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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Static Protected Attributes | |
| const string | DEFAULT_MATERIAL = "dz\\gear\\camping\\data\\battery_charger.rvmat" |
| const string | GREEN_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_g.rvmat" |
| static const string | LOOP_SOUND = "powerGeneratorLoop_SoundSet" |
| float | m_BlinkingStatusLightInterval = 0.4 |
| const string | RED_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_r.rvmat" |
| const string | SEL_CLIPS_CAR = "clips_car_battery" |
| const string | SEL_CLIPS_DETACHED = "clips_detached" |
| const string | SEL_CLIPS_FOLDED = "clips_folded" |
| const string | SEL_CLIPS_TRUCK = "clips_truck_battery" |
| const string | SEL_CORD_FOLDED = "cord_folded" |
| const string | SEL_CORD_PLUGGED = "cord_plugged" |
| const string | SEL_LIGHT_STATE_1 = "light_stand_by" |
| const string | SEL_LIGHT_STATE_2 = "light_charging" |
| const string | SEL_LIGHT_STATE_3 = "light_charged" |
| const string | SEL_SWITCH_OFF = "switch_off" |
| const string | SEL_SWITCH_ON = "switch_on" |
| static const string | START_SOUND = "powerGeneratorTurnOn_SoundSet" |
| static const string | STOP_SOUND = "powerGeneratorTurnOff_SoundSet" |
| const string | SWITCH_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_switch_on.rvmat" |
| const string | YELLOW_LIGHT_GLOW = "dz\\gear\\camping\\data\\battery_charger_light_y.rvmat" |
Private Member Functions | |
| void | ~Clothing_Base () |
| void | ~Defibrillator () |
| void | ~Flag_Base () |
| void | ~GardenBase () |
| void | ~RestrainingToolLocked () |
| override void | AfterStoreLoad () |
| void | BloodContainerBase () |
| void | CableReel () |
| override bool | CanAssignToQuickbar () |
| override bool | CanBeCombined (EntityAI other_item, bool reservation_check=true, bool stack_max_limit=false) |
| override bool | CanBeDisinfected () |
| override bool | CanBeDisinfected () |
| override bool | CanBeIgnitedBy (EntityAI igniter=NULL) |
| override bool | CanBeIgnitedBy (EntityAI igniter=NULL) |
| override bool | CanBeIgnitedBy (EntityAI igniter=NULL) |
| override bool | CanBeIgnitedBy (EntityAI igniter=null) |
| override bool | CanBeSplit () |
| override bool | CanDetachAttachment (EntityAI parent) |
| override bool | CanDisplayCargo () |
| override bool | CanExplodeInFire () |
| override bool | CanExplodeInFire () |
| override bool | CanExplodeInFire () |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| Override this method and and check if the given item can be ignited. It is not necesarry to check here if the item is not in cargo of something. | |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| override bool | CanIgniteItem (EntityAI ignite_target=NULL) |
| override bool | CanIgniteItem (EntityAI ignite_target=null) |
| override bool | CanMakeGardenplot () |
| override bool | CanMakeGardenplot () |
| override bool | CanMakeGardenplot () |
| bool | CanPlantSeed (string selection_component) |
| override bool | CanPutAsAttachment (EntityAI parent) |
| override bool | CanPutAsAttachment (EntityAI parent) |
| override bool | CanPutAsAttachment (EntityAI parent) |
| override bool | CanPutAsAttachment (EntityAI parent) |
| override bool | CanPutAsAttachment (EntityAI parent) |
| override bool | CanPutInCargo (EntityAI parent) |
| override bool | CanPutInCargo (EntityAI parent) |
| override bool | CanPutInCargo (EntityAI parent) |
| override bool | CanPutInCargo (EntityAI parent) |
| override bool | CanPutIntoHands (EntityAI parent) |
| override bool | CanPutIntoHands (EntityAI parent) |
| override bool | CanPutIntoHands (EntityAI parent) |
| override bool | CanPutIntoHands (EntityAI parent) |
| override bool | CanReceiveItemIntoHands (EntityAI item_to_hands) |
| override bool | CanReleaseCargo (EntityAI cargo) |
| override bool | CanRemoveFromHands (EntityAI parent) |
| override bool | CanRemoveFromHands (EntityAI parent) |
| override bool | CanSaveItemInHands (EntityAI item_in_hands) |
| override bool | CanSwapEntities (EntityAI otherItem, InventoryLocation otherDestination, InventoryLocation destination) |
| void | CheckRainStart () |
| void | CheckRainTick () |
| void | Clothing_Base () |
| string | ConvertAttSlotToPlantSlot (string attach_slot) |
| void | CreatePlant (Slot slot) |
| void | Defibrillator () |
| void | DischargeClient (PlayerBase victim) |
| void | DischargeServer (PlayerBase victim) |
| override bool | DisplayNameRuinAttach () |
| override bool | DisplayNameRuinAttach () |
| override void | EEItemAttached (EntityAI item, string slot_name) |
| override void | EEItemDetached (EntityAI item, string slot_name) |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
| override void | EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc) |
| override void | EEKilled (Object killer) |
| override void | EEOnAfterLoad () |
| override void | EOnInit (IEntity other, int extra) |
| void | Fertilize (PlayerBase player, ItemBase item, float consumed_quantity, string selection_component) |
| void | Flag_Base () |
| void | ForceIntoHandsNow (PlayerBase player) |
| void | GardenBase () |
| override float | GetBandagingEffectivity () |
| override float | GetBandagingEffectivity () |
| float | GetBaseFertility () |
| bool | GetBloodTypeVisible () |
| override string | GetDeploySoundset () |
| override string | GetDeploySoundset () |
| float | GetEnergyNeededToCharge () |
| int | GetFertilizerBitmapByIndex (int index) |
| int | GetFertilizerQuantity (int slotIndex) |
| int | GetGardenSlotsCount () |
| override int | GetHideIconMask () |
| override float | GetInfectionChance (int system=0, Param param=null) |
| override float | GetInfectionChance (int system=0, Param param=null) |
| float | GetItemVisibility () |
| int | GetMaxWaterStateVal () |
| int | GetNearestSlotIDByState (vector position, int slot_state) |
| override int | GetOnDigWormsAmount () |
| override int | GetOnDigWormsAmount () |
| override int | GetOnDigWormsAmount () |
| Slot | GetSlotByIndex (int index) |
| Slot | GetSlotBySelection (string selection_component) |
| int | GetSlotIndexByAttachmentSlot (string att_slot) |
| int | GetSlotIndexByPlant (Object plant) |
| int | GetSlotIndexBySelection (string selection_component) |
| vector | GetSlotPosition (int index) |
| array< ref Slot > | GetSlots () |
| int | GetSlotState (int slotIndex) |
| ItemBase | GetStashedItem () |
| float | GetTemperatureValue (PlayerBase player) |
| float | GetTimeNeededToCharge () |
| override int | GetViewIndex () |
| int | GetVoiceEffect () |
| The voice effect this item uses, default is 0 (none). | |
| int | GetWaterBitmapByIndex (int index) |
| int | GetWaterQuantity (int slotIndex) |
| void | HandleVoiceEffect (bool enable, PlayerBase player) |
| override bool | HasFlammableMaterial () |
| override bool | HasFlammableMaterial () |
| override bool | HasFlammableMaterial () |
| override bool | HasFlammableMaterial () |
| override bool | HasProxyParts () |
| void | InitializeSlots () |
| override void | InitItemVariables () |
| override bool | IsBloodContainer () |
| bool | IsCharged () |
| override bool | IsClothing () |
| bool | IsCorrectFertilizer (ItemBase item, string selection_component) |
| DEPRECATED. | |
| override bool | IsElectricAppliance () |
| override bool | IsElectricAppliance () |
| bool | IsGasMask () |
| override bool | IsInventoryVisible () |
| bool | IsObstructingVoice () |
| Returns if this entity obsructs player's voice. | |
| override bool | IsPeltBase () |
| override bool | IsThisIgnitionSuccessful (EntityAI item_source=NULL) |
| override bool | IsThisIgnitionSuccessful (EntityAI item_source=NULL) |
| override bool | IsThisIgnitionSuccessful (EntityAI item_source=NULL) |
| override bool | IsThisIgnitionSuccessful (EntityAI item_source=null) |
| void | MetalWire () |
| void | MutePlayer (PlayerBase player, bool state) |
| This items has effect on player's voice. | |
| bool | NeedsFertilization (string selection_component) |
| override void | OnCombine (ItemBase other_item) |
| override void | OnCombine (ItemBase other_item) |
| override void | OnDebugSpawn () |
| override void | OnIgnitedTarget (EntityAI target_item) |
| override void | OnIgnitedTarget (EntityAI target_item) |
| override void | OnIgnitedTarget (EntityAI target_item) |
| override void | OnIgnitedTarget (EntityAI target_item) |
| override void | OnIgnitedTarget (EntityAI target_item) |
| override void | OnIgnitedTarget (EntityAI target_item) |
| override void | OnIgnitedTargetFailed (EntityAI target_item) |
| override void | OnIgnitedTargetFailed (EntityAI target_item) |
| override void | OnIgnitedTargetFailed (EntityAI target_item) |
| override void | OnIgnitedThis (EntityAI fire_source) |
| override void | OnIgnitedThis (EntityAI fire_source) |
| override void | OnIgnitedThis (EntityAI fire_source) |
| override void | OnIgnitedThis (EntityAI fire_source) |
| override void | OnInitEnergy () |
| override void | OnInventoryEnter (Man player) |
| override void | OnInventoryEnter (Man player) |
| override void | OnInventoryExit (Man player) |
| void | OnIsCharged () |
| override void | OnIsPlugged (EntityAI source_device) |
| override void | OnIsUnplugged (EntityAI last_energy_source) |
| override void | OnOwnSocketReleased (EntityAI device) |
| override void | OnOwnSocketTaken (EntityAI device) |
| override void | OnPlacementStarted (Man player) |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| override bool | OnStoreLoad (ParamsReadContext ctx, int version) |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override void | OnStoreSave (ParamsWriteContext ctx) |
| override void | OnSwitchOff () |
| override void | OnSwitchOn () |
| override void | OnVariablesSynchronized () |
| override void | OnVariablesSynchronized () |
| override void | OnWasAttached (EntityAI parent, int slot_id) |
| override void | OnWasAttached (EntityAI parent, int slot_id) |
| override void | OnWasAttached (EntityAI parent, int slot_id) |
| override void | OnWasDetached (EntityAI parent, int slot_id) |
| override void | OnWasDetached (EntityAI parent, int slot_id) |
| override void | OnWasDetached (EntityAI parent, int slot_id) |
| override void | OnWork (float consumed_energy) |
| override void | OnWork (float consumed_energy) |
| override void | OnWorkStart () |
| override void | OnWorkStart () |
| override void | OnWorkStart () |
| override void | OnWorkStop () |
| override void | OnWorkStop () |
| override void | OnWorkStop () |
| void | PileOfWoodenPlanks () |
| void | Pitchfork () |
| void | PlaceOnGround () |
| void | PlantSeed (ItemBase seed, string selection_component) |
| void | PrintSlots () |
| int | RemovePlanks (int needed_planks) |
| void | RemoveSlot (int index) |
| void | RemoveSlotPlant (Object plant) |
| override void | SetActionAnimOverrides () |
| override void | SetActionAnimOverrides () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| override void | SetActions () |
| void | SetBaseFertility (float value) |
| void | SetBloodTypeVisible (bool visible) |
| void | SetFertilizerBitmapByIndex (int index, int value) |
| void | SetFertilizerQuantity (int slotIndex, int value) |
| void | SetMaxWaterStateVal () |
| override bool | SetQuantity (float value, bool destroy_config=true, bool destroy_forced=false, bool allow_client=false, bool clamp_to_stack_max=true) |
| void | SetSlotState (int slotIndex, int value) |
| void | SetSlotTextureDigged (int slot_index) |
| void | SetSlotTextureFertilized (int slot_index, string item_type) |
| void | SetWaterBitmapByIndex (int index, int value) |
| void | SetWaterQuantity (int slotIndex, int value) |
| override bool | ShowZonesHealth () |
| void | SlotFertilityStateUpdate (Slot slot) |
| void | SlotWaterStateUpdate (Slot slot) |
| void | StopChargedAlarm () |
| void | StopChargingSound () |
| void | StopChargingTimer () |
| void | Synchronize () |
| void | SyncSlots () |
| void | UndergroundStash () |
| void | UpdateAllSelections () |
| void | UpdateNVGStatus (PlayerBase player, bool attaching=false, bool force_disable=false) |
| void | UpdateSelections () |
| void | UpdateSlots () |
| void | UpdateSlotTexture (int slot_index) |
| This should be only called on server as the selections are synced to clients in C++. | |
| void | UpdateTexturesOnAllSlots () |
| void | WaterAllSlots () |
Static Private Attributes | |
| static const string | CHARGED_AND_READY_SOUND = "defibrillator_ready_SoundSet" |
| static const string | CHARGING_SOUND = "defibrillator_charge_SoundSet" |
| static const int | CHECK_RAIN_INTERVAL = 15 |
| static const float | CREATE_PLANT_DELAY = 1000.0 |
| static int | GLASS_ID = 2 |
| static const int | ID_GLASS_FOLDED = 5 |
| static const int | ID_GLASS_UNFOLDED = 3 |
| static const int | ID_REFLECTOR_FOLDED = 6 |
| static const int | ID_REFLECTOR_UNFOLDED = 4 |
| static string | LIGHT_OFF_GLASS = "dz\\gear\\tools\\data\\flashlight_glass.rvmat" |
| static string | LIGHT_OFF_REFLECTOR = "dz\\gear\\tools\\data\\flashlight.rvmat" |
| static string | LIGHT_ON_GLASS = "dz\\gear\\tools\\data\\flashlight_glass_on.rvmat" |
| static string | LIGHT_ON_REFLECTOR = "dz\\gear\\tools\\data\\flashlight_glass_on.rvmat" |
| static float | m_ChargeTime = 5 |
| static float | m_EnergyNeededToCharge = 20 |
| static float | m_FuelTankCapacity |
| static float | m_FuelToEnergyRatio |
| static vector | m_LightLocalOrientation = "0 0 0" |
| static vector | m_LightLocalPosition |
| static ref map< string, string > | m_map_slots |
| static const string | m_SoundBuzzLoop = "electricFenceBuzzLoop1" |
| static const string | m_SoundsCollision [SOUNDS_COLLISION_COUNT] = {"barbedFenceCollision1", "barbedFenceCollision2", "barbedFenceCollision3", "barbedFenceCollision4"} |
| static const string | m_SoundsCut [SOUNDS_CUT_COUNT] = {"barbedFenceCut1", "barbedFenceCut2", "barbedFenceCut3"} |
| static const string | m_SoundsShock [SOUNDS_SHOCK_COUNT] = {"electricFenceShock1", "electricFenceShock2", "electricFenceShock3", "electricFenceShock4"} |
| static const string | m_SoundsSpark [SOUNDS_SPARK_COUNT] = {"electricFenceSpark1", "electricFenceSpark2", "electricFenceSpark3", "electricFenceSpark4"} |
| static const int | PACKED = 0 |
| static const int | PITCHED = 1 |
| static const float | RAIN_INTENSITY_THRESHOLD = 0.05 |
| static const float | RANDOM_SPARK_INTERVAL = 5.0 |
| static int | REFLECTOR_ID = 1 |
| static const string | SEL_CORD_FOLDED = "cord_folded" |
| static const string | SEL_CORD_FOLDED_F = "spotlight_folded_cord_folded" |
| static const string | SEL_CORD_FOLDED_U = "cord_folded" |
| static const string | SEL_CORD_PLUGGED = "cord_plugged" |
| static const string | SEL_CORD_PLUGGED_F = "spotlight_folded_cord_plugged" |
| static const string | SEL_CORD_PLUGGED_U = "cord_plugged" |
| static const string | SEL_GLASS_F = "glass_folded" |
| static const string | SEL_GLASS_U = "glass_unfolded" |
| static const string | SEL_INVENTORY = "inventory" |
| static const string | SEL_PLACING = "placing" |
| static string | SEL_PLUG_SUFIX = "_plug" |
| static const string | SEL_REFLECTOR_COMP_U = "reflector" |
| static const string | SEL_REFLECTOR_F = "reflector_folded" |
| static const string | SEL_REFLECTOR_U = "reflector_unfolded" |
| static string | SEL_WIRE_PREFIX = "Att_" |
| static string | SEL_WIRE_ROLLED = "rolled" |
| static string | SEL_WIRE_SUFIX = "_plugged" |
| static const string | SHOCK_SOUND = "defibrillator_shock_SoundSet" |
| static const string | SLOT_MATERIAL_COMPOST_DRY = "dz\\gear\\cultivation\\data\\soil_cultivated_compost.rvmat" |
| static const string | SLOT_MATERIAL_COMPOST_WET = "dz\\gear\\cultivation\\data\\soil_cultivated_compost_wet.rvmat" |
| static const string | SLOT_MATERIAL_DRY = "dz\\gear\\cultivation\\data\\soil_cultivated.rvmat" |
| static const string | SLOT_MATERIAL_LIMED_DRY = "dz\\gear\\cultivation\\data\\soil_cultivated_limed.rvmat" |
| static const string | SLOT_MATERIAL_LIMED_WET = "dz\\gear\\cultivation\\data\\soil_cultivated_limed_wet.rvmat" |
| static const string | SLOT_MATERIAL_WET = "dz\\gear\\cultivation\\data\\soil_cultivated_wet.rvmat" |
| static const string | SLOT_MEMORY_POINT_PREFIX = "slot_" |
| static const string | SLOT_SEEDBASE_PREFIX = "seedbase_" |
| static const string | SLOT_SELECTION_COVERED_PREFIX = "slotCovered_" |
| static const string | SLOT_SELECTION_DIGGED_PREFIX = "seedbase_" |
| static const string | SLOT_TEXTURE_DIGGED_WET_LIME = "dz\\gear\\cultivation\\data\\soil_digged_wet_lime_CO.paa" |
| static const string | SLOT_TEXTURE_DIGGED_WET_PLANT = "dz\\gear\\cultivation\\data\\soil_digged_wet_plant_CO.paa" |
| static const int | SOUNDS_COLLISION_COUNT = 4 |
| static const int | SOUNDS_CUT_COUNT = 3 |
| static const int | SOUNDS_SHOCK_COUNT = 4 |
| static const int | SOUNDS_SPARK_COUNT = 4 |
Definition at line 741 of file inventoryitem.c.
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inlineprivate |
Definition at line 846 of file inventoryitem.c.
References HandleVoiceEffect().
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inlineprivate |
Definition at line 88 of file gardenbase.c.
References g_Game, and m_CheckRainTimer.
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Definition at line 23 of file defibrillator.c.
References SEffectManager::DestroyEffect(), m_ChargedAlarm, and m_ChargingSound.
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Definition at line 11 of file flag_base.c.
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Definition at line 3 of file handcuffslocked.c.
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Definition at line 36 of file powergenerator.c.
References SEffectManager::DestroyEffect(), and m_Smoke.
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Definition at line 57 of file tentbase.c.
References DestroyClutterCutter(), and g_Game.
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Definition at line 65 of file trapspawnbase.c.
References ClearCatchingComponent(), and m_Timer.
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Definition at line 256 of file trapspawnbase.c.
References g_Game, and m_DefectRate.
Definition at line 294 of file powergenerator.c.
References GetFuel(), GetMaxFuel(), and SetFuel().
Referenced by OnAction().
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inlineprotected |
Definition at line 453 of file trapspawnbase.c.
References Math::Clamp(), Easing::EaseInQuad(), Math::InverseLerp(), IsCLIParam(), Math::Lerp(), m_AdjustedMaxActiveTime, m_CurrentMinimalDistance, m_ElapsedTime, m_MinimalDistanceFromPlayersToCatch, m_RollSuccessTime, and Print().
Referenced by TrySpawnCatch().
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Definition at line 155 of file barbedwire.c.
References GetSlotLockedState(), and SetMountedState().
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Definition at line 466 of file basebuildingbase.c.
References m_FixDamageSystemInit, and SetPartsAfterStoreLoad().
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Definition at line 45 of file flag_base.c.
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Definition at line 781 of file tentbase.c.
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Definition at line 779 of file tentbase.c.
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Definition at line 31 of file barbedwire.c.
References CALL_CATEGORY_SYSTEM, m_IsPlaced, m_SparkEvent, and m_TriggerActive.
Referenced by EEHealthLevelChanged(), and UpdateAttachmentVisuals().
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inlineprotected |
Definition at line 39 of file basebuildingbase.c.
References ConstructionInit(), GetInvulnerabilityTypeString(), m_DamageTriggers, m_HybridAttachments, and m_Mountables.
Referenced by GetSlotLockedState(), LockAttachmentSlot(), and UpdateAttachmentSlot().
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Definition at line 35 of file batterycharger.c.
References CALL_CATEGORY_SYSTEM, g_Game, GetType(), m_ChargeEnergyPerSecond, m_UpdateStatusLightsTimer, and SwitchLightOff().
Referenced by VehicleBattery::CanPutAsAttachment().
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Definition at line 5 of file bloodcontainerbase.c.
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Definition at line 8 of file cablereel.c.
References m_ForceIntoHands.
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Definition at line 1133 of file basebuildingbase.c.
References Math::Cos(), Math::DEG2RAD, and Math::Sin().
Definition at line 315 of file powergenerator.c.
References GetEnergy(), and LIQUID_GASOLINE.
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Definition at line 494 of file tentbase.c.
References GetState(), and PITCHED.
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Definition at line 61 of file rag.c.
Referenced by AttachmentCategoriesRow::CanCombine(), AttachmentCategoriesRow::Combine(), InventoryItem::CombineItems(), AttachmentCategoriesRow::DraggingOverHeader(), ClosableContainer::DraggingOverHeader(), HandsContainer::DraggingOverHeader(), ActionAttachOnSelection::FindSlotIdToAttachOrCombine(), ConstructionActionData::GetAttachmentSlotFromSelection(), HandsContainer::GetCombinationFlags(), and ItemManager::GetCombinationFlags().
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Definition at line 54 of file bandagedressing.c.
Referenced by RecipeBase::CanDo().
Definition at line 11 of file bandagedressing.c.
Referenced by ActionCondition(), and OnFinishProgressServer().
Definition at line 11 of file bark_colorbase.c.
Definition at line 11 of file giftwrappaper.c.
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Definition at line 482 of file tentbase.c.
References GetState(), and PACKED.
Referenced by CanPutInCargo(), CanPutIntoHands(), CanRemoveFromCargo(), CanRemoveFromHands(), ConditionIntoInventory(), ConditionOutOfHands(), and IsTakeable().
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Definition at line 469 of file tentbase.c.
References GetState(), and PITCHED.
Definition at line 968 of file tentbase.c.
References MAX_PLACEMENT_HEIGHT_DIFF.
Referenced by ActionCondition(), and ActionDeployHuntingTrap::ActionCondition().
Definition at line 860 of file trapspawnbase.c.
References TrapSpawnBase::IsPlaceableAtPosition().
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Definition at line 86 of file tentbase.c.
Referenced by RecipeBase::CanDo(), RepairWithLeatherSewingKit::CanDo(), RepairWithSewingKit::CanDo(), and RepairWithTireKit::CanDo().
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Definition at line 329 of file tentbase.c.
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Definition at line 34 of file rag.c.
Referenced by AttachmentCategoriesRow::CanCombine(), AttachmentCategoriesRow::Combine(), Attachments::IsItemActive(), HandsContainer::IsItemActive(), AttachmentCategoriesRow::IsItemWithQuantityActive(), Attachments::IsItemWithQuantityActive(), Container::IsItemWithQuantityActive(), HandsContainer::IsItemWithQuantityActive(), ClosableContainer::MouseClick2(), InventoryItem::OnRightClick(), AttachmentCategoriesRow::Select(), HandsContainer::SplitItem(), and ThrowEntityFromInventory().
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Definition at line 268 of file trapspawnbase.c.
References IsDeployed().
Referenced by CanPutInCargo(), and CanPutIntoHands().
Definition at line 42 of file gardenlime.c.
Referenced by ActionPackGift::ActionCondition(), ActionRepositionPluggedItem::ActionCondition(), ActionTakeItem::ActionCondition(), and ActionTakeItemToHands::ActionCondition().
Definition at line 98 of file tentbase.c.
Definition at line 105 of file tentbase.c.
Definition at line 716 of file trapspawnbase.c.
References IsDeployed().
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Definition at line 91 of file tentbase.c.
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Definition at line 24 of file undergroundstash.c.
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Definition at line 3 of file largegascannister.c.
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Definition at line 3 of file mediumgascannister.c.
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Definition at line 3 of file smallgascannister.c.
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Definition at line 1067 of file basebuildingbase.c.
References HasBase().
Definition at line 18 of file bandagedressing.c.
Referenced by ActionCondition(), and OnFinishProgressServer().
Definition at line 18 of file bark_colorbase.c.
Definition at line 94 of file blowtorch.c.
