342 of file mainmenuconsoles.c.
References ColorHighlight(), m_FeedbackClose, x, and y.
Definition at line 550 of file tutorialsmenu.c.
References ColorHighlight(), IsFocusable(), x, and y.
Definition at line 618 of file optionsmenu.c.
References ColorHighlight(), IsFocusable(), x, and y.
Definition at line 201 of file serverbrowsermenunew.c.
References ColorHighlight(), IsFocusable(), x, and y.
Definition at line 243 of file radialquickbarmenu.c.
References RadialMenu(), x, and y.
Definition at line 68 of file respawndialogue.c.
References ColorHighlight(), ID_RESPAWN_CUSTOM, ID_RESPAWN_RANDOM, SetTooltipTexts(), x, and y.
Definition at line 355 of file scriptconsole.c.
References m_CurrentHoverWidget, m_EditTooltipRoot, m_SelectedHandler, x, and y.
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Definition at line 513 of file gesturesmenu.c.
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Definition at line 547 of file radialquickbarmenu.c.
Definition at line 935 of file cameratoolsmenu.c.
Referenced by OptionSelectorBase::OnMouseLeave(), and ScriptedWidgetEventHandler::OnMouseLeave().
Definition at line 127 of file connectiondialogue.c.
References ARGB(), m_DisconnectBtn, x, and y.
Definition at line 250 of file controlsxboxnew.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 155 of file ingamemenu.c.
References ColorNormal(), x, and y.
Definition at line 725 of file ingamemenuxbox.c.
References ColorNormal(), IsFocusable(), m_ExitButton, m_ExitOnCooldown, x, and y.
Definition at line 400 of file charactercreationmenu.c.
References ColorNormal(), SetFocus(), x, and y.
Definition at line 376 of file keybindingsmenu.c.
References ColorDisabled(), ColorWhite(), IsFocusable(), x, and y.
Definition at line 304 of file mainmenu.c.
References ColorNormal(), IsFocusable(), m_LastPlayedTooltip, m_LastPlayedTooltipTimer, m_Play, x, and y.
Definition at line 352 of file mainmenuconsoles.c.
References ColorNormal(), m_FeedbackClose, x, and y.
Definition at line 560 of file tutorialsmenu.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 628 of file optionsmenu.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 211 of file serverbrowsermenunew.c.
References ColorNormal(), IsFocusable(), x, and y.
Definition at line 90 of file respawndialogue.c.
References ColorNormal(), x, and y.
Definition at line 342 of file scriptconsole.c.
References HoverInterrupt(), m_EditTooltipRoot, m_SelectedHandler, x, and y.
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LMB.
Definition at line 518 of file gesturesmenu.c.
References ExecuteSelectedCategory(), ExecuteSelectedItem(), and instance.
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Definition at line 503 of file gesturesmenu.c.
References MarkSelected().
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Definition at line 537 of file radialquickbarmenu.c.
References MarkSelected().
Definition at line 107 of file inspectmenunew.c.
References m_characterScaleDelta, m_item_widget, UpdateScale(), x, and y.
Definition at line 393 of file keybindingsmenu.c.
Definition at line 813 of file sceneeditormenu.c.
References m_ModuleSceneManager, x, and y.
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Definition at line 674 of file ingamemenuxbox.c.
References m_ServerInfoPanel, and Refresh().
Referenced by ~InGameMenuXbox(), and Init().
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Definition at line 619 of file inspectmenunew.c.
References g_Game.
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Definition at line 836 of file radialquickbarmenu.c.
References g_Game.
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Definition at line 488 of file scriptconsole.c.
References m_TabHandlers.
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Definition at line 521 of file keybindingsmenu.c.
References g_Game, m_GroupsContainer, and m_OriginalPresetIndex.
Referenced by InitPresets().
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Definition at line 99 of file cameratoolsmenu.c.
References g_Game, and m_IsPlaying.
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Definition at line 56 of file chatinputmenu.c.
References m_edit_box, and SetFocus().
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Hide debug monitor if it is shown
Definition at line 137 of file connectiondialogue.c.
References g_Game, GetDayZGame(), GetUApi(), m_DebugMonitorHidden, mission, SetFocus(), OnlineServices::SetMultiplayState(), and UAInputAPI::SupressNextFrame().
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Definition at line 219 of file controlsxboxnew.c.
References g_Game, OnInputDeviceChanged(), and SetFocus().
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Definition at line 221 of file gesturesmenu.c.
References g_Game, m_IsMenuClosing, mission, and SetFocus().
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Definition at line 681 of file ingamemenuxbox.c.
References g_Game, OnInputDeviceChanged(), UpdateGUI(), and UpdateMenuFocus().
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Definition at line 177 of file mapmenu.c.
References UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 502 of file charactercreationmenu.c.
References CheckNewOptions(), g_Game, m_GenderSelector, and OnInputDeviceChanged().
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Definition at line 56 of file creditsmenu.c.
References g_Game, DynamicMusicPlayerCategoryPlaybackData::m_Category, DynamicMusicPlayerCategoryPlaybackData::m_FadeOut, and DynamicMusicPlayerCategoryPlaybackData::m_Forced.
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Definition at line 375 of file mainmenu.c.
References LoadMods(), m_DisplayedDlcHandler, m_Stats, OnChangeCharacter(), and SetFocus().
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Definition at line 385 of file mainmenuconsoles.c.
References g_Game, GetDayZGame(), LoadMods(), m_DisplayedDlcHandler, m_LastFocusedButton, m_NewsCarousel, m_NewsCarouselFrame, m_ScenePC, NewsCarousel(), OnInputDeviceChanged(), Refresh(), SetFocus(), and Vector().
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Definition at line 28 of file mainmenuvideo.c.
References g_Game, and UpdateControlsElements().
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Definition at line 182 of file tutorialsmenu.c.
References m_Input, OnInputDeviceChanged(), and SetFocus().
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Definition at line 694 of file optionsmenu.c.
References FocusLastActiveTab(), m_GameTab, and Refresh().
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Definition at line 914 of file serverbrowsermenunew.c.
References g_Game, and OnInputDeviceChanged().
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Definition at line 195 of file radialquickbarmenu.c.
References g_Game, m_IsMenuClosing, mission, and SetFocus().
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Definition at line 96 of file respawndialogue.c.
References m_CustomRespawn, and SetFocus().
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Definition at line 800 of file sceneeditormenu.c.
References g_Game.
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Definition at line 501 of file scriptconsole.c.
References g_Game, and m_SelectedHandler.
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Definition at line 52 of file titlescreenmenu.c.
References g_Game, and m_TextPress.
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Definition at line 772 of file serverbrowsermenunew.c.
References ServerBrowserTab::Focus(), GetSelectedTab(), GetTabType(), LoadFavoriteServers(), ServerBrowserTab::RefreshList(), SetServersLoadingTab(), ShowThumbRButton(), ShowYButton(), and UpdateControlsElements().
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Definition at line 197 of file optionsmenu.c.
References m_ActiveTabIdx, m_ControlsTab, m_GameTab, m_SoundsTab, and m_VideoTab.
Referenced by ~ServerBrowserMenuNew(), and Init().
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Definition at line 82 of file mainmenuvideo.c.
References m_Video.
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Definition at line 539 of file mainmenu.c.
References m_Mission, and MENU_CREDITS.
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Definition at line 552 of file mainmenuconsoles.c.
References m_Mission, and MENU_CREDITS.
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Definition at line 529 of file mainmenu.c.
References g_Game.
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Definition at line 154 of file gesturesmenu.c.
References g_Game, and MENU_GESTURES.
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Definition at line 155 of file radialquickbarmenu.c.
References g_Game, and MENU_RADIAL_QUICKBAR.
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Definition at line 527 of file mainmenuconsoles.c.
References MENU_XBOX_CONTROLS.
Referenced by OnClick().
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Definition at line 547 of file mainmenuconsoles.c.
References MENU_CHARACTER.
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Definition at line 532 of file mainmenuconsoles.c.
References MENU_OPTIONS.
Referenced by OnClick().
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Definition at line 537 of file mainmenuconsoles.c.
References MENU_VIDEO.
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Definition at line 434 of file mainmenu.c.
References MENU_SERVER_BROWSER.
Referenced by ConnectLastSession(), and OnClick().
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Definition at line 522 of file mainmenuconsoles.c.
References MENU_SERVER_BROWSER.
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Definition at line 542 of file mainmenuconsoles.c.
References MENU_TUTORIAL.
Referenced by OnClick(), and OnModalResult().
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Definition at line 514 of file mainmenu.c.
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Definition at line 509 of file mainmenu.c.
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Definition at line 534 of file mainmenu.c.
References MENU_TUTORIAL.
Referenced by OnClick(), and OnModalResult().
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Definition at line 32 of file optionsmenu.c.
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deprecated, resets all (as before ~1.20)
Definition at line 544 of file keybindingsmenu.c.
References MODAL_RESULT_DEFAULT_ALL, and PerformSetToDefaultsExt().
Referenced by OnClick(), OnModalResult(), and Update().
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Definition at line 483 of file optionsmenu.c.
References ColorNormal(), g_Game, m_ActiveTabIdx, m_Apply, m_CanApplyOrReset, m_ControlsTab, m_GameTab, m_Reset, m_SoundsTab, m_VideoTab, UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 294 of file keybindingsmenu.c.
References CALL_CATEGORY_GUI, ColorDisabled(), g_Game, GetUApi(), m_Apply, m_GroupsContainer, m_Undo, MODAL_RESULT_DEFAULT_ALL, MODAL_RESULT_DEFAULT_CURRENT, UAInputAPI::PresetReset(), and UAInputAPI::Revert().
Referenced by OnModalResult(), and PerformSetToDefaults().
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Definition at line 356 of file controlsxboxnew.c.
References UAInputAPI::Export(), g_Game, GetUApi(), UAInputAPI::PresetCount(), UAInputAPI::PresetCurrent(), UAInputAPI::PresetSelect(), Print(), UAInputAPI::SaveInputPresetMiscData(), UAInputAPI::SupressNextFrame(), InputUtils::UpdateConsolePresetID(), UpdateControlsElements(), and UpdateToolbarText().
Referenced by Update().
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Definition at line 448 of file cameratoolsmenu.c.
References DeveloperFreeCamera::DisableFreeCamera(), g_Game, GetCameraLine(), m_Actors, m_Camera1, m_Camera2, m_CameraLines, m_Cameras, m_Events, m_FollowingTimeFinished, m_FreeflightCamTransform, m_InterpTypeCombo, m_IsPlaying, m_NextCameraIndex, m_NextCamPosition, m_Time, and SetCameraData().
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Definition at line 413 of file mainmenu.c.
References CALL_CATEGORY_GUI, and g_Game.
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Definition at line 702 of file serverbrowsermenunew.c.
References g_Game, and m_SelectedServer.
Definition at line 195 of file cameratoolsmenu.c.
References m_Instance.
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Definition at line 59 of file mainmenuvideo.c.
References m_Video.
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Definition at line 746 of file mainmenu.c.
References DlcDataLoader::GetData(), m_AllDlcsMap, m_DisplayedDlcHandler, m_DlcData, m_DlcFrame, m_DlcHandlers, and JsonDataDLCInfo::Name.
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Definition at line 766 of file mainmenuconsoles.c.
References DlcDataLoader::GetData(), m_AllDlcsMap, m_DisplayedDlcHandler, m_DlcData, m_DlcFrame, m_DlcHandlers, and JsonDataDLCInfo::Name.
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Definition at line 888 of file sceneeditormenu.c.
References m_OpenedPopups, m_Popups, m_WgtPopupsBg, and m_WgtPopupsMain.
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Definition at line 1253 of file sceneeditormenu.c.
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Definition at line 918 of file sceneeditormenu.c.
References m_OpenedPopups, and m_Popups.
Referenced by ~SceneEditorMenu().
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Definition at line 1260 of file sceneeditormenu.c.
References m_Popups, m_WgtPopupsBg, and m_WgtPopupsMain.
Referenced by Init().
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Definition at line 861 of file sceneeditormenu.c.
References m_OpenedPopups, m_Popups, m_WgtPopupsBg, m_WgtPopupsMain, UIPopupScript::OnOpen(), and UIPopupScript::Show().
Referenced by OnClick().
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Definition at line 3 of file presetsmenu.c.
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Definition at line 457 of file mainmenu.c.
References m_ScenePC, and OnChangeCharacter().
Referenced by OnClick().
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Definition at line 743 of file serverbrowsermenunew.c.
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Definition at line 607 of file charactercreationmenu.c.
References GetFocus(), m_MultiOptionSelectors, and OptionSelectorMultistateCharacterMenu().
Referenced by Update().
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Definition at line 655 of file radialquickbarmenu.c.
References ChangeCurrentCategory(), g_Game, GetItemToAssign(), HandleLights(), HandleNVG(), instance, m_CurrentCategory, RadialQuickbarItem(), and RefreshQuickbar().
Referenced by OnControllerPressSelect(), and OnMousePressLeft().
Definition at line 440 of file mapmenu.c.
References Math::Ceil(), Math::Floor(), and Math::Round().
Referenced by Update().
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Definition at line 299 of file gesturesmenu.c.
References g_Game, GestureMenuItem(), and m_CurrentCategory.
Referenced by UpdateQuickbarItemCard().
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Definition at line 109 of file radialquickbarmenu.c.
References g_Game, instance, m_CurrentCategory, m_Items, and OnInputPresetChanged().
Referenced by GetMenuInstance(), and OnHide().
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Definition at line 249 of file charactercreationmenu.c.
