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ctsavestructure.c
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2 {
3  int m_InterpType;
4  int m_InterpSpeed;
5  float m_BlurValue;
6 
10 
11  void CTSaveStructure()
12  {
16  }
17 }
CTSaveStructure
Definition: ctsavestructure.c:1
array
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Definition: isboxcollidinggeometryproxyclasses.c:27