Dayz Build 1.29.163047, Scripts Rev. 123548
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CfgGameplayHandler Class Reference

Static Private Member Functions

static bool GetAllowRefillSpeedModifier ()
static bool GetAllowStaminaAffectInertia ()
static float GetBoatDecayMultiplier ()
static bool GetDisable2dMap ()
static bool GetDisableBaseDamage ()
static bool GetDisableColdAreaPlacementCheck ()
static bool GetDisableContainerDamage ()
static bool GetDisableDistanceCheck ()
static bool GetDisableHeightPlacementCheck ()
static bool GetDisableIsBaseViableCheck ()
static bool GetDisableIsClippingRoofCheck ()
static bool GetDisableIsCollidingAngleCheck ()
static bool GetDisableIsCollidingBBoxCheck ()
static bool GetDisableIsCollidingCheck ()
static bool GetDisableIsCollidingGPlotCheck ()
static bool GetDisableIsCollidingPlayerCheck ()
static bool GetDisableIsInTerrainCheck ()
static bool GetDisableIsPlacementPermittedCheck ()
static bool GetDisableIsUnderwaterCheck ()
static bool GetDisablePerformRoofCheck ()
static bool GetDisablePersonalLight ()
 ! ===================================================================================== !! the naming convention for static functions in this file is Get+MemberVariableName !! ! =====================================================================================
static bool GetDisableRespawnDialog ()
static bool GetDisableRespawnInUnconsciousness ()
static TStringSet GetDisallowedTypesInUnderground ()
static array< floatGetEnvironmentMaxTemps ()
static array< floatGetEnvironmentMinTemps ()
static float GetHealthDepletionSpeed ()
static float GetHitIndicationBreakPoint ()
static int GetHitIndicationIndicatorColor ()
static float GetHitIndicationMaxDuration ()
static int GetHitIndicationMode ()
static bool GetHitIndicationOverrideEnabled ()
static bool GetHitIndicationPPEEnabled ()
static float GetHitIndicationScatter ()
static int GetHitIndicationTypeID ()
static float GetHoldBreathStaminaModifier ()
static int GetLightingConfig ()
static bool GetMapDisplayNavigationInfo ()
static bool GetMapDisplayPlayerPosition ()
static bool GetMapIgnoreMapOwnership ()
static bool GetMapIgnoreNavItemsOwnership ()
static float GetMeleeStaminaModifier ()
static float GetMovementRotationSpeedJog ()
static float GetMovementRotationSpeedSprint ()
static float GetMovementTimeToSprint ()
static float GetMovementTimeToStrafeJog ()
static float GetMovementTimeToStrafeSprint ()
static TStringArray GetObjectSpawnersArr ()
static float GetObstacleTraversalStaminaModifier ()
static TStringArray GetPlayerRestrictedAreaFiles ()
static TStringArray GetPlayerSpawnGearPresetFiles ()
static float GetShockDepletionSpeed ()
static float GetShockRefillSpeedConscious ()
static float GetShockRefillSpeedUnconscious ()
static float GetSprintLadderStaminaModifier ()
static float GetSprintStaminaModifierCro ()
static float GetSprintStaminaModifierErc ()
static float GetSprintSwimmingStaminaModifier ()
static float GetStaminaDepletionSpeed ()
static float GetStaminaKgToStaminaPercentPenalty ()
static float GetStaminaMax ()
static float GetStaminaMinCap ()
static float GetStaminaWeightLimitThreshold ()
static bool GetUse3DMap ()
static EWeaponObstructionMode GetWeaponObstructionModeDynamic ()
static EWeaponObstructionMode GetWeaponObstructionModeStatic ()
static array< floatGetWetnessWeightModifiers ()
static void InitData ()
static bool LoadData ()
static void OnLoaded ()
static void OnRPC (Man player, ParamsReadContext ctx)
static void RegisterItem (ITEM_DataBase item)
static void SyncDataSend (notnull Man player)
static void SyncDataSendEx (notnull PlayerIdentity identity)
static void ValidateItems ()

Static Private Attributes

static ref CfgGameplayJson m_Data = new CfgGameplayJson()
static ref array< ref ITEM_DataBasem_Items = new array<ref ITEM_DataBase>()
static string m_Path = "$mission:cfggameplay.json"

Detailed Description

Definition at line 1 of file cfggameplayhandler.c.

