|  | Dayz Explorer
    1.24.157551 (v105080)
    Dayz Code Explorer by Zeroy | 
returns index of defined key in InputDevice by its name More...
| Enumerations | |
| enum | MouseState { LEFT, RIGHT, MIDDLE, X, Y, WHEEL } | 
| Functions | |
| proto native int | GetMouseState (MouseState index) | 
| proto void | GetMousePos (out int x, out int y) | 
| proto void | GetScreenSize (out int x, out int y) | 
returns index of defined key in InputDevice by its name
| enum MouseState | 
| Enumerator | |
|---|---|
| LEFT | |
| RIGHT | |
| MIDDLE | |
| X | |
| Y | |
| WHEEL | |
Definition at line 310 of file ensystem.c.
| proto native int GetMouseState | ( | MouseState | index | ) | 
Returns state of mouse button. It's combination of number of release/pressed edges and mask MB_PRESSED_MASK that is set when button is pressed. If you want just to check if button is pressed, use this: if(GetMouseState(MouseState.LEFT) & MB_PRESSED_MASK)) Print("left button pressed");