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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | Param3 |
| class | Entity |
Typedefs | |
| typedef Param3 | int |
| typedef Param3 | TSelectableActionInfo |
| typedef Param4< int, int, string, int > | TSelectableActionInfoWithColor |
Enumerations | |
| enum | EWetnessLevel { DRY, DAMP, WET, SOAKING, DRENCHED } |
Variables | |
| enum EWetnessLevel | LeftFrontLimb = 0 |
| enum EWetnessLevel | RightFrontLimb = 0 |
| enum EWetnessLevel | LeftBackLimb = 0 |
| enum EWetnessLevel | TREE_HARD = 1000 |
| enum EWetnessLevel | TREE_SOFT = 1001 |
| enum EWetnessLevel | BUSH_HARD = 1002 |
| enum EWetnessLevel | BUSH_SOFT = 1003 |
| enum EWetnessLevel | FULL = 0 |
| enum EWetnessLevel | ADD = 0 |
| enum EWetnessLevel | REMOVE = 0 |
| enum EWetnessLevel | RECURSIVE_ADD = 0 |
| enum EWetnessLevel | UPDATE = 0 |
| enum EWetnessLevel | ATTACHING = 0 |
| enum EWetnessLevel | DETACHING = 0 |
| enum EWetnessLevel | ALWAYS = 0 |
| icon visibility, meant to be used in a bitmask More... | |
| enum EWetnessLevel | HIDE_VICINITY = 1 |
| enum EWetnessLevel | HIDE_PLAYER_CONTAINER = 2 |
| enum EWetnessLevel | HIDE_HANDS_SLOT |
| typedef Param3 TSelectableActionInfo |
| typedef Param4<int, int, string, int> TSelectableActionInfoWithColor |
Definition at line 97 of file entityai.c.
| enum EWetnessLevel |
| Enumerator | |
|---|---|
| DRY | |
| DAMP | |
| WET | |
| SOAKING | |
| DRENCHED | |
Definition at line 1 of file entityai.c.
| enum EWetnessLevel ADD = 0 |
| enum EWetnessLevel ALWAYS = 0 |
icon visibility, meant to be used in a bitmask
| enum EWetnessLevel ATTACHING = 0 |
| enum EWetnessLevel BUSH_HARD = 1002 |
| enum EWetnessLevel BUSH_SOFT = 1003 |
| enum EWetnessLevel DETACHING = 0 |
| enum EWetnessLevel FULL = 0 |
| enum EWetnessLevel HIDE_HANDS_SLOT |
| enum EWetnessLevel HIDE_PLAYER_CONTAINER = 2 |
| enum EWetnessLevel HIDE_VICINITY = 1 |
| enum EWetnessLevel LeftBackLimb = 0 |
| enum EWetnessLevel LeftFrontLimb = 0 |
| enum EWetnessLevel RECURSIVE_ADD = 0 |
| enum EWetnessLevel REMOVE = 0 |
| enum EWetnessLevel RightFrontLimb = 0 |
| enum EWetnessLevel TREE_HARD = 1000 |
| enum EWetnessLevel TREE_SOFT = 1001 |
| enum EWetnessLevel UPDATE = 0 |