Member Function Documentation

◆ GetAllowRefillSpeedModifier()

bool GetAllowRefillSpeedModifier ( )
inlinestaticprivate

Definition at line 407 of file cfggameplayhandler.c.

References m_Data.

Referenced by ShockMdfr::OnTick().

◆ GetAllowStaminaAffectInertia()

bool GetAllowStaminaAffectInertia ( )
inlinestaticprivate

Definition at line 448 of file cfggameplayhandler.c.

References m_Data.

Referenced by ManBase::OnCommandHandlerTick().

◆ GetBoatDecayMultiplier()

float GetBoatDecayMultiplier ( )
inlinestaticprivate

Definition at line 463 of file cfggameplayhandler.c.

References m_Data.

Referenced by BoatScript::DecayHealthTick().

◆ GetDisable2dMap()

bool GetDisable2dMap ( )
inlinestaticprivate

Definition at line 272 of file cfggameplayhandler.c.

References m_Data.

◆ GetDisableBaseDamage()

bool GetDisableBaseDamage ( )
inlinestaticprivate

Definition at line 162 of file cfggameplayhandler.c.

References m_Data.

Referenced by Entity::ProcessInvulnerabilityCheck().

◆ GetDisableColdAreaPlacementCheck()

◆ GetDisableContainerDamage()

bool GetDisableContainerDamage ( )
inlinestaticprivate

Definition at line 168 of file cfggameplayhandler.c.

References m_Data.

Referenced by Entity::ProcessInvulnerabilityCheck().

◆ GetDisableDistanceCheck()

bool GetDisableDistanceCheck ( )
inlinestaticprivate

Definition at line 337 of file cfggameplayhandler.c.

References m_Data.

◆ GetDisableHeightPlacementCheck()

bool GetDisableHeightPlacementCheck ( )
inlinestaticprivate

Definition at line 307 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::HeightPlacementCheck().

◆ GetDisableIsBaseViableCheck()

bool GetDisableIsBaseViableCheck ( )
inlinestaticprivate

Definition at line 292 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::IsBaseViable().

◆ GetDisableIsClippingRoofCheck()

bool GetDisableIsClippingRoofCheck ( )
inlinestaticprivate

Definition at line 287 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::IsClippingRoof().

◆ GetDisableIsCollidingAngleCheck()

bool GetDisableIsCollidingAngleCheck ( )
inlinestaticprivate

Definition at line 317 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::IsCollidingAngle().

◆ GetDisableIsCollidingBBoxCheck()

bool GetDisableIsCollidingBBoxCheck ( )
inlinestaticprivate

◆ GetDisableIsCollidingCheck()

bool GetDisableIsCollidingCheck ( )
inlinestaticprivate

Definition at line 327 of file cfggameplayhandler.c.

References m_Data.

Referenced by IsColliding(), and IsCollidingEx().

◆ GetDisableIsCollidingGPlotCheck()

bool GetDisableIsCollidingGPlotCheck ( )
inlinestaticprivate

Definition at line 322 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::IsCollidingGPlot().

◆ GetDisableIsCollidingPlayerCheck()

bool GetDisableIsCollidingPlayerCheck ( )
inlinestaticprivate

Definition at line 282 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::IsCollidingPlayer().

◆ GetDisableIsInTerrainCheck()

bool GetDisableIsInTerrainCheck ( )
inlinestaticprivate

Definition at line 297 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::IsInTerrain().

◆ GetDisableIsPlacementPermittedCheck()

bool GetDisableIsPlacementPermittedCheck ( )
inlinestaticprivate

Definition at line 312 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::IsPlacementPermitted().

◆ GetDisableIsUnderwaterCheck()

bool GetDisableIsUnderwaterCheck ( )
inlinestaticprivate

Definition at line 302 of file cfggameplayhandler.c.

References m_Data.

Referenced by Hologram::IsUnderwater().

◆ GetDisablePerformRoofCheck()

bool GetDisablePerformRoofCheck ( )
inlinestaticprivate

Definition at line 332 of file cfggameplayhandler.c.

References m_Data.

Referenced by BaseBuildingBase::PerformRoofCheckForBase().

