53//as this class is now also being instantiated from within the DayZGame CTOR, where g_Game does not work yet, we need a way to pass the game instance from DayZGame CTOR
54//however for modding legacy support purposes, this was done without modifying the CTOR signature with the addition of the Init method,
55//in order to keep compatibility with existing MODs, there is still a way to instantiate this class properly even without calling Init from the outside
185Math.RandomFloat01();//throw-away value, without calling this, the next random number is always the same, calling Math.Randomize(-1) makes no difference