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erpcs.c File Reference

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Enumerations

enum  ERPCs {
  PB_START = -1, PB_END = -2, PB_SINGLEUSE_START = -3, PB_SINGLEUSE_END = -4,
  RPC_SYNC_ITEM_VAR = 0, RPC_SYNC_STAT, RPC_WRITE_NOTE, RPC_WRITE_NOTE_CLIENT,
  RPC_SYNC_DISPLAY_STATUS, RPC_ON_SET_CAPTIVE, RPC_SYNC_SCENE_OBJECT, RPC_USER_ACTION_PROMPT_SYNCH,
  RPC_USER_ACTION_MESSAGE, RPC_ITEM_DIAG, RPC_ITEM_DIAG_CLOSE, RPC_SET_OBJECT_POSITION,
  RPC_PLAYER_SYMPTOM_ON, RPC_PLAYER_SYMPTOM_OFF, RPC_STAMINA, RPC_DAMAGE_VALUE_SYNC,
  RPC_DEBUG_MONITOR_FLT, RPC_DEBUG_MONITOR_STR, RPC_USER_ACTION_PROMPT_PROGRESS, RPC_USER_ACTION_PROMPT_CLEAN,
  RPC_BS_SKINNED_STATE, RPC_TRAP_VICTIM, RPC_TRAP_DISARM, RPC_EXPLODE_EVENT,
  RPC_TOGGLE_PERSONAL_LIGHT, RPC_CHECK_PULSE, DEV_RPC_SPAWN_ITEM_ON_GROUND, DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID,
  DEV_RPC_SPAWN_ITEM_ON_CURSOR, DEV_RPC_SPAWN_ITEM_IN_INVENTORY, DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT, DEV_RPC_CLEAR_INV,
  DEV_RPC_TELEPORT, DEV_RPC_SET_PLAYER_DIRECTION, DEV_RPC_SEND_SERVER_LOG, DEV_RPC_STATS_DATA,
  DEV_RPC_LEVELS_DATA, DEV_RPC_MODS_DATA, DEV_RPC_MODS_DATA_DETAILED, DEV_RPC_MODS_ACTIVATE,
  DEV_RPC_MODS_DETAILED, DEV_RPC_MODS_DEACTIVATE, DEV_RPC_MODS_LOCK, DEV_RPC_AGENTS_DATA,
  DEV_RPC_STOMACH_DATA, DEV_RPC_CREATE_SCENE_OBJECT, DEV_RPC_SCENE_LOAD, DEV_STATS_UPDATE,
  DEV_LEVELS_UPDATE, DEV_STOMACH_UPDATE, DEV_MODS_UPDATE, DEV_AGENTS_UPDATE,
  DEV_RPC_PLUGIN_DZCREATURE_DEBUG, RPC_SOFT_SKILLS_SPECIALTY_SYNC, RPC_SOFT_SKILLS_STATS_SYNC, RPC_SOFT_SKILLS_PRINT_DEBUG,
  RPC_CRAFTING_INVENTORY_INSTANT, RPC_INIT_SET_QUICKBAR, RPC_READ_NOTE, RPC_SYNC_EVENT,
  DEV_AGENT_GROW, RPC_SYNC_THERMOMETER, RPC_SEND_NOTIFICATION, RPC_SEND_NOTIFICATION_EXTENDED,
  RPC_SEND_MAP_MARKERS, RPC_SEND_LIGHTING_SETUP, RPC_USER_SYNC_PERMISSIONS, RPC_WARNING_ITEMDROP,
  RPC_WARNING_TELEPORT, RPC_DEBUG_INSTABUILD, RPC_SHOCK, RPC_SERVER_RESPAWN_MODE,
  RPC_SOUND_LOCK_ATTACH, RPC_SOUND_HELICRASH, RPC_SOUND_ARTILLERY, DEV_RPC_MODS_RESET,
  DEV_RPC_STATS_RESET, DEV_RPC_AGENT_RESET, DEV_RPC_STAT_SET, DEV_RPC_SERVER_SCRIPT,
  DEV_RPC_SERVER_SCRIPT_RESULT, RPC_SOUND_CONTAMINATION, RPC_SOUND_ARTILLERY_SINGLE, RPC_CFG_GAMEPLAY_SYNC,
  RPC_UNDERGROUND_SYNC, DEV_RPC_SPAWN_PRESET, DEV_RPC_SET_TIME, DEV_TEMP_UPDATE,
  DEV_SET_DEV_ITEM, DEV_REQUEST_UTS_DEBUG, DEV_UTS_DEBUG_DATA, DEV_SET_WEATHER,
  RPC_SET_BILLBOARDS, RPC_END
}
 

