Dayz
1.11.153731
Dayz Code Explorer by Zeroy
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Static Private Member Functions | |
static int | GetFoodAgents (ItemBase item, string classname="", int food_stage=0) |
static float | GetFoodDigestibility (ItemBase item, string classname="", int food_stage=0) |
static float | GetFoodEnergy (ItemBase item, string classname="", int food_stage=0) |
static float | GetFoodNutritionalIndex (ItemBase item, string classname="", int food_stage=0) |
static float | GetFoodTotalVolume (ItemBase item, string classname="", int food_stage=0) |
static float | GetFoodToxicity (ItemBase item, string classname="", int food_stage=0) |
static float | GetFoodWater (ItemBase item, string classname="", int food_stage=0) |
static NutritionalProfile | GetNutritionalProfile (ItemBase item, string classname="", int food_stage=0) |
Static Private Attributes | |
static const string | CHARGED_AND_READY_SOUND = "defibrillator_ready_SoundSet" |
static const string | CHARGING_SOUND = "defibrillator_charge_SoundSet" |
static const protected string | DEFAULT_MATERIAL = "dz\\gear\\camping\\data\\battery_charger.rvmat" |
static int | GLASS_ID = 2 |
static const protected string | GREEN_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_g.rvmat" |
static const int | ID_GLASS_FOLDED = 5 |
static const int | ID_GLASS_UNFOLDED = 3 |
static const int | ID_REFLECTOR_FOLDED = 6 |
static const int | ID_REFLECTOR_UNFOLDED = 4 |
static string | LIGHT_OFF_GLASS = "dz\\gear\\tools\\data\\flashlight_glass.rvmat" |
static string | LIGHT_OFF_REFLECTOR = "dz\\gear\\tools\\data\\flashlight.rvmat" |
static string | LIGHT_ON_GLASS = "dz\\gear\\tools\\data\\flashlight_glass_on.rvmat" |
static string | LIGHT_ON_REFLECTOR = "dz\\gear\\tools\\data\\flashlight_glass_on.rvmat" |
static const string | LOOP_SOUND = "powerGeneratorLoop_SoundSet" |
static protected float | m_BlinkingStatusLightInterval = 0.4 |
static float | m_ChargeTime = 5 |
static private float | m_EfficiencyDecayStart = 0.1 |
static float | m_EnergyNeededToCharge = 20 |
static private float | m_FuelTankCapacity |
static private float | m_FuelToEnergyRatio |
static vector | m_LightLocalOrientation = "0 0 0" |
static vector | m_LightLocalPosition = "0 1.50668 0.134863" |
const static string | m_SoundBuzzLoop = "electricFenceBuzzLoop1" |
const static string | m_SoundsCollision [SOUNDS_COLLISION_COUNT] = {"barbedFenceCollision1", "barbedFenceCollision2", "barbedFenceCollision3", "barbedFenceCollision4"} |
const static string | m_SoundsCut [SOUNDS_CUT_COUNT] = {"barbedFenceCut1", "barbedFenceCut2", "barbedFenceCut3"} |
const static string | m_SoundsShock [SOUNDS_SHOCK_COUNT] = {"electricFenceShock1", "electricFenceShock2", "electricFenceShock3", "electricFenceShock4"} |
const static string | m_SoundsSpark [SOUNDS_SPARK_COUNT] = {"electricFenceSpark1", "electricFenceSpark2", "electricFenceSpark3", "electricFenceSpark4"} |
const static float | RANDOM_SPARK_INTERVAL = 5.0 |
static const protected string | RED_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_r.rvmat" |
static int | REFLECTOR_ID = 1 |
static const protected string | SEL_CLIPS_CAR = "clips_car_battery" |
static const protected string | SEL_CLIPS_DETACHED = "clips_detached" |
static const protected string | SEL_CLIPS_FOLDED = "clips_folded" |
static const protected string | SEL_CLIPS_TRUCK = "clips_truck_battery" |
static const string | SEL_CORD_FOLDED = "cord_folded" |
static const protected string | SEL_CORD_FOLDED = "cord_folded" |
static const string | SEL_CORD_FOLDED_F = "spotlight_folded_cord_folded" |
static const string | SEL_CORD_FOLDED_U = "cord_folded" |
static const string | SEL_CORD_PLUGGED = "cord_plugged" |
static const protected string | SEL_CORD_PLUGGED = "cord_plugged" |
static const string | SEL_CORD_PLUGGED_F = "spotlight_folded_cord_plugged" |
static const string | SEL_CORD_PLUGGED_U = "cord_plugged" |
static const string | SEL_GLASS_F = "glass_folded" |
static const string | SEL_GLASS_U = "glass_unfolded" |
static const string | SEL_INVENTORY = "inventory" |
static const protected string | SEL_LIGHT_STATE_1 = "light_stand_by" |
static const protected string | SEL_LIGHT_STATE_2 = "light_charging" |
static const protected string | SEL_LIGHT_STATE_3 = "light_charged" |
static const string | SEL_PLACING = "placing" |
static string | SEL_PLUG_SUFIX = "_plug" |
static const string | SEL_REFLECTOR_COMP_U = "reflector" |
static const string | SEL_REFLECTOR_F = "reflector_folded" |
static const string | SEL_REFLECTOR_U = "reflector_unfolded" |
static const protected string | SEL_SWITCH_OFF = "switch_off" |
static const protected string | SEL_SWITCH_ON = "switch_on" |
static string | SEL_WIRE_PREFIX = "Att_" |
static string | SEL_WIRE_ROLLED = "rolled" |
static string | SEL_WIRE_SUFIX = "_plugged" |
static const string | SHOCK_SOUND = "defibrillator_shock_SoundSet" |
const static int | SOUNDS_COLLISION_COUNT = 4 |
const static int | SOUNDS_CUT_COUNT = 3 |
const static int | SOUNDS_SHOCK_COUNT = 4 |
const static int | SOUNDS_SPARK_COUNT = 4 |
static const string | SPARKPLUG_ATTACH_SOUND = "sparkplug_attach_SoundSet" |
static const string | SPARKPLUG_DETACH_SOUND = "sparkplug_detach_SoundSet" |
static const string | START_SOUND = "powerGeneratorTurnOn_SoundSet" |
static const int | STATE_DRY = 0 |
static const int | STATE_GROWING = 1 |
static const int | STATE_MATURE = 2 |
static const int | STATE_SPOILED = 3 |
static const string | STOP_SOUND = "powerGeneratorTurnOff_SoundSet" |
static const protected string | SWITCH_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_switch_on.rvmat" |
static const protected string | YELLOW_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_y.rvmat" |
Definition at line 445 of file InventoryItem.c.
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Definition at line 522 of file InventoryItem.c.
References GetHierarchyRootPlayer().
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Definition at line 72 of file PlantBase.c.
References RemovePlant().
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Definition at line 45 of file BarbedWire.c.
References SEffectManager::DestroySound(), and m_DeployLoopSound.
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Definition at line 11 of file Flag_Base.c.
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Definition at line 3 of file HandcuffsLocked.c.
References GetHierarchyRootPlayer().
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Definition at line 13 of file KitBase.c.
References SEffectManager::DestroySound(), and m_DeployLoopSound.
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Definition at line 56 of file Spotlight.c.
References SEffectManager::DestroySound(), and m_DeployLoopSound.
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Definition at line 61 of file TentBase.c.
References SEffectManager::DestroySound(), GetGame(), and m_DeployLoopSound.
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Definition at line 61 of file TrapSpawnBase.c.
References SEffectManager::DestroySound(), and m_DeployLoopSound.
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Definition at line 213 of file TrapSpawnBase.c.
References g_Game, and m_DefectRate.
Definition at line 228 of file PowerGenerator.c.
References GetFuel(), GetMaxFuel(), and SetFuel().
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Definition at line 45 of file Flag_Base.c.
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Definition at line 196 of file Edible_Base.c.
References Synchronize().
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Definition at line 202 of file BarbedWire.c.
References GetSlotLockedState(), and SetMountedState().
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Definition at line 407 of file BaseBuildingBase.c.
References m_FixDamageSystemInit, and SetPartsAfterStoreLoad().
Definition at line 437 of file TrapSpawnBase.c.
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Definition at line 784 of file TentBase.c.
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Definition at line 782 of file TentBase.c.
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Definition at line 169 of file KitBase.c.
References GetInventory(), and IsHologram().
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Definition at line 32 of file BarbedWire.c.
References CALL_CATEGORY_SYSTEM, m_DeployLoopSound, and RegisterNetSyncVariableBool().
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Definition at line 39 of file BaseBuildingBase.c.
References ConstructionInit(), m_DamageTriggers, m_HybridAttachments, m_Mountables, ProcessInvulnerabilityCheck(), RegisterNetSyncVariableBool(), and RegisterNetSyncVariableInt().
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Definition at line 6 of file Battery9V.c.
References RegisterNetSyncVariableInt().
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Definition at line 35 of file BatteryCharger.c.
References CALL_CATEGORY_SYSTEM, CGame::ConfigGetFloat(), GetGame(), GetType(), RegisterNetSyncVariableBool(), RegisterNetSyncVariableInt(), and SwitchLightOff().
Referenced by VehicleBattery::CanPutAsAttachment().
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Definition at line 5 of file BloodContainerBase.c.
References RegisterNetSyncVariableBool().
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Definition at line 8 of file CableReel.c.
References RegisterNetSyncVariableBool().
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Definition at line 1016 of file BaseBuildingBase.c.
References Math::Cos(), Math::DEG2RAD, and Math::Sin().
Definition at line 250 of file PowerGenerator.c.
References GetCompEM(), GetEnergy(), and LIQUID_GASOLINE.
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Definition at line 56 of file Rag.c.
References GetInventory().
Definition at line 524 of file TentBase.c.
References GetState().
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Definition at line 69 of file Edible_Base.c.
Referenced by AddDamageToItemByFire().
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Definition at line 74 of file Edible_Base.c.
Definition at line 11 of file BandageDressing.c.
References GetHierarchyParent().
Referenced by ActionCondition(), and OnFinishProgressServer().
Definition at line 11 of file Bark_ColorBase.c.
References GetHierarchyParent().
Definition at line 30 of file Rag.c.
References GetHierarchyParent().
Definition at line 50 of file Paper.c.
References GetHierarchyParent().
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Definition at line 512 of file TentBase.c.
References GetState().
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Definition at line 499 of file TentBase.c.
References GetInventory(), and GetState().
Definition at line 468 of file TrapSpawnBase.c.
References IsPlaceableAtPosition().
Definition at line 996 of file TentBase.c.
Referenced by ActionDeployObject::ActionCondition(), ActionDeployObject::ActionConditionContinue(), and Hologram::IsPlacementPermitted().
Definition at line 473 of file TrapSpawnBase.c.
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Definition at line 84 of file TentBase.c.
Referenced by RecipeBase::CanDo().
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Definition at line 316 of file TentBase.c.
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Definition at line 427 of file Edible_Base.c.
References GetFoodStage().
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Definition at line 511 of file Edible_Base.c.
Referenced by InventoryItem::OnCEUpdate(), and MiscGameplayFunctions::TransferItemVariables().
Definition at line 42 of file GardenLime.c.
Referenced by ActionTakeItemToHands::ActionCondition(), ActionTakeItem::ActionCondition(), and ActionRepositionPluggedItem::ActionCondition().
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Definition at line 15 of file UndergroundStash.c.
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Definition at line 3 of file LargeGasCannister.c.
Referenced by InventoryItem::EEKilled().
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Definition at line 3 of file MediumGasCannister.c.
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Definition at line 3 of file SmallGasCannister.c.
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Definition at line 950 of file BaseBuildingBase.c.
References GetInventory(), and HasBase().
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Definition at line 506 of file Edible_Base.c.
Referenced by InventoryItem::OnCEUpdate().
Definition at line 3 of file Matchbox.c.
References GetQuantity().
Definition at line 3 of file PetrolLighter.c.
References GetQuantity().
Override this method and and check if the given item can be ignited. It is not necesarry to check here if the item is not in cargo of something.
Definition at line 4 of file HandDrillKit.c.
Definition at line 18 of file Bark_ColorBase.c.
Definition at line 18 of file BandageDressing.c.
Referenced by ActionCondition(), and OnFinishProgressServer().
Definition at line 249 of file PortableGasStove.c.
References GetCompEM(), and ComponentEnergyManager::IsWorking().
Definition at line 260 of file BatteryCharger.c.
References Class::CastTo(), and GetCompEM().
Referenced by FireplaceBase::CanLoadAttachment().
Definition at line 988 of file TentBase.c.
References GameConstants::STATE_RUINED.
Definition at line 972 of file TentBase.c.
References GameConstants::STATE_RUINED.
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Definition at line 3 of file FieldShovel.c.
Referenced by Hologram::DoesHaveProjection(), ActionDigGardenPlotCB::DropDuringPlacing(), and Hologram::GetProjectionName().
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Definition at line 81 of file PowerGenerator.c.
References GetCompEM().
Referenced by CanPutInCargo(), and CanPutIntoHands().
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Definition at line 516 of file Edible_Base.c.
References GetFoodStageType().
Referenced by InventoryItem::OnCEUpdate().
Definition at line 3 of file GardenLime.c.
Definition at line 3 of file GrozaGL_LowerReceiver.c.
Definition at line 9 of file Rag.c.
References GetQuantity().
Definition at line 13 of file MetalWire.c.
Definition at line 3 of file Firewood.c.
Definition at line 8 of file Container_Base.c.
References GetType().
Definition at line 27 of file CableReel.c.
References GetCompEM(), GetHierarchyParent(), and ComponentEnergyManager::IsPlugged().
Definition at line 44 of file UndergroundStash.c.
Definition at line 64 of file PowerGenerator.c.
References CanManipulate().
Definition at line 101 of file PileOfWoodenPlanks.c.
Definition at line 184 of file BatteryCharger.c.
References GetCompEM().
Definition at line 201 of file PortableGasStove.c.
References GetCompEM().
Definition at line 301 of file TentBase.c.
Definition at line 340 of file Spotlight.c.
References GetCompEM(), and ComponentEnergyManager::IsPlugged().
Definition at line 433 of file PlantBase.c.
Definition at line 897 of file BaseBuildingBase.c.
Definition at line 65 of file UndergroundStash.c.
Definition at line 91 of file PileOfWoodenPlanks.c.
Definition at line 226 of file PortableGasStove.c.
References GetCompEM().
Definition at line 291 of file TentBase.c.
Definition at line 908 of file BaseBuildingBase.c.
Definition at line 40 of file CableReel.c.
References GetHierarchyParent().
Definition at line 71 of file PowerGenerator.c.
References CanManipulate().
Definition at line 196 of file BatteryCharger.c.
References GetCompEM().
Definition at line 347 of file Spotlight.c.
Definition at line 439 of file PlantBase.c.
Referenced by VicinitySlotsContainer::MouseButtonDown().
Definition at line 217 of file PortableGasStove.c.
References GetHierarchyParent(), and IsCargoException4x3().
Definition at line 237 of file BatteryCharger.c.
References Class::CastTo(), GetCompEM(), and GetHierarchyRootPlayer().
Definition at line 870 of file BaseBuildingBase.c.
Referenced by KitBase::CanReceiveAttachment(), Torch::CanReceiveAttachment(), and FireplaceBase::CanReceiveAttachment().
Definition at line 980 of file TentBase.c.
References GameConstants::STATE_RUINED.
Definition at line 964 of file TentBase.c.
References GameConstants::STATE_RUINED.
Definition at line 55 of file UndergroundStash.c.
Definition at line 50 of file UndergroundStash.c.
Definition at line 212 of file PortableGasStove.c.
Definition at line 902 of file BaseBuildingBase.c.
Definition at line 86 of file CableReel.c.
Definition at line 448 of file PlantBase.c.
Definition at line 60 of file UndergroundStash.c.
Definition at line 661 of file TentBase.c.
References ToggleAnimations::GetToggleOff(), ToggleAnimations::GetToggleOn(), GameConstants::STATE_RUINED, and string::ToLower().
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Definition at line 799 of file BaseBuildingBase.c.
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Definition at line 804 of file BaseBuildingBase.c.
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Definition at line 412 of file Edible_Base.c.
References GetFoodStage().
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Definition at line 453 of file PlantBase.c.
References GetType(), PlantMaterialHealth::m_HealthyMat, PlantMaterialHealth::m_HealthyTex, PlantMaterialHealth::m_InfestedMat, PlantMaterialHealth::m_InfestedTex, SetObjectMaterial(), and SetObjectTexture().
Referenced by InfestationTimerTick(), SprayPlant(), and StopInfestation().
Definition at line 1110 of file BaseBuildingBase.c.
References GetGame(), and m_HybridAttachments.
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Definition at line 847 of file BaseBuildingBase.c.
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Definition at line 842 of file BaseBuildingBase.c.
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Definition at line 837 of file BaseBuildingBase.c.
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Definition at line 617 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, GetGame(), IsMature(), NeedsWater(), and SetPlantState().
Referenced by Init().
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Definition at line 39 of file PortableGasStove.c.
References SetCookingEquipment().
Referenced by EEItemDetached().
Definition at line 286 of file TentBase.c.
Definition at line 311 of file TentBase.c.
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Definition at line 853 of file BaseBuildingBase.c.
References Construction(), GetConstruction(), and m_Construction.
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Definition at line 59 of file Edible_Base.c.
References AddQuantity(), and Edible_Base::OnConsume().
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Definition at line 142 of file PortableGasStove.c.
References GetCookingEquipment(), and m_CookingProcess.
Referenced by OnWork().
Definition at line 968 of file BaseBuildingBase.c.
References CalcDamageAreaRotation(), DestroyAreaDamage(), GetConstruction(), GetGame(), and m_DamageTriggers.
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Definition at line 326 of file BaseBuildingBase.c.
References ECE_PLACE_ON_SURFACE, BaseBuildingBase::GetConstructionKitType(), GetGame(), BaseBuildingBase::GetKitSpawnPosition(), and m_ConstructionKitHealth.
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Definition at line 274 of file BarbedWire.c.
References m_AreaDamage, AreaDamageBase::SetAmmoName(), AreaDamageBase::SetExtents(), AreaDamageBase::SetHitZones(), and AreaDamageBase::Spawn().
Referenced by OnPlacementComplete(), and OnWorkStop().
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Definition at line 263 of file BarbedWire.c.
References m_AreaDamage, AreaDamageBase::SetAmmoName(), AreaDamageBase::SetExtents(), AreaDamageBase::SetHitZones(), AreaDamageBase::SetLoopInterval(), and AreaDamageBase::Spawn().
Referenced by OnPlacementComplete(), and OnWorkStart().
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Definition at line 179 of file KitBase.c.
References ECE_PLACE_ON_SURFACE, GetGame(), InventoryLocation::GetType(), and MiscGameplayFunctions::TransferItemProperties().
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Definition at line 1139 of file BaseBuildingBase.c.
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Definition at line 16 of file Defibrillator.c.
References GetEnergyNeededToCharge().
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Definition at line 589 of file PlantBase.c.
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Definition at line 1036 of file BaseBuildingBase.c.
References GetGame(), and m_DamageTriggers.
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Definition at line 828 of file TentBase.c.
References GetGame(), m_ClutterCutter, and CGame::ObjectDelete().
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Definition at line 354 of file BaseBuildingBase.c.
References bsbDebugPrint(), GetGame(), and CGame::ObjectDelete().
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Definition at line 347 of file BaseBuildingBase.c.
References GetGame(), m_ConstructionKitHealth, and CGame::ObjectDelete().
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Definition at line 284 of file BarbedWire.c.
References AreaDamageBase::Destroy(), and m_AreaDamage.
Referenced by OnInventoryEnter(), OnIsUnplugged(), OnItemLocationChanged(), OnWorkStart(), and OnWorkStop().
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Definition at line 45 of file PortableGasStove.c.
References GetGame(), and CGame::ObjectDelete().
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Definition at line 137 of file Defibrillator.c.
References SEffectManager::PlaySoundOnObject().
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Definition at line 111 of file Defibrillator.c.
References GetCompEM(), and ComponentEnergyManager::SwitchOff().
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Definition at line 31 of file Raycaster.c.
References vector::AnglesToVector(), ParticleList::DEBUG_DOT, GetHierarchyRootPlayer(), Math::RandomFloat(), DayZPhysics::RaycastRV(), Vector(), and vector::VectorToAngles().
Referenced by PrepareMeasurement().
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Definition at line 17 of file Edible_Base.c.
References FoodStage(), HasFoodStage(), m_FoodStage, m_SoundPlaying, RegisterNetSyncVariableBool(), RegisterNetSyncVariableFloat(), and RegisterNetSyncVariableInt().
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Definition at line 35 of file ParticleTest.c.
References GetGame(), and CGame::ObjectDelete().
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Definition at line 43 of file Edible_Base.c.
References RemoveAudio().
Definition at line 230 of file TentBase.c.
References TentBase::AnimateCamonetByOpeningSelection(), MiscGameplayFunctions::DropAllItemsInInventoryInBounds(), GetGame(), GetState(), m_FixDamageSystemInit, m_HalfExtents, and GameConstants::STATE_RUINED.
Definition at line 430 of file BaseBuildingBase.c.
References AT_DESTROY_PART, Construction(), string::Contains(), FindAttachmentBySlotName(), GetConstruction(), GetGame(), m_FixDamageSystemInit, GameConstants::STATE_RUINED, and string::ToLower().
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Definition at line 35 of file Edible_Base.c.
References UpdateVisuals().
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Definition at line 53 of file BarbedWire.c.
References CALL_CATEGORY_GAMEPLAY, ScriptCallQueue::CallLater(), CGame::GetCallQueue(), and GetGame().
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Definition at line 56 of file KitBase.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GAMEPLAY, CGame::GetCallQueue(), GetGame(), UpdatePhysics(), and UpdateVisuals().
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Definition at line 474 of file BaseBuildingBase.c.
References DebugCustomState(), GetGame(), and InitBaseState().
Definition at line 52 of file PortableGasStove.c.
References ATTACHMENT_COOKING_POT, ATTACHMENT_FRYING_PAN, and SetCookingEquipment().
Definition at line 159 of file PowerGenerator.c.
References GetGame(), SEffectManager::PlaySound(), and ShowSelection().
Definition at line 354 of file TentBase.c.
References TentBase::HandleCamoNetAttachment().
Definition at line 488 of file BaseBuildingBase.c.
References CheckForHybridAttachments(), UpdateAttachmentPhysics(), and UpdateVisuals().
Definition at line 64 of file PortableGasStove.c.
References ATTACHMENT_COOKING_POT, ATTACHMENT_FRYING_PAN, ClearCookingEquipment(), and RemoveCookingAudioVisuals().
Definition at line 72 of file KitBase.c.
References Delete(), KitBase::DisassembleKit(), GetGame(), and GetHierarchyRootPlayer().
Definition at line 177 of file PowerGenerator.c.
References GetCompEM(), GetGame(), HideSelection(), SEffectManager::PlaySound(), and ComponentEnergyManager::SwitchOff().
Definition at line 383 of file TentBase.c.
References TentBase::HandleCamoNetAttachment().
Definition at line 497 of file BaseBuildingBase.c.
References UpdateAttachmentPhysics(), and UpdateVisuals().
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Definition at line 12 of file HandcuffsLocked.c.
References Delete(), GetGame(), and MiscGameplayFunctions::TransformRestrainItem().
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Definition at line 64 of file PileOfWoodenPlanks.c.
References UpdateSelections().
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Definition at line 464 of file BaseBuildingBase.c.
References CALL_CATEGORY_GAMEPLAY, ScriptCallQueue::CallLater(), CGame::GetCallQueue(), GetGame(), m_FixDamageSystemInit, and SetPartsAfterStoreLoad().
EntityEvent.INIT.
Definition at line 8 of file UndergroundStash.c.
References GetGame(), and CGame::GetSurfaceOrientation().
Definition at line 33 of file PowerGenerator.c.
References GetCompEM(), ComponentEnergyManager::GetEnergy0To100(), GetGame(), SetSynchDirty(), and UpdateFuelMeter().
Definition at line 86 of file Spotlight.c.
References HideSelection(), IsHologram(), Unfold(), and UpdateAllSelections().
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Definition at line 3 of file Flag_Base.c.
References HideSelection(), and ShowSelection().
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Definition at line 205 of file TrapSpawnBase.c.
References g_Game, and SetInactive().
Referenced by OnInitEnergy(), OnItemLocationChanged(), OnPlacementCancelled(), and OnStoreLoad().
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Definition at line 289 of file Spotlight.c.
References GetCompEM(), SetSynchDirty(), ComponentEnergyManager::SwitchOff(), ComponentEnergyManager::UnplugThis(), and UpdateAllSelections().
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Definition at line 960 of file BaseBuildingBase.c.
References CreateConstructionKit(), and DestroyConstruction().
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Definition at line 20 of file CableReel.c.
Definition at line 828 of file BaseBuildingBase.c.
References CGame::ConfigGetTextArray(), and GetGame().
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Definition at line 50 of file BandageDressing.c.
Referenced by ActionBandageSelfCB::CreateActionComponent(), and ActionBandageTargetCB::CreateActionComponent().
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Definition at line 21 of file BloodContainerBase.c.
Definition at line 1077 of file BaseBuildingBase.c.
References GetConstruction(), SOUND_BUILD_METAL, SOUND_BUILD_WIRE, SOUND_BUILD_WOOD_LOG, SOUND_BUILD_WOOD_PLANK, and SOUND_BUILD_WOOD_STAIRS.
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Definition at line 826 of file TentBase.c.
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Definition at line 863 of file BaseBuildingBase.c.
References m_Construction.
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Definition at line 342 of file BaseBuildingBase.c.
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Definition at line 284 of file BaseBuildingBase.c.
References Construction(), GetConstruction(), and ConstructionPart::GetId().
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Definition at line 29 of file PortableGasStove.c.
References m_CookingEquipment.
Referenced by CookWithEquipment(), OnWork(), and RemoveCookingAudioVisuals().
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Definition at line 445 of file Edible_Base.c.
References GetFoodStage().
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Definition at line 959 of file TentBase.c.
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Definition at line 1122 of file BaseBuildingBase.c.
Referenced by InventoryItem::OnStoreLoad().
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Definition at line 686 of file Edible_Base.c.
References m_DecayDelta.
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Definition at line 681 of file Edible_Base.c.
References m_DecayTimer.
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Definition at line 131 of file KitBase.c.
Referenced by PlayPlaceSound().
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Definition at line 428 of file Spotlight.c.
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Definition at line 441 of file BarbedWire.c.
Referenced by PlayDeployFinishSound().
Definition at line 1093 of file BaseBuildingBase.c.
References GetConstruction(), SOUND_DISMANTLE_METAL, SOUND_DISMANTLE_WIRE, SOUND_DISMANTLE_WOOD_LOG, SOUND_DISMANTLE_WOOD_PLANK, and SOUND_DISMANTLE_WOOD_STAIRS.
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Returns efficiency of this battery. The value is synchronized from server to all clients and is accurate down to 0.1 units.
Definition at line 13 of file Battery9V.c.
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inlineprivate |
Returns efficiency of this battery. The value is synchronized from server to all clients and is accurate down to 0.1 unit.
Definition at line 19 of file Battery9V.c.
References m_EfficiencyDecayStart.
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Definition at line 29 of file Defibrillator.c.
References CGame::ConfigGetFloat(), GetGame(), and GetType().
Referenced by Defibrillator().
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Definition at line 307 of file Edible_Base.c.
References CGame::ConfigGetInt(), FoodStage(), and GetGame().
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inlinestaticprivate |
Definition at line 322 of file Edible_Base.c.
References CGame::ConfigGetInt(), FoodStage(), and GetGame().
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inlinestaticprivate |
Definition at line 246 of file Edible_Base.c.
References CGame::ConfigGetFloat(), FoodStage(), and GetGame().
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inlinestaticprivate |
Definition at line 276 of file Edible_Base.c.
References CGame::ConfigGetFloat(), FoodStage(), and GetGame().
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Definition at line 205 of file Edible_Base.c.
References m_FoodStage.
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Definition at line 422 of file Edible_Base.c.
References GetFoodStage().
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inlineprivate |
Definition at line 345 of file Edible_Base.c.
References GetFoodStage().
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inlinestaticprivate |
Definition at line 230 of file Edible_Base.c.
References CGame::ConfigGetFloat(), FoodStage(), and GetGame().
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inlinestaticprivate |
Definition at line 292 of file Edible_Base.c.
References CGame::ConfigGetFloat(), FoodStage(), and GetGame().
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inlinestaticprivate |
Definition at line 261 of file Edible_Base.c.
References CGame::ConfigGetFloat(), FoodStage(), and GetGame().
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Definition at line 268 of file PowerGenerator.c.
References GetCompEM(), ComponentEnergyManager::GetEnergy(), and m_FuelToEnergyRatio.
Referenced by AddFuel().
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Definition at line 532 of file InventoryItem.c.
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inlineprivate |
Definition at line 337 of file BaseBuildingBase.c.
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Definition at line 691 of file Edible_Base.c.
References m_LastDecayStage.
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Definition at line 433 of file Spotlight.c.
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inlineprivate |
Definition at line 446 of file BarbedWire.c.
Referenced by PlayDeployLoopSound().
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Definition at line 274 of file PowerGenerator.c.
References m_FuelTankCapacity.
Referenced by AddFuel(), and OnDebugSpawn().
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Definition at line 89 of file TentBase.c.
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inlineprivate |
Definition at line 417 of file Edible_Base.c.
References GetFoodStage().
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inlinestaticprivate |
Definition at line 337 of file Edible_Base.c.
References GetFoodAgents(), GetFoodDigestibility(), GetFoodEnergy(), GetFoodNutritionalIndex(), GetFoodTotalVolume(), GetFoodToxicity(), and GetFoodWater().
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Definition at line 68 of file Refridgerator.c.
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inlineprivate |
Definition at line 130 of file CableReel.c.
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Definition at line 316 of file PowerGenerator.c.
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inlineprivate |
Definition at line 407 of file BatteryCharger.c.
Referenced by CanPlayDeployLoopSound().
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Definition at line 735 of file PlantBase.c.
References m_PlantState.
Referenced by IsDry(), IsGrowing(), IsMature(), and IsSpoiled().
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Definition at line 816 of file PlantBase.c.
References m_Slot.
Referenced by GetWater(), GetWaterMax(), OnStoreSave(), InventoryItem::SplitIntoStackMaxToInventoryLocation(), and SplitItemUtils::TakeOrSplitToInventoryLocation().
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Definition at line 65 of file BarbedWire.c.
References GameInventory::GetCurrentInventoryLocation(), GetHierarchyParent(), GetInventory(), and InventoryLocation::GetSlot().
Referenced by AfterStoreLoad(), and IsMounted().
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Definition at line 788 of file TentBase.c.
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inlineprivate |
Definition at line 792 of file TentBase.c.
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inlineprivate |
Definition at line 786 of file TentBase.c.
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Definition at line 790 of file TentBase.c.
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inlineprivate |
Definition at line 782 of file PlantBase.c.
References m_SprayQuantity.
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inlineprivate |
Definition at line 787 of file PlantBase.c.
References m_SprayUsage.
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Definition at line 30 of file UndergroundStash.c.
References GetInventory(), GetItem(), and Print().
Referenced by ActionDigOutStash::OnFinishProgressServer().
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Definition at line 489 of file TentBase.c.
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inlineprivate |
Definition at line 494 of file TentBase.c.
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inlineprivate |
Definition at line 3 of file Thermometer.c.
References PlayerConstants::HIGH_TEMPERATURE_H, PlayerConstants::HIGH_TEMPERATURE_L, PlayerConstants::NORMAL_TEMPERATURE_H, PlayerConstants::NORMAL_TEMPERATURE_L, Math::RandomFloatInclusive(), and Math::Round().
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Definition at line 23 of file Defibrillator.c.
References CGame::ConfigGetFloat(), GetGame(), and GetType().
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Definition at line 90 of file Flag_Base.c.
References GameInventory::GetCurrentInventoryLocation(), GetInventory(), and InventoryLocation::GetType().
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inlineprivate |
Definition at line 412 of file TentBase.c.
References GameInventory::GetCurrentInventoryLocation(), GetInventory(), GetState(), and InventoryLocation::GetType().
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The voice effect this item uses, default is 0 (none)
Definition at line 616 of file InventoryItem.c.
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inlineprivate |
Definition at line 740 of file PlantBase.c.
References GetSlot(), and Slot::GetWater().
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Definition at line 748 of file PlantBase.c.
References GetSlot(), and Slot::GetWaterUsage().
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Definition at line 37 of file Paper.c.
References m_NoteContents.
Referenced by InventoryItem::OnRPC(), ActionWritePaper::OnStartClient(), ActionWritePaper::OnStartServer(), ActionReadPaperCB::OnStateChange(), and ActionWritePaperCB::OnStateChange().
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Definition at line 311 of file BatteryCharger.c.
References SetObjectMaterial().
Referenced by UpdateStatusLights().
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Definition at line 294 of file BatteryCharger.c.
References SetObjectMaterial().
Referenced by UpdateStatusLights().
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Definition at line 517 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, GetGame(), int, IsGrowing(), IsMature(), CGame::IsServer(), Math::RandomInt(), SetPlantState(), SetSpoiled(), SetSynchDirty(), and UpdatePlant().
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Definition at line 777 of file TentBase.c.
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inlineprivate |
Definition at line 923 of file TentBase.c.
References ToggleAnimations::GetOpeningBit(), GetState(), ToggleAnimations::GetToggleOff(), ToggleAnimations::GetToggleOn(), GameConstants::STATE_RUINED, and string::ToLower().
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Definition at line 890 of file TentBase.c.
References ToggleAnimations::GetOpeningBit(), ToggleAnimations::GetToggleOff(), ToggleAnimations::GetToggleOn(), and string::ToLower().
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Definition at line 608 of file InventoryItem.c.
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Definition at line 700 of file PlantBase.c.
References ECE_PLACE_ON_SURFACE, GetGame(), IsSpoiled(), m_CropsCount, SetSynchDirty(), and UpdatePlant().
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Definition at line 875 of file BaseBuildingBase.c.
References GameInventory::AttachmentCount(), GetInventory(), and HasBase().
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Definition at line 305 of file BaseBuildingBase.c.
References m_HasBase.
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Definition at line 825 of file TentBase.c.
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inlineprivate |
Definition at line 6 of file Bark_ColorBase.c.
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Definition at line 6 of file BandageDressing.c.
Referenced by SetIgnitingAnimation().
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Definition at line 944 of file BaseBuildingBase.c.
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inlineprivate |
Definition at line 74 of file TentBase.c.
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Definition at line 280 of file PowerGenerator.c.
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Definition at line 258 of file TentBase.c.
References CGame::ConfigGetChildName(), CGame::ConfigGetChildrenCount(), GetGame(), GetType(), and string::ToLower().
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Definition at line 278 of file BatteryCharger.c.
References ATTACHED_CLIPS_STATES_COUNT, and HideSelection().
Referenced by OnInventoryEnter(), OnInventoryExit(), OnOwnSocketReleased(), and OnOwnSocketTaken().
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Definition at line 515 of file BaseBuildingBase.c.
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Definition at line 569 of file PlantBase.c.
References ChangeInfestation(), and Math::RandomFloat01().
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Definition at line 80 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, Math::Ceil(), CheckWater(), WeatherPhenomenon::GetActual(), GetGame(), Weather::GetRain(), CGame::GetWeather(), int, NeedsWater(), Math::RandomInt(), and SetPlantState().
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Definition at line 637 of file BaseBuildingBase.c.
References bsbDebugPrint(), GetConstruction(), InitVisuals(), and UpdateNavmesh().
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Definition at line 646 of file BaseBuildingBase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), GetConstruction(), and HasBase().
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Definition at line 90 of file TrapSpawnBase.c.
References m_IsActive, and m_IsInProgress.
Definition at line 809 of file BaseBuildingBase.c.
References GetInventory(), InventoryLocation::GetSlot(), and GameInventory::GetSlotLock().
Definition at line 822 of file BaseBuildingBase.c.
References GetInventory(), InventorySlots::GetSlotIdFromString(), and GameInventory::GetSlotLock().
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Definition at line 21 of file KitBase.c.
Referenced by Hologram::GetProjectionName(), Hologram::IsFenceOrWatchtowerKit(), ActionDeployObject::MoveEntityToFinalPosition(), and ActionDeployObject::OnEndServer().
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Definition at line 10 of file BloodContainerBase.c.
Referenced by UIScriptedMenu::UpdateItemInfoLiquidType().
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Definition at line 106 of file Defibrillator.c.
References m_IsCharged.
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Definition at line 527 of file InventoryItem.c.
Referenced by InventoryItem::EEHitBy(), and CAContinuousEmpty::Setup().
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Definition at line 3 of file Container_Base.c.
Referenced by InventoryItem::EEHitBy().
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inlineprivate |
Definition at line 315 of file BaseBuildingBase.c.
Referenced by Hologram::DoesHaveProjection(), and ActionDeployObject::SetupAnimation().
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Definition at line 402 of file BatteryCharger.c.
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inlineprivate |
Definition at line 423 of file Spotlight.c.
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inlineprivate |
Definition at line 843 of file TentBase.c.
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inlineprivate |
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inlineprivate |
Definition at line 5 of file Refridgerator.c.
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inlineprivate |
Definition at line 15 of file CableReel.c.
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inlineprivate |
Definition at line 45 of file BatteryCharger.c.
Referenced by ActionPlugTargetIntoThis::ActionCondition().
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Definition at line 64 of file Spotlight.c.
Definition at line 932 of file BaseBuildingBase.c.
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Definition at line 915 of file BaseBuildingBase.c.
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inlineprivate |
Definition at line 357 of file Spotlight.c.
References m_IsFolded.
Referenced by UpdateAllSelections().
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Definition at line 361 of file Edible_Base.c.
References GetFoodStage().
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Definition at line 371 of file Edible_Base.c.
References GetFoodStage().
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inlineprivate |
Definition at line 391 of file Edible_Base.c.
References GetFoodStage().
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Definition at line 381 of file Edible_Base.c.
References GetFoodStage().
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Definition at line 351 of file Edible_Base.c.
References GetFoodStage().
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Definition at line 401 of file Edible_Base.c.
References GetFoodStage().
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Definition at line 216 of file Edible_Base.c.
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inlineprivate |
Definition at line 833 of file PlantBase.c.
References GetPlantState().
Referenced by GrowthTimerTick().
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Definition at line 244 of file PortableGasStove.c.
References GetCompEM(), and ComponentEnergyManager::IsWorking().