◆ GetDisablePersonalLight()

bool GetDisablePersonalLight ( )
inlinestaticprivate

! ===================================================================================== !! the naming convention for static functions in this file is Get+MemberVariableName !! ! =====================================================================================

Definition at line 129 of file cfggameplayhandler.c.

References m_Data.

Referenced by PlayerBase::OnGameplayDataHandlerSync().

◆ GetDisableRespawnDialog()

bool GetDisableRespawnDialog ( )
inlinestaticprivate

◆ GetDisableRespawnInUnconsciousness()

bool GetDisableRespawnInUnconsciousness ( )
inlinestaticprivate

Definition at line 178 of file cfggameplayhandler.c.

References m_Data.

Referenced by UIScriptedMenu::ShouldRestartBeVisible(), and UIScriptedMenu::UpdateGUI().

◆ GetDisallowedTypesInUnderground()

TStringSet GetDisallowedTypesInUnderground ( )
inlinestaticprivate

Definition at line 347 of file cfggameplayhandler.c.

References m_Data.

Referenced by ManBase::CanPlaceItem().

◆ GetEnvironmentMaxTemps()

array< float > GetEnvironmentMaxTemps ( )
inlinestaticprivate

Definition at line 151 of file cfggameplayhandler.c.

References m_Data.

Referenced by ChernarusPlusData::Init(), EnochData::Init(), and SakhalData::Init().

◆ GetEnvironmentMinTemps()

array< float > GetEnvironmentMinTemps ( )
inlinestaticprivate

Definition at line 146 of file cfggameplayhandler.c.

References m_Data.

Referenced by ChernarusPlusData::Init(), EnochData::Init(), and SakhalData::Init().

◆ GetHealthDepletionSpeed()

float GetHealthDepletionSpeed ( )
inlinestaticprivate

Definition at line 438 of file cfggameplayhandler.c.

References m_Data.

Referenced by DrowningMdfr::OnTick().

◆ GetHitIndicationBreakPoint()

float GetHitIndicationBreakPoint ( )
inlinestaticprivate

Definition at line 377 of file cfggameplayhandler.c.

References m_Data.

Referenced by HitDirectionEffectBase::CheckValues().

◆ GetHitIndicationIndicatorColor()

int GetHitIndicationIndicatorColor ( )
inlinestaticprivate

Definition at line 367 of file cfggameplayhandler.c.

References m_Data.

Referenced by HitDirectionEffectBase::CheckValues().

◆ GetHitIndicationMaxDuration()

float GetHitIndicationMaxDuration ( )
inlinestaticprivate

Definition at line 372 of file cfggameplayhandler.c.

References m_Data.

Referenced by HitDirectionEffectBase::CheckValues().

◆ GetHitIndicationMode()

int GetHitIndicationMode ( )
inlinestaticprivate

Definition at line 357 of file cfggameplayhandler.c.

References m_Data.

Referenced by HitDirectionEffectBase::CheckValues().

◆ GetHitIndicationOverrideEnabled()

bool GetHitIndicationOverrideEnabled ( )
inlinestaticprivate

Definition at line 352 of file cfggameplayhandler.c.

References m_Data.

Referenced by HitDirectionEffectBase::CheckValues().

◆ GetHitIndicationPPEEnabled()

bool GetHitIndicationPPEEnabled ( )
inlinestaticprivate

Definition at line 387 of file cfggameplayhandler.c.

References m_Data.

Referenced by ManBase::OnGameplayDataHandlerSync().

◆ GetHitIndicationScatter()

float GetHitIndicationScatter ( )
inlinestaticprivate

Definition at line 382 of file cfggameplayhandler.c.

References m_Data.

Referenced by HitDirectionEffectBase::CheckValues().

◆ GetHitIndicationTypeID()

int GetHitIndicationTypeID ( )
inlinestaticprivate

Definition at line 362 of file cfggameplayhandler.c.

References m_Data.

Referenced by HitDirectionEffectBase::CheckValues().

◆ GetHoldBreathStaminaModifier()

float GetHoldBreathStaminaModifier ( )
inlinestaticprivate

Definition at line 232 of file cfggameplayhandler.c.

References m_Data.

Referenced by Init().