Definition at line 18 of file giftwrappaper.c.
Override this method and and check if the given item can be ignited. It is not necesarry to check here if the item is not in cargo of something.
Definition at line 4 of file handdrillkit.c.
Definition at line 9 of file matchbox.c.
References GetQuantity(), GetWet(), and GameConstants::STATE_DAMP.
Definition at line 3 of file petrollighter.c.
References GetQuantity().
Definition at line 404 of file portablegasstove.c.
Definition at line 262 of file batterycharger.c.
References Class::CastTo().
Referenced by FireplaceBase::CanLoadAttachment().
Definition at line 350 of file portablegasstove.c.
References InventoryLocation::GetType(), and InventoryLocation::IsValid().
Definition at line 960 of file tentbase.c.
References GameConstants::STATE_RUINED.
Definition at line 942 of file tentbase.c.
References GameConstants::STATE_RUINED.
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Definition at line 3 of file fieldshovel.c.
Referenced by Hologram::DoesHaveProjection(), and Hologram::GetProjectionName().
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Definition at line 126 of file powergenerator.c.
Referenced by CanPutInCargo(), and CanPutIntoHands().
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Definition at line 84 of file basebuildingbase.c.
Definition at line 356 of file gardenbase.c.
References GetSlotBySelection().
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prevents showing cargo when outside the tent geometry
Definition at line 76 of file tentbase.c.
Definition at line 7 of file itembase.c.
Definition at line 3 of file gardenlime.c.
Definition at line 3 of file grozagl_lowerreceiver.c.
Definition at line 13 of file metalwire.c.
Definition at line 19 of file rag.c.
References GetQuantity().
Definition at line 331 of file gardenbase.c.
Referenced by ActionPackGift::ActionCondition().
Definition at line 1014 of file basebuildingbase.c.
Definition at line 186 of file batterycharger.c.
Definition at line 61 of file blowtorch.c.
Definition at line 25 of file cablereel.c.
Definition at line 101 of file pileofwoodenplanks.c.
Definition at line 293 of file portablegasstove.c.
Definition at line 105 of file powergenerator.c.
References CanManipulate().
Definition at line 288 of file spotlight.c.
Definition at line 298 of file tentbase.c.
References CanBeManipulated().
Definition at line 278 of file trapspawnbase.c.
References CanBeTaken().
Definition at line 29 of file undergroundstash.c.
Definition at line 337 of file gardenbase.c.
Referenced by Attachments::SelectItem(), Container::SelectItem(), and SlotsContainer::SelectItem().
Definition at line 1025 of file basebuildingbase.c.
Definition at line 198 of file batterycharger.c.
Definition at line 38 of file cablereel.c.
References m_ForceIntoHands.
Definition at line 96 of file pileofwoodenplanks.c.
Definition at line 385 of file portablegasstove.c.
Definition at line 116 of file powergenerator.c.
References CanManipulate().
Definition at line 296 of file spotlight.c.
Definition at line 288 of file tentbase.c.
References CanBeManipulated().
Definition at line 284 of file trapspawnbase.c.
References CanBeTaken().
Definition at line 49 of file undergroundstash.c.
Definition at line 982 of file basebuildingbase.c.
Referenced by FlammableBase::CanReceiveAttachment(), and KitBase::CanReceiveAttachment().
Definition at line 239 of file batterycharger.c.
References Class::CastTo().
Definition at line 324 of file portablegasstove.c.
References InventoryLocation::GetType(), and InventoryLocation::IsValid().
Definition at line 952 of file tentbase.c.
References GameConstants::STATE_RUINED.
Definition at line 722 of file trapspawnbase.c.
References IsDeployed().
Definition at line 934 of file tentbase.c.
References m_IsBeingPacked, and GameConstants::STATE_RUINED.
Definition at line 39 of file undergroundstash.c.
Definition at line 34 of file undergroundstash.c.
Definition at line 1019 of file basebuildingbase.c.
Referenced by ActionPackGift::ActionCondition().
Definition at line 71 of file blowtorch.c.
Definition at line 319 of file portablegasstove.c.
Definition at line 308 of file tentbase.c.
References CanBeManipulated().
Definition at line 346 of file gardenbase.c.
Definition at line 72 of file cablereel.c.
Definition at line 316 of file tentbase.c.
References CanBeManipulated().
Definition at line 44 of file undergroundstash.c.
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Definition at line 646 of file tentbase.c.
References ToggleAnimations::GetToggleOff(), ToggleAnimations::GetToggleOn(), m_ToggleAnimations, GameConstants::STATE_RUINED, and string::ToLower().
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Definition at line 911 of file basebuildingbase.c.
Referenced by ItemFall().
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Definition at line 916 of file basebuildingbase.c.
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!DEPRECATED
Definition at line 1226 of file basebuildingbase.c.
References g_Game, and m_HybridAttachments.
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Definition at line 959 of file basebuildingbase.c.
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Definition at line 954 of file basebuildingbase.c.
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Definition at line 816 of file gardenbase.c.
References CALL_CATEGORY_SYSTEM, CHECK_RAIN_INTERVAL, and m_CheckRainTimer.
Referenced by GardenBase().