Referenced by ActionCondition().
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Definition at line 534 of file TentBase.c.
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inlineprivate |
Definition at line 1054 of file BaseBuildingBase.c.
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Definition at line 72 of file UndergroundStash.c.
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inlineprivate |
Definition at line 79 of file TentBase.c.
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inlineprivate |
Definition at line 699 of file TentBase.c.
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inlineprivate |
Definition at line 704 of file TentBase.c.
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inlineprivate |
Definition at line 846 of file PlantBase.c.
References GetPlantState().
Referenced by CheckWater(), and GrowthTimerTick().
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Definition at line 211 of file Edible_Base.c.
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inlineprivate |
Definition at line 60 of file BarbedWire.c.
References GetSlotLockedState().
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Definition at line 221 of file Edible_Base.c.
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inlineprivate |
Returns if this entity obsructs player's voice.
Definition at line 589 of file InventoryItem.c.
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inlineprivate |
Definition at line 320 of file BaseBuildingBase.c.
Definition at line 156 of file BaseBuildingBase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
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Definition at line 3 of file Pelt_Base.c.
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inlineprivate |
Definition at line 117 of file TrapSpawnBase.c.
References vector::Distance(), g_Game, GetHierarchyRootPlayer(), and IsPlaceableAtPosition().
Definition at line 138 of file TrapSpawnBase.c.
References GetGame(), CGame::IsSurfaceDigable(), and CGame::SurfaceGetType().
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Definition at line 920 of file BaseBuildingBase.c.
Referenced by MiscGameplayFunctions::IsObjectObstructed().
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Definition at line 858 of file PlantBase.c.
References GetPlantState().
Referenced by Harvest(), and SetSpoiled().
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Definition at line 99 of file TrapSpawnBase.c.
References g_Game, GameInventory::GetCargo(), GetInventory(), and CargoBase::GetItemCount().
Referenced by ActionTakeHybridAttachment::ActionCondition(), ActionTakeHybridAttachmentToHands::ActionCondition(), ActionTakeItemToHands::ActionCondition(), ActionTakeItem::ActionCondition(), ActionCondition(), ActionSwapItemToHands::ActionCondition(), ActionRepositionPluggedItem::ActionCondition(), VicinityItemManager::ExcludeFromContainer_Phase2(), VicinityItemManager::ExcludeFromContainer_Phase3(), ScriptedWidgetEventHandler::GetTarget(), and VicinityObjects::GetVicinityObjects().
Definition at line 32 of file Bark_ColorBase.c.
Definition at line 32 of file BandageDressing.c.
Referenced by OnFinishProgressServer().
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Definition at line 6 of file KitBase.c.
References m_DeployLoopSound, and RegisterNetSyncVariableBool().
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Definition at line 106 of file BarbedWire.c.
References GameInventory::GetCurrentInventoryLocation(), GetHierarchyParent(), GetInventory(), and InventoryLocation::GetSlot().
Referenced by SetMountedState().
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Definition at line 116 of file Edible_Base.c.
References m_MakeCookingSounds, and Synchronize().
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Definition at line 689 of file TentBase.c.
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inlineprivate |
Definition at line 694 of file TentBase.c.
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inlineprivate |
Definition at line 8 of file MetalWire.c.
Referenced by VehicleBattery::CanPutIntoHands(), VehicleBattery::OnInventoryEnter(), and VehicleBattery::OnMovedInsideCargo().
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Some buildings can only be built from outside.
Definition at line 926 of file BaseBuildingBase.c.
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This items has effect on player's voice.
Definition at line 596 of file InventoryItem.c.
References GetGame(), GetPlayer(), and CGame::SetVoiceEffect().
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Definition at line 770 of file PlantBase.c.
Referenced by SprayPlant(), and StopInfestation().
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Definition at line 756 of file PlantBase.c.
References Slot::GetWater(), Slot::GetWaterUsage(), IsDry(), and m_Slot.
Referenced by CheckWater(), and Init().
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Definition at line 3 of file SodaCan_Empty.c.
References PlaySound().
Referenced by TripwireTrap::OnSteppedOn().
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private |
|
inlineprivate |
Definition at line 138 of file TentBase.c.
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inlineprivate |
Definition at line 334 of file PowerGenerator.c.
References Class::CastTo(), GetMaxFuel(), and SetFuel().
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Definition at line 98 of file KitBase.c.
References SoundSynchRemote().
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Definition at line 42 of file Battery9V.c.
References GetCompEM(), ComponentEnergyManager::GetEnergy0To1(), GetGame(), Math::Round(), and SetSynchDirty().
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Definition at line 25 of file Battery9V.c.
References GetCompEM(), ComponentEnergyManager::GetEnergy0To1(), GetGame(), Math::Round(), and SetSynchDirty().
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Definition at line 9 of file HandDrillKit.c.
References GetGame().
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inlineprivate |
Definition at line 11 of file Matchbox.c.
References AddQuantity(), and GetGame().
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Definition at line 11 of file PetrolLighter.c.
References AddQuantity(), and GetGame().
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Definition at line 23 of file Bark_ColorBase.c.
|
inlineprivate |
Definition at line 23 of file BandageDressing.c.
Referenced by OnFinishProgressServer().
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|
inlineprivate |
|
inlineprivate |
Definition at line 17 of file HandDrillKit.c.
References GetGame().
Referenced by OnFinishProgressServer().
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Definition at line 19 of file Matchbox.c.
References AddQuantity(), and GetGame().
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Definition at line 19 of file PetrolLighter.c.
References AddQuantity(), and GetGame().
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Definition at line 27 of file Bark_ColorBase.c.
|
inlineprivate |
Definition at line 27 of file BandageDressing.c.
Referenced by OnFinishProgressServer().
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|
inlineprivate |
|
inlineprivate |
Definition at line 10 of file Refridgerator.c.
|
inlineprivate |
Definition at line 69 of file Spotlight.c.
References Fold(), GetCompEM(), GetHierarchyRoot(), Unfold(), and UpdateAllSelections().
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Definition at line 96 of file PowerGenerator.c.
References CGame::ConfigGetFloat(), GetCompEM(), ComponentEnergyManager::GetEnergyMax(), GetGame(), GetType(), m_FuelTankCapacity, and UpdateFuelMeter().
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Definition at line 66 of file CableReel.c.
References Class::CastTo(), GetCompEM(), ComponentEnergyManager::UnplugAllDevices(), and ComponentEnergyManager::UnplugThis().
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Definition at line 250 of file BarbedWire.c.
References DestroyDamageTrigger(), GetCompEM(), HideSelection(), ShowSelection(), ComponentEnergyManager::UnplugAllDevices(), and ComponentEnergyManager::UnplugThis().
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Definition at line 347 of file BatteryCharger.c.
References HideAttachedClipsStates(), HideSelection(), and ShowSelection().
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Definition at line 62 of file Flashlight.c.
References GetCompEM(), and Vector().
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Definition at line 338 of file BatteryCharger.c.
References HideAttachedClipsStates(), HideSelection(), and ShowSelection().
Referenced by InventoryItem::OnItemLocationChanged().
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Definition at line 64 of file Defibrillator.c.
References GetCompEM(), GetGame(), SEffectManager::PlaySoundOnObject(), ComponentEnergyManager::ResetEnergyUsage(), and EffectSound::SoundStop().
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Definition at line 72 of file MetalWire.c.
References UpdateAllSelections().
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Definition at line 180 of file Spotlight.c.
References Unfold(), and UpdateAllSelections().
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Definition at line 238 of file BarbedWire.c.
References SoundCut().
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Definition at line 78 of file MetalWire.c.
References GetCompEM(), ComponentEnergyManager::UnplugAllDevices(), and UpdateAllSelections().
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Definition at line 243 of file BarbedWire.c.
References DestroyDamageTrigger(), and SoundCut().
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Definition at line 264 of file Spotlight.c.
References UpdateAllSelections().
Definition at line 90 of file KitBase.c.
References UpdatePhysics().
Definition at line 152 of file TentBase.c.
References GetInventory().
Definition at line 153 of file PowerGenerator.c.
References UpdateFuelMeter().
Definition at line 155 of file Spotlight.c.
References Fold(), GetCompEM(), IsBeingPlaced(), m_Light, and Unfold().
Definition at line 404 of file BarbedWire.c.
References DestroyDamageTrigger().
Definition at line 442 of file TrapSpawnBase.c.
References g_Game, SetActive(), and SetInactive().
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Definition at line 91 of file MetalWire.c.
References UpdateAllSelections().
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Definition at line 231 of file BatteryCharger.c.
References HideAttachedClipsStates(), and ShowSelection().
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Definition at line 85 of file MetalWire.c.
References UpdateAllSelections().
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Definition at line 211 of file BatteryCharger.c.
References HideAttachedClipsStates(), HideSelection(), and ShowSelection().
Definition at line 554 of file BaseBuildingBase.c.
References SoundBuildStart().
Definition at line 522 of file BaseBuildingBase.c.
References CALL_CATEGORY_GAMEPLAY, ScriptCallQueue::CallLater(), CreateConstructionKit(), CGame::GetCallQueue(), GetConstruction(), GetGame(), ConstructionPart::GetId(), ConstructionPart::IsBase(), RegisterActionForSync(), RegisterPartForSync(), ResetActionSyncData(), SetBaseState(), SetPartFromSyncData(), SynchronizeBaseState(), and UpdateVisuals().
Definition at line 630 of file BaseBuildingBase.c.
References SoundDestroyStart().
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Definition at line 599 of file BaseBuildingBase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, ScriptCallQueue::CallLater(), DestroyConstruction(), CGame::GetCallQueue(), GetConstruction(), GetGame(), ConstructionPart::GetId(), ConstructionPart::IsBase(), RegisterActionForSync(), ResetActionSyncData(), SetPartFromSyncData(), SynchronizeBaseState(), UnregisterPartForSync(), and UpdateVisuals().
Definition at line 592 of file BaseBuildingBase.c.
References SoundDismantleStart().
Definition at line 561 of file BaseBuildingBase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, ScriptCallQueue::CallLater(), DestroyConstruction(), CGame::GetCallQueue(), GetConstruction(), GetGame(), ConstructionPart::GetId(), ConstructionPart::IsBase(), RegisterActionForSync(), ResetActionSyncData(), SetPartFromSyncData(), SynchronizeBaseState(), UnregisterPartForSync(), and UpdateVisuals().
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|
inlineprivate |
Definition at line 416 of file Spotlight.c.
References Fold().
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Definition at line 61 of file Refridgerator.c.
References SetIsPlaceSound().
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Definition at line 123 of file CableReel.c.
References SetIsPlaceSound().
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Definition at line 309 of file PowerGenerator.c.
References SetIsPlaceSound().
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Definition at line 395 of file BatteryCharger.c.
References SetIsPlaceSound().
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Definition at line 395 of file Spotlight.c.
References GetGame(), SetIsDeploySound(), and Unfold().
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Definition at line 419 of file BarbedWire.c.
References CreateDamageTrigger(), CreateElectrifiedDamageTrigger(), GetCompEM(), GetGame(), GetHierarchyParent(), HideSelection(), SetIsDeploySound(), and ShowAllSelections().
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Definition at line 482 of file TrapSpawnBase.c.
References GetGame(), SetIsDeploySound(), and SetupTrapPlayer().
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Definition at line 848 of file TentBase.c.
References GetGame(), and SetIsDeploySound().
|
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Definition at line 105 of file CableReel.c.
References GetGame(), and SEL_CORD_PLUGGED.
|
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Definition at line 370 of file BatteryCharger.c.
References GetGame(), SEL_CLIPS_DETACHED, SEL_CORD_FOLDED, and SEL_CORD_PLUGGED.
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Definition at line 378 of file Spotlight.c.
References GetGame(), and SEL_CORD_PLUGGED_F.
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Definition at line 9 of file ToolBase.c.
References SoundHardBushFallingPlay(), SoundHardTreeFallingPlay(), SoundSoftBushFallingPlay(), and SoundSoftTreeFallingPlay().
Definition at line 505 of file BaseBuildingBase.c.
References bsbDebugPrint(), InventorySlots::GetSlotName(), UpdateAttachmentPhysics(), and UpdateAttachmentVisuals().
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Definition at line 19 of file Paper.c.
References Serializer::Read(), and version.
|
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Definition at line 33 of file BloodContainerBase.c.
References Serializer::Read(), SetBloodTypeVisible(), and version.
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Definition at line 37 of file Flag_Base.c.
References version.
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Definition at line 102 of file TentBase.c.
References CGame::CreateObjectEx(), ECE_PLACE_ON_SURFACE, TentBase::GetClutterCutter(), GetGame(), TentBase::HasClutterCutter(), m_ClutterCutter, Print(), Serializer::Read(), and version.
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Definition at line 121 of file PlantBase.c.
References GetHierarchyParent(), OnStoreLoadCustom(), Print(), Serializer::Read(), SetSlot(), and version.
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Definition at line 168 of file Edible_Base.c.
References GetFoodStage(), m_DecayTimer, m_LastDecayStage, OnStoreLoad(), Serializer::Read(), and version.
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Definition at line 182 of file BarbedWire.c.
References Serializer::Read(), and version.
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Definition at line 318 of file Spotlight.c.
References Fold(), Serializer::Read(), Unfold(), and version.
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Definition at line 373 of file BaseBuildingBase.c.
References m_HasBase, m_SyncParts01, m_SyncParts02, m_SyncParts03, Serializer::Read(), and version.
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Definition at line 169 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, GetGame(), Serializer::Read(), and UpdatePlant().
Referenced by OnStoreLoad().
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Definition at line 26 of file BloodContainerBase.c.
References Serializer::Write().
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Definition at line 30 of file Paper.c.
References Serializer::Write().
|
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Definition at line 32 of file Flag_Base.c.
|
inlineprivate |
Definition at line 94 of file TentBase.c.
References Serializer::Write().
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Definition at line 147 of file PlantBase.c.
References GetGame(), GetSlot(), Slot::GetSlotIndex(), CGame::ObjectDelete(), OnStoreSaveCustom(), Print(), Slot::SetPlant(), and Serializer::Write().
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Definition at line 154 of file Edible_Base.c.
References GetFoodStage(), m_DecayTimer, m_LastDecayStage, and Serializer::Write().
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Definition at line 177 of file BarbedWire.c.
|
inlineprivate |
Definition at line 310 of file Spotlight.c.
References Serializer::Write().
|
inlineprivate |
Definition at line 361 of file BaseBuildingBase.c.
References m_HasBase, m_SyncParts01, m_SyncParts02, m_SyncParts03, and Serializer::Write().
|
inlineprivate |
Definition at line 347 of file PlantBase.c.
References Serializer::Write().
Referenced by OnStoreSave().
|
inlineprivate |
Definition at line 26 of file PortableGasLamp.c.
References SoundTurnOff().
|
inlineprivate |
Definition at line 42 of file Refridgerator.c.
|
inlineprivate |
Definition at line 88 of file PortableGasStove.c.
References SoundTurnOff().
|
inlineprivate |
Definition at line 110 of file Spotlight.c.
References m_Light, and SoundTurnOff().
|
inlineprivate |
Definition at line 331 of file BatteryCharger.c.
References HideSelection(), and ShowSelection().
|
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Definition at line 18 of file PortableGasLamp.c.
References SoundTurnOn().
|
inlineprivate |
Definition at line 37 of file Refridgerator.c.
|
inlineprivate |
Definition at line 80 of file PortableGasStove.c.
References SoundTurnOn().
|
inlineprivate |
Definition at line 102 of file Spotlight.c.
References SoundTurnOn().
|
inlineprivate |
Definition at line 325 of file BatteryCharger.c.
References HideSelection(), and ShowSelection().
|
inlineprivate |
Definition at line 85 of file BaseBuildingBase.c.
References SetActionFromSyncData(), SetPartsFromSyncData(), and UpdateVisuals().
|
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Definition at line 3 of file Stone.c.
References GetHierarchyParent().
|
inlineprivate |
Definition at line 24 of file Flag_Base.c.
|
inlineprivate |
Definition at line 31 of file KitBase.c.
References CanPlayDeployLoopSound(), IsDeploySound(), IsSoundSynchRemote(), m_DeployLoopSound, PlayDeployFinishSound(), PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
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inlineprivate |
Definition at line 47 of file Refridgerator.c.
References IsPlaceSound(), and PlayPlaceSound().
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this event is called all variables are synchronized on client
Definition at line 70 of file TrapSpawnBase.c.
References CanPlayDeployLoopSound(), IsDeploySound(), m_DeployLoopSound, PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
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inlineprivate |
Definition at line 77 of file BaseBuildingBase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, ScriptCallQueue::CallLater(), CGame::GetCallQueue(), GetGame(), and OnSynchronizedClient().
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Definition at line 91 of file CableReel.c.
References IsPlaceSound(), and PlayPlaceSound().
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inlineprivate |
Definition at line 95 of file Edible_Base.c.
References m_MakeCookingSounds, RefreshAudio(), RemoveAudio(), and UpdateVisuals().
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Definition at line 129 of file BarbedWire.c.
References CanPlayDeployLoopSound(), IsDeploySound(), m_DeployLoopSound, m_IsMounted, PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
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Definition at line 163 of file TentBase.c.
References CanPlayDeployLoopSound(), IsDeploySound(), IsSoundSynchRemote(), m_DeployLoopSound, PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
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Definition at line 269 of file Spotlight.c.
References CanPlayDeployLoopSound(), IsDeploySound(), m_DeployLoopSound, PlayDeployLoopSound(), PlayDeploySound(), and StopDeployLoopSound().
|
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Definition at line 293 of file PowerGenerator.c.
References IsPlaceSound(), PlayPlaceSound(), and UpdateFuelMeter().
|
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Definition at line 356 of file BatteryCharger.c.
References IsPlaceSound(), and PlayPlaceSound().
Definition at line 69 of file Flag_Base.c.
References HideSelection(), and ShowSelection().
Definition at line 573 of file InventoryItem.c.
References GetHierarchyRootPlayer().
Definition at line 77 of file Flag_Base.c.
References HideSelection(), and ShowSelection().
Definition at line 581 of file InventoryItem.c.
|
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Definition at line 23 of file Refridgerator.c.
|
inlineprivate |
Definition at line 25 of file Flashlight.c.
References GetCompEM(), GetGame(), and m_Light.
|
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Definition at line 50 of file BatteryCharger.c.
References ComponentEnergyManager::ConsumeEnergy(), GetCompEM(), ComponentEnergyManager::GetEnergyUsage(), GetGame(), SetSynchDirty(), and SetTemperature().
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inlineprivate |
Definition at line 118 of file PortableGasStove.c.
References Math::Clamp(), CookWithEquipment(), GetCookingEquipment(), GetGame(), PARAM_COOKING_EQUIP_MAX_TEMP, PARAM_COOKING_EQUIP_TEMP_INCREASE, and PARAM_COOKING_TEMP_THRESHOLD.
|
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Definition at line 123 of file PowerGenerator.c.
References GetCompEM(), ComponentEnergyManager::GetEnergy0To100(), GetGame(), SetSynchDirty(), and UpdateFuelMeter().
|
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Definition at line 236 of file BarbedWire.c.
|
inlineprivate |
Definition at line 7 of file Raycaster.c.
References GetGame(), and StartPeriodicMeasurement().
|
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Definition at line 13 of file Flashlight.c.
References GetGame(), m_Light, and SetObjectMaterial().
|
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Definition at line 16 of file Refridgerator.c.
|
inlineprivate |
Definition at line 34 of file PortableGasLamp.c.
References GetGame(), m_Light, SetObjectMaterial(), and SoundBurningStart().
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Definition at line 35 of file Defibrillator.c.
References CALL_CATEGORY_GAMEPLAY, GetCompEM(), GetGame(), m_ChargeTime, SEffectManager::PlaySoundOnObject(), and ComponentEnergyManager::SetEnergyUsage().
|
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Definition at line 93 of file BatteryCharger.c.
References GetGame(), and UpdateStatusLights().
|
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Definition at line 96 of file PortableGasStove.c.
References SetObjectTexture(), and SoundBurningStart().
|
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Definition at line 106 of file PowerGenerator.c.
References CALL_CATEGORY_SYSTEM, and GetGame().
|
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Definition at line 124 of file Spotlight.c.
References GetGame(), m_Light, and UpdateAllSelections().
|
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Definition at line 211 of file BarbedWire.c.
References CreateElectrifiedDamageTrigger(), DestroyDamageTrigger(), and SoundBuzzLoopStart().
|
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Definition at line 28 of file Refridgerator.c.
References GetGame(), and CGame::ObjectDelete().
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Definition at line 47 of file Flashlight.c.
References GetGame(), m_Light, and SetObjectMaterial().
|
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Definition at line 49 of file PortableGasLamp.c.
References m_Light, SetObjectMaterial(), and SoundBurningStop().
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Definition at line 53 of file Defibrillator.c.
References GetCompEM(), ComponentEnergyManager::ResetEnergyUsage(), StopChargedAlarm(), StopChargingSound(), StopChargingTimer(), and ComponentEnergyManager::SwitchOff().
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Definition at line 63 of file Raycaster.c.
References GetGame(), and StopPeriodicMeasurement().
|
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Definition at line 102 of file BatteryCharger.c.
References GetGame(), and UpdateStatusLights().
|
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Definition at line 105 of file PortableGasStove.c.
References RemoveCookingAudioVisuals(), SetObjectTexture(), and SoundBurningStop().
|
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Definition at line 135 of file PowerGenerator.c.
References GetGame(), m_Smoke, and UpdateFuelMeter().
|
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Definition at line 139 of file Spotlight.c.
References GetGame(), m_Light, and UpdateAllSelections().
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Definition at line 224 of file BarbedWire.c.
References CreateDamageTrigger(), DestroyDamageTrigger(), and SoundBuzzLoopStop().
Definition at line 539 of file TentBase.c.
References MiscGameplayFunctions::DropAllItemsInInventoryInBounds(), GetGame(), GetInventory(), GetOnViewIndexChanged(), init, ScriptInvoker::Invoke(), GameInventory::LockInventory(), m_HalfExtents, Refresh(), and SetSynchDirty().
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Definition at line 9 of file ParticleTest.c.
References ParticleList::DEBUG_DOT, GetGame(), ParticleList::GetPathToParticles(), and path.
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Definition at line 938 of file BaseBuildingBase.c.
|
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Definition at line 3 of file PileOfWoodenPlanks.c.
References GetGame().
Definition at line 570 of file TentBase.c.
References GetGame(), GetInventory(), GetOnViewIndexChanged(), init, ScriptInvoker::Invoke(), Refresh(), SetSynchDirty(), and GameInventory::UnlockInventory().
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Definition at line 22 of file UndergroundStash.c.
References GetGame(), SetPosition(), and CGame::SurfaceY().
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Definition at line 44 of file PlantBase.c.
References CGame::ConfigGetInt(), CGame::ConfigGetText(), GetGame(), GetPlugin(), GetType(), Math::RandomInt(), RegisterNetSyncVariableBool(), and RegisterNetSyncVariableInt().
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Definition at line 149 of file KitBase.c.
References GetGame(), KitBase::GetLoopDeploySoundset(), EffectSound::IsSoundPlaying(), m_DeployLoopSound, and SEffectManager::PlaySound().
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Definition at line 156 of file BarbedWire.c.
References GetGame(), GetLoopDeploySoundset(), EffectSound::IsSoundPlaying(), m_DeployLoopSound, and SEffectManager::PlaySound().
Referenced by OnVariablesSynchronized().
|
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Definition at line 438 of file Spotlight.c.
References GetGame(), GetLoopDeploySoundset(), m_DeployLoopSound, and SEffectManager::PlaySound().
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Definition at line 494 of file TrapSpawnBase.c.
References GetGame(), TrapSpawnBase::GetLoopDeploySoundset(), EffectSound::IsSoundPlaying(), m_DeployLoopSound, and SEffectManager::PlaySound().
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Definition at line 860 of file TentBase.c.
References GetGame(), TentBase::GetLoopDeploySoundset(), EffectSound::IsSoundPlaying(), m_DeployLoopSound, and SEffectManager::PlaySound().
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Definition at line 395 of file BarbedWire.c.
References MiscGameplayFunctions::DealAbsoluteDmg().
|
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Definition at line 23 of file PowerGenerator.c.
References RegisterNetSyncVariableBool(), and RegisterNetSyncVariableInt().
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Definition at line 385 of file BarbedWire.c.
References GetCompEM(), SoundCollision(), SoundElectricShock(), and Spark().
|
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Definition at line 25 of file Raycaster.c.
References DoMeasurement().
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Definition at line 417 of file PlantBase.c.
References Print().
Definition at line 521 of file Edible_Base.c.
References CanChangeToNewStage(), ChangeFoodStage(), GameConstants::DECAY_FOOD_BAKED_FRVG, GameConstants::DECAY_FOOD_BAKED_MEAT, GameConstants::DECAY_FOOD_BOILED_FRVG, GameConstants::DECAY_FOOD_BOILED_MEAT, GameConstants::DECAY_FOOD_CAN_OPEN, GameConstants::DECAY_FOOD_DRIED_MEAT, GameConstants::DECAY_FOOD_FRVG_DRIED_CHANCE, GameConstants::DECAY_FOOD_RAW_FRVG, GameConstants::DECAY_FOOD_RAW_MEAT, GameConstants::DECAY_RATE_ON_PLAYER, GameConstants::DECAY_TIMER_RANDOM_PERCENTAGE, GetFoodStageType(), InsertAgent(), Edible_Base::IsFruit(), Edible_Base::IsMeat(), m_DecayDelta, m_DecayTimer, m_LastDecayStage, Math::RandomFloat01(), and Math::RandomIntInclusive().
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Definition at line 3 of file Rag.c.
Referenced by Torch::GetRag(), and Torch::OnWork().
|
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Definition at line 307 of file BatteryCharger.c.
References SetObjectMaterial().
Referenced by UpdateStatusLights().
|
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Definition at line 290 of file BatteryCharger.c.
References SetObjectMaterial().
Referenced by UpdateStatusLights().
|
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Definition at line 655 of file TentBase.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_GAMEPLAY, CGame::GetCallQueue(), GetGame(), UpdatePhysics(), and UpdateVisuals().
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Definition at line 321 of file TentBase.c.
References GameInventory::FindAttachment(), GetInventory(), InventorySlots::GetSlotIdFromString(), and TentBase::HandleCamoNetAttachment().
|
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Definition at line 123 of file Edible_Base.c.
References GetFoodStageType(), SOUND_BAKING_DONE, SOUND_BAKING_START, SOUND_BURNING_DONE, and SoundCookingStart().
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Definition at line 818 of file TentBase.c.
References CALL_CATEGORY_SYSTEM, ScriptCallQueue::CallLater(), CGame::GetCallQueue(), and GetGame().
Definition at line 196 of file BaseBuildingBase.c.
References m_InteractedPartId, and m_PerformedActionId.
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Definition at line 98 of file BaseBuildingBase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
|
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Definition at line 145 of file Edible_Base.c.
References m_MakeCookingSounds, and SoundCookingStop().
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Definition at line 156 of file PortableGasStove.c.
References ATTACHMENT_COOKING_POT, ATTACHMENT_FRYING_PAN, and GetCookingEquipment().
Referenced by EEItemDetached(), and OnWorkStop().
Definition at line 72 of file PileOfWoodenPlanks.c.
References AddQuantity(), GetQuantity(), and UpdateSelections().
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Definition at line 683 of file PlantBase.c.
References ECE_PLACE_ON_SURFACE, GetGame(), RemoveSlot(), and UnlockFromParent().
Referenced by ~PlantBase().
|
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Definition at line 792 of file PlantBase.c.
References GetHierarchyParent().
Referenced by RemovePlant(), and SpoiledRemoveTimerTick().
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Definition at line 459 of file Edible_Base.c.
References Error(), GetHierarchyRootPlayer(), and ReplaceEdibleWithNewLambda().
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Definition at line 202 of file BaseBuildingBase.c.
References m_InteractedPartId, and m_PerformedActionId.
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Definition at line 682 of file TentBase.c.
|
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Definition at line 209 of file BaseBuildingBase.c.
References AT_BUILD_PART, AT_DESTROY_PART, AT_DISMANTLE_PART, GetConstructionPartById(), ConstructionPart::GetPartName(), m_InteractedPartId, m_PerformedActionId, OnPartBuiltClient(), OnPartDestroyedClient(), and OnPartDismantledClient().
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Definition at line 3 of file WoodenLog.c.
References AddAction().
|
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Definition at line 3 of file CamoNet.c.
References AddAction().
|
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Definition at line 3 of file WoodenStick.c.
References ActionAttach, ActionDetach(), and AddAction().
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Definition at line 3 of file Nail.c.
References AddAction().
|
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Definition at line 3 of file MetalPlate.c.
References AddAction().
|
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Definition at line 3 of file WoodenPlank.c.
References AddAction().
|
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Definition at line 3 of file Pliers.c.
References AddAction().
|
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Definition at line 8 of file FieldShovel.c.
References ActionBuryAshes, and AddAction().
|
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Definition at line 8 of file Pelt_Base.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 8 of file Tripod.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 12 of file Firewood.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 13 of file Shovel.c.
References ActionBuryAshes, and AddAction().
|
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Definition at line 13 of file PickAxe.c.
References AddAction().
|
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Definition at line 15 of file Stone.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 21 of file Thermometer.c.
References AddAction().
|
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Definition at line 25 of file HandDrillKit.c.
References ActionLightItemOnFire, and AddAction().
|
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Definition at line 27 of file Matchbox.c.
References ActionLightItemOnFire, and AddAction().
|
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Definition at line 33 of file PetrolLighter.c.
References ActionLightItemOnFire, and AddAction().
|
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Definition at line 37 of file BandageDressing.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 37 of file Bark_ColorBase.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 61 of file Rag.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 63 of file Battery9V.c.
References AddAction().
|
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Definition at line 67 of file GardenLime.c.
References AddAction().
|
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Definition at line 69 of file HandcuffsLocked.c.
References AddAction().
|
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Definition at line 71 of file Raycaster.c.
References AddAction().
|
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Definition at line 73 of file Refridgerator.c.
References AddAction(), and RemoveAction().
|
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Definition at line 76 of file Paper.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 77 of file Flashlight.c.
References AddAction().
|
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Definition at line 84 of file PortableGasLamp.c.
References AddAction().
|
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Definition at line 96 of file MetalWire.c.
References AddAction().
|
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Definition at line 114 of file Flag_Base.c.
References ActionAttach, and AddAction().
|
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Definition at line 135 of file CableReel.c.
References AddAction(), and RemoveAction().
|
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Definition at line 142 of file Defibrillator.c.
References AddAction().
|
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Definition at line 199 of file KitBase.c.
References AddAction().
|
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Definition at line 254 of file PortableGasStove.c.
References ActionLightItemOnFire, and AddAction().
|
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Definition at line 321 of file PowerGenerator.c.
References AddAction().
|
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Definition at line 412 of file BatteryCharger.c.
References AddAction().
|
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Definition at line 447 of file InventoryItem.c.
References ActionAttach, and AddAction().
|
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Definition at line 451 of file BarbedWire.c.
References AddAction().
|
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Definition at line 455 of file Spotlight.c.
References AddAction(), and RemoveAction().
|
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Definition at line 457 of file InventoryItem.c.
References ActionAttach, and AddAction().
|
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Definition at line 469 of file InventoryItem.c.
References AddAction().
|
inlineprivate |
Definition at line 471 of file Edible_Base.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 481 of file InventoryItem.c.
References ActionDetach(), and AddAction().
|
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Definition at line 497 of file InventoryItem.c.
References ActionAttach, and AddAction().
|
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Definition at line 507 of file InventoryItem.c.
References ActionAttach, ActionDetach(), and AddAction().
|
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Definition at line 875 of file PlantBase.c.
References AddAction().
|
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Definition at line 880 of file TentBase.c.
References ActionPackTent, and AddAction().
|
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Definition at line 1127 of file BaseBuildingBase.c.
References AddAction(), and RemoveAction().
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Definition at line 225 of file TrapSpawnBase.c.
References AddDefect(), CALL_CATEGORY_GAMEPLAY, g_Game, m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_InitWaitTime, m_IsActive, m_IsInProgress, and m_Timer.
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Definition at line 310 of file BaseBuildingBase.c.
References m_HasBase.
|
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Definition at line 15 of file BloodContainerBase.c.
References SetSynchDirty().
|
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Definition at line 34 of file PortableGasStove.c.
References m_CookingEquipment.
Referenced by ClearCookingEquipment(), and EEItemAttached().
|
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Definition at line 450 of file Edible_Base.c.
References GetFoodStage(), and Synchronize().
|
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Definition at line 209 of file PowerGenerator.c.
References DPrint(), GetCompEM(), ComponentEnergyManager::GetEnergy0To100(), ComponentEnergyManager::GetEnergyMax(), GetType(), m_FuelTankCapacity, ComponentEnergyManager::SetEnergy(), SetSynchDirty(), and UpdateFuelMeter().
Referenced by AddFuel(), and OnDebugSpawn().
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Definition at line 245 of file TrapSpawnBase.c.
References AddDefect(), g_Game, IsActive(), m_AnimationPhaseSet, m_AnimationPhaseTriggered, and m_Timer.
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Definition at line 1006 of file TentBase.c.
References SetSynchDirty().
|
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Definition at line 78 of file BarbedWire.c.
References bsbDebugPrint, LockAttachmentSlot(), SetTakeable(), and Synchronize().
Referenced by AfterStoreLoad().
|
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Definition at line 226 of file BaseBuildingBase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), bsbDebugSpam(), GetConstruction(), ConstructionPart::GetId(), ConstructionPart::GetPartName(), ConstructionPart::IsBase(), ConstructionPart::IsBuilt(), IsPartBuildInSyncData(), and ConstructionPart::m_PartName.
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Definition at line 417 of file BaseBuildingBase.c.
References GetConstruction(), ConstructionPart::IsBuilt(), SetBaseState(), SetPartsFromSyncData(), and SynchronizeBaseState().
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Definition at line 268 of file BaseBuildingBase.c.
References Construction(), GetConstruction(), SetPartFromSyncData(), and UpdateNavmesh().
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Definition at line 729 of file PlantBase.c.
References SetSynchDirty().
Referenced by CheckWater(), GrowthTimerTick(), Init(), and SetSpoiled().
|
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Definition at line 808 of file PlantBase.c.
Referenced by OnStoreLoad().
|
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Definition at line 597 of file PlantBase.c.
References CALL_CATEGORY_SYSTEM, GetGame(), IsSpoiled(), SetPlantState(), SetSynchDirty(), and UpdatePlant().
Referenced by GrowthTimerTick().
|
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Definition at line 167 of file TrapSpawnBase.c.
References CanDropEntity(), GetGame(), GetHierarchyRootPlayer(), and SetupTrapPlayer().
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Definition at line 178 of file TrapSpawnBase.c.
References Error(), GetGame(), m_InfoSetup, SetActive(), and SetPosition().
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Definition at line 267 of file TrapSpawnBase.c.
References AddDefect(), g_Game, IsActive(), m_AnimationPhaseSet, m_AnimationPhaseTriggered, and m_Timer.
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Definition at line 891 of file BaseBuildingBase.c.
|
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Definition at line 1062 of file BaseBuildingBase.c.
References GetBuildSoundByMaterial(), and m_Sound.
|
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Definition at line 64 of file PortableGasLamp.c.
Referenced by OnWorkStart().
|
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Definition at line 177 of file PortableGasStove.c.
|
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Definition at line 69 of file PortableGasLamp.c.
Referenced by OnWorkStop().
|
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Definition at line 182 of file PortableGasStove.c.
|
inlineprivate |
|
inlineprivate |
Definition at line 348 of file BarbedWire.c.
References GetGame(), and CGame::ObjectDelete().
Referenced by OnWorkStop().
|
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Definition at line 372 of file BarbedWire.c.
References GetGame(), PlaySound(), and Math::RandomInt().
Referenced by PreAreaDamageActions().
|
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Definition at line 481 of file Edible_Base.c.
References GetGame(), m_SoundCooking, m_SoundPlaying, and SoundCookingStop().
|
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Definition at line 496 of file Edible_Base.c.
References GetGame(), m_SoundCooking, m_SoundPlaying, and CGame::ObjectDelete().
|
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Definition at line 314 of file BarbedWire.c.
References GetGame(), PlaySound(), and Math::RandomInt().
Referenced by OnIsPlugged(), and OnIsUnplugged().
|
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Definition at line 1072 of file BaseBuildingBase.c.
References GetDismantleSoundByMaterial(), and m_Sound.
|
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Definition at line 1067 of file BaseBuildingBase.c.
References GetDismantleSoundByMaterial(), and m_Sound.
|
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Definition at line 361 of file BarbedWire.c.
References GetGame(), PlaySound(), and Math::RandomInt().
Referenced by PreAreaDamageActions().
|
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Definition at line 325 of file BarbedWire.c.
References GetGame(), PlaySound(), and Math::RandomInt().
Referenced by Spark().
|
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Definition at line 800 of file TentBase.c.
References TentBase::GetSoundClose(), SEffectManager::PlaySound(), and EffectSound::SetSoundAutodestroy().
|
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Definition at line 812 of file TentBase.c.
References TentBase::GetSoundCloseWindow(), SEffectManager::PlaySound(), and EffectSound::SetSoundAutodestroy().
|
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Definition at line 794 of file TentBase.c.
References TentBase::GetSoundOpen(), SEffectManager::PlaySound(), and EffectSound::SetSoundAutodestroy().
|
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Definition at line 806 of file TentBase.c.
References TentBase::GetSoundOpenWindow(), SEffectManager::PlaySound(), and EffectSound::SetSoundAutodestroy().
|
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Definition at line 79 of file PortableGasLamp.c.
Referenced by OnSwitchOff().
|
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Definition at line 192 of file PortableGasStove.c.
|
inlineprivate |
Definition at line 370 of file Spotlight.c.
|
inlineprivate |
Definition at line 74 of file PortableGasLamp.c.
Referenced by OnSwitchOn().
|
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Definition at line 187 of file PortableGasStove.c.
|
inlineprivate |
Definition at line 365 of file Spotlight.c.
|
inlineprivate |
Definition at line 305 of file BarbedWire.c.
References ParticleList::BARBED_WIRE_SPARKS, and SoundSpark().
Referenced by PreAreaDamageActions().
|
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Definition at line 289 of file TrapSpawnBase.c.