Enumeration Type Documentation

◆ ERPCs

enum ERPCs
Enumerator
PB_START 
PB_END 
PB_SINGLEUSE_START 
PB_SINGLEUSE_END 
RPC_SYNC_ITEM_VAR 
RPC_SYNC_STAT 
RPC_WRITE_NOTE 
RPC_WRITE_NOTE_CLIENT 
RPC_SYNC_DISPLAY_STATUS 
RPC_ON_SET_CAPTIVE 
RPC_SYNC_SCENE_OBJECT 
RPC_USER_ACTION_PROMPT_SYNCH 
RPC_USER_ACTION_MESSAGE 
RPC_ITEM_DIAG 
RPC_ITEM_DIAG_CLOSE 
RPC_SET_OBJECT_POSITION 
RPC_PLAYER_SYMPTOM_ON 
RPC_PLAYER_SYMPTOM_OFF 
RPC_STAMINA 
RPC_DAMAGE_VALUE_SYNC 
RPC_DEBUG_MONITOR_FLT 
RPC_DEBUG_MONITOR_STR 
RPC_USER_ACTION_PROMPT_PROGRESS 
RPC_USER_ACTION_PROMPT_CLEAN 
RPC_BS_SKINNED_STATE 
RPC_TRAP_VICTIM 
RPC_TRAP_DISARM 
RPC_EXPLODE_EVENT 
RPC_TOGGLE_PERSONAL_LIGHT 
RPC_CHECK_PULSE 
DEV_RPC_SPAWN_ITEM_ON_GROUND 
DEV_RPC_SPAWN_ITEM_ON_GROUND_PATTERN_GRID 
DEV_RPC_SPAWN_ITEM_ON_CURSOR 
DEV_RPC_SPAWN_ITEM_IN_INVENTORY 
DEV_RPC_SPAWN_ITEM_AS_ATTACHMENT 
DEV_RPC_CLEAR_INV 
DEV_RPC_TELEPORT 
DEV_RPC_SET_PLAYER_DIRECTION 
DEV_RPC_SEND_SERVER_LOG 
DEV_RPC_STATS_DATA 
DEV_RPC_LEVELS_DATA 
DEV_RPC_MODS_DATA 
DEV_RPC_MODS_DATA_DETAILED 
DEV_RPC_MODS_ACTIVATE 
DEV_RPC_MODS_DETAILED 
DEV_RPC_MODS_DEACTIVATE 
DEV_RPC_MODS_LOCK 
DEV_RPC_AGENTS_DATA 
DEV_RPC_STOMACH_DATA 
DEV_RPC_CREATE_SCENE_OBJECT 
DEV_RPC_SCENE_LOAD 
DEV_STATS_UPDATE 
DEV_LEVELS_UPDATE 
DEV_STOMACH_UPDATE 
DEV_MODS_UPDATE 
DEV_AGENTS_UPDATE 
DEV_RPC_PLUGIN_DZCREATURE_DEBUG 
RPC_SOFT_SKILLS_SPECIALTY_SYNC 
RPC_SOFT_SKILLS_STATS_SYNC 
RPC_SOFT_SKILLS_PRINT_DEBUG 
RPC_CRAFTING_INVENTORY_INSTANT 
RPC_INIT_SET_QUICKBAR 
RPC_READ_NOTE 
RPC_SYNC_EVENT 
DEV_AGENT_GROW 
RPC_SYNC_THERMOMETER 
RPC_SEND_NOTIFICATION 
RPC_SEND_NOTIFICATION_EXTENDED 
RPC_SEND_MAP_MARKERS 
RPC_SEND_LIGHTING_SETUP 
RPC_USER_SYNC_PERMISSIONS 
RPC_WARNING_ITEMDROP 
RPC_WARNING_TELEPORT 
RPC_DEBUG_INSTABUILD 
RPC_SHOCK 
RPC_SERVER_RESPAWN_MODE 
RPC_SOUND_LOCK_ATTACH 
RPC_SOUND_HELICRASH 
RPC_SOUND_ARTILLERY 
DEV_RPC_MODS_RESET 
DEV_RPC_STATS_RESET 
DEV_RPC_AGENT_RESET 
DEV_RPC_STAT_SET 
DEV_RPC_SERVER_SCRIPT 
DEV_RPC_SERVER_SCRIPT_RESULT 
RPC_SOUND_CONTAMINATION 
RPC_SOUND_ARTILLERY_SINGLE 
RPC_CFG_GAMEPLAY_SYNC 
RPC_UNDERGROUND_SYNC 
DEV_RPC_SPAWN_PRESET 
DEV_RPC_SET_TIME 
DEV_TEMP_UPDATE 
DEV_SET_DEV_ITEM 
DEV_REQUEST_UTS_DEBUG 
DEV_UTS_DEBUG_DATA 
DEV_SET_WEATHER 
RPC_SET_BILLBOARDS 
RPC_END 

Definition at line 1 of file erpcs.c.