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Definition at line 824 of file gardenbase.c.
References CHECK_RAIN_INTERVAL, g_Game, GardenBase::GetGardenSlotsCount(), m_Slots, RAIN_INTENSITY_THRESHOLD, and Math::RandomFloat01().
Referenced by EOnInit().
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Definition at line 949 of file basebuildingbase.c.
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Definition at line 756 of file trapspawnbase.c.
References m_CatchingContext.
Referenced by ~TrapSpawnBase(), SetInactive(), and SetUsed().
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Definition at line 44 of file portablegasstove.c.
References m_CookingProcess, and SetCookingEquipment().
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Definition at line 841 of file inventoryitem.c.
References m_ItemVisibilityModifier.
Definition at line 275 of file tentbase.c.
References CanBeManipulated().
Definition at line 324 of file tentbase.c.
References CanBeManipulated().
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Definition at line 965 of file basebuildingbase.c.
References Construction(), GetConstruction(), and m_Construction.
Definition at line 370 of file gardenbase.c.
References m_map_slots.
Referenced by EEItemDetached().
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Definition at line 212 of file portablegasstove.c.
References GetCookingEquipment(), m_CookingProcess, m_TimeFactor, and PARAM_COOKING_TIME_INC_COEF.
Referenced by OnWork().
Definition at line 1086 of file basebuildingbase.c.
References CalcDamageAreaRotation(), DestroyAreaDamage(), g_Game, GetConstruction(), GetOrientation(), AreaDamageComponentTypes::HITZONE, m_DamageTriggers, AreaDamageLoopedDeferred::SetDeferDuration(), and AreaDamageLooped::SetLoopInterval().
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Definition at line 376 of file basebuildingbase.c.
References ECE_PLACE_ON_SURFACE, g_Game, GetConstructionKitType(), BaseBuildingBase::GetKitSpawnPosition(), and m_ConstructionKitHealth.
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Definition at line 387 of file basebuildingbase.c.
References GetConstructionKitType(), and m_ConstructionKitHealth.
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Definition at line 227 of file barbedwire.c.
References m_AreaDamage, and m_TriggerActive.
Referenced by OnPlacementComplete(), and OnWorkStop().
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Definition at line 216 of file barbedwire.c.
References m_AreaDamage, and m_TriggerActive.
Referenced by OnPlacementComplete(), and OnWorkStart().
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Definition at line 474 of file gardenbase.c.
References g_Game, and PlantBase().
Referenced by PlantSeed().
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Definition at line 126 of file kitbase.c.
References ECE_PLACE_ON_SURFACE, g_Game, GetPosition(), and InventoryLocation::GetType().
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Definition at line 1255 of file basebuildingbase.c.
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Definition at line 16 of file defibrillator.c.
References GetEnergyNeededToCharge(), and m_EnergyNeededToCharge.
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Definition at line 1153 of file basebuildingbase.c.
References g_Game, and m_DamageTriggers.
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Definition at line 801 of file tentbase.c.
References g_Game, and m_ClutterCutter.
Referenced by ~TentBase(), and Pack().
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Definition at line 413 of file basebuildingbase.c.
References bsbDebugPrint(), g_Game, GetDebugName(), and LogManager::IsBaseBuildingLogEnable().
Referenced by OnPartDestroyedServer(), and OnPartDismantledServer().
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Definition at line 406 of file basebuildingbase.c.
References g_Game, and m_ConstructionKitHealth.
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Definition at line 237 of file barbedwire.c.
References m_AreaDamage, and m_TriggerActive.
Referenced by OnInventoryEnter(), OnIsUnplugged(), OnItemLocationChanged(), OnWorkStart(), and OnWorkStop().
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Definition at line 55 of file portablegasstove.c.
References g_Game.
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detaches everything on catching end (some slots may not be accessible when folded)
Definition at line 784 of file trapspawnbase.c.
Referenced by SetUsed().
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Definition at line 34 of file kitbase.c.
Referenced by PluginRecipesManagerBase::GetValidRecipes().
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Definition at line 142 of file defibrillator.c.
References SEffectManager::PlaySoundOnObject(), and SHOCK_SOUND.
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Definition at line 116 of file defibrillator.c.
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Definition at line 816 of file inventoryitem.c.
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Definition at line 785 of file inventoryitem.c.
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Definition at line 31 of file raycaster.c.
References vector::AnglesToVector(), ParticleList::DEBUG_DOT, GetOrientation(), GetPosition(), ParticleManager(), Math::RandomFloat(), DayZPhysics::RaycastRV(), Vector(), and vector::VectorToAngles().
Referenced by PrepareMeasurement().
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Definition at line 68 of file basebuildingbase.c.
References AreaDamageManager(), and m_DamageTriggers.
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Definition at line 35 of file particletest.c.
References g_Game, and m_Particle.
Definition at line 496 of file basebuildingbase.c.
References AT_DESTROY_PART, BarbedWire(), Construction(), string::Contains(), g_Game, GetConstruction(), m_FixDamageSystemInit, GameConstants::STATE_RUINED, and string::ToLower().
Definition at line 211 of file tentbase.c.
