Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
earlyaccessmenu.c
Go to the documentation of this file.
1
class
EarlyAccessMenu
extends
UIScriptedMenu
2
{
3
void
EarlyAccessMenu()
4
{
5
}
6
7
void
~EarlyAccessMenu()
8
{
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}
10
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override
Widget
Init
()
12
{
13
layoutRoot =
GetGame
().GetWorkspace().CreateWidgets(
"gui/layouts/day_z_early_access.layout"
);
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return
layoutRoot;
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}
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override
bool
OnClick
(
Widget
w,
int
x
,
int
y
,
int
button)
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{
20
super.OnClick(w,
x
,
y
, button);
21
22
if
(w.GetUserID() ==
IDC_OK
)
23
{
24
Close
();
25
return
true
;
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}
27
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return
false
;
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}
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}
GetGame
proto native CGame GetGame()
UIScriptedMenu
Definition:
dayzgame.c:63
Close
void Close()
y
Icon y
Init
class InventoryGridController extends ScriptedWidgetEventHandler Init
Definition:
uihintpanel.c:46
x
Icon x
IDC_OK
const int IDC_OK
Definition:
constants.c:127
Widget
Definition:
enwidgets.c:189
OnClick
override bool OnClick(Widget w, int x, int y, int button)
buttons clicks
Definition:
dayzgame.c:146
DAYZ
scripts_v1.24.157551
scripts
mission
gui
earlyaccessmenu.c
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