Dayz Build 1.29.163047, Scripts Rev. 123548
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CTSaveStructure Class Reference

Private Member Functions

void CTSaveStructure ()

Private Attributes

ref array< ref Param5< vector, vector, string, ref array< string >, string > > m_Actors
float m_BlurValue
ref array< ref Param6< vector, vector, float, float, float, int > > m_Cameras
ref array< ref Param4< int, int, float, bool > > m_Events
int m_InterpSpeed
int m_InterpType

Detailed Description

Definition at line 1 of file ctsavestructure.c.

Constructor & Destructor Documentation

◆ CTSaveStructure()

void CTSaveStructure ( )
inlineprivate

Definition at line 11 of file ctsavestructure.c.

References m_Actors, m_Cameras, and m_Events.

Field Documentation

◆ m_Actors

ref array<ref Param5<vector, vector, string, ref array<string>, string> > m_Actors
private

◆ m_BlurValue

float m_BlurValue
private

Definition at line 5 of file ctsavestructure.c.

Referenced by UIScriptedMenu::LoadData(), and UIScriptedMenu::SaveData().

◆ m_Cameras

ref array<ref Param6<vector, vector, float, float, float, int> > m_Cameras
private

◆ m_Events

ref array<ref Param4<int, int, float, bool> > m_Events
private

◆ m_InterpSpeed

int m_InterpSpeed
private

Definition at line 4 of file ctsavestructure.c.

Referenced by UIScriptedMenu::LoadData(), and UIScriptedMenu::SaveData().

◆ m_InterpType

int m_InterpType
private

Definition at line 3 of file ctsavestructure.c.

Referenced by UIScriptedMenu::LoadData(), and UIScriptedMenu::SaveData().


The documentation for this class was generated from the following file: