Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
erpcs.c
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1 enum ERPCs
2 {
3  PB_START = -1,
4  PB_END = -2,
19 // RPC_USER_ACTION_MESSAGES,
101 
102 #ifdef DIAG_DEVELOPER
103  DIAG_VEHICLE_DEBUG_OUTPUT,
104 
105  DIAG_PLAYER_SYMPTOMS_DEBUG_ON, // Client -> Server
106  DIAG_PLAYER_SYMPTOMS_DEBUG_OFF, // Client -> Server
107  DIAG_PLAYER_SYMPTOMS_DEBUG, // Server -> Client
108 
109  DIAG_CRAFTING_INSTANT,
110 
111  DIAG_CHEATS_MODIFIERS,
112  DIAG_CHEATS_KILL_PLAYER,
113  DIAG_CHEATS_INVINCIBILITY,
114  DIAG_CHEATS_DISABLE_STAMINA,
115  DIAG_CHEATS_RESET_PLAYER,
116  DIAG_CHEATS_RESET_PLAYER_MAX,
117  DIAG_CHEATS_INVENTORY_ACCESS,
118  DIAG_CHEATS_ITEMS_FIX,
119  DIAG_CHEATS_CREATE_HIT,
120  DIAG_CHEATS_CREATE_HIT_LIGHT,
121 
122  DIAG_SOFT_SKILLS_SHOW_DEBUG,
123  DIAG_SOFT_SKILLS_TOGGLE_STATE,
124  DIAG_SOFT_SKILLS_TOGGLE_MODEL,
125  DIAG_SOFT_SKILLS_SPECIALTY_VALUE,
126 
127  DIAG_LIFESPAN_BLOODY_HANDS,
128  DIAG_LIFESPAN_PLAYTIME_UPDATE,
129 
130  DIAG_MISC_LOG_PLAYER_STATS,
131  DIAG_MISC_ENVIRONMENT_DEBUG, // Client -> Server
132  DIAG_MISC_ENVIRONMENT_DEBUG_DATA, // Server -> Client
133  DIAG_MISC_ENVIRONMENT_LOGGING_DRYWET,
134  DIAG_MISC_FALLDAMAGE_DEBUG, // Client -> Server
135  DIAG_MISC_FALLDAMAGE_DEBUG_DATA, // Server -> Client
136  DIAG_MISC_GO_UNCONSCIOUS,
137  DIAG_MISC_GO_UNCONSCIOUS_DELAYED,
138  DIAG_MISC_QUICK_RESTRAIN,
139  DIAG_MISC_HAIR_LEVEL_HIDE,
140  DIAG_MISC_QUICK_FISHING,
141  DIAG_MISC_TARGETABLE_BY_AI,
142  DIAG_MISC_DEBUG_MONITOR,
143 
144 
145 
146  DIAG_SIMULATE_INFINITE_LOOP,
147  DIAG_SIMULATE_NULL_POINTER,
148  DIAG_SIMULATE_DIVISION_BY_ZERO,
149  DIAG_SIMULATE_ERROR_FUNCTION,
150 
151  DIAG_WEAPON_PARTICLES,
152  DIAG_WEAPON_RECOIL,
153  DIAG_WEAPON_BURST_VERSION,
154 
155  DIAG_BLEEDING_DISABLE_BLOOD_LOSS,
156  DIAG_BLEEDING_ACTIVATE_SOURCE,
157  DIAG_BLEEDING_ACTIVATE_ALL_SOURCES,
158 
159  DIAG_LOGS_ACTIONS,
160  DIAG_LOGS_WEAPONS,
161  DIAG_LOGS_SYNC,
162  DIAG_LOGS_BASEBUILDING,
163  DIAG_LOGS_SYMPTOMS,
164  DIAG_LOGS_INVENTORY_MOVE,
165  DIAG_LOGS_INVENTORY_RESERVATION,
166  DIAG_LOGS_INVENTORY_HFSM,
167  DIAG_LOGS_QUICKBAR,
168  DIAG_LOGS_BLEEDING_CHANCES,
169 
170  DIAG_TRIGGER_DEBUG,
171 
172  DIAG_BASEBUILDING_WOOD,
173  DIAG_BASEBUILDING_GATE,
174 
175  DIAG_FINISHERS_FORCE_FINISHER,
176 
177  DIAG_CAMERATOOLS_CAM_SUBSCRIBE,
178  DIAG_CAMERATOOLS_CAM_DATA,