References CheckNewOptions(), g_Game, m_BottomSelector, m_GenderSelector, m_Scene, m_ShoesSelector, m_SkinSelector, m_TopSelector, Math::RandomInt(), Refresh(), and SetCharacter().
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Definition at line 24 of file bookmenu.c.
References m_author, m_content, m_content_pos, m_content_total_height, m_title, and NextPrevPage().
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Definition at line 70 of file chatinputmenu.c.
Referenced by Init(), ScriptedWidgetEventHandler::OnMouseButtonDown(), OnPermissionsUpdate(), OnShow(), InventoryItem::OnVariablesSynchronized(), RandomizeCharacter(), SceneEditorCommand(), CGame::SelectGamepad(), SelectServer(), SetCharacterSaved(), CGame::SetDatabaseID(), SyncEvent_OnRecievedPlayerList(), and Update().
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Definition at line 776 of file ingamemenuxbox.c.
References g_Game, m_GamercardAvailable, m_MuteAvailable, m_ServerInfoPanel, m_Version, SetMuteButtonText(), and UpdateControlsElements().
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Definition at line 511 of file charactercreationmenu.c.
References GameConstants::DEFAULT_CHARACTER_NAME, g_Game, m_Apply, m_CharacterHeaderText, m_NameSelector, m_PlayedCharacterInfo, m_Save, m_Scene, m_Version, name, UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 354 of file keybindingsmenu.c.
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Definition at line 361 of file mainmenu.c.
References g_Game, m_DisplayedDlcHandler, m_ScenePC, m_Version, name, and OnChangeCharacter().
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Definition at line 362 of file mainmenuconsoles.c.
References g_Game, m_DisplayedDlcHandler, m_PlayerName, m_Version, and name.
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Definition at line 676 of file optionsmenu.c.
References g_Game, m_Version, OnInputDeviceChanged(), and UpdateControlsElementVisibility().
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Definition at line 480 of file serverbrowsermenunew.c.
References g_Game, m_PlayerName, and name.
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Definition at line 944 of file sceneeditormenu.c.
References class_name, SceneObject::GetConfigAttachments(), GetFreeUIPropertyAttchament(), SceneObject::GetHealth(), GetItemNamesForSlots(), SceneObject::GetPosition(), SceneObject::GetRotation(), SceneObject::GetTypeName(), m_ModuleSceneManager, m_PrWgtAttRoot, m_PrWgtAttTitle, m_PrWgtClassName, m_PrWgtDir, m_PrWgtDmg, m_PrWgtPoxX, m_PrWgtPoxY, m_PrWgtPoxZ, m_PrWidgetsAttachments, m_SlWgtLoadedScene, m_WgtBtnDeleteRuler, m_WgtBtnEditInitScript, UIPropertyAttachment::SetPos(), UIPropertyAttachment::SetSize(), UIPropertyAttachment::Show(), float::ToString(), vector::ToString(), and UpdateListObjects().
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Definition at line 146 of file tutorialsmenu.c.
References DrawConnectingLines(), m_CurrentTabIndex, UpdateControlsElements(), and UpdateControlsElementVisibility().
Referenced by OnInputDeviceChanged(), and OnInputPresetChanged().
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Definition at line 312 of file gesturesmenu.c.
References CreateGestureContent(), GetGestureItems(), instance, m_CurrentCategory, m_GestureItems, and UpdateControlsElements().
Referenced by BackOneLevel(), ExecuteSelectedCategory(), and Init().
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Definition at line 143 of file sceneeditormenu.c.
References RenderPresetItems(), and RenderPresets().
Referenced by DeletePreset(), NewPreset(), OnClick(), and RenamePreset().
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Definition at line 266 of file radialquickbarmenu.c.
References CreateContent(), GetItems(), instance, m_Items, and RadialQuickbarItem().
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Definition at line 112 of file scriptconsole.c.
References ScriptConsoleTabBase::GetButton(), ScriptConsoleTabBase::Init(), m_Id, m_TabHandlers, and m_TabHandlersByID.
Referenced by Init().
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Definition at line 552 of file optionsmenu.c.
References m_ControlsTab, m_GameTab, m_Options, m_SoundsTab, and m_VideoTab.
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Definition at line 569 of file optionsmenu.c.
References m_Options, and m_VideoTab.
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Definition at line 258 of file sceneeditormenu.c.
References GetCurrentItemIndex(), GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RenderPresetItems().
Referenced by OnClick().
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Definition at line 317 of file mapmenu.c.
References m_WasChanged.
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Definition at line 149 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), m_ConfigDebugProfile, and RefreshLists().
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Definition at line 159 of file sceneeditormenu.c.
References GetCurrentPresetIndex(), GetCurrentPresetName(), IsCurrentPresetFixed(), m_ConfigDebugProfile, m_ConfigDebugProfileFixed, and m_PresetItemsTextListbox.
Referenced by AddItemToPreset(), ItemMoveDown(), ItemMoveUp(), OnClick(), RefreshLists(), and RemoveItemFromPreset().
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Definition at line 20 of file sceneeditormenu.c.
References CONST_DEFAULT_PRESET_PREFIX, GetPresetIndexByName(), IsPresetFixed(), m_ConfigDebugProfile, m_ConfigDebugProfileFixed, and m_PresetsTextListbox.
Referenced by Init(), and RefreshLists().
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1st segment
last segment
Definition at line 411 of file mapmenu.c.
References m_ToolScaleCellSizeCanvasWidth, m_ToolsScaleCellSizeCanvas, SCALE_RULER_LINE_WIDTH, and SCALE_RULER_NUM_SEGMENTS.
Referenced by Update().
Definition at line 205 of file respawndialogue.c.
References g_Game, InGameMenuXbox(), and MENU_INGAME.
Referenced by OnClick().
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Undoes the unsaved changes and reverts to previous state. Does not reset to defaults!
Definition at line 274 of file keybindingsmenu.c.
References ColorDisabled(), m_Apply, m_GroupsContainer, and m_Undo.
Referenced by OnClick(), and OnModalResult().
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Definition at line 360 of file optionsmenu.c.
References ColorDisable(), g_Game, m_Apply, m_CanApplyOrReset, m_ControlsTab, m_GameTab, m_Options, m_Reset, m_SoundsTab, m_VideoTab, UpdateControlsElements(), and UpdateControlsElementVisibility().
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Definition at line 318 of file cameratoolsmenu.c.
References ErrorEx, LoadData(), and m_CameraToolsDataPath.
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Definition at line 388 of file optionsmenu.c.
References ColorDisable(), g_Game, m_ActiveTabIdx, m_Apply, m_CanApplyOrReset, m_ControlsTab, m_GameTab, m_Options, m_Reset, m_SoundsTab, m_Tabber, m_VideoTab, UpdateControlsElements(), and UpdateControlsElementVisibility().
Referenced by OnAttemptTabSwitch(), OnClick(), OnModalResult(), and Update().
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Referenced by MenuRequestRespawn().
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saves default character
Definition at line 211 of file charactercreationmenu.c.
References GameConstants::DEFAULT_CHARACTER_NAME, m_NameSelector, m_Scene, name, and SetCharacterSaved().
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Definition at line 267 of file cameratoolsmenu.c.
References ErrorEx, FileExist(), GetBlurValue(), CTSaveStructure::m_Actors, m_Actors, CTSaveStructure::m_BlurValue, CTSaveStructure::m_Cameras, m_Cameras, m_CameraToolsDataPath, CTSaveStructure::m_Events, m_Events, CTSaveStructure::m_InterpSpeed, CTSaveStructure::m_InterpType, m_InterpTypeCombo, m_InterpTypeSpeedCombo, and MakeDirectory().
Referenced by ~CameraToolsMenu(), LoadData(), and OnClick().
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Definition at line 77 of file scriptconsole.c.
References ErrorEx, HINTS_PATH_OPTIONAL, and m_JsonData.
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inlineprotected |
Definition at line 424 of file cameratoolsmenu.c.
Referenced by OnClick().
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Definition at line 657 of file serverbrowsermenunew.c.
References g_Game, and m_Favorites.
Referenced by ~ServerBrowserMenuNew(), Connect(), and SetFavoriteConsoles().
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Definition at line 352 of file cameratoolsmenu.c.
References m_SelectedKeyframe.
Referenced by OnClick(), and OnKeyPress().
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Definition at line 333 of file sceneeditormenu.c.
References m_ConfigDebugProfile, and m_SpawnDistanceEditBox.
Referenced by OnClick(), and OnDoubleClick().
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Definition at line 1028 of file sceneeditormenu.c.
References m_NotifyFadeTimer, m_NotifyWgtPanel, and Refresh().
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Definition at line 362 of file sceneeditormenu.c.
References GetPlugin(), m_ClClassesList, m_ModuleSceneManager, m_OpenedPopups, m_Popups, and m_SlObjectsList.
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Definition at line 37 of file scriptconsole.c.
References g_Game, GetPlugin(), and PluginItemDiagnostic().
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Definition at line 3 of file scriptconsoleaddposition.c.
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inlineprivate |
Definition at line 3 of file scriptconsolenewpresetdialog.c.
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inlineprivate |
Definition at line 3 of file scriptconsolerenamepresetdialog.c.
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private |
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Definition at line 715 of file radialquickbarmenu.c.
References g_Game, instance, m_CurrentCategory, RadialQuickbarItem(), and RefreshQuickbar().
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Definition at line 134 of file cameratoolsmenu.c.
References m_SelectedActor.
Referenced by OnKeyPress(), and OnMouseButtonUp().
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inlineprotected |
Definition at line 129 of file cameratoolsmenu.c.
References m_SelectedEvent.
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Definition at line 120 of file cameratoolsmenu.c.
References m_SelectedKeyframe.
Referenced by AddKeyframe(), and DeleteKeyframe().
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Definition at line 652 of file ingamemenuxbox.c.
References m_ServerInfoPanel, and Refresh().
Referenced by Connect().
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inlineprotected |
Definition at line 663 of file serverbrowsermenunew.c.
References g_Game, m_OpenStoreButtonLabel, m_PlayButtonLabel, and m_SelectedServer.
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Definition at line 416 of file scriptconsole.c.
References g_Game, ScriptConsoleTabBase::GetID(), m_ConfigDebugProfile, m_SelectedHandler, m_TabHandlers, and ShowMenuBackground().
Referenced by SelectTabByButton(), and SelectTabByID().
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Definition at line 409 of file scriptconsole.c.
References m_TabHandlers, and SelectTab().
Referenced by OnClick().
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Definition at line 402 of file scriptconsole.c.
References m_TabHandlersByID, and SelectTab().
Referenced by Init().
Definition at line 438 of file serverbrowsermenunew.c.
References UpdateAButtonLabel(), and UpdateThumbRButtonLabel().
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inlineprotected |
Definition at line 783 of file cameratoolsmenu.c.
References m_BlurEditWidget, and float::ToString().
Referenced by LoadData().
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Definition at line 719 of file cameratoolsmenu.c.
References Math::DEG2RAD, vector::Distance(), fixAngle_180_180(), GetActor(), GetBlurValue(), m_Camera1, m_Camera2, m_FollowingBone, m_InterpTypeSpeedCombo, Math3D::QuatToAngles(), DbgUI::Text(), and vector::ToString().
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Definition at line 241 of file charactercreationmenu.c.
References g_Game, and m_Scene.
Referenced by Init(), and RandomizeCharacter().
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Definition at line 779 of file charactercreationmenu.c.
References Refresh().
Referenced by BottomChanged(), GenderChanged(), Save(), ShoesChanged(), SkinChanged(), and TopChanged().
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inlineprotected |
Definition at line 369 of file mapmenu.c.
References m_ToolsCompassArrow, and m_ToolsCompassAzimuth.
Referenced by Init().
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Definition at line 52 of file scriptconsoleuniversalinfodialog.c.
References EDITBOX_TEXT_SIZE, m_Content, m_ContentScroll, x, and y.
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Definition at line 102 of file sceneeditormenu.c.
References CONST_DEFAULT_PRESET_PREFIX, GetCurrentPresetIndex(), GetCurrentPresetName(), GetPresetIndexByName(), IsPresetFixed(), m_ConfigDebugProfile, and m_PresetsTextListbox.
Referenced by OnClick().
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Definition at line 108 of file inputdevicedisconnectwarningmenu.c.
References m_ActionTextWidget, m_CaptionText, m_CaptionWidget, m_ConfirmationText, m_DeviceListWidget, m_DevicesText, and m_WrapperWidget.
Referenced by UpdateWarningMenu().
Definition at line 260 of file serverbrowsermenunew.c.
References AddFavorite(), g_Game, m_Favorites, MAX_FAVORITES, and SaveFavoriteServersConsoles().
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inlineprotected |
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inlineprotected |
Definition at line 101 of file scriptconsole.c.
References GetWidgetCombinedHash(), HoverInterrupt(), m_JsonData, and Print().
Referenced by OnClick().
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Definition at line 55 of file inspectmenunew.c.
References InspectMenuNew(), m_item_widget, and Vector().
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inlinestaticprotected |
Definition at line 130 of file radialquickbarmenu.c.
References m_ItemToAssign.
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inlineprivate |
Definition at line 47 of file scriptconsoleuniversalinfodialog.c.
References m_Label.
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Definition at line 130 of file logoutmenu.c.
References m_LogoutTimeText.
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inlineprotected |
Definition at line 674 of file gesturesmenu.c.
References m_IsMenuClosing.
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Definition at line 802 of file radialquickbarmenu.c.
References m_IsMenuClosing.
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Set mute text button text (mute / unmute).
Definition at line 908 of file ingamemenuxbox.c.
References m_CurrentMuteButtonText, m_MuteButtonTextID, and m_UnmuteButtonTextID.
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Definition at line 12 of file scriptconsoleaddposition.c.
References m_EditboxPos, and vector::ToString().
spawn preset items into inventory
Definition at line 268 of file sceneeditormenu.c.
References g_Game, GetCurrentPresetIndex(), IsCurrentPresetFixed(), m_ConfigDebugProfile, m_ConfigDebugProfileFixed, and m_Developer.
Referenced by OnDoubleClick().
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Definition at line 92 of file ingamemenu.c.
References GameConstants::DEFAULT_CHARACTER_MENU_ID, g_Game, OnlineServices::GetCurrentServerInfo(), GetServersResultRow::GetIpPort(), MenuData::GetLastPlayedCharacter(), MenuData::GetLastServerAddress(), MenuData::GetLastServerName(), MenuData::GetLastServerPort(), GetServersResultRow::m_Favorite, m_FavoriteImage, GetServersResultRow::m_HostIp, GetServersResultRow::m_HostPort, GetServersResultRow::m_Name, m_ServerInfoText, m_ServerIP, m_ServerName, m_ServerPort, m_UnfavoriteImage, and name.
Referenced by Init().
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inlineprotected |
Definition at line 221 of file serverbrowsermenunew.c.
References ScriptInvoker::Insert(), m_IsRefreshing, OnlineServices::m_ServersAsyncInvoker, OnLoadServersAsync(), and ScriptInvoker::Remove().
Referenced by OnTabSwitch().
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Definition at line 101 of file invitemenu.c.
References string::Format(), m_FullTime, m_iTime, and m_LogoutTimeText.
Referenced by Init(), and UpdateTime().
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Definition at line 135 of file logoutmenu.c.
References string::Format(), m_FullTime, m_iTime, and m_LogoutTimeText.
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Definition at line 284 of file keybindingsmenu.c.
References g_Game, and MODAL_ID_DEFAULT.
Referenced by OnClick().
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Definition at line 447 of file optionsmenu.c.
References g_Game, and MODAL_ID_DEFAULT.
Definition at line 453 of file charactercreationmenu.c.
References m_DetailsLabel, m_DetailsRoot, and m_DetailsText.
Referenced by OnFocus(), and OnMouseEnter().
Definition at line 193 of file respawndialogue.c.
References m_DetailsLabel, m_DetailsRoot, and m_DetailsText.
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Definition at line 398 of file mapmenu.c.
References m_LegendResizer, and m_UpperLegendContainer.
Referenced by Init().
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Definition at line 492 of file mapmenu.c.
References m_MapToolsContainer, m_ToolbarPanel, and m_ToolsContainerPos0.
Referenced by UpdateControlsElementVisibility().
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Definition at line 318 of file charactercreationmenu.c.
References g_Game, m_Scene, m_ShoesSelector, and SetCharacterSaved().
Referenced by ~CharacterCreationMenu(), and Init().
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Definition at line 604 of file ingamemenuxbox.c.
References CfgGameplayHandler::GetDisableRespawnInUnconsciousness().
Referenced by Init(), UpdateGUI(), and UpdateMenuFocus().
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Definition at line 85 of file logoutmenu.c.
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Definition at line 326 of file serverbrowsermenunew.c.
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Definition at line 770 of file mainmenu.c.
References m_DisplayedDlcHandler, and m_DlcFrame.
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inlineprotected |
Definition at line 141 of file mainmenu.c.
References m_NewsCarousel, and m_NewsCarouselFrame.
Referenced by ~MainMenu(), and Init().
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Definition at line 362 of file serverbrowsermenunew.c.
Referenced by DetailsFocus(), FilterFocus(), and OnTabSwitch().
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Definition at line 300 of file serverbrowsermenunew.c.
Referenced by OnTabSwitch().
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Definition at line 298 of file charactercreationmenu.c.
References m_Scene, m_SkinSelector, and SetCharacterSaved().
Referenced by ~CharacterCreationMenu(), and Init().
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Definition at line 525 of file optionsmenu.c.
References m_CanToggle, and UpdateControlsElements().
Referenced by OnFocus().
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Definition at line 144 of file keybindingsmenu.c.
References m_CurrentSettingAlternateKeyIndex, and m_CurrentSettingKeyIndex.
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Definition at line 132 of file keybindingsmenu.c.
References m_CurrentSettingAlternateKeyIndex, and m_CurrentSettingKeyIndex.
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Definition at line 3 of file startupmenu.c.
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Definition at line 500 of file cameratoolsmenu.c.
References g_Game, m_Actors, m_Camera1, m_Camera2, m_Events, m_FreeflightCamTransform, m_IsPlaying, and m_NextCameraIndex.
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inlineprotected |
Definition at line 651 of file serverbrowsermenunew.c.
References GetTabberUI().
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Definition at line 667 of file ingamemenuxbox.c.
References m_ServerInfoPanel, and Refresh().
Referenced by ~InGameMenuXbox(), and Init().
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Definition at line 6 of file titlescreenmenu.c.
References g_Game.
Controls visibility and sometimes even state of specific, dependent options across sub-menus.
Definition at line 542 of file optionsmenu.c.
References m_ControlsTab, m_GameTab, m_SoundsTab, and m_VideoTab.
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protected |
DEPRECATED.
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inlineprotected |
Definition at line 377 of file ingamemenuxbox.c.
References FeedbackDialogVisible(), m_DialogPanel, m_IngameMenuPanel, UpdateControlsElements(), and UpdateMenuFocus().
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Definition at line 493 of file mainmenuconsoles.c.
References FeedbackDialogVisible(), m_DialogPanel, m_LastFocusedButton, m_MainMenuPanel, SetFocus(), and UpdateControlsElements().
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Definition at line 533 of file optionsmenu.c.
References m_CanToggle, and UpdateControlsElements().
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Definition at line 936 of file sceneeditormenu.c.
References m_ModuleSceneManager, and m_WgtRoot.
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Definition at line 304 of file charactercreationmenu.c.
References g_Game, m_Scene, m_TopSelector, and SetCharacterSaved().
Referenced by ~CharacterCreationMenu(), and Init().
Definition at line 550 of file mainmenu.c.
References g_Game.
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Definition at line 37 of file tutorialsmenu.c.
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inlineprotected |
Definition at line 590 of file gesturesmenu.c.
References GestureMenuItem(), and instance.
Referenced by OnControllerDeselect(), and OnMouseDeselect().
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inlineprotected |
Definition at line 625 of file radialquickbarmenu.c.
References m_SelectedItem.
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inlineprotected |
Definition at line 69 of file dayzgame.c.
References LoginScreenBase::CanChangeHintPage(), GetUApi(), Leave(), m_HintPanel, and m_HintTimeAccu.
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Definition at line 565 of file cameratoolsmenu.c.
References COLOR_RED, vector::Direction(), Debug::DrawArrow(), DeveloperFreeCamera::EnableFreeCameraSceneEditor(), g_Game, GetActor(), DiagMenu::GetBool(), GetCameraLine(), GetMouseLookDir(), m_Actors, m_Camera1, m_Camera2, m_CameraLines, m_Cameras, m_CameraValues, m_Events, m_FollowingBone, m_FollowingTimeFinished, m_InterpTypeCombo, m_IsPlaying, m_NextCameraIndex, m_NextCamPosition, m_SelectedActor, m_Time, vector::Normalized(), Math3D::QuatToAngles(), SetCameraData(), Stop(), and vector::VectorToAngles().
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Definition at line 74 of file chatinputmenu.c.
References Close(), and m_BackInputWrapper.
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inlineprotected |
Definition at line 205 of file connectiondialogue.c.
References CloseDialog(), and GetUApi().
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inlineprotected |
Definition at line 285 of file controlsxboxnew.c.
References Back(), GetUApi(), m_TabScript, and PerformSwitchPreset().
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inlineprotected |
Definition at line 284 of file gesturesmenu.c.
References g_Game, m_CurrentCategory, m_GestureItems, and UpdateQuickbarItemCard().
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Definition at line 307 of file ingamemenu.c.
References UpdateGUI().
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inlineprivate |
Definition at line 557 of file ingamemenuxbox.c.
References FeedbackDialogVisible(), g_Game, GetUApi(), IsOnlineOpen(), m_ExitButtonUpdateTimerSum, m_ServerInfoPanel, Refresh(), OnlineServices::ShowUserProfile(), ToggleFeedbackDialog(), and UpdateExitButtonState().
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Definition at line 73 of file invitemenu.c.
References CALL_CATEGORY_SYSTEM, Cancel(), g_Game, OnlineServices::GetInviteServerInfo(), GetUApi(), m_iTime, and UpdateTime().
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inlineprivate |
Definition at line 121 of file logoutmenu.c.
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inlineprotected |
Definition at line 219 of file mapmenu.c.
References CloseMapMenu(), COORD_FORMAT, g_Game, UAInputAPI::GetInputByID(), CfgGameplayHandler::GetMapIgnoreMapOwnership(), CfgGameplayHandler::GetMapIgnoreNavItemsOwnership(), GetUApi(), UAInput::LocalPress(), m_GPSMarker, m_GPSMarkerArrow, m_Images, m_IsOpenning, m_MapNavigationBehaviour, m_MapWidgetInstance, m_ToolScaleCellSizeCanvasWidth, m_ToolsCompassArrow, m_ToolsCompassAzimuth, m_ToolsGPSElevationText, m_ToolsGPSXText, m_ToolsGPSYText, m_ToolsScaleCellSizeCanvas, m_ToolsScaleCellSizeText, m_ToolsScaleContourText, MapNavigationBehaviour(), ProcessDistanceAndUnits(), RenderScaleRuler(), and Math::Round().
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Definition at line 563 of file charactercreationmenu.c.
References Back(), GetUApi(), m_Scene, NextOption(), PreviousOption(), RandomizeCharacter(), and Save().
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Definition at line 94 of file creditsmenu.c.
References Close(), g_Game, m_CurrentTime, m_InfoPanelText, m_Logo, m_LogoFadeInIncrement, m_LogoFadeInLevel, m_MenuFadeInIncrement, m_MenuFadeInLevel, m_MenuFadeInLevel2, m_Scroller, m_ScrollIncrement, m_ScrollLevel, and m_ScrollSize.
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Definition at line 174 of file keybindingsmenu.c.
References Back(), GetUApi(), m_GroupsContainer, and m_Tabber.
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Definition at line 395 of file mainmenu.c.
References CheckWidth(), Exit(), g_Game, GetUApi(), and m_NewsCarousel.
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Definition at line 427 of file mainmenuconsoles.c.
References CanStoreBeOpened(), CheckWidth(), Exit(), FeedbackDialogVisible(), g_Game, GetUApi(), m_DisplayedDlcHandler, m_NewsCarousel, MENU_MAIN, OpenCredits(), and ToggleFeedbackDialog().
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Definition at line 74 of file mainmenuvideo.c.
References GetUApi(), and StopVideo().
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Definition at line 498 of file tutorialsmenu.c.
References Back(), GetUApi(), and m_TabScript.
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Definition at line 707 of file optionsmenu.c.
References Apply(), Back(), g_Game, GetUApi(), m_CanApplyOrReset, m_ModalLock, m_Tabber, PerformSetToDefaults(), ResetCurrentTab(), and UpdateControlsElements().
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Definition at line 510 of file serverbrowsermenunew.c.
References Back(), g_Game, GetDayZGame(), GetSelectedTab(), GetUApi(), ServerBrowserTab::Left(), ServerBrowserTab::LeftHold(), ServerBrowserTab::LeftRelease(), m_Tabber, ServerBrowserTab::PressA(), ServerBrowserTab::PressSholderLeft(), ServerBrowserTab::PressSholderRight(), ServerBrowserTab::PressThumbRight(), ServerBrowserTab::PressX(), ServerBrowserTab::PressY(), ServerBrowserTab::Right(), ServerBrowserTab::RightHold(), and ServerBrowserTab::RightRelease().
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Definition at line 130 of file notemenu.c.
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Definition at line 32 of file respawndialogue.c.
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Definition at line 237 of file scriptconsole.c.
References Math::AbsFloat(), ClearKey(), g_Game, GetMessage(), GetMousePos(), GetUApi(), HoverInterrupt(), HoverSuccess(), KeyState(), m_CurrentHoverWidget, m_EditTooltipRoot, m_HintInputText, m_HintWidgetRoot, m_HoverSuccessTriggered, m_HoverTime, m_PrevMouseX, m_PrevMouseY, m_TabHandlers, NO_HINT_TEXT, and Math::Sqrt().
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Definition at line 77 of file titlescreenmenu.c.
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Definition at line 342 of file serverbrowsermenunew.c.
Referenced by DetailsFocus(), FilterFocus(), and ServerListFocus().
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Definition at line 484 of file gesturesmenu.c.
References CATEGORY_NAME, m_CategoryNameText, and name.
Referenced by BackOneLevel(), ExecuteSelectedCategory(), and Init().
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Definition at line 82 of file chatinputmenu.c.
References GetChannelName(), and m_channel_text.
Referenced by Init().
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Definition at line 535 of file controlsxboxnew.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, and m_NextPresetText.
Referenced by Apply(), Back(), CloseOnline(), Init(), LoadMods(), OnAttemptTabSwitch(), OnChanged(), OnClick(), OnInputDeviceChanged(), OnInputPresetChanged(), OnShow(), OnTabSwitch(), PerformSetToDefaults(), PerformSwitchPreset(), Refresh(), RefreshControlMappings(), Reset(), ResetCurrentTab(), SliderFocus(), ToggleFeedbackDialog(), ToggleFocus(), and Update().
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Definition at line 679 of file gesturesmenu.c.
References g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, and instance.
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Continue/back button handling depending on current view
Set toolbar icons and text if toolbar is visible (controller is used as input device)
Set continue button icon if toolbar is not visible (mouse and keyboard is used as input device).
Continue button label depends on current view status
Definition at line 981 of file ingamemenuxbox.c.
References FeedbackDialogVisible(), string::Format(), g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, IsOnlineOpen(), m_BackAvailable, m_BackButtonTextID, m_CurrentMuteButtonText, m_GamercardAvailable, m_MuteAvailable, m_OpenGameCardButtonTextID, m_SelectAvailable, and m_SelectButtonTextID.
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Definition at line 153 of file invitemenu.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 469 of file mapmenu.c.
References string::Format(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 787 of file charactercreationmenu.c.
References string::Format(), InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, and m_Scene.
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Definition at line 689 of file mainmenuconsoles.c.
References FeedbackDialogVisible(), string::Format(), InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 100 of file mainmenuvideo.c.
References string::Format(), g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 694 of file tutorialsmenu.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 881 of file optionsmenu.c.
References string::Format(), g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, m_CanApplyOrReset, and m_CanToggle.
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Definition at line 900 of file serverbrowsermenunew.c.
References InputUtils::GetRichtextButtonIconFromInputAction(), and InputUtils::ICON_SCALE_TOOLBAR.
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Definition at line 807 of file radialquickbarmenu.c.
References g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, and m_CurrentCategory.
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Definition at line 545 of file controlsxboxnew.c.
References g_Game.
Referenced by Apply(), Init(), OnChanged(), OnInputDeviceChanged(), OnInputPresetChanged(), OnShow(), PerformSetToDefaults(), Refresh(), RefreshControlMappings(), Reset(), and ResetCurrentTab().
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Definition at line 161 of file invitemenu.c.
|
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Definition at line 481 of file mapmenu.c.
References g_Game, m_ToolbarPanel, and ShiftMapToolsContainer().
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Definition at line 813 of file charactercreationmenu.c.
References g_Game.
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Definition at line 714 of file mainmenuconsoles.c.
References g_Game.
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Definition at line 706 of file tutorialsmenu.c.
References m_Input.
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Definition at line 912 of file optionsmenu.c.
References g_Game.
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Definition at line 117 of file inputdevicedisconnectwarningmenu.c.
References g_Game, m_CanClose, m_DisconnectedDevices, m_Initialized, and UpdateWarningMenu().
Referenced by Init().
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Composes message depending on context.
Definition at line 69 of file inputdevicedisconnectwarningmenu.c.
References m_CaptionText, m_ConfirmationText, m_DeviceMessages, m_DeviceOrder, m_DevicesText, and m_DisconnectedDevices.
Referenced by UpdateWarningMenu().
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inlineprivate |
Definition at line 523 of file ingamemenuxbox.c.
References ARGB(), g_Game, m_ExitButton, m_ExitButtonLabel, m_ExitButtonTime, m_ExitOnCooldown, mission, and Math::Round().
Referenced by Init(), OnModalResult(), and Update().
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Definition at line 314 of file ingamemenu.c.
References g_Game, CfgGameplayHandler::GetDisableRespawnInUnconsciousness(), m_ContinueButton, m_RespawnButton, m_RestartButton, and m_SeparatorPanel.
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Definition at line 610 of file ingamemenuxbox.c.
References g_Game, m_BackAvailable, m_ContinueButton, m_PlayerAlive, m_RestartButton, m_RestartDeadButton, ShouldRestartBeVisible(), and UpdateMenuFocus().
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Definition at line 169 of file logoutmenu.c.
References g_Game, and m_DescriptionText.
Referenced by Init().
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Definition at line 144 of file creditsmenu.c.
References g_Game, InputUtils::GetRichtextButtonIconFromInputAction(), InputUtils::ICON_SCALE_TOOLBAR, and m_InfoPanelText.
Referenced by Init().
Definition at line 140 of file inspectmenunew.c.
References InspectMenuNew(), and WidgetTrySetText().
Definition at line 576 of file inspectmenunew.c.
References Colors::WHITEGRAY, and WidgetTrySetText().
Definition at line 190 of file inspectmenunew.c.
References Colors::COLOR_BADLY_DAMAGED, Colors::COLOR_DAMAGED, Colors::COLOR_PRISTINE, Colors::COLOR_RUINED, Colors::COLOR_WORN, GameConstants::STATE_BADLY_DAMAGED, GameConstants::STATE_DAMAGED, GameConstants::STATE_PRISTINE, GameConstants::STATE_RUINED, GameConstants::STATE_WORN, and WidgetTrySetText().
Definition at line 526 of file inspectmenunew.c.
References Colors::COLOR_BAKED, Colors::COLOR_BOILED, Colors::COLOR_BURNED, Colors::COLOR_DRIED, Colors::COLOR_RAW, Colors::COLOR_ROTTEN, Edible_Base::GetFoodStage(), and WidgetTrySetText().
Definition at line 237 of file inspectmenunew.c.
References Colors::COLOR_LIQUID, BloodTypes::GetBloodTypeName(), ItemBase::IsBloodContainer(), LIQUID_BEER, LIQUID_DIESEL, LIQUID_DISINFECTANT, LIQUID_FRESHWATER, LIQUID_GASOLINE, LIQUID_SALINE, LIQUID_VODKA, LIQUID_WATER, and WidgetTrySetText().
Definition at line 386 of file inspectmenunew.c.
References Class::CastTo(), Colors::COLOR_DEFAULT, GetTemperatureColor(), GameConstants::HEATISO_THRESHOLD_BAD, GameConstants::HEATISO_THRESHOLD_HIGH, GameConstants::HEATISO_THRESHOLD_LOW, GameConstants::HEATISO_THRESHOLD_MEDIUM, Math::Round(), float::ToString(), and WidgetTrySetText().
Definition at line 327 of file inspectmenunew.c.
References WidgetTrySetText().
Definition at line 487 of file inspectmenunew.c.
References Colors::COLOR_DEFAULT, Math::Round(), and WidgetTrySetText().
Definition at line 348 of file inspectmenunew.c.
References Colors::COLOR_DAMP, Colors::COLOR_DRENCHED, Colors::COLOR_FROZEN, Colors::COLOR_SOAKING_WET, Colors::COLOR_WET, GameConstants::STATE_DAMP, GameConstants::STATE_DRENCHED, GameConstants::STATE_SOAKING_WET, GameConstants::STATE_WET, and WidgetTrySetText().
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Definition at line 1164 of file sceneeditormenu.c.
References GetFiltredConfigClasses(), m_ClClassesList, m_ClWgtEbxFilter, and m_ClWgtLbxClassesList.
Referenced by Init(), and OnChange().
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Definition at line 1137 of file sceneeditormenu.c.
References GetFiltredSceneObjects(), SceneObject::GetTypeName(), m_ModuleSceneManager, m_SlObjectsList, m_SlWgtEbxFilter, and m_SlWgtLbxObjectsList.
Referenced by Init(), OnChange(), and Refresh().
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Definition at line 961 of file ingamemenuxbox.c.
References g_Game, m_ContinueButton, m_PlayerAlive, m_RestartButton, m_RestartDeadButton, SetFocus(), and ShouldRestartBeVisible().
Referenced by Init(), OnInputDeviceChanged(), OnModalResult(), OnShow(), ToggleFeedbackDialog(), and UpdateGUI().
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Definition at line 437 of file gesturesmenu.c.
References ARGB(), GESTURE_TEXT, GestureMenuItem(), INPUT_TEXT, and ProcessEmoteConditionRequest().
Referenced by CreateContent(), CreateGestureContent(), and Update().
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inlineprotected |
Definition at line 416 of file radialquickbarmenu.c.
References QuantityConversions::GetItemQuantity(), QuantityConversions::GetItemQuantityText(), QuantityConversions::HasItemQuantity(), QUANTITY_COUNT, QUANTITY_HIDDEN, QUANTITY_PROGRESS, RadialQuickbarItem(), Math::Round(), ItemPreviewWidget::SetItem(), ItemPreviewWidget::SetModelOrientation(), ItemPreviewWidget::SetView(), TEXT_ITEM_NAME, and Vector().
Definition at line 92 of file inspectmenunew.c.
References m_characterOrientation, m_characterRotationX, m_characterRotationY, and m_item_widget.
|
inlineprivate |
Definition at line 120 of file inspectmenunew.c.
References GetScreenSize(), m_characterScaleDelta, m_item_widget, x, and y.
Referenced by OnMouseWheel().
Definition at line 182 of file inspectmenunew.c.
References name, and WidgetTrySetText().
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inlineprotected |
Definition at line 101 of file controlsxboxnew.c.
References DrawConnectingLines(), FindChildByID(), InputUtils::GetConsolePresetID(), m_CategoryStructure, m_CurrentTabIdx, and m_VariantWidget.
Referenced by Init().
|
inlineprotected |
Definition at line 111 of file keybindingsmenu.c.
References m_GroupsContainer.
|
inlineprotected |
Definition at line 378 of file serverbrowsermenunew.c.
Referenced by ServerListFocus().
|
inlineprivate |
|
inlineprivate |
Definition at line 156 of file logoutmenu.c.
|
inlineprotected |
DEPRECATED.
Definition at line 482 of file gesturesmenu.c.
|
inlineprotected |
Definition at line 385 of file controlsxboxnew.c.
References GetUApi(), m_NextPresetText, InputUtils::PRESET_NEW, InputUtils::PRESET_OLD, UAInputAPI::PresetCount(), UAInputAPI::PresetCurrent(), and UAInputAPI::PresetName().
Referenced by Init(), and PerformSwitchPreset().
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inlineprivate |
Definition at line 125 of file inputdevicedisconnectwarningmenu.c.
References Close(), m_CanClose, SetDisconnectTexts(), and UpdateDisconnectTexts().
Referenced by UpdateDisconnectedDevices().
|
inlineprotected |
Definition at line 352 of file serverbrowsermenunew.c.
Referenced by FilterFocus().
|
inlineprotected |
Definition at line 316 of file serverbrowsermenunew.c.
Referenced by DetailsFocus(), and FilterFocus().
|
inlineprotected |
Definition at line 279 of file gesturesmenu.c.
Referenced by UIMenuPanel::LockControls(), and UIMenuPanel::UnlockControls().
|
inlineprotected |
Definition at line 257 of file radialquickbarmenu.c.
|
inlineprivate |
Definition at line 24 of file chatinputmenu.c.
Referenced by UIMenuPanel::LockControls(), MissionBase::OnUpdate(), and UIMenuPanel::UnlockControls().
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inlineprivate |
Definition at line 353 of file sceneeditormenu.c.
|
inlineprotected |
Definition at line 274 of file gesturesmenu.c.
Referenced by UIMenuPanel::LockControls(), MissionBase::OnUpdate(), and UIMenuPanel::UnlockControls().
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inlineprotected |
Definition at line 252 of file radialquickbarmenu.c.
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inlineprivate |
Definition at line 345 of file sceneeditormenu.c.
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inlineprotected |
Definition at line 434 of file cameratoolsmenu.c.
Referenced by OnClick().
|
inlineprotected |
Definition at line 375 of file cameratoolsmenu.c.
References m_SelectedKeyframe.
Referenced by OnClick().
|
inlinestaticprivate |
Definition at line 592 of file inspectmenunew.c.
Referenced by UpdateItemInfo(), UpdateItemInfoCleanness(), UpdateItemInfoDamage(), UpdateItemInfoFoodStage(), UpdateItemInfoLiquidType(), UpdateItemInfoQuantity(), UpdateItemInfoTemperature(), UpdateItemInfoWeight(), UpdateItemInfoWetness(), and UpdateSlotInfo().
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Definition at line 50 of file controlsxboxnew.c.
|
protected |
Definition at line 51 of file controlsxboxnew.c.
|
protected |
Definition at line 17 of file tutorialsmenu.c.
Referenced by GetTutorialBranchOffset().
|
protected |
Definition at line 46 of file ingamemenuxbox.c.
Referenced by OnClick().
|
protected |
Definition at line 118 of file gesturesmenu.c.
Referenced by UpdateCategoryName().
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private |
Definition at line 17 of file sceneeditormenu.c.
Referenced by RenderPresets(), and SetDefaultPreset().
|
protected |
|
staticprotected |
Definition at line 5 of file creditsmenu.c.
Referenced by Init().
|
private |
Definition at line 4 of file optionsmenu.c.
Referenced by OnAttemptTabSwitch(), and OnModalResult().
|
private |
Definition at line 3 of file scriptconsoleuniversalinfodialog.c.
Referenced by SetContent().
|
protected |
Definition at line 19 of file tutorialsmenu.c.
Referenced by DrawConnectingLines().
|
protected |
Definition at line 116 of file gesturesmenu.c.
Referenced by UpdateQuickbarItemCard().
|
protected |
Definition at line 15 of file tutorialsmenu.c.
Referenced by GetTutorialLineScale().
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staticprotected |
Definition at line 29 of file scriptconsole.c.
Referenced by GetData().
|
staticprotected |
Definition at line 30 of file scriptconsole.c.
Referenced by GetData(), and SaveData().
|
private |
Definition at line 3 of file respawndialogue.c.
Referenced by IsFocusable(), OnClick(), OnFocus(), and OnMouseEnter().
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private |
Definition at line 4 of file respawndialogue.c.
Referenced by IsFocusable(), OnClick(), OnFocus(), and OnMouseEnter().
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Definition at line 117 of file gesturesmenu.c.
Referenced by UpdateQuickbarItemCard().
|
staticprotected |
Definition at line 126 of file gesturesmenu.c.
Referenced by CanOpenMenu(), CloseMenu(), ExecuteSelectedCategory(), ExecuteSelectedItem(), GesturesMenu(), GetMenuInstance(), MarkSelected(), OnControllerPressSelect(), OnMousePressLeft(), PrimaryAction(), RadialQuickbarMenu(), RefreshGestures(), RefreshQuickbar(), SecondaryAction(), UnmarkSelected(), and UpdateControlsElements().
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staticprotected |
Definition at line 104 of file radialquickbarmenu.c.
|
protected |
Definition at line 16 of file tutorialsmenu.c.
Referenced by GetTutorialLineThickness().
|
staticprotected |
Definition at line 4 of file creditsmenu.c.
Referenced by Init().
|
private |
Definition at line 15 of file inputdevicedisconnectwarningmenu.c.
Referenced by Init(), and SetDisconnectTexts().
|
protected |
Definition at line 22 of file optionsmenu.c.
Referenced by FocusLastActiveTab(), OnTabSwitch(), PerformSetToDefaults(), and ResetCurrentTab().
|
protected |
Definition at line 35 of file cameratoolsmenu.c.
|
protected |
Definition at line 36 of file cameratoolsmenu.c.
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protected |
Definition at line 23 of file cameratoolsmenu.c.
Referenced by AddActor(), AddHandsItem(), AddItem(), CameraToolsMenu(), GetActor(), LoadData(), Play(), SaveData(), Stop(), and Update().
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Definition at line 33 of file cameratoolsmenu.c.
|
protected |
Definition at line 40 of file cameratoolsmenu.c.
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protected |
Definition at line 52 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
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Definition at line 39 of file cameratoolsmenu.c.
|
protected |
Definition at line 38 of file cameratoolsmenu.c.
|
protected |
Definition at line 47 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
Definition at line 762 of file mainmenuconsoles.c.
Definition at line 742 of file mainmenu.c.
Referenced by FilterDLCs(), FilterDlcs(), and PopulateDlcFrame().
|
protected |
Definition at line 14 of file charactercreationmenu.c.
Referenced by Apply(), ClearAlternativeKeybind(), ClearKeybind(), ColorRed(), ConfirmAlternateKeybindEntry(), ConfirmKeybindEntry(), Init(), IsFocusable(), OnChanged(), OnClick(), PerformSetToDefaults(), PerformSetToDefaultsExt(), Refresh(), Reset(), and ResetCurrentTab().
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Definition at line 10 of file keybindingsmenu.c.
|
protected |
Definition at line 58 of file cameratoolsmenu.c.
|
protected |
Definition at line 48 of file controlsxboxnew.c.
Referenced by DrawConnectingLines().
|
protected |
Definition at line 3 of file bookmenu.c.
Referenced by Init(), and ReadBook().
|
protected |
Definition at line 35 of file controlsxboxnew.c.
Referenced by BackButtonFocus(), Init(), IsFocusable(), and OnClick().
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protected |
Definition at line 15 of file serverbrowsermenunew.c.
|
protected |
Definition at line 13 of file ingamemenuxbox.c.
Referenced by Init(), UpdateControlsElements(), and UpdateGUI().
|
protected |
Definition at line 17 of file charactercreationmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 30 of file controlsxboxnew.c.
Referenced by LoadFooterButtonTexts(), LoadTextStrings(), and UpdateControlsElements().
|
private |
Definition at line 5 of file chatinputmenu.c.
|
private |
Definition at line 5 of file invitemenu.c.
Referenced by Init(), OnClick(), and UpdateControlsElementVisibility().
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private |
Definition at line 6 of file invitemenu.c.
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private |
Definition at line 6 of file logoutmenu.c.
|
protected |
Definition at line 32 of file cameratoolsmenu.c.
Referenced by GetBlurValue(), Init(), and SetBlurValue().
|
protected |
Definition at line 29 of file charactercreationmenu.c.
Referenced by ~CharacterCreationMenu(), BottomChanged(), Init(), and RandomizeCharacter().
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protected |
Definition at line 17 of file scriptconsole.c.
Referenced by Init().
|
protected |
Definition at line 9 of file cameratoolsmenu.c.
Referenced by ~CameraToolsMenu(), CameraToolsMenu(), Play(), SetCameraData(), Stop(), and Update().
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protected |
Definition at line 10 of file cameratoolsmenu.c.
Referenced by ~CameraToolsMenu(), CameraToolsMenu(), Play(), SetCameraData(), Stop(), and Update().
|
protected |
Definition at line 59 of file cameratoolsmenu.c.
Referenced by Init(), OnClick(), and OnMouseEnter().
Definition at line 12 of file cameratoolsmenu.c.
Referenced by GetCameraLine(), Play(), and Update().
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protected |
Definition at line 24 of file cameratoolsmenu.c.
Referenced by AddKeyframe(), CameraToolsMenu(), DeleteKeyframe(), GetTotalTime(), LoadData(), Play(), SaveData(), and Update().
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protected |
Definition at line 62 of file cameratoolsmenu.c.
Referenced by CameraToolsMenu(), LoadData(), ResetAll(), and SaveData().
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protected |
Definition at line 60 of file cameratoolsmenu.c.
|
protected |
Definition at line 24 of file optionsmenu.c.
Referenced by Apply(), Init(), OnChanged(), PerformSetToDefaults(), Reset(), ResetCurrentTab(), Update(), and UpdateControlsElements().
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private |
Definition at line 6 of file inputdevicedisconnectwarningmenu.c.
Referenced by InputDeviceDisconnectWarningMenu(), OnKeyUp(), OnMouseButtonUp(), UpdateDisconnectedDevices(), and UpdateWarningMenu().
|
protected |
Definition at line 25 of file optionsmenu.c.
Referenced by Init(), SliderFocus(), ToggleFocus(), and UpdateControlsElements().
|
protected |
Definition at line 39 of file controlsxboxnew.c.
Referenced by DrawConnectingLines(), and Init().
|
private |
Definition at line 9 of file inputdevicedisconnectwarningmenu.c.
Referenced by SetDisconnectTexts(), and UpdateDisconnectTexts().
|
private |
Definition at line 13 of file inputdevicedisconnectwarningmenu.c.
Referenced by Init(), and SetDisconnectTexts().
|
protected |
Definition at line 112 of file gesturesmenu.c.
Referenced by UpdateCategoryName().
Definition at line 47 of file controlsxboxnew.c.
Referenced by ComposeData(), Init(), and UpdateTabContent().
|
protected |
Definition at line 17 of file mainmenuconsoles.c.
Referenced by Init(), OnClick(), and OnInputDeviceChanged().
|
private |
Definition at line 4 of file chatinputmenu.c.
Referenced by Init(), and UpdateChannel().
|
protected |
Definition at line 23 of file charactercreationmenu.c.
|
private |
Definition at line 9 of file inspectmenunew.c.
Referenced by UpdateRotation().
|
protected |
Definition at line 13 of file charactercreationmenu.c.
Referenced by Init(), and OnMouseButtonDown().
|
private |
Definition at line 6 of file inspectmenunew.c.
Referenced by OnMouseButtonDown(), and UpdateRotation().
|
private |
Definition at line 7 of file inspectmenunew.c.
Referenced by OnMouseButtonDown(), and UpdateRotation().
|
private |
Definition at line 8 of file inspectmenunew.c.
Referenced by OnMouseWheel(), and UpdateScale().
|
protected |
Definition at line 15 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 1079 of file sceneeditormenu.c.
Referenced by SceneEditorMenu(), and UpdateListClasses().
|
private |
Definition at line 67 of file scriptconsoleaddposition.c.
|
private |
Definition at line 6 of file chatinputmenu.c.
Referenced by ChatInputMenu(), and OnChange().
|
private |
Definition at line 6 of file helpscreen.c.
|
protected |
Definition at line 1078 of file sceneeditormenu.c.
|
protected |
Definition at line 1082 of file sceneeditormenu.c.
Referenced by Init().
|
protected |
Definition at line 1080 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and UpdateListClasses().
|
protected |
Definition at line 1081 of file sceneeditormenu.c.
Referenced by AddItemToPreset(), GetCurrentObjectName(), Init(), OnDoubleClick(), OnItemSelected(), and UpdateListClasses().
|
protected |
Definition at line 21 of file serverbrowsermenunew.c.
Referenced by AddFavorite(), GetSelectedTab(), and Init().
|
protected |
Definition at line 1129 of file sceneeditormenu.c.
Referenced by AddItemToPreset(), DeletePreset(), Init(), ItemMoveDown(), ItemMoveUp(), NewPreset(), OnChange(), OnClick(), OnDoubleClick(), RemoveItemFromPreset(), RenamePreset(), RenderPresetItems(), RenderPresets(), SaveProfileSpawnDistance(), SelectTab(), SetDefaultPreset(), and SetPreset().
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protected |
Definition at line 1128 of file sceneeditormenu.c.
Referenced by Init(), RenderPresetItems(), RenderPresets(), and SetPreset().
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protected |
Definition at line 1119 of file sceneeditormenu.c.
|
protected |
Definition at line 5 of file notemenu.c.
Referenced by Init(), InitNoteRead(), and InitNoteWrite().
|
private |
Definition at line 10 of file inputdevicedisconnectwarningmenu.c.
Referenced by SetDisconnectTexts(), and UpdateDisconnectTexts().
|
protected |
Definition at line 24 of file creditsmenu.c.
Referenced by Init(), LoadDataAsync(), and SetContent().
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private |
Definition at line 7 of file scriptconsoleuniversalinfodialog.c.
|
protected |
Definition at line 6 of file bookmenu.c.
Referenced by Init(), NextPrevPage(), and ReadBook().
|
protected |
Definition at line 9 of file bookmenu.c.
Referenced by NextPrevPage(), and ReadBook().
|
protected |
Definition at line 8 of file bookmenu.c.
Referenced by NextPrevPage(), and ReadBook().
|
private |
Definition at line 6 of file scriptconsoleuniversalinfodialog.c.
Referenced by Init(), and SetContent().
|
protected |
Definition at line 5 of file ingamemenu.c.
Referenced by ColorDisable(), Init(), IsFocusable(), OnClick(), OnModalResult(), UpdateGUI(), and UpdateMenuFocus().
|
protected |
Definition at line 27 of file ingamemenuxbox.c.
|
protected |
Definition at line 23 of file mainmenuconsoles.c.
Referenced by Init(), OnClick(), and OnInputDeviceChanged().
|
protected |
Definition at line 33 of file ingamemenuxbox.c.
Referenced by Init(), IsFocusable(), and OnInputDeviceChanged().
|
protected |
Definition at line 42 of file controlsxboxnew.c.
Referenced by ComposeData(), and Init().
|
protected |
Definition at line 36 of file controlsxboxnew.c.
|
protected |
Definition at line 10 of file optionsmenu.c.
Referenced by Apply(), FocusLastActiveTab(), Init(), IsAnyTabChanged(), OnTabSwitch(), PerformSetToDefaults(), ReloadOptions(), Reset(), ResetCurrentTab(), and ToggleDependentOptions().
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protected |
Definition at line 57 of file cameratoolsmenu.c.
|
protected |
Definition at line 17 of file ingamemenu.c.
|
protected |
Definition at line 1115 of file sceneeditormenu.c.
|
protected |
Definition at line 17 of file creditsmenu.c.
Referenced by LoadDataAsync().
|
protected |
Definition at line 20 of file creditsmenu.c.
Referenced by LoadDataAsync().
|
protected |
Definition at line 123 of file gesturesmenu.c.
Referenced by BackOneLevel(), ChangeCurrentCategory(), CheckForLightsAndNVG(), CreateContent(), Init(), PrimaryAction(), ProcessEmoteConditionRequest(), RadialQuickbarMenu(), RefreshGestures(), SecondaryAction(), Update(), and UpdateControlsElements().
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protected |
Definition at line 6 of file scriptconsole.c.
Referenced by GetMessage(), OnClick(), OnMouseEnter(), and Update().
|
protected |
Definition at line 14 of file respawndialogue.c.
Referenced by ColorHighlight().
|
protected |
Definition at line 9 of file ingamemenuxbox.c.
Referenced by SetMuteButtonText(), and UpdateControlsElements().
|
protected |
Definition at line 33 of file controlsxboxnew.c.
|
protected |
Definition at line 17 of file keybindingsmenu.c.
Referenced by Back(), CancelEnteringAlternateKeybind(), ConfirmAlternateKeybindEntry(), StartEnteringAlternateKeybind(), and StartEnteringKeybind().
|
protected |
Definition at line 16 of file keybindingsmenu.c.
Referenced by Back(), CancelEnteringKeybind(), ConfirmKeybindEntry(), StartEnteringAlternateKeybind(), and StartEnteringKeybind().
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protected |
Definition at line 32 of file controlsxboxnew.c.
Referenced by UpdateTabContent().
|
protected |
Definition at line 32 of file tutorialsmenu.c.
Referenced by DrawConnectingLines(), and RefreshControlMappings().
|
protected |
Definition at line 19 of file creditsmenu.c.
Referenced by Update().
|
protected |
Definition at line 16 of file mainmenu.c.
Referenced by Init(), IsFocusable(), OnChangeCharacter(), and OnClick().
|
protected |
Definition at line 11 of file respawndialogue.c.
|
protected |
Definition at line 1116 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and OnClick().
|
protected |
Definition at line 3 of file connectiondialogue.c.
|
protected |
Definition at line 13 of file keybindingsmenu.c.