References CALL_CATEGORY_GAMEPLAY, CGame::ConfigGetFloat(), vector::Distance(), ECE_PLACE_ON_SURFACE, Error(), g_Game, GameInventory::GetCargo(), GetGame(), GetInventory(), CargoBase::GetItem(), CargoBase::GetItemCount(), m_Timer, CGame::ObjectGetType(), Math::RandomFloat(), Math::RandomInt(), SetInactive(), and CGame::SurfaceGetType().
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Definition at line 579 of file PlantBase.c.
References RemoveSlot().
|
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Definition at line 47 of file Spotlight.c.
References m_DeployLoopSound, and RegisterNetSyncVariableBool().
|
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Definition at line 637 of file PlantBase.c.
References ChangeInfestation(), NeedsSpraying(), and UpdatePlant().
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Definition at line 221 of file TrapSpawnBase.c.
|
inlineprivate |
Definition at line 46 of file PowerGenerator.c.
References GetCompEM(), GetGame(), and SEffectManager::PlayOnObject().
|
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|
inlineprivate |
Definition at line 79 of file Defibrillator.c.
References EffectSound::SoundStop().
Referenced by OnWorkStop().
|
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Definition at line 89 of file Defibrillator.c.
References EffectSound::SoundStop().
Referenced by OnWorkStop().
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inlineprivate |
Definition at line 97 of file Defibrillator.c.
Referenced by OnWorkStop().
|
inlineprivate |
Definition at line 160 of file KitBase.c.
References GetGame(), m_DeployLoopSound, EffectSound::SetSoundFadeOut(), and EffectSound::SoundStop().
|
inlineprivate |
Definition at line 167 of file BarbedWire.c.
References GetGame(), m_DeployLoopSound, EffectSound::SetSoundFadeOut(), and EffectSound::SoundStop().
Referenced by OnVariablesSynchronized().
|
inlineprivate |
Definition at line 446 of file Spotlight.c.
References GetGame(), m_DeployLoopSound, EffectSound::SetSoundFadeOut(), and EffectSound::SoundStop().
|
inlineprivate |
Definition at line 505 of file TrapSpawnBase.c.
References GetGame(), m_DeployLoopSound, EffectSound::SetSoundFadeOut(), and EffectSound::SoundStop().
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inlineprivate |
Definition at line 871 of file TentBase.c.
References GetGame(), m_DeployLoopSound, EffectSound::SetSoundFadeOut(), and EffectSound::SoundStop().
Definition at line 658 of file PlantBase.c.
References ChangeInfestation(), NeedsSpraying(), and UpdatePlant().
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inlineprivate |
|
inlineprivate |
Definition at line 319 of file BatteryCharger.c.
References SetObjectMaterial().
Referenced by BatteryCharger(), and UpdateStatusLights().
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inlineprivate |
Definition at line 302 of file BatteryCharger.c.
References SetObjectMaterial().
Referenced by UpdateStatusLights().
|
inlineprivate |
Definition at line 16 of file Flag_Base.c.
References GetGame(), and SetSynchDirty().
|
inlineprivate |
Definition at line 82 of file Edible_Base.c.
References GetGame(), SetSynchDirty(), and UpdateVisuals().
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inlineprivate |
Definition at line 121 of file BarbedWire.c.
References GetGame(), and SetSynchDirty().
Referenced by SetMountedState().
|
inlineprivate |
Definition at line 69 of file BaseBuildingBase.c.
References GetGame(), and SetSynchDirty().
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inlineprivate |
Definition at line 42 of file TentBase.c.
References m_DeployLoopSound, m_HalfExtents, ProcessInvulnerabilityCheck(), RegisterNetSyncVariableBool(), RegisterNetSyncVariableInt(), and vector::Zero.
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inlineprivate |
Definition at line 710 of file TentBase.c.
References TentBase::AnimateCamonetToggle(), string::Contains(), ToggleAnimations::GetOpeningBit(), ToggleAnimations::GetToggleOff(), ToggleAnimations::GetToggleOn(), SetSynchDirty(), SoundSynchRemote(), and string::ToLower().
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inlineprivate |
Definition at line 4 of file ToolBase.c.
|
inlineprivate |
Definition at line 433 of file Edible_Base.c.
References ChangeFoodStage(), m_DecayDelta, m_DecayTimer, and m_LastDecayStage.
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inlineprivate |
Definition at line 33 of file TrapSpawnBase.c.
References m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_DefectRate, m_DeployLoopSound, m_InfoSetup, m_InitWaitTime, m_IsInProgress, and RegisterNetSyncVariableBool().
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inlineprivate |
Definition at line 3 of file UndergroundStash.c.
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inlineprivate |
Definition at line 302 of file Spotlight.c.
References SetSynchDirty(), and UpdateAllSelections().
Referenced by EOnInit(), ActionFillObject::OnFinishProgressServer(), OnInitEnergy(), OnIsPlugged(), OnItemLocationChanged(), OnPlacementComplete(), OnStoreLoad(), and ActionPlugTargetIntoThis::Process().
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inlineprivate |
Definition at line 127 of file BaseBuildingBase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
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inlineprivate |
Definition at line 32 of file MetalWire.c.
References GetCompEM(), ComponentEnergyManager::GetEnergySource(), GetHiddenSelectionIndex(), ComponentEnergyManager::GetPluggedDevice(), HideAllSelections(), SEL_PLUG_SUFIX, SEL_WIRE_SUFIX, SetObjectTexture(), ShowSelection(), and string::ToLower().
Referenced by EOnInit(), Fold(), OnInitEnergy(), OnIsPlugged(), OnIsUnplugged(), OnOwnSocketReleased(), OnOwnSocketTaken(), OnWorkStart(), OnWorkStop(), and Unfold().
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inlineprivate |
Definition at line 186 of file Spotlight.c.
References GetCompEM(), GetHierarchyRootPlayer(), HideAllSelections(), HideSelection(), IsFolded(), IsHologram(), ComponentEnergyManager::IsPlugged(), SetObjectMaterial(), and ShowSelection().
Definition at line 763 of file BaseBuildingBase.c.
References bsbDebugPrint(), FindAttachmentBySlotName(), and m_Mountables.
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inlineprivate |
Definition at line 91 of file BarbedWire.c.
References GameInventory::GetCurrentInventoryLocation(), GetHierarchyParent(), GetInventory(), InventoryLocation::GetSlot(), and InventorySlots::GetSlotName().
Definition at line 686 of file BaseBuildingBase.c.
References BaseBuildingBase::CreateAreaDamage(), DestroyAreaDamage(), and FindAttachmentBySlotName().
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inlineprivate |
Definition at line 200 of file PowerGenerator.c.
References GetGame().
Referenced by EOnInit(), OnInitEnergy(), OnItemLocationChanged(), OnVariablesSynchronized(), OnWork(), OnWorkStop(), and SetFuel().
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inlineprivate |
Definition at line 793 of file BaseBuildingBase.c.
References CALL_CATEGORY_SYSTEM, ScriptCallQueue::CallLater(), CGame::GetCallQueue(), and GetGame().
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inlineprivate |
Definition at line 537 of file InventoryItem.c.
References FindAttachmentBySlotName(), GameInventory::GetAttachmentSlotId(), GameInventory::GetAttachmentSlotsCount(), GetInventory(), and InventorySlots::GetSlotIdFromString().
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inlineprivate |
Definition at line 623 of file TentBase.c.
References ScriptCallQueue::Call(), CALL_CATEGORY_SYSTEM, string::Get(), CGame::GetCallQueue(), GetGame(), GetState(), and string::ToLower().
|
inlineprivate |
Definition at line 731 of file BaseBuildingBase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), GetAttachmentSlots(), GetConstruction(), HasBase(), IsAttachmentSlotLocked(), UpdateAttachmentPhysics(), and UpdateNavmesh().
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inlineprivate |
Definition at line 484 of file PlantBase.c.
References HasCrops(), HideSelection(), ShowSelection(), and ToStringLen().
Referenced by GrowthTimerTick(), Harvest(), OnStoreLoadCustom(), SetSpoiled(), SprayPlant(), and StopInfestation().
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inlineprivate |
Definition at line 12 of file PileOfWoodenPlanks.c.
References GetQuantity(), GetQuantityMax(), HideSelection(), and ShowSelection().
Referenced by EEItemLocationChanged(), and RemovePlanks().
|
inlineprivate |
Definition at line 111 of file BatteryCharger.c.
References GetCompEM(), GetGame(), GreenLightOff(), GreenLightOn(), m_BlinkingStatusLightIsOn, RedLightOff(), RedLightOn(), SwitchLightOff(), SwitchLightOn(), YellowLightOff(), and YellowLightOn().
Referenced by OnWorkStart(), and OnWorkStop().
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inlineprivate |
Definition at line 51 of file Edible_Base.c.
References GetFoodStage().
|
inlineprivate |
Definition at line 596 of file TentBase.c.
References string::Get(), and GetState().
|
inlineprivate |
Definition at line 662 of file BaseBuildingBase.c.
References ANIMATION_DEPLOYED, GetAttachmentSlots(), GetConstruction(), HasBase(), IsAttachmentSlotLocked(), and UpdateAttachmentVisuals().
|
inlineprivate |
Definition at line 315 of file BatteryCharger.c.
References SetObjectMaterial().
Referenced by UpdateStatusLights().
|
inlineprivate |
Definition at line 298 of file BatteryCharger.c.
References SetObjectMaterial().
Referenced by UpdateStatusLights().
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private |
Definition at line 4 of file BaseBuildingBase.c.
|
private |
Definition at line 23 of file BatteryCharger.c.
|
private |
Definition at line 24 of file BatteryCharger.c.
Referenced by HideAttachedClipsStates().
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private |
Definition at line 5 of file PortableGasStove.c.
|
private |
Definition at line 6 of file PortableGasStove.c.
|
staticprivate |
Definition at line 4 of file Defibrillator.c.
|
staticprivate |
Definition at line 3 of file Defibrillator.c.
|
staticprivate |
Definition at line 21 of file BatteryCharger.c.
|
private |
Definition at line 4 of file PortableGasStove.c.
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private |
Definition at line 3 of file PortableGasStove.c.
|
private |
Definition at line 6 of file PortableGasLamp.c.
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private |
Definition at line 5 of file PortableGasLamp.c.
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staticprivate |
Definition at line 6 of file Flashlight.c.
|
staticprivate |
Definition at line 18 of file BatteryCharger.c.
|
staticprivate |
Definition at line 26 of file Spotlight.c.
|
staticprivate |
Definition at line 24 of file Spotlight.c.
|
staticprivate |
Definition at line 27 of file Spotlight.c.
|
staticprivate |
Definition at line 25 of file Spotlight.c.
|
staticprivate |
Definition at line 8 of file Flashlight.c.
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staticprivate |
Definition at line 9 of file Flashlight.c.
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staticprivate |
Definition at line 10 of file Flashlight.c.
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staticprivate |
Definition at line 11 of file Flashlight.c.
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staticprivate |
Definition at line 9 of file PowerGenerator.c.
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private |
Definition at line 19 of file TrapSpawnBase.c.
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private |
Definition at line 21 of file TrapSpawnBase.c.
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private |
Definition at line 22 of file TrapSpawnBase.c.
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private |
Definition at line 23 of file TrapSpawnBase.c.
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private |
Definition at line 20 of file BarbedWire.c.
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private |
Definition at line 7 of file TrapSpawnBase.c.
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private |
Definition at line 28 of file BatteryCharger.c.
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staticprivate |
Definition at line 31 of file BatteryCharger.c.
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private |
Definition at line 33 of file BatteryCharger.c.
Referenced by UpdateStatusLights().
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private |
Definition at line 17 of file BarbedWire.c.
|
private |
Definition at line 39 of file TentBase.c.
|
private |
Definition at line 17 of file TrapSpawnBase.c.
Definition at line 28 of file TrapSpawnBase.c.
Definition at line 26 of file TrapSpawnBase.c.
Definition at line 27 of file TrapSpawnBase.c.
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private |
Definition at line 13 of file Defibrillator.c.
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private |
Definition at line 29 of file BatteryCharger.c.
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staticprivate |
Definition at line 9 of file Defibrillator.c.
Referenced by OnWorkStart().
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private |
Definition at line 14 of file Defibrillator.c.
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private |
Definition at line 12 of file Defibrillator.c.
|
private |
Definition at line 37 of file TentBase.c.
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private |
Definition at line 8 of file BaseBuildingBase.c.
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private |
Definition at line 6 of file BaseBuildingBase.c.
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private |
Definition at line 17 of file PortableGasStove.c.
Referenced by GetCookingEquipment().
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private |
Definition at line 16 of file PortableGasStove.c.
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private |
Definition at line 14 of file PlantBase.c.
Referenced by Harvest().
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private |
Definition at line 16 of file PlantBase.c.
|
private |
Definition at line 21 of file PlantBase.c.
Definition at line 34 of file BaseBuildingBase.c.
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Definition at line 8 of file Edible_Base.c.
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private |
Definition at line 7 of file Edible_Base.c.
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private |
Definition at line 5 of file TrapSpawnBase.c.
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private |
Definition at line 27 of file PlantBase.c.
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private |
Definition at line 37 of file PlantBase.c.
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private |
Definition at line 15 of file BarbedWire.c.
|
private |
Definition at line 3 of file Battery9V.c.
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staticprivate |
Definition at line 4 of file Battery9V.c.
Referenced by GetEfficiencyDecayStart().
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staticprivate |
Definition at line 10 of file Defibrillator.c.
|
private |
Definition at line 14 of file PowerGenerator.c.
|
private |
Definition at line 15 of file PowerGenerator.c.
|
private |
Definition at line 16 of file PowerGenerator.c.
|
private |
Definition at line 4 of file Spotlight.c.
|
private |
Definition at line 6 of file Edible_Base.c.
|
private |
Definition at line 3 of file CableReel.c.
|
private |
Definition at line 3 of file PowerGenerator.c.
|
private |
Definition at line 6 of file PowerGenerator.c.
|
staticprivate |
Definition at line 4 of file PowerGenerator.c.
Referenced by GetMaxFuel(), OnInitEnergy(), and SetFuel().
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staticprivate |
Definition at line 5 of file PowerGenerator.c.
Referenced by GetFuel().
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private |
Definition at line 29 of file PlantBase.c.
|
private |
Definition at line 39 of file PlantBase.c.
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private |
Definition at line 13 of file PlantBase.c.
|
private |
Definition at line 33 of file PlantBase.c.
|
private |
Definition at line 40 of file TentBase.c.
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private |
Definition at line 10 of file BaseBuildingBase.c.
|
private |
Definition at line 15 of file PlantBase.c.
Referenced by HasCrops().
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private |
Definition at line 35 of file BaseBuildingBase.c.
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private |
Definition at line 11 of file PlantBase.c.
|
private |
Definition at line 34 of file PlantBase.c.
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Definition at line 29 of file TrapSpawnBase.c.
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Definition at line 3 of file TrapSpawnBase.c.
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private |
Definition at line 15 of file BaseBuildingBase.c.
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Definition at line 12 of file TrapSpawnBase.c.
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Definition at line 30 of file TentBase.c.
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private |
Definition at line 3 of file BloodContainerBase.c.
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private |
Definition at line 7 of file Defibrillator.c.
Referenced by IsCharged().
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Definition at line 27 of file TentBase.c.
|
private |
Definition at line 8 of file TrapSpawnBase.c.
|
private |
Definition at line 3 of file Spotlight.c.
Referenced by IsFolded().
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Definition at line 23 of file PlantBase.c.
|
private |
Definition at line 13 of file TrapSpawnBase.c.
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private |
Definition at line 26 of file BarbedWire.c.
Referenced by OnVariablesSynchronized().
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Definition at line 23 of file BarbedWire.c.
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private |
Definition at line 29 of file TentBase.c.
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private |
Definition at line 9 of file TrapSpawnBase.c.
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Definition at line 28 of file TentBase.c.
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Definition at line 9 of file Edible_Base.c.
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Definition at line 27 of file BarbedWire.c.
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private |
Definition at line 3 of file PortableGasLamp.c.
|
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Definition at line 3 of file Flashlight.c.
|
private |
Definition at line 5 of file Spotlight.c.
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staticprivate |
Definition at line 8 of file Spotlight.c.
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staticprivate |
Definition at line 7 of file Spotlight.c.
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private |
Definition at line 3 of file Edible_Base.c.
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private |
Definition at line 25 of file PlantBase.c.
|
private |
Definition at line 10 of file TrapSpawnBase.c.
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private |
Definition at line 42 of file PlantBase.c.
|
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Definition at line 36 of file BaseBuildingBase.c.
|
private |
Definition at line 29 of file BarbedWire.c.
|
private |
Definition at line 6 of file TrapSpawnBase.c.
|
private |
Definition at line 8 of file Paper.c.
Referenced by GetWrittenNoteData().
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Definition at line 31 of file TentBase.c.
|
private |
Definition at line 32 of file TentBase.c.
|
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Definition at line 6 of file ParticleTest.c.
|
private |
Definition at line 16 of file BaseBuildingBase.c.
|
private |
Definition at line 17 of file PlantBase.c.
|
private |
Definition at line 19 of file PlantBase.c.
Referenced by GetPlantState().
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Definition at line 20 of file PlantBase.c.
|
private |
Definition at line 16 of file TrapSpawnBase.c.
|
private |
Definition at line 36 of file TentBase.c.
|
private |
Definition at line 35 of file TentBase.c.
|
private |
Definition at line 40 of file PlantBase.c.
Referenced by GetSlot(), and NeedsWater().
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private |
Definition at line 18 of file PowerGenerator.c.
Referenced by OnWorkStop().
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private |
Definition at line 32 of file BaseBuildingBase.c.
|
private |
Definition at line 13 of file PortableGasLamp.c.
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staticprivate |
Definition at line 14 of file BarbedWire.c.
|
private |
Definition at line 4 of file Edible_Base.c.
|
private |
Definition at line 3 of file Refridgerator.c.
|
private |
Definition at line 17 of file PowerGenerator.c.
|
private |
Definition at line 5 of file Edible_Base.c.
|
staticprivate |
Definition at line 12 of file BarbedWire.c.
|
staticprivate |
Definition at line 11 of file BarbedWire.c.
|
staticprivate |
Definition at line 13 of file BarbedWire.c.
|
staticprivate |
Definition at line 10 of file BarbedWire.c.
|
private |
Definition at line 15 of file PortableGasLamp.c.
|
private |
Definition at line 14 of file PortableGasLamp.c.
|
private |
Definition at line 19 of file BarbedWire.c.
|
private |
Definition at line 20 of file PowerGenerator.c.
|
private |
Definition at line 30 of file PlantBase.c.
|
private |
Definition at line 35 of file PlantBase.c.
|
private |
Definition at line 28 of file PlantBase.c.
|
private |
Definition at line 36 of file PlantBase.c.
|
private |
Definition at line 24 of file PlantBase.c.
Referenced by GetSprayQuantity().
|
private |
Definition at line 9 of file PlantBase.c.
Referenced by GetSprayUsage().
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private |
Definition at line 25 of file TentBase.c.
|
private |
Definition at line 31 of file PlantBase.c.
|
private |
Definition at line 26 of file TentBase.c.
|
private |
Definition at line 12 of file BaseBuildingBase.c.
|
private |
Definition at line 13 of file BaseBuildingBase.c.
|
private |
Definition at line 14 of file BaseBuildingBase.c.
|
private |
Definition at line 14 of file PortableGasStove.c.
|
private |
Definition at line 5 of file Raycaster.c.
|
private |
Definition at line 15 of file TrapSpawnBase.c.
|
private |
Definition at line 34 of file TentBase.c.
|
private |
Definition at line 22 of file BarbedWire.c.
|
private |
Definition at line 32 of file BatteryCharger.c.
|
private |
Definition at line 4 of file TrapSpawnBase.c.
|
private |
Definition at line 25 of file TrapSpawnBase.c.
|
private |
Definition at line 22 of file TentBase.c.
|
private |
Definition at line 3 of file TentBase.c.
|
private |
Definition at line 4 of file TentBase.c.
|
private |
Definition at line 13 of file TentBase.c.
|
private |
Definition at line 14 of file TentBase.c.
|
private |
Definition at line 15 of file TentBase.c.
|
private |
Definition at line 16 of file TentBase.c.
|
private |
Definition at line 17 of file TentBase.c.
|
private |
Definition at line 18 of file TentBase.c.
|
private |
Definition at line 5 of file TentBase.c.
|
private |
Definition at line 6 of file TentBase.c.
|
private |
Definition at line 7 of file TentBase.c.
|
private |
Definition at line 8 of file TentBase.c.
|
private |
Definition at line 9 of file TentBase.c.
|
private |
Definition at line 10 of file TentBase.c.
|
private |
Definition at line 11 of file TentBase.c.
|
private |
Definition at line 12 of file TentBase.c.
|
private |
Definition at line 20 of file TentBase.c.
|
private |
Definition at line 11 of file PortableGasStove.c.
|
private |
Definition at line 10 of file PortableGasStove.c.
|
private |
Definition at line 9 of file PortableGasStove.c.
|
private |
Definition at line 12 of file PortableGasStove.c.
|
private |
Definition at line 5 of file ParticleTest.c.
|
private |
Definition at line 21 of file TentBase.c.
|
staticprivate |
Definition at line 8 of file BarbedWire.c.
|
staticprivate |
Definition at line 17 of file BatteryCharger.c.
|
staticprivate |
Definition at line 5 of file Flashlight.c.
|
staticprivate |
Definition at line 4 of file BatteryCharger.c.
|
staticprivate |
Definition at line 6 of file BatteryCharger.c.
Referenced by OnPlacementStarted().
|
staticprivate |
Definition at line 7 of file BatteryCharger.c.
|
staticprivate |
Definition at line 5 of file BatteryCharger.c.
|
staticprivate |
Definition at line 5 of file CableReel.c.
|
staticprivate |
Definition at line 11 of file BatteryCharger.c.
Referenced by Hologram::CorrectMaterialPathName(), and OnPlacementStarted().
|
staticprivate |
Definition at line 15 of file Spotlight.c.
|
staticprivate |
Definition at line 12 of file Spotlight.c.
|
staticprivate |
Definition at line 6 of file CableReel.c.
|
staticprivate |
Definition at line 10 of file BatteryCharger.c.
Referenced by Hologram::CorrectMaterialPathName(), and OnPlacementStarted().
|
staticprivate |
Definition at line 14 of file Spotlight.c.
Referenced by OnPlacementStarted().
|
staticprivate |
Definition at line 13 of file Spotlight.c.
|
staticprivate |
Definition at line 19 of file Spotlight.c.
|
staticprivate |
Definition at line 20 of file Spotlight.c.
|
staticprivate |
Definition at line 17 of file Spotlight.c.
|
staticprivate |
Definition at line 12 of file BatteryCharger.c.
|
staticprivate |
Definition at line 13 of file BatteryCharger.c.
|
staticprivate |
Definition at line 14 of file BatteryCharger.c.
|
staticprivate |
Definition at line 18 of file Spotlight.c.
|
staticprivate |
Definition at line 6 of file MetalWire.c.
Referenced by UpdateAllSelections().
|
staticprivate |
Definition at line 11 of file Spotlight.c.
|
staticprivate |
Definition at line 21 of file Spotlight.c.
|
staticprivate |
Definition at line 22 of file Spotlight.c.
|
staticprivate |
Definition at line 9 of file BatteryCharger.c.
|
staticprivate |
Definition at line 8 of file BatteryCharger.c.
|
staticprivate |
Definition at line 4 of file MetalWire.c.
|
staticprivate |
Definition at line 3 of file MetalWire.c.
|
staticprivate |
Definition at line 5 of file MetalWire.c.
Referenced by UpdateAllSelections().
|
staticprivate |
Definition at line 5 of file Defibrillator.c.
|
private |
Definition at line 13 of file Edible_Base.c.
|
private |
Definition at line 12 of file Edible_Base.c.
|
private |
Definition at line 23 of file BaseBuildingBase.c.
|
private |
Definition at line 24 of file BaseBuildingBase.c.
|
private |
Definition at line 20 of file BaseBuildingBase.c.
|
private |
Definition at line 21 of file BaseBuildingBase.c.
|
private |
Definition at line 22 of file BaseBuildingBase.c.
|
private |
Definition at line 9 of file PortableGasLamp.c.
|
private |
Definition at line 15 of file Edible_Base.c.
|
private |
Definition at line 29 of file BaseBuildingBase.c.
|
private |
Definition at line 30 of file BaseBuildingBase.c.
|
private |
Definition at line 26 of file BaseBuildingBase.c.
|
private |
Definition at line 27 of file BaseBuildingBase.c.
|
private |
Definition at line 28 of file BaseBuildingBase.c.
|
private |
Definition at line 28 of file BarbedWire.c.
|
private |
Definition at line 11 of file PortableGasLamp.c.
|
private |
Definition at line 10 of file PortableGasLamp.c.
|
staticprivate |
Definition at line 6 of file BarbedWire.c.
|
staticprivate |
Definition at line 5 of file BarbedWire.c.
|
staticprivate |
Definition at line 7 of file BarbedWire.c.
|
staticprivate |
Definition at line 4 of file BarbedWire.c.
|
staticprivate |
Definition at line 11 of file PowerGenerator.c.
|
staticprivate |
Definition at line 12 of file PowerGenerator.c.
|
staticprivate |
Definition at line 8 of file PowerGenerator.c.
|
staticprivate |
Definition at line 4 of file PlantBase.c.
|
staticprivate |
Definition at line 5 of file PlantBase.c.
|
staticprivate |
Definition at line 6 of file PlantBase.c.
|
staticprivate |
Definition at line 7 of file PlantBase.c.
|
staticprivate |
Definition at line 10 of file PowerGenerator.c.
|
staticprivate |
Definition at line 20 of file BatteryCharger.c.
|
staticprivate |
Definition at line 19 of file BatteryCharger.c.