Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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earlyaccessmenu.c
Go to the documentation of this file.
1
class
EarlyAccessMenu
extends
UIScriptedMenu
2
{
3
void
EarlyAccessMenu
()
4
{
5
}
6
7
void
~EarlyAccessMenu
()
8
{
9
}
10
11
override
Widget
Init
()
12
{
13
layoutRoot =
g_Game
.GetWorkspace().CreateWidgets(
"gui/layouts/day_z_early_access.layout"
);
14
15
return
layoutRoot;
16
}
17
18
override
bool
OnClick
(
Widget
w,
int
x
,
int
y
,
int
button)
19
{
20
super.OnClick(w,
x
,
y
, button);
21
22
if
(w.GetUserID() ==
IDC_OK
)
23
{
24
Close
();
25
return
true
;
26
}
27
28
return
false
;
29
}
30
}
UIScriptedMenu
Xbox menu.
Definition
dayzgame.c:64
UIScriptedMenu::~EarlyAccessMenu
void ~EarlyAccessMenu()
Definition
earlyaccessmenu.c:7
UIScriptedMenu::EarlyAccessMenu
void EarlyAccessMenu()
Definition
earlyaccessmenu.c:3
UIScriptedMenu::Init
override Widget Init()
Definition
earlyaccessmenu.c:11
UIScriptedMenu::OnClick
override bool OnClick(Widget w, int x, int y, int button)
Definition
earlyaccessmenu.c:18
Widget
Definition
enwidgets.c:190
g_Game
DayZGame g_Game
Definition
dayzgame.c:3942
IDC_OK
const int IDC_OK
Definition
constants.c:135
x
Icon x
y
Icon y
Close
void Close()
Games
Dayz
scripts
5_mission
gui
earlyaccessmenu.c
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