Referenced by Apply(), Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 54 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 49 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 5 of file connectiondialogue.c.
|
private |
Definition at line 4 of file invitemenu.c.
Referenced by Init(), and UpdateInfo().
|
private |
Definition at line 5 of file logoutmenu.c.
|
protected |
Definition at line 19 of file optionsmenu.c.
Referenced by Init().
|
protected |
Definition at line 21 of file charactercreationmenu.c.
Referenced by Init(), and SetTooltipTexts().
|
protected |
Definition at line 20 of file charactercreationmenu.c.
Referenced by Init(), and SetTooltipTexts().
|
protected |
Definition at line 22 of file charactercreationmenu.c.
Referenced by Init(), and SetTooltipTexts().
|
protected |
Definition at line 1126 of file sceneeditormenu.c.
Referenced by Init(), OnClick(), OnDoubleClick(), and SetPreset().
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private |
Definition at line 14 of file inputdevicedisconnectwarningmenu.c.
Referenced by Init(), and SetDisconnectTexts().
Definition at line 5 of file inputdevicedisconnectwarningmenu.c.
Referenced by BuildMessages(), and UpdateDisconnectTexts().
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private |
Definition at line 4 of file inputdevicedisconnectwarningmenu.c.
Referenced by UpdateDisconnectTexts().
|
private |
Definition at line 8 of file inputdevicedisconnectwarningmenu.c.
Referenced by SetDisconnectTexts(), and UpdateDisconnectTexts().
|
protected |
Definition at line 26 of file ingamemenuxbox.c.
Referenced by FeedbackDialogVisible(), Init(), and ToggleFeedbackDialog().
|
protected |
Definition at line 6 of file connectiondialogue.c.
Referenced by Init(), OnClick(), OnMouseEnter(), and OnMouseLeave().
Definition at line 3 of file inputdevicedisconnectwarningmenu.c.
Referenced by InputDeviceDisconnectWarningMenu(), UpdateDisconnectedDevices(), and UpdateDisconnectTexts().
|
protected |
Definition at line 48 of file mainmenu.c.
|
protected |
Definition at line 39 of file mainmenuconsoles.c.
|
protected |
Definition at line 741 of file mainmenu.c.
Referenced by CanStoreBeOpened(), OnHide(), OnShow(), PopulateDlcFrame(), Refresh(), ShowDlcFrame(), and Update().
|
protected |
|
protected |
Definition at line 44 of file mainmenu.c.
Referenced by Init(), PopulateDlcFrame(), and ShowDlcFrame().
|
protected |
|
protected |
Definition at line 1110 of file sceneeditormenu.c.
|
protected |
Definition at line 3 of file notemenu.c.
Referenced by Init(), InitNoteRead(), InitNoteWrite(), and OnClick().
|
private |
Definition at line 3 of file chatinputmenu.c.
Referenced by Init(), OnChange(), and OnShow().
|
private |
Definition at line 51 of file scriptconsolenewpresetdialog.c.
|
private |
Definition at line 63 of file scriptconsoleaddposition.c.
|
private |
Definition at line 64 of file scriptconsoleaddposition.c.
Referenced by Init(), OnClick(), and SetPosition().
|
protected |
Definition at line 9 of file scriptconsole.c.
Referenced by Init(), OnClick(), OnMouseEnter(), OnMouseLeave(), and Update().
|
protected |
Definition at line 28 of file cameratoolsmenu.c.
Referenced by AddEvent(), Init(), and LoadData().
|
protected |
Definition at line 25 of file cameratoolsmenu.c.
Referenced by AddEvent(), CameraToolsMenu(), LoadData(), Play(), SaveData(), Stop(), and Update().
|
protected |
Definition at line 23 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 7 of file ingamemenu.c.
Referenced by Init(), IsFocusable(), OnClick(), OnFocus(), OnFocusLost(), OnMouseEnter(), OnMouseLeave(), and UpdateExitButtonState().
|
protected |
Definition at line 28 of file ingamemenuxbox.c.
|
protected |
Definition at line 37 of file ingamemenuxbox.c.
Referenced by Init(), and UpdateExitButtonState().
|
protected |
Definition at line 38 of file ingamemenuxbox.c.
Referenced by Init(), and UpdateExitButtonState().
|
private |
Definition at line 18 of file ingamemenuxbox.c.
Referenced by Update().
|
private |
Definition at line 19 of file ingamemenuxbox.c.
Referenced by OnFocus(), OnFocusLost(), OnMouseEnter(), OnMouseLeave(), and UpdateExitButtonState().
|
protected |
Definition at line 14 of file ingamemenu.c.
|
protected |
Definition at line 15 of file ingamemenu.c.
Referenced by Init(), and SetServerInfo().
|
protected |
Definition at line 26 of file serverbrowsermenunew.c.
Referenced by AddFavorite(), AddFavoritesToFilter(), GetFavoritedServerIds(), Init(), IsFavorited(), LoadFavoriteServers(), SaveFavoriteServersConsoles(), and SetFavoriteConsoles().
|
protected |
Definition at line 22 of file serverbrowsermenunew.c.
Referenced by AddFavorite(), GetSelectedTab(), and Init().
|
protected |
Definition at line 18 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 18 of file ingamemenu.c.
|
protected |
Definition at line 43 of file ingamemenuxbox.c.
Referenced by Init(), OnClick(), OnInputDeviceChanged(), OnMouseEnter(), and OnMouseLeave().
|
protected |
Definition at line 44 of file ingamemenuxbox.c.
Referenced by Init(), and OnInputDeviceChanged().
|
protected |
Definition at line 42 of file ingamemenuxbox.c.
|
protected |
Definition at line 41 of file ingamemenuxbox.c.
Referenced by Init().
Definition at line 17 of file cameratoolsmenu.c.
Referenced by SetCameraData(), and Update().
|
protected |
Definition at line 16 of file cameratoolsmenu.c.
|
protected |
Definition at line 4 of file cameratoolsmenu.c.
|
private |
Definition at line 9 of file invitemenu.c.
Referenced by ~LogoutMenu(), InviteMenu(), LogoutMenu(), and SetTime().
|
protected |
Definition at line 14 of file ingamemenuxbox.c.
Referenced by CloseOnline(), Init(), Refresh(), and UpdateControlsElements().
|
protected |
Definition at line 7 of file optionsmenu.c.
Referenced by Apply(), FocusLastActiveTab(), Init(), IsAnyTabChanged(), OnShow(), OnTabSwitch(), PerformSetToDefaults(), ReloadOptions(), Reset(), ResetCurrentTab(), and ToggleDependentOptions().
|
protected |
Definition at line 26 of file charactercreationmenu.c.
Referenced by ~CharacterCreationMenu(), CheckNewOptions(), GenderChanged(), Init(), OnShow(), and RandomizeCharacter().
|
protected |
Definition at line 108 of file gesturesmenu.c.
Referenced by CreateGestureContent(), DeleteGestureItems(), and Init().
|
protected |
Definition at line 109 of file gesturesmenu.c.
Referenced by CreateGestureContent(), ExecuteSelectedCategory(), GesturesMenu(), RefreshGestures(), and Update().
|
protected |
Definition at line 22 of file mapmenu.c.
Referenced by Init(), SetGPSMarkerVisibility(), and Update().
|
protected |
Definition at line 23 of file mapmenu.c.
Referenced by Init(), SetGPSDirectionVisibility(), and Update().
|
protected |
Definition at line 6 of file keybindingsmenu.c.
Referenced by Apply(), Back(), CancelEnteringAlternateKeybind(), CancelEnteringKeybind(), CreateGroupContainer(), GetCurrentTab(), OnAttemptSelectPreset(), OnSelectKBPreset(), PerformSetToDefaultsExt(), Reset(), Update(), and UpdateTabContent().
|
protected |
Definition at line 14 of file keybindingsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 51 of file mainmenu.c.
Referenced by CheckWidth().
|
protected |
Definition at line 12 of file scriptconsole.c.
|
protected |
Definition at line 13 of file scriptconsole.c.
|
protected |
Definition at line 3 of file scriptconsole.c.
Referenced by HoverInterrupt().
|
protected |
Definition at line 14 of file scriptconsole.c.
|
protected |
Definition at line 11 of file scriptconsole.c.
|
protected |
Definition at line 65 of file dayzgame.c.
|
protected |
Definition at line 25 of file ingamemenu.c.
|
protected |
Definition at line 67 of file dayzgame.c.
Referenced by Update().
|
protected |
Definition at line 10 of file scriptconsole.c.
Referenced by DisplayHint().
|
protected |
Definition at line 8 of file scriptconsole.c.
Referenced by DisplayHint().
|
protected |
Definition at line 7 of file scriptconsole.c.
Referenced by ~ScriptConsole(), DisplayHint(), HideHint(), and Update().
|
protected |
Definition at line 5 of file scriptconsole.c.
Referenced by HoverInterrupt(), HoverSuccess(), and Update().
|
protected |
Definition at line 4 of file scriptconsole.c.
Referenced by HoverInterrupt(), and Update().
|
protected |
Definition at line 4 of file notemenu.c.
Referenced by Init(), InitNoteRead(), and InitNoteWrite().
|
protected |
Definition at line 15 of file mapmenu.c.
Referenced by CloseMapMenu(), and Init().
|
protected |
Definition at line 19 of file scriptconsole.c.
Referenced by RegisterTab().
|
private |
Definition at line 39 of file loadingmenu.c.
Referenced by Init().
Definition at line 46 of file controlsxboxnew.c.
Referenced by ComposeData(), and Init().
|
protected |
Definition at line 26 of file creditsmenu.c.
Referenced by Init().
|
protected |
Definition at line 25 of file creditsmenu.c.
Referenced by Init(), Update(), and UpdateInfoPanelText().
|
protected |
Definition at line 23 of file tutorialsmenu.c.
Referenced by DrawConnectingLines(), and Init().
|
protected |
Definition at line 24 of file tutorialsmenu.c.
Referenced by DrawConnectingLines(), and Init().
|
protected |
Definition at line 25 of file ingamemenuxbox.c.
Referenced by Init(), and ToggleFeedbackDialog().
|
private |
Definition at line 7 of file inputdevicedisconnectwarningmenu.c.
Referenced by UpdateDisconnectedDevices().
|
protected |
Definition at line 33 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo(), OnInputDeviceChanged(), OnShow(), TutorialsMenu(), and UpdateControlsElementVisibility().
|
staticprotected |
Definition at line 3 of file cameratoolsmenu.c.
Referenced by CameraToolsMenu(), and PlayAnimOnActor().
|
protected |
Definition at line 31 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), LoadData(), Play(), SaveData(), and Update().
|
protected |
Definition at line 30 of file cameratoolsmenu.c.
Referenced by Init(), LoadData(), SaveData(), and SetCameraData().
|
protected |
Definition at line 32 of file ingamemenuxbox.c.
Referenced by Init(), and IsFocusable().
|
protected |
Definition at line 121 of file gesturesmenu.c.
|
protected |
Definition at line 122 of file gesturesmenu.c.
Referenced by IsMenuClosing(), OnHide(), OnShow(), and SetMenuClosing().
|
protected |
|
protected |
Definition at line 13 of file cameratoolsmenu.c.
Referenced by ~CameraToolsMenu(), OnHide(), OnKeyPress(), OnMouseButtonDown(), OnShow(), Play(), Stop(), and Update().
|
protected |
Definition at line 25 of file serverbrowsermenunew.c.
Referenced by GetServersLoadingTab(), and SetServersLoadingTab().
|
protected |
Definition at line 66 of file dayzgame.c.
Referenced by IsStatic().
|
protected |
Definition at line 8 of file notemenu.c.
Referenced by InitNoteRead(), InitNoteWrite(), and OnClick().
|
private |
Definition at line 4 of file inspectmenunew.c.
Referenced by OnMouseButtonDown(), OnMouseWheel(), SetItem(), UpdateRotation(), and UpdateScale().
|
protected |
Definition at line 90 of file radialquickbarmenu.c.
Referenced by CreateContent(), DeleteItems(), and Init().
|
protected |
Definition at line 91 of file radialquickbarmenu.c.
Referenced by CreateContent(), GetItems(), RadialQuickbarMenu(), and RefreshQuickbar().
|
staticprotected |
Definition at line 101 of file radialquickbarmenu.c.
Referenced by GetItemToAssign(), and SetItemToAssign().
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private |
Definition at line 7 of file invitemenu.c.
Referenced by Init(), InviteMenu(), LogoutMenu(), SetTime(), Update(), and UpdateTime().
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staticprotected |
Definition at line 32 of file scriptconsole.c.
Referenced by GetMessage(), Init(), SaveData(), and SetHintText().
|
protected |
Definition at line 4 of file keybindingsmenu.c.
|
private |
Definition at line 3 of file helpscreen.c.
Referenced by Init().
|
protected |
Definition at line 27 of file cameratoolsmenu.c.
Referenced by AddKeyframe(), Init(), and LoadData().
|
private |
Definition at line 65 of file scriptconsoleaddposition.c.
Referenced by Init(), and SetLabel().
|
private |
Definition at line 37 of file loadingmenu.c.
Referenced by Init().
|
protected |
Definition at line 23 of file serverbrowsermenunew.c.
Referenced by AddFavorite(), GetSelectedTab(), and Init().
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protected |
Definition at line 37 of file mainmenu.c.
