Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
isboxcollidinggeometryproxyclasses.c
Go to the documentation of this file.
3 {
13  proto native void SetParams(vector center, vector orientation, vector edgeLength, ObjIntersect primaryType, ObjIntersect secondaryType, bool fullComponentInfo);
14 }
15 
17 class ComponentInfo
18 {
19  int component;
24 }
25 
27 class BoxCollidingResult
28 {
29  Object obj;
30  Object parent;
31 
32  int hierLevel;
33  int geomLevel;
34 
35  ref ComponentInfoArray componentInfo;
36  ref ProxyInfoArray proxyInfo;
37 }
38 
39 typedef array<ref ComponentInfo> ComponentInfoArray;
componentMax
vector componentMax
Component max in world space.
Definition: isboxcollidinggeometryproxyclasses.c:21
component
class BoxCollidingParams component
ComponentInfo for BoxCollidingResult.
vector
Definition: enconvert.c:105
componentRadius
float componentRadius
Radius of bounding box.
Definition: isboxcollidinggeometryproxyclasses.c:23
Object
Definition: objecttyped.c:1
ProxyInfoArray
array< ref BoxCollidingResult > ProxyInfoArray
Definition: isboxcollidinggeometryproxyclasses.c:40
componentMin
vector componentMin
Component min in world space.
Definition: isboxcollidinggeometryproxyclasses.c:20
array
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Definition: isboxcollidinggeometryproxyclasses.c:27
BoxCollidingParams
Class that holds parameters to feed into CGame.IsBoxCollidingGeometryProxy.
Definition: isboxcollidinggeometryproxyclasses.c:2
componentCenter
vector componentCenter
Component center in world space.
Definition: isboxcollidinggeometryproxyclasses.c:22