179 
180  DIAG_TIMEACCEL,
181  DIAG_TIMEACCEL_CLIENT_SYNC,
182 
183  DIAG_ITEM_DEBUG_ACTIONS,
184 
185  DEV_DIAGMENU_SUBSCRIBE,
186 
187  DEV_PLAYER_DEBUG_REQUEST,
188  DEV_PLAYER_DEBUG_DATA,
189 
190  RPC_DAYZPLAYER_DEBUGSERVERWALK,
191  DIAG_VEHICLES_DUMP_CRASH_DATA_REQUEST,
192  DIAG_VEHICLES_DUMP_CRASH_DATA_CONTENTS,
193 #endif
194 
195  RPC_END, // DO NOT USE OR APPEND AFTER, purely here to indicate the end
196 }
DEV_RPC_MODS_DATA
@ DEV_RPC_MODS_DATA
Definition: erpcs.c:45
PB_SINGLEUSE_START
@ PB_SINGLEUSE_START
Definition: erpcs.c:5
RPC_READ_NOTE
@ RPC_READ_NOTE
Definition: erpcs.c:66
RPC_SEND_NOTIFICATION_EXTENDED
@ RPC_SEND_NOTIFICATION_EXTENDED
Definition: erpcs.c:71
PB_START
@ PB_START
Definition: erpcs.c:3
RPC_END
@ RPC_END
Definition: erpcs.c:195
RPC_PLAYER_SYMPTOM_OFF
@ RPC_PLAYER_SYMPTOM_OFF
Definition: erpcs.c:21
RPC_SOUND_HELICRASH
@ RPC_SOUND_HELICRASH
Definition: erpcs.c:81
RPC_INIT_SET_QUICKBAR
@ RPC_INIT_SET_QUICKBAR
Definition: erpcs.c:65
DEV_RPC_CLEAR_INV
@ DEV_RPC_CLEAR_INV
Definition: erpcs.c:39
RPC_SOUND_CONTAMINATION
@ RPC_SOUND_CONTAMINATION
Definition: erpcs.c:89
DEV_RPC_SPAWN_ITEM_IN_INVENTORY
@ DEV_RPC_SPAWN_ITEM_IN_INVENTORY
Definition: erpcs.c:37
RPC_SYNC_SCENE_OBJECT
@ RPC_SYNC_SCENE_OBJECT
Definition: erpcs.c:13
RPC_SOUND_ARTILLERY
@ RPC_SOUND_ARTILLERY
Definition: erpcs.c:82
DEV_RPC_STATS_RESET
@ DEV_RPC_STATS_RESET
Definition: erpcs.c:84
RPC_TOGGLE_PERSONAL_LIGHT
@ RPC_TOGGLE_PERSONAL_LIGHT
Definition: erpcs.c:32
RPC_CFG_GAMEPLAY_SYNC
@ RPC_CFG_GAMEPLAY_SYNC
Definition: erpcs.c:91
RPC_USER_ACTION_PROMPT_SYNCH
@ RPC_USER_ACTION_PROMPT_SYNCH
Definition: erpcs.c:14
RPC_SEND_NOTIFICATION
@ RPC_SEND_NOTIFICATION
Definition: erpcs.c:70
RPC_DAMAGE_VALUE_SYNC
@ RPC_DAMAGE_VALUE_SYNC
Definition: erpcs.c:23
DEV_RPC_AGENTS_DATA
@ DEV_RPC_AGENTS_DATA
Definition: erpcs.c:51
RPC_ITEM_DIAG_CLOSE
@ RPC_ITEM_DIAG_CLOSE
Definition: erpcs.c:17
DEV_RPC_MODS_DETAILED
@ DEV_RPC_MODS_DETAILED
Definition: erpcs.c:48
DEV_RPC_AGENT_RESET
@ DEV_RPC_AGENT_RESET
Definition: erpcs.c:85
RPC_CRAFTING_INVENTORY_INSTANT
@ RPC_CRAFTING_INVENTORY_INSTANT
Definition: erpcs.c:64
RPC_SYNC_EVENT
@ RPC_SYNC_EVENT
Definition: erpcs.c:67
DEV_STOMACH_UPDATE
@ DEV_STOMACH_UPDATE
Definition: erpcs.c:57
RPC_SOFT_SKILLS_SPECIALTY_SYNC
@ RPC_SOFT_SKILLS_SPECIALTY_SYNC
Definition: erpcs.c:61
DEV_RPC_MODS_ACTIVATE
@ DEV_RPC_MODS_ACTIVATE