References TentBase::AnimateCamonetByOpeningSelection(), g_Game, GetState(), m_FixDamageSystemInit, m_HalfExtents, PITCHED, GameConstants::STATE_RUINED, and TryPitch().
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Definition at line 41 of file barbedwire.c.
References CALL_CATEGORY_GAMEPLAY, g_Game, and UpdateAttachmentSlot().
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Definition at line 540 of file basebuildingbase.c.
References DebugCustomState(), and InitBaseState().
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Definition at line 20 of file kitbase.c.
References AssembleKit(), CALL_CATEGORY_GAMEPLAY, g_Game, UpdatePhysics(), and UpdateVisuals().
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Definition at line 61 of file portablegasstove.c.
References g_Game, GameConstants::ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE, m_CookingProcess, m_UTSLConst, m_UTSource, and m_UTSSettings.
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Definition at line 41 of file powergenerator.c.
References g_Game, GameConstants::ITEM_TEMPERATURE_NEUTRAL_ZONE_MIDDLE, m_UTSLEngine, m_UTSource, and m_UTSSettings.
Definition at line 382 of file gardenbase.c.
References g_Game, GetPosition(), GetSlotByIndex(), GetSlotIndexByAttachmentSlot(), path, PlantBase(), PlantSeed(), and SLOT_MEMORY_POINT_PREFIX.
Definition at line 553 of file basebuildingbase.c.
References CheckForHybridAttachments(), UpdateAttachmentPhysics(), and BaseBuildingBase::UpdateVisuals().
Definition at line 85 of file portablegasstove.c.
References RefreshFlameVisual(), and SetCookingEquipment().
Definition at line 222 of file powergenerator.c.
References IsInitialized().
Definition at line 367 of file tentbase.c.
References TentBase::HandleCamoNetAttachment(), and m_CamoNet.
Definition at line 728 of file trapspawnbase.c.
References g_Game, IsActive(), m_CatchingContext, ResetActiveProgress(), and ResetRunningTimerProgress().
Definition at line 419 of file gardenbase.c.
References ConvertAttSlotToPlantSlot(), g_Game, GetSlotBySelection(), path, and string::ToLower().
Definition at line 562 of file basebuildingbase.c.
References UpdateAttachmentPhysics(), and BaseBuildingBase::UpdateVisuals().
Definition at line 39 of file kitbase.c.
References KitBase::DisassembleKit(), g_Game, and m_DeployedRegularly.
Definition at line 97 of file portablegasstove.c.
References ClearCookingEquipment(), RefreshFlameVisual(), and RemoveCookingAudioVisuals().
Definition at line 234 of file powergenerator.c.
Definition at line 396 of file tentbase.c.
References TentBase::HandleCamoNetAttachment(), and m_CamoNet.
Definition at line 741 of file trapspawnbase.c.
References g_Game, IsActive(), m_CatchingContext, ResetActiveProgress(), and ResetRunningTimerProgress().
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Definition at line 12 of file handcuffslocked.c.
References g_Game.
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Definition at line 64 of file pileofwoodenplanks.c.
References UpdateSelections().
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Definition at line 25 of file switchable_base.c.
References Switchable_Base::GetLight().
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Definition at line 70 of file handcuffslocked.c.
References InventoryLocation::GetParent(), InventoryLocation::GetType(), and InventoryLocation::IsValid().
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Definition at line 242 of file gardenbase.c.
References CALL_CATEGORY_SYSTEM, g_Game, and SyncSlots().
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Definition at line 530 of file basebuildingbase.c.
References CALL_CATEGORY_GAMEPLAY, g_Game, m_FixDamageSystemInit, and SetPartsAfterStoreLoad().
Definition at line 153 of file gardenbase.c.
References CheckRainTick().
Definition at line 59 of file powergenerator.c.
References g_Game, m_FuelPercentage, and UpdateFuelMeter().
Definition at line 69 of file spotlight.c.
References IsHologram(), SEL_CORD_FOLDED_F, Unfold(), and UpdateAllSelections().
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Definition at line 473 of file trapspawnbase.c.
References GetCLIParam(), IncreaseElapsedTime(), IsCLIParam(), m_AdjustedMaxActiveTime, m_Bait, m_CanCatch, m_CatchingContext, m_CurrentlyUsedDelta, m_ElapsedTime, m_IsPastWaitingTime, m_MaxActiveTime, m_RollSuccessTime, m_Timer, m_UpdateWaitTime, Print(), RunTrappingTimer(), SetCanCatch(), SetUsed(), string::ToInt(), and TrySpawnCatch().
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Definition at line 1036 of file gardenbase.c.
References Math::Clamp(), g_Game, GetSlotBySelection(), m_SlotFertilityState, and UpdateSlotTexture().
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Definition at line 3 of file flag_base.c.
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Definition at line 247 of file trapspawnbase.c.
References g_Game, m_IsFoldable, and SetInactive().
Referenced by OnInitEnergy(), OnIsUnplugged(), OnItemLocationChanged(), OnPlacementCancelled(), and OnStoreLoad().
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Definition at line 238 of file spotlight.c.
References m_IsFolded, and UpdateAllSelections().
Referenced by OnItemLocationChanged().
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Definition at line 1077 of file basebuildingbase