Referenced by Init(), OnClick(), OnFocus(), OnInputDeviceChanged(), OnShow(), and ToggleFeedbackDialog().
|
protected |
Definition at line 30 of file mainmenu.c.
Referenced by Init(), OnMouseEnter(), and OnMouseLeave().
|
protected |
Definition at line 33 of file mainmenu.c.
Referenced by Init(), and OnMouseEnter().
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protected |
Definition at line 31 of file mainmenu.c.
Referenced by Init().
|
protected |
Definition at line 32 of file mainmenu.c.
Referenced by Init(), and OnMouseEnter().
|
protected |
Definition at line 34 of file mainmenu.c.
Referenced by Init(), and OnMouseEnter().
|
protected |
Definition at line 36 of file mainmenu.c.
Referenced by Init(), OnMouseEnter(), and OnMouseLeave().
|
protected |
Definition at line 18 of file mapmenu.c.
Referenced by Init(), and SetUpperLegendVisibility().
|
protected |
Definition at line 44 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 22 of file creditsmenu.c.
|
protected |
Definition at line 10 of file creditsmenu.c.
|
protected |
Definition at line 11 of file creditsmenu.c.
Referenced by Update().
|
private |
Definition at line 3 of file invitemenu.c.
Referenced by Init(), SetLogoutTime(), and SetTime().
|
protected |
Definition at line 35 of file tutorialsmenu.c.
Referenced by DrawConnectingLines(), GetControlMappingInfo(), and Init().
|
protected |
Definition at line 15 of file mainmenuconsoles.c.
Referenced by Init(), and ToggleFeedbackDialog().
|
protected |
Definition at line 34 of file mapmenu.c.
Referenced by AddMarker(), CloseMapMenu(), InitMapItem(), and LoadMapMarkers().
|
protected |
|
protected |
|
protected |
Definition at line 20 of file mapmenu.c.
Referenced by Init(), and ShiftMapToolsContainer().
|
protected |
Definition at line 17 of file mapmenu.c.
Referenced by AddMarker(), Init(), LoadMapMarkers(), and Update().
Definition at line 21 of file scriptconsole.c.
|
protected |
Definition at line 7 of file creditsmenu.c.
|
protected |
Definition at line 8 of file creditsmenu.c.
Referenced by Update().
|
protected |
Definition at line 9 of file creditsmenu.c.
Referenced by Update().
|
private |
Definition at line 66 of file scriptconsoleaddposition.c.
Referenced by Init().
|
protected |
Definition at line 21 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 6 of file mainmenu.c.
Referenced by Init(), and OpenCredits().
|
protected |
Definition at line 23 of file optionsmenu.c.
Referenced by Init(), OnModalResult(), and Update().
|
protected |
Definition at line 20 of file ingamemenu.c.
Referenced by Init(), and LoadMods().
|
protected |
Definition at line 41 of file mainmenu.c.
Referenced by LoadMods().
|
protected |
Definition at line 40 of file mainmenu.c.
Referenced by LoadMods().
|
protected |
Definition at line 42 of file mainmenu.c.
Referenced by LoadMods().
|
protected |
Definition at line 1050 of file sceneeditormenu.c.
Referenced by ~SceneEditorMenu(), GetFiltredSceneObjects(), OnChange(), OnClick(), OnItemSelected(), OnMouseWheel(), Refresh(), SceneEditorMenu(), ToggleVisibility(), and UpdateListObjects().
|
private |
Definition at line 4 of file helpscreen.c.
Referenced by Init().
|
protected |
Definition at line 32 of file charactercreationmenu.c.
Referenced by Init(), NextOption(), and PreviousOption().
|
protected |
Definition at line 12 of file ingamemenuxbox.c.
Referenced by CloseOnline(), Init(), Refresh(), and UpdateControlsElements().
|
protected |
Definition at line 4 of file ingamemenuxbox.c.
Referenced by LoadTextStrings(), and SetMuteButtonText().
|
protected |
|
protected |
Definition at line 47 of file mainmenu.c.
Referenced by CheckWidth(), Init(), OnDLCChange(), OnShow(), ShowNewsCarousel(), and Update().
|
protected |
Definition at line 46 of file mainmenu.c.
Referenced by CheckWidth(), Init(), OnDLCChange(), OnShow(), and ShowNewsCarousel().
|
protected |
Definition at line 24 of file mainmenu.c.
Referenced by IsFocusable().
|
protected |
Definition at line 25 of file mainmenu.c.
Referenced by IsFocusable().
|
protected |
Definition at line 26 of file mainmenu.c.
Referenced by IsFocusable().
|
protected |
Definition at line 14 of file cameratoolsmenu.c.
|
protected |
Definition at line 5 of file cameratoolsmenu.c.
|
protected |
Definition at line 28 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 31 of file controlsxboxnew.c.
Referenced by UpdateControlsElements(), and UpdateToolbarText().
|
protected |
Definition at line 1098 of file sceneeditormenu.c.
Referenced by ~SceneEditorMenu(), Init(), and SceneEditorCommand().
|
protected |
Definition at line 1099 of file sceneeditormenu.c.
Referenced by Init(), and SceneEditorCommand().
|
protected |
Definition at line 20 of file serverbrowsermenunew.c.
Referenced by AddFavorite(), GetOfficalTab(), GetSelectedTab(), and Init().
|
private |
Definition at line 8 of file scriptconsoleuniversalinfodialog.c.
Referenced by Init().
|
protected |
Definition at line 34 of file ingamemenuxbox.c.
Referenced by CloseOnline(), Init(), and IsFocusable().
|
protected |
Definition at line 23 of file ingamemenuxbox.c.
Referenced by CloseOnline(), Init(), IsOnlineOpen(), and OnClick().
|
protected |
Definition at line 1065 of file sceneeditormenu.c.
Referenced by PopupBack(), PopupCloseAll(), PopupOpen(), and SceneEditorMenu().
|
protected |
Definition at line 8 of file ingamemenuxbox.c.
Referenced by LoadFooterButtonTexts(), LoadTextStrings(), and UpdateControlsElements().
|
protected |
Definition at line 13 of file serverbrowsermenunew.c.
Referenced by Init(), and SelectServer().
|
protected |
Definition at line 21 of file mainmenuconsoles.c.
Referenced by Apply(), Back(), Init(), IsAnyTabChanged(), OnClick(), OnModalResult(), ReloadOptions(), ReloadVideoOptions(), Reset(), and ResetCurrentTab().
|
protected |
Definition at line 12 of file optionsmenu.c.
|
protected |
Definition at line 12 of file ingamemenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 31 of file ingamemenuxbox.c.
|
protected |
Definition at line 34 of file charactercreationmenu.c.
|
protected |
Definition at line 18 of file keybindingsmenu.c.
Referenced by InitPresets(), OnAttemptSelectPreset(), and OnSelectKBPreset().
|
protected |
Definition at line 5 of file bookmenu.c.
Referenced by Init(), and NextPrevPage().
|
protected |
Definition at line 7 of file bookmenu.c.
Referenced by Init(), and NextPrevPage().
|
protected |
Definition at line 6 of file notemenu.c.
Referenced by InitNoteWrite(), and OnClick().
|
protected |
Definition at line 7 of file notemenu.c.
Referenced by InitNoteWrite(), and OnClick().
|
protected |
Definition at line 11 of file notemenu.c.
Referenced by InitNoteWrite().
|
protected |
Definition at line 43 of file controlsxboxnew.c.
Referenced by ComposeData().
|
protected |
Definition at line 41 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), OnClick(), OnInputDeviceChanged(), OnMouseEnter(), and OnMouseLeave().
|
protected |
Definition at line 14 of file mainmenu.c.
|
protected |
Definition at line 12 of file serverbrowsermenunew.c.
Referenced by Init(), and SelectServer().
|
protected |
Definition at line 18 of file charactercreationmenu.c.
|
protected |
Definition at line 16 of file ingamemenuxbox.c.
Referenced by Init(), UpdateGUI(), and UpdateMenuFocus().
|
protected |
Definition at line 9 of file mainmenu.c.
Referenced by Init(), OnChangeCharacter(), and Refresh().
|
protected |
Definition at line 17 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 1066 of file sceneeditormenu.c.
Referenced by ComponentsOnChange(), ComponentsOnClick(), Init(), PopupBack(), PopupCloseAll(), PopupHideAll(), PopupOpen(), and SceneEditorMenu().
|
protected |
Definition at line 1127 of file sceneeditormenu.c.
Referenced by OnClick(), and OnItemSelected().
|
protected |
Definition at line 1104 of file sceneeditormenu.c.
|
protected |
Definition at line 1112 of file sceneeditormenu.c.
|
protected |
Definition at line 1103 of file sceneeditormenu.c.
Referenced by GetCurrentItemIndex(), GetCurrentItemName(), Init(), ItemMoveDown(), ItemMoveUp(), OnClick(), OnDoubleClick(), and RenderPresetItems().
|
protected |
Definition at line 1111 of file sceneeditormenu.c.
|
protected |
Definition at line 1105 of file sceneeditormenu.c.
|
protected |
Definition at line 1113 of file sceneeditormenu.c.
|
protected |
Definition at line 5 of file keybindingsmenu.c.
Referenced by InitPresets(), OnAttemptSelectPreset(), and OnModalResult().
|
protected |
Definition at line 1114 of file sceneeditormenu.c.
|
protected |
Definition at line 1102 of file sceneeditormenu.c.
Referenced by GetCurrentPresetIndex(), GetCurrentPresetName(), GetPresetIndexByName(), Init(), IsCurrentPresetFixed(), IsPresetFixed(), OnClick(), OnDoubleClick(), RenderPresets(), and SetDefaultPreset().
|
protected |
Definition at line 27 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 50 of file mainmenu.c.
Referenced by CheckWidth().
|
protected |
Definition at line 15 of file scriptconsole.c.
Referenced by Update().
|
protected |
Definition at line 16 of file scriptconsole.c.
Referenced by Update().
|
protected |
Definition at line 50 of file mainmenu.c.
Referenced by CheckWidth().
|
private |
Definition at line 38 of file loadingmenu.c.
Referenced by Init().
|
protected |
Definition at line 1092 of file sceneeditormenu.c.
Referenced by GetFreeUIPropertyAttchament(), Init(), and Refresh().
|
protected |
Definition at line 1093 of file sceneeditormenu.c.
|
protected |
Definition at line 1085 of file sceneeditormenu.c.
|
protected |
Definition at line 1089 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and Refresh().
|
protected |
Definition at line 1090 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and Refresh().
|
protected |
Definition at line 1086 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and Refresh().
|
protected |
Definition at line 1087 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and Refresh().
|
protected |
Definition at line 1088 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and Refresh().
|
protected |
Definition at line 1095 of file sceneeditormenu.c.
Referenced by ComponentsOnClick(), GetFreeUIPropertyAttchament(), Init(), and Refresh().
|
protected |
Definition at line 1117 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and OnClick().
|
protected |
Definition at line 16 of file charactercreationmenu.c.
Referenced by CheckNewOptions(), Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 45 of file cameratoolsmenu.c.
Referenced by Apply(), Init(), IsFocusable(), OnChanged(), OnClick(), PerformSetToDefaults(), Reset(), and ResetCurrentTab().
|
protected |
Definition at line 9 of file ingamemenu.c.
Referenced by Init(), OnClick(), and UpdateGUI().
|
protected |
Definition at line 8 of file ingamemenu.c.
Referenced by Init(), IsFocusable(), OnClick(), UpdateGUI(), and UpdateMenuFocus().
|
protected |
Definition at line 30 of file ingamemenuxbox.c.
|
protected |
Definition at line 29 of file ingamemenuxbox.c.
Referenced by Init(), IsFocusable(), OnClick(), UpdateGUI(), and UpdateMenuFocus().
|
protected |
Definition at line 11 of file ingamemenu.c.
Referenced by Init().
|
protected |
Definition at line 10 of file ingamemenu.c.
Referenced by Init().
|
protected |
Definition at line 43 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), OnClick(), and Refresh().
|
protected |
Definition at line 15 of file charactercreationmenu.c.
|
protected |
Definition at line 53 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 48 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
private |
Definition at line 7 of file charactercreationmenu.c.
Referenced by Apply(), Back(), BottomChanged(), CharacterCreationMenu(), CheckNewOptions(), GenderChanged(), GetPlayerObj(), Init(), OnMouseButtonDown(), OnMouseButtonUp(), RandomizeCharacter(), Refresh(), Save(), SetCharacter(), ShoesChanged(), SkinChanged(), TopChanged(), Update(), and UpdateControlsElements().
|
protected |
Definition at line 7 of file mainmenu.c.
Referenced by CanSaveDefaultCharacter(), ConnectLastSession(), Init(), NextCharacter(), OnChangeCharacter(), OnMouseButtonDown(), OnMouseButtonUp(), OnMouseEnter(), OnShow(), PreviousCharacter(), and Refresh().
|
private |
Definition at line 60 of file presetsmenu.c.
|
protected |
Definition at line 23 of file creditsmenu.c.
|
protected |
Definition at line 12 of file creditsmenu.c.
|
protected |
Definition at line 13 of file creditsmenu.c.
Referenced by Update().
|
protected |
Definition at line 14 of file creditsmenu.c.
|
protected |
Definition at line 15 of file creditsmenu.c.
|
protected |
Definition at line 11 of file ingamemenuxbox.c.
Referenced by CloseOnline(), Init(), OnClick(), and UpdateControlsElements().
|
protected |
Definition at line 7 of file ingamemenuxbox.c.
Referenced by LoadFooterButtonTexts(), LoadTextStrings(), and UpdateControlsElements().
|
protected |
Definition at line 21 of file cameratoolsmenu.c.