Definition: erpcs.c:47
RPC_SET_OBJECT_POSITION
@ RPC_SET_OBJECT_POSITION
Definition: erpcs.c:18
DEV_SET_WEATHER
@ DEV_SET_WEATHER
Definition: erpcs.c:99
RPC_USER_ACTION_MESSAGE
@ RPC_USER_ACTION_MESSAGE
Definition: erpcs.c:15
DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT
@ DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT
Definition: erpcs.c:38
DEV_STATS_UPDATE
@ DEV_STATS_UPDATE
Definition: erpcs.c:55
RPC_SET_BILLBOARDS
@ RPC_SET_BILLBOARDS
Definition: erpcs.c:100
PB_SINGLEUSE_END
@ PB_SINGLEUSE_END
Definition: erpcs.c:6
RPC_UNDERGROUND_SYNC
@ RPC_UNDERGROUND_SYNC
Definition: erpcs.c:92
RPC_ITEM_DIAG
@ RPC_ITEM_DIAG
Definition: erpcs.c:16
DEV_RPC_SPAWN_ITEM_ON_CURSOR
@ DEV_RPC_SPAWN_ITEM_ON_CURSOR
Definition: erpcs.c:36
RPC_SYNC_ITEM_VAR
@ RPC_SYNC_ITEM_VAR
Definition: erpcs.c:7
DEV_RPC_SERVER_SCRIPT
@ DEV_RPC_SERVER_SCRIPT
Definition: erpcs.c:87
DEV_RPC_STOMACH_DATA
@ DEV_RPC_STOMACH_DATA
Definition: erpcs.c:52
RPC_ON_SET_CAPTIVE
@ RPC_ON_SET_CAPTIVE
Definition: erpcs.c:12
DEV_RPC_PLUGIN_DZCREATURE_DEBUG
@ DEV_RPC_PLUGIN_DZCREATURE_DEBUG
Definition: erpcs.c:60
RPC_DEBUG_INSTABUILD
@ RPC_DEBUG_INSTABUILD
Definition: erpcs.c:77
RPC_STAMINA
@ RPC_STAMINA
Definition: erpcs.c:22
DEV_RPC_MODS_DEACTIVATE
@ DEV_RPC_MODS_DEACTIVATE
Definition: erpcs.c:49
DEV_RPC_STATS_DATA
@ DEV_RPC_STATS_DATA
Definition: erpcs.c:43
RPC_SYNC_DISPLAY_STATUS
@ RPC_SYNC_DISPLAY_STATUS
Definition: erpcs.c:11
RPC_SYNC_THERMOMETER
@ RPC_SYNC_THERMOMETER
Definition: erpcs.c:69
RPC_SOUND_ARTILLERY_SINGLE
@ RPC_SOUND_ARTILLERY_SINGLE
Definition: erpcs.c:90
RPC_CHECK_PULSE
@ RPC_CHECK_PULSE
Definition: erpcs.c:33
DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID
@ DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID
Definition: erpcs.c:35
DEV_SET_DEV_ITEM
@ DEV_SET_DEV_ITEM
Definition: erpcs.c:96
DEV_RPC_SERVER_SCRIPT_RESULT
@ DEV_RPC_SERVER_SCRIPT_RESULT
Definition: erpcs.c:88
RPC_WARNING_TELEPORT
@ RPC_WARNING_TELEPORT
Definition: erpcs.c:76
RPC_SEND_MAP_MARKERS
@ RPC_SEND_MAP_MARKERS
Definition: erpcs.c:72
RPC_BS_SKINNED_STATE
@ RPC_BS_SKINNED_STATE
Definition: erpcs.c:28
RPC_TRAP_DISARM
@ RPC_TRAP_DISARM
Definition: erpcs.c:30
DEV_RPC_SPAWN_ITEM_ON_GROUND
@ DEV_RPC_SPAWN_ITEM_ON_GROUND
Definition: erpcs.c:34
DEV_AGENT_GROW
@ DEV_AGENT_GROW
Definition: erpcs.c:68
DEV_UTS_DEBUG_DATA
@ DEV_UTS_DEBUG_DATA
Definition: erpcs.c:98
RPC_SYNC_STAT
@ RPC_SYNC_STAT
Definition: erpcs.c:8
RPC_SOFT_SKILLS_STATS_SYNC
@ RPC_SOFT_SKILLS_STATS_SYNC
Definition: erpcs.c:62
RPC_USER_SYNC_PERMISSIONS
@ RPC_USER_SYNC_PERMISSIONS
Definition: erpcs.c:74
DEV_RPC_TELEPORT
@ DEV_RPC_TELEPORT
Definition: erpcs.c:40
RPC_USER_ACTION_PROMPT_PROGRESS
@ RPC_USER_ACTION_PROMPT_PROGRESS
Definition: erpcs.c:26
RPC_SERVER_RESPAWN_MODE
@ RPC_SERVER_RESPAWN_MODE
Definition: erpcs.c:79
RPC_DEBUG_MONITOR_FLT
@ RPC_DEBUG_MONITOR_FLT
Definition: erpcs.c:24
DEV_RPC_STAT_SET
@ DEV_RPC_STAT_SET
Definition: erpcs.c:86
DEV_REQUEST_UTS_DEBUG
@ DEV_REQUEST_UTS_DEBUG
Definition: erpcs.c:97
RPC_WRITE_NOTE
@ RPC_WRITE_NOTE
Definition: erpcs.c:9
DEV_MODS_UPDATE
@ DEV_MODS_UPDATE
Definition: erpcs.c:58
DEV_RPC_LEVELS_DATA
@ DEV_RPC_LEVELS_DATA
Definition: erpcs.c:44
DEV_RPC_SCENE_LOAD
@ DEV_RPC_SCENE_LOAD
Definition: erpcs.c:54
DEV_RPC_MODS_DATA_DETAILED
@ DEV_RPC_MODS_DATA_DETAILED
Definition: erpcs.c:46
RPC_TRAP_VICTIM
@ RPC_TRAP_VICTIM
Definition: erpcs.c:29
RPC_WRITE_NOTE_CLIENT
@ RPC_WRITE_NOTE_CLIENT
Definition: erpcs.c:10
RPC_SHOCK
@ RPC_SHOCK
Definition: erpcs.c:78
DEV_TEMP_UPDATE
@ DEV_TEMP_UPDATE
Definition: erpcs.c:95
DEV_LEVELS_UPDATE
@ DEV_LEVELS_UPDATE
Definition: erpcs.c:56
RPC_USER_ACTION_PROMPT_CLEAN
@ RPC_USER_ACTION_PROMPT_CLEAN
Definition: erpcs.c:27
RPC_WARNING_ITEMDROP
@ RPC_WARNING_ITEMDROP
Definition: erpcs.c:75
ERPCs
ERPCs
Definition: erpcs.c:1
DEV_RPC_MODS_LOCK
@ DEV_RPC_MODS_LOCK
Definition: erpcs.c:50
RPC_SOUND_LOCK_ATTACH
@ RPC_SOUND_LOCK_ATTACH
Definition: erpcs.c:80
PB_END
@ PB_END
Definition: erpcs.c:4
DEV_RPC_CREATE_SCENE_OBJECT
@ DEV_RPC_CREATE_SCENE_OBJECT
Definition: erpcs.c:53
RPC_PLAYER_SYMPTOM_ON
@ RPC_PLAYER_SYMPTOM_ON
Definition: erpcs.c:20
DEV_AGENTS_UPDATE
@ DEV_AGENTS_UPDATE
Definition: erpcs.c:59
DEV_RPC_SET_TIME
@ DEV_RPC_SET_TIME
Definition: erpcs.c:94
DEV_RPC_SET_PLAYER_DIRECTION
@ DEV_RPC_SET_PLAYER_DIRECTION
Definition: erpcs.c:41
RPC_DEBUG_MONITOR_STR
@ RPC_DEBUG_MONITOR_STR
Definition: erpcs.c:25
DEV_RPC_SPAWN_PRESET
@ DEV_RPC_SPAWN_PRESET
Definition: erpcs.c:93
RPC_SOFT_SKILLS_PRINT_DEBUG
@ RPC_SOFT_SKILLS_PRINT_DEBUG
Definition: erpcs.c:63
DEV_RPC_SEND_SERVER_LOG
@ DEV_RPC_SEND_SERVER_LOG
Definition: erpcs.c:42
DEV_RPC_MODS_RESET
@ DEV_RPC_MODS_RESET
Definition: erpcs.c:83
RPC_EXPLODE_EVENT
@ RPC_EXPLODE_EVENT
Definition: erpcs.c:31
RPC_SEND_LIGHTING_SETUP
@ RPC_SEND_LIGHTING_SETUP
Definition: erpcs.c:73