5 void CreatePlayerList()
12 GetGame().GetPlayerIndentities(identities);
14 foreach (
auto identity : identities)
17 sync_player.m_Identity = identity;
18 sync_player.m_UID = identity.GetPlainId();
19 sync_player.m_PlayerName = identity.GetPlainName();
20 m_PlayerList.Insert(sync_player);
30 if (!a && b && b.m_PlayerList)
34 new_list.m_PlayerList.Insert(player3);
37 else if (a && a.m_PlayerList && !b)
41 new_list.m_PlayerList.Insert(player4);
44 else if (a && a.m_PlayerList && b && b.m_PlayerList)
54 if (player.m_UID == player2.m_UID)
63 new_list.m_PlayerList.Insert(player);