◆ GetLightingConfig()

int GetLightingConfig ( )
inlinestaticprivate

Definition at line 136 of file cfggameplayhandler.c.

References m_Data.

Referenced by ManBase::UpdateLighting().

◆ GetMapDisplayNavigationInfo()

bool GetMapDisplayNavigationInfo ( )
inlinestaticprivate

Definition at line 428 of file cfggameplayhandler.c.

References m_Data.

Referenced by UIScriptedMenu::Init().

◆ GetMapDisplayPlayerPosition()

bool GetMapDisplayPlayerPosition ( )
inlinestaticprivate

Definition at line 423 of file cfggameplayhandler.c.

References m_Data.

Referenced by UIScriptedMenu::Init().

◆ GetMapIgnoreMapOwnership()

bool GetMapIgnoreMapOwnership ( )
inlinestaticprivate

◆ GetMapIgnoreNavItemsOwnership()

bool GetMapIgnoreNavItemsOwnership ( )
inlinestaticprivate

Definition at line 418 of file cfggameplayhandler.c.

References m_Data.

Referenced by UIScriptedMenu::Init(), and UIScriptedMenu::Update().

◆ GetMeleeStaminaModifier()

float GetMeleeStaminaModifier ( )
inlinestaticprivate

Definition at line 222 of file cfggameplayhandler.c.

References m_Data.

Referenced by StaminaHandler::RegisterStaminaModifiers().

◆ GetMovementRotationSpeedJog()

float GetMovementRotationSpeedJog ( )
inlinestaticprivate

Definition at line 252 of file cfggameplayhandler.c.

References m_Data, and Math::Max().

◆ GetMovementRotationSpeedSprint()

float GetMovementRotationSpeedSprint ( )
inlinestaticprivate

Definition at line 257 of file cfggameplayhandler.c.

References m_Data, and Math::Max().

◆ GetMovementTimeToSprint()

float GetMovementTimeToSprint ( )
inlinestaticprivate

Definition at line 242 of file cfggameplayhandler.c.

References m_Data, and Math::Max().

Referenced by DayZPlayerTypeUtils::DayZPlayerTypeInitMovement().

◆ GetMovementTimeToStrafeJog()

float GetMovementTimeToStrafeJog ( )
inlinestaticprivate

Definition at line 237 of file cfggameplayhandler.c.

References m_Data, and Math::Max().

Referenced by DayZPlayerTypeUtils::DayZPlayerTypeInitMovement().

◆ GetMovementTimeToStrafeSprint()

float GetMovementTimeToStrafeSprint ( )
inlinestaticprivate

Definition at line 247 of file cfggameplayhandler.c.

References m_Data, and Math::Max().

◆ GetObjectSpawnersArr()

TStringArray GetObjectSpawnersArr ( )
inlinestaticprivate

Definition at line 141 of file cfggameplayhandler.c.

References m_Data.

Referenced by ObjectSpawnerHandler::SpawnObjects().

◆ GetObstacleTraversalStaminaModifier()

float GetObstacleTraversalStaminaModifier ( )
inlinestaticprivate

Definition at line 227 of file cfggameplayhandler.c.

References m_Data.

Referenced by StaminaHandler::RegisterStaminaModifiers().

◆ GetPlayerRestrictedAreaFiles()

TStringArray GetPlayerRestrictedAreaFiles ( )
inlinestaticprivate

Definition at line 458 of file cfggameplayhandler.c.

References m_Data.

Referenced by CfgPlayerRestrictedAreaHandler::LoadData().

◆ GetPlayerSpawnGearPresetFiles()

TStringArray GetPlayerSpawnGearPresetFiles ( )
inlinestaticprivate

Definition at line 453 of file cfggameplayhandler.c.

References m_Data.

Referenced by PlayerSpawnHandler::LoadData().

◆ GetShockDepletionSpeed()

float GetShockDepletionSpeed ( )
inlinestaticprivate

Definition at line 443 of file cfggameplayhandler.c.

References m_Data.

Referenced by DrowningMdfr::OnTick().

◆ GetShockRefillSpeedConscious()

float GetShockRefillSpeedConscious ( )
inlinestaticprivate

Definition at line 397 of file cfggameplayhandler.c.

References m_Data.

Referenced by ShockMdfr::GetRefillSpeed().

