Class for sending RPC over network.
More...
Class for sending RPC over network.
void Send()
{
rpc.Write(645);
rpc.Write("hello");
rpc.Write(farray);
rpc.Send(m_Player,
ERPCs.RPC_TEST,
true,
m_Player.GetIdentity());
}
{
int num;
string text;
ctx.Read(num);
ctx.Read(text);
ctx.Read(farray);
}
Definition at line 49 of file gameplay.c.
The documentation for this class was generated from the following file: