Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
inventorymenu.c File Reference

Go to the source code of this file.

Enumerations

enum  ScreenWidthType { NARROW, MEDIUM, WIDE }
 

Functions

void InventoryMenu ()
 
override Widget Init ()
 Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) More...
 
void CheckWidth ()
 
void RefreshQuickbar ()
 
override ContextMenu GetContextMenu ()
 
void InitContainers (EntityAI target)
 
override void Update (float timeslice)
 
override void Refresh ()
 
override void OnShow ()
 
override bool OnController (Widget w, int control, int value)
 
bool IsOpened ()
 
override void OnHide ()
 
int GetLastDisplayLanguage ()
 
bool LanguageChanged ()
 

Variables

enum ScreenWidthType m_Inventory
 
private ref ContextMenu m_context_menu
 
protected bool m_IsOpened
 
protected bool m_OnlyFirstTime
 
protected int m_LastDisplayLanguage
 

Enumeration Type Documentation

◆ ScreenWidthType

Enumerator
NARROW 
MEDIUM 
WIDE 

Definition at line 1 of file inventorymenu.c.

Function Documentation

◆ CheckWidth()

void CheckWidth ( )

Definition at line 38 of file inventorymenu.c.

◆ GetContextMenu()

override ContextMenu GetContextMenu ( )

Definition at line 80 of file inventorymenu.c.

◆ GetLastDisplayLanguage()

int GetLastDisplayLanguage ( )

Definition at line 160 of file inventorymenu.c.

◆ Init()

override Widget Init ( )

Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)

Definition at line 30 of file inventorymenu.c.

◆ InitContainers()

void InitContainers ( EntityAI  target)

Definition at line 85 of file inventorymenu.c.

◆ InventoryMenu()

void InventoryMenu ( )

Definition at line 20 of file inventorymenu.c.

◆ IsOpened()

bool IsOpened ( )

Definition at line 136 of file inventorymenu.c.

◆ LanguageChanged()

bool LanguageChanged ( )

Definition at line 165 of file inventorymenu.c.

◆ OnController()

override bool OnController ( Widget  w,
int  control,
int  value 
)

Definition at line 129 of file inventorymenu.c.

◆ OnHide()

override void OnHide ( )

Definition at line 141 of file inventorymenu.c.

◆ OnShow()

override void OnShow ( )

Definition at line 105 of file inventorymenu.c.

◆ Refresh()

override void Refresh ( )

Definition at line 98 of file inventorymenu.c.

◆ RefreshQuickbar()

void RefreshQuickbar ( )

Definition at line 75 of file inventorymenu.c.

◆ Update()

override void Update ( float  timeslice)

Definition at line 90 of file inventorymenu.c.

Variable Documentation

◆ m_context_menu

private ref ContextMenu m_context_menu

Definition at line 11 of file inventorymenu.c.

◆ m_Inventory

enum ScreenWidthType m_Inventory

◆ m_IsOpened

protected bool m_IsOpened

Definition at line 12 of file inventorymenu.c.

◆ m_LastDisplayLanguage

protected int m_LastDisplayLanguage

Definition at line 14 of file inventorymenu.c.

◆ m_OnlyFirstTime

protected bool m_OnlyFirstTime

Definition at line 13 of file inventorymenu.c.