◆ GetShockRefillSpeedUnconscious()

float GetShockRefillSpeedUnconscious ( )
inlinestaticprivate

Definition at line 402 of file cfggameplayhandler.c.

References m_Data.

Referenced by ShockMdfr::GetRefillSpeed().

◆ GetSprintLadderStaminaModifier()

float GetSprintLadderStaminaModifier ( )
inlinestaticprivate

Definition at line 197 of file cfggameplayhandler.c.

References m_Data.

Referenced by StaminaHandler::StaminaProcessor_Ladder().

◆ GetSprintStaminaModifierCro()

float GetSprintStaminaModifierCro ( )
inlinestaticprivate

Definition at line 188 of file cfggameplayhandler.c.

References m_Data.

Referenced by StaminaHandler::StaminaProcessor_Move().

◆ GetSprintStaminaModifierErc()

float GetSprintStaminaModifierErc ( )
inlinestaticprivate

Definition at line 183 of file cfggameplayhandler.c.

References m_Data.

Referenced by StaminaHandler::StaminaProcessor_Move().

◆ GetSprintSwimmingStaminaModifier()

float GetSprintSwimmingStaminaModifier ( )
inlinestaticprivate

Definition at line 193 of file cfggameplayhandler.c.

References m_Data.

Referenced by StaminaHandler::StaminaProcessor_Swimming().

◆ GetStaminaDepletionSpeed()

float GetStaminaDepletionSpeed ( )
inlinestaticprivate

Definition at line 433 of file cfggameplayhandler.c.

References m_Data.

◆ GetStaminaKgToStaminaPercentPenalty()

float GetStaminaKgToStaminaPercentPenalty ( )
inlinestaticprivate

Definition at line 212 of file cfggameplayhandler.c.

References m_Data.

Referenced by StaminaHandler::RecalculateStaminaCap().

◆ GetStaminaMax()

◆ GetStaminaMinCap()

float GetStaminaMinCap ( )
inlinestaticprivate

◆ GetStaminaWeightLimitThreshold()

float GetStaminaWeightLimitThreshold ( )
inlinestaticprivate

Definition at line 202 of file cfggameplayhandler.c.

References m_Data.

Referenced by StaminaHandler::RecalculateStaminaCap().

◆ GetUse3DMap()

◆ GetWeaponObstructionModeDynamic()

EWeaponObstructionMode GetWeaponObstructionModeDynamic ( )
inlinestaticprivate

Definition at line 267 of file cfggameplayhandler.c.

References m_Data.

Referenced by Weapon::UseWeaponObstruction().

◆ GetWeaponObstructionModeStatic()

EWeaponObstructionMode GetWeaponObstructionModeStatic ( )
inlinestaticprivate

Definition at line 262 of file cfggameplayhandler.c.

References m_Data.

Referenced by Weapon::UseWeaponObstruction().

◆ GetWetnessWeightModifiers()

array< float > GetWetnessWeightModifiers ( )
inlinestaticprivate

Definition at line 155 of file cfggameplayhandler.c.

References m_Data.

Referenced by Entity::GetWetWeightModifier().

◆ InitData()

void InitData ( )
inlinestaticprivate

Definition at line 29 of file cfggameplayhandler.c.

References m_Items.

Referenced by LoadData().

◆ LoadData()

bool LoadData ( )
inlinestaticprivate

we are allowed to read the file, so we replace the default data with data from json

Definition at line 44 of file cfggameplayhandler.c.

References ErrorEx, FileExist(), g_Game, InitData(), m_Data, m_Path, OnLoaded(), and ValidateItems().

Referenced by MissionBase::OnInit().

◆ OnLoaded()

void OnLoaded ( )
inlinestaticprivate

Definition at line 81 of file cfggameplayhandler.c.

References g_Game.

Referenced by LoadData().

◆ OnRPC()

void OnRPC ( Man player,
ParamsReadContext ctx )
inlinestaticprivate

Definition at line 102 of file cfggameplayhandler.c.

References ErrorEx, m_Data, and Serializer::Read().

Referenced by CGame::OnRPC().

◆ RegisterItem()

void RegisterItem ( ITEM_DataBase item)
inlinestaticprivate

Definition at line 9 of file cfggameplayhandler.c.

References m_Items.