Referenced by SelectActor(), and Update().
|
protected |
Definition at line 20 of file cameratoolsmenu.c.
Referenced by GetCameraLookDir(), GetMouseLookDir(), and SelectEvent().
|
protected |
Definition at line 18 of file scriptconsole.c.
Referenced by GetSelectedHandler(), OnChange(), OnClick(), OnDoubleClick(), OnItemSelected(), OnKeyDown(), OnKeyPress(), OnMouseButtonDown(), OnMouseEnter(), OnMouseLeave(), OnShow(), and SelectTab().
|
protected |
Definition at line 120 of file gesturesmenu.c.
Referenced by MarkSelected(), and UnmarkSelected().
|
protected |
Definition at line 19 of file cameratoolsmenu.c.
Referenced by DeleteKeyframe(), SaveKeyframe(), SelectKeyframe(), and ViewKeyframe().
|
protected |
Definition at line 1124 of file sceneeditormenu.c.
Referenced by OnClick(), OnDoubleClick(), and OnItemSelected().
|
protected |
Definition at line 1125 of file sceneeditormenu.c.
Referenced by OnClick(), OnDoubleClick(), and OnItemSelected().
|
protected |
Definition at line 27 of file serverbrowsermenunew.c.
Referenced by DeselectCurrentServer(), Play(), and SelectServer().
|
protected |
Definition at line 22 of file scriptconsole.c.
Referenced by Init().
|
protected |
Definition at line 6 of file ingamemenu.c.
Referenced by Init(), and UpdateGUI().
|
protected |
Definition at line 13 of file ingamemenu.c.
Referenced by Init(), OnClick(), OnPermissionsUpdate(), Refresh(), SelectServer(), SetServerInfoVisibility(), SyncEvent_OnRecievedPlayerList(), and Update().
|
protected |
Definition at line 21 of file ingamemenuxbox.c.
|
private |
Definition at line 3 of file ingamemenu.c.
Referenced by OnClick(), and SetServerInfo().
|
protected |
Definition at line 21 of file ingamemenu.c.
Referenced by Init(), and SetServerInfo().
|
protected |
Definition at line 23 of file ingamemenu.c.
Referenced by Init(), and SetServerInfo().
|
protected |
Definition at line 22 of file ingamemenu.c.
Referenced by Init(), and SetServerInfo().
Definition at line 20 of file keybindingsmenu.c.
|
protected |
Definition at line 22 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 30 of file charactercreationmenu.c.
Referenced by ~CharacterCreationMenu(), Init(), RandomizeCharacter(), and ShoesChanged().
|
protected |
Definition at line 40 of file ingamemenuxbox.c.
Referenced by Init(), IsFocusable(), OnClick(), and OnInputDeviceChanged().
|
protected |
Definition at line 26 of file mainmenuconsoles.c.
|
protected |
Definition at line 27 of file charactercreationmenu.c.
Referenced by ~CharacterCreationMenu(), GenderChanged(), Init(), RandomizeCharacter(), and SkinChanged().
|
protected |
Definition at line 1071 of file sceneeditormenu.c.
Referenced by OnClick(), OnItemSelected(), SceneEditorMenu(), and UpdateListObjects().
|
private |
Definition at line 5 of file inspectmenunew.c.
|
protected |
Definition at line 1070 of file sceneeditormenu.c.
|
protected |
Definition at line 1073 of file sceneeditormenu.c.
Referenced by Init(), OnChange(), and UpdateListObjects().
|
protected |
Definition at line 1075 of file sceneeditormenu.c.
|
protected |
Definition at line 1072 of file sceneeditormenu.c.
Referenced by Init(), OnClick(), OnItemSelected(), and UpdateListObjects().
|
protected |
Definition at line 1069 of file sceneeditormenu.c.
|
protected |
Definition at line 1074 of file sceneeditormenu.c.
|
protected |
Definition at line 8 of file optionsmenu.c.
Referenced by Apply(), FocusLastActiveTab(), Init(), IsAnyTabChanged(), OnTabSwitch(), PerformSetToDefaults(), ReloadOptions(), Reset(), ResetCurrentTab(), and ToggleDependentOptions().
|
protected |
Definition at line 1108 of file sceneeditormenu.c.
|
protected |
Definition at line 1118 of file sceneeditormenu.c.
Referenced by Init(), OnClick(), and SaveProfileSpawnDistance().
|
protected |
Definition at line 1107 of file sceneeditormenu.c.
|
protected |
Definition at line 1106 of file sceneeditormenu.c.
|
protected |
Definition at line 3 of file mainmenu.c.
Referenced by Init(), OnChangeCharacter(), and OnShow().
|
protected |
Definition at line 42 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 10 of file notemenu.c.
Referenced by InitNoteRead().
|
protected |
Definition at line 29 of file tutorialsmenu.c.
Referenced by Init().
|
protected |
Definition at line 3 of file keybindingsmenu.c.
Referenced by ~ServerBrowserMenuNew(), CreateTabs(), GetSelectedTab(), GetTabberUI(), Init(), OnAttemptTabSwitch(), OnChanged(), OnModalResult(), ResetCurrentTab(), and Update().
|
protected |
Definition at line 41 of file controlsxboxnew.c.
Referenced by Init().
|
protected |
Definition at line 23 of file scriptconsole.c.
Referenced by GetTabHandler(), OnRPCEx(), RegisterTab(), SelectTab(), SelectTabByButton(), and Update().
|
protected |
Definition at line 24 of file scriptconsole.c.
Referenced by RegisterTab(), and SelectTabByID().
|
protected |
Definition at line 7 of file keybindingsmenu.c.
|
protected |
Definition at line 40 of file controlsxboxnew.c.
Referenced by ~TutorialsMenu(), DrawConnectingLines(), Init(), and Update().
|
protected |
Definition at line 19 of file keybindingsmenu.c.
Referenced by OnAttemptSelectPreset(), and OnModalResult().
|
private |
Definition at line 4 of file titlescreenmenu.c.
|
protected |
Definition at line 7 of file cameratoolsmenu.c.
|
protected |
Definition at line 4 of file bookmenu.c.
Referenced by Init(), and ReadBook().
|
protected |
Definition at line 110 of file gesturesmenu.c.
Referenced by Init(), ShiftMapToolsContainer(), and UpdateControlsElementVisibility().
|
protected |
Definition at line 12 of file mapmenu.c.
Referenced by Init(), RenderScaleRuler(), and Update().
|
protected |
Definition at line 26 of file mapmenu.c.
Referenced by Init(), SetCompassUIVisibility(), and Update().
|
protected |
Definition at line 27 of file mapmenu.c.
Referenced by Init(), SetCompassUIVisibility(), and Update().
|
protected |
Definition at line 13 of file mapmenu.c.
Referenced by Init(), and ShiftMapToolsContainer().
|
protected |
|
protected |
|
protected |
|
protected |
Definition at line 33 of file mapmenu.c.
Referenced by Init(), RenderScaleRuler(), and Update().
|
protected |
|
protected |
|
protected |
Definition at line 28 of file charactercreationmenu.c.
Referenced by ~CharacterCreationMenu(), Init(), RandomizeCharacter(), and TopChanged().
|
protected |
Definition at line 20 of file mainmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 19 of file mainmenu.c.
|
protected |
Definition at line 35 of file ingamemenuxbox.c.
Referenced by Init(), and IsFocusable().
|
protected |
Definition at line 12 of file keybindingsmenu.c.
Referenced by Apply(), ClearAlternativeKeybind(), ClearKeybind(), ConfirmAlternateKeybindEntry(), ConfirmKeybindEntry(), Init(), IsFocusable(), OnClick(), PerformSetToDefaultsExt(), and Reset().
|
protected |
Definition at line 16 of file ingamemenu.c.
Referenced by Init(), and SetServerInfo().
|
protected |
Definition at line 5 of file ingamemenuxbox.c.
Referenced by LoadTextStrings(), and SetMuteButtonText().
|
protected |
Definition at line 1109 of file sceneeditormenu.c.
|
protected |
Definition at line 24 of file mapmenu.c.
Referenced by Init(), and SetUpperLegendVisibility().
|
protected |
Definition at line 44 of file controlsxboxnew.c.
Referenced by DrawConnectingLines(), and UpdateTabContent().
|
protected |
Definition at line 36 of file ingamemenuxbox.c.
|
protected |
Definition at line 4 of file mainmenu.c.
Referenced by Init(), OnVisibilityChanged(), PlayPauseVideo(), and StopVideo().
|
protected |
Definition at line 5 of file mainmenuvideo.c.
|
protected |
Definition at line 9 of file optionsmenu.c.
Referenced by FocusLastActiveTab(), Init(), IsAnyTabChanged(), OnTabSwitch(), PerformSetToDefaults(), ReloadOptions(), ReloadVideoOptions(), Reset(), ResetCurrentTab(), and ToggleDependentOptions().
|
protected |
Definition at line 55 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 50 of file cameratoolsmenu.c.
Referenced by Init(), IsFocusable(), and OnClick().
|
protected |
Definition at line 7 of file mapmenu.c.
Referenced by AddMarker(), CloseMapMenu(), and RemoveMarker().
|
protected |
Definition at line 1060 of file sceneeditormenu.c.
|
protected |
Definition at line 1091 of file sceneeditormenu.c.
|
protected |
Definition at line 1059 of file sceneeditormenu.c.
|
protected |
Definition at line 1121 of file sceneeditormenu.c.
|
protected |
Definition at line 1122 of file sceneeditormenu.c.
|
protected |
Definition at line 1056 of file sceneeditormenu.c.
|
protected |
Definition at line 1058 of file sceneeditormenu.c.
|
protected |
Definition at line 1057 of file sceneeditormenu.c.
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Definition at line 1120 of file sceneeditormenu.c.
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Definition at line 1064 of file sceneeditormenu.c.
Referenced by Init(), PopupBack(), PopupHideAll(), and PopupOpen().
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Definition at line 1063 of file sceneeditormenu.c.
Referenced by Init(), PopupBack(), PopupHideAll(), and PopupOpen().
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Definition at line 1049 of file sceneeditormenu.c.
Referenced by ToggleVisibility().
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Definition at line 51 of file mainmenu.c.
Referenced by CheckWidth().
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Definition at line 41 of file mainmenuconsoles.c.
Referenced by CheckWidth().
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Definition at line 12 of file inputdevicedisconnectwarningmenu.c.
Referenced by Init(), and SetDisconnectTexts().
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Definition at line 13 of file tutorialsmenu.c.
Referenced by GetTutorialLineScale().
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Definition at line 3 of file creditsmenu.c.
Referenced by Init().
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Definition at line 12 of file tutorialsmenu.c.
Referenced by GetTutorialLineScale().
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Definition at line 22 of file keybindingsmenu.c.
Referenced by Back(), and OnModalResult().
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Definition at line 23 of file keybindingsmenu.c.
Referenced by OnModalResult(), and SetToDefaults().
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Definition at line 24 of file keybindingsmenu.c.
Referenced by HardReset(), and OnModalResult().
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Definition at line 25 of file keybindingsmenu.c.
Referenced by OnAttemptSelectPreset(), and OnModalResult().
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Definition at line 27 of file keybindingsmenu.c.
Referenced by OnModalResult(), PerformSetToDefaults(), and PerformSetToDefaultsExt().
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Definition at line 26 of file keybindingsmenu.c.
Referenced by OnModalResult(), and PerformSetToDefaultsExt().
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Definition at line 34 of file scriptconsole.c.
Referenced by GetMessage(), and Update().
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Definition at line 3 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
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Definition at line 4 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
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Definition at line 10 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
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Definition at line 9 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
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Definition at line 7 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
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Definition at line 8 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
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Definition at line 5 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
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Definition at line 6 of file tutorialsmenu.c.
Referenced by GetControlMappingInfo().
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Definition at line 53 of file controlsxboxnew.c.
Referenced by ComposeData().
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Definition at line 52 of file controlsxboxnew.c.
Referenced by ComposeData().
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Definition at line 16 of file sceneeditormenu.c.
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Definition at line 11 of file sceneeditormenu.c.
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Definition at line 12 of file sceneeditormenu.c.
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Definition at line 10 of file sceneeditormenu.c.
Referenced by Init().
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Definition at line 13 of file sceneeditormenu.c.
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Definition at line 14 of file sceneeditormenu.c.
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Definition at line 15 of file sceneeditormenu.c.
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Definition at line 9 of file sceneeditormenu.c.
Referenced by Init().
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Definition at line 5 of file sceneeditormenu.c.
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staticprivate |
Definition at line 7 of file sceneeditormenu.c.
Referenced by Init().
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staticprivate |
Definition at line 8 of file sceneeditormenu.c.
Referenced by Init().
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Definition at line 6 of file sceneeditormenu.c.
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Definition at line 115 of file gesturesmenu.c.
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Definition at line 4 of file mapmenu.c.
Referenced by RenderScaleRuler().
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Definition at line 5 of file mapmenu.c.
Referenced by RenderScaleRuler().
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Definition at line 28 of file tutorialsmenu.c.
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Definition at line 97 of file radialquickbarmenu.c.
Referenced by UpdateQuickbarItemCard().
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Definition at line 98 of file radialquickbarmenu.c.
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Definition at line 11 of file charactercreationmenu.c.
Referenced by OnFocus(), and OnMouseEnter().
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Definition at line 10 of file charactercreationmenu.c.
Referenced by OnFocus(), and OnMouseEnter().
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Definition at line 14 of file tutorialsmenu.c.
Referenced by GetTutorialLineScale().