Dayz
Build 1.29.163047, Scripts Rev. 123548
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startupmenu.c
Go to the documentation of this file.
1
class
StartupMenu
extends
UIScriptedMenu
2
{
3
void
StartupMenu
()
4
{
5
}
6
7
void
~StartupMenu
()
8
{
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}
10
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override
Widget
Init
()
12
{
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layoutRoot =
g_Game
.GetWorkspace().CreateWidgets(
"gui/layouts/startup.layout"
);
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m_label
=
TextWidget
.Cast( layoutRoot.FindAnyWidget(
"TextWidget"
) );
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return
layoutRoot;
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}
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TextWidget
m_label;
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}
TextWidget
Definition
enwidgets.c:220
UIScriptedMenu
Xbox menu.
Definition
dayzgame.c:64
UIScriptedMenu::m_label
TextWidget m_label
Definition
loadingmenu.c:37
UIScriptedMenu::StartupMenu
void StartupMenu()
Definition
startupmenu.c:3
UIScriptedMenu::Init
override Widget Init()
Definition
startupmenu.c:11
UIScriptedMenu::~StartupMenu
void ~StartupMenu()
Definition
startupmenu.c:7
Widget
Definition
enwidgets.c:190
g_Game
DayZGame g_Game
Definition
dayzgame.c:3942
Games
Dayz
scripts
5_mission
gui
startupmenu.c
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