Referenced by ITEM_DataBase::ITEM_DataBase().

◆ SyncDataSend()

void SyncDataSend ( notnull Man player)
inlinestaticprivate

Definition at line 88 of file cfggameplayhandler.c.

References g_Game, and m_Data.

◆ SyncDataSendEx()

void SyncDataSendEx ( notnull PlayerIdentity identity)
inlinestaticprivate

Definition at line 94 of file cfggameplayhandler.c.

References g_Game, and m_Data.

Referenced by MissionBase::OnEvent().

◆ ValidateItems()

void ValidateItems ( )
inlinestaticprivate

Definition at line 14 of file cfggameplayhandler.c.

References m_Items, PrintToRPT(), and string::Replace().

Referenced by LoadData().

Field Documentation

◆ m_Data

ref CfgGameplayJson m_Data = new CfgGameplayJson()
staticprivate

Definition at line 6 of file cfggameplayhandler.c.

Referenced by GetAllowRefillSpeedModifier(), GetAllowStaminaAffectInertia(), GetBoatDecayMultiplier(), GetDisable2dMap(), GetDisableBaseDamage(), GetDisableColdAreaPlacementCheck(), GetDisableContainerDamage(), GetDisableDistanceCheck(), GetDisableHeightPlacementCheck(), GetDisableIsBaseViableCheck(), GetDisableIsClippingRoofCheck(), GetDisableIsCollidingAngleCheck(), GetDisableIsCollidingBBoxCheck(), GetDisableIsCollidingCheck(), GetDisableIsCollidingGPlotCheck(), GetDisableIsCollidingPlayerCheck(), GetDisableIsInTerrainCheck(), GetDisableIsPlacementPermittedCheck(), GetDisableIsUnderwaterCheck(), GetDisablePerformRoofCheck(), GetDisablePersonalLight(), GetDisableRespawnDialog(), GetDisableRespawnInUnconsciousness(), GetDisallowedTypesInUnderground(), GetEnvironmentMaxTemps(), GetEnvironmentMinTemps(), GetHealthDepletionSpeed(), GetHitIndicationBreakPoint(), GetHitIndicationIndicatorColor(), GetHitIndicationMaxDuration(), GetHitIndicationMode(), GetHitIndicationOverrideEnabled(), GetHitIndicationPPEEnabled(), GetHitIndicationScatter(), GetHitIndicationTypeID(), GetHoldBreathStaminaModifier(), GetLightingConfig(), GetMapDisplayNavigationInfo(), GetMapDisplayPlayerPosition(), GetMapIgnoreMapOwnership(), GetMapIgnoreNavItemsOwnership(), GetMeleeStaminaModifier(), GetMovementRotationSpeedJog(), GetMovementRotationSpeedSprint(), GetMovementTimeToSprint(), GetMovementTimeToStrafeJog(), GetMovementTimeToStrafeSprint(), GetObjectSpawnersArr(), GetObstacleTraversalStaminaModifier(), GetPlayerRestrictedAreaFiles(), GetPlayerSpawnGearPresetFiles(), GetShockDepletionSpeed(), GetShockRefillSpeedConscious(), GetShockRefillSpeedUnconscious(), GetSprintLadderStaminaModifier(), GetSprintStaminaModifierCro(), GetSprintStaminaModifierErc(), GetSprintSwimmingStaminaModifier(), GetStaminaDepletionSpeed(), GetStaminaKgToStaminaPercentPenalty(), GetStaminaMax(), GetStaminaMinCap(), GetStaminaWeightLimitThreshold(), GetUse3DMap(), GetWeaponObstructionModeDynamic(), GetWeaponObstructionModeStatic(), GetWetnessWeightModifiers(), LoadData(), OnRPC(), SyncDataSend(), and SyncDataSendEx().

◆ m_Items

ref array<ref ITEM_DataBase> m_Items = new array<ref ITEM_DataBase>()
staticprivate

Definition at line 4 of file cfggameplayhandler.c.

Referenced by InitData(), RegisterItem(), and ValidateItems().

◆ m_Path

string m_Path = "$mission:cfggameplay.json"
staticprivate

Definition at line 3 of file cfggameplayhandler.c.

Referenced by LoadData().


The documentation for this class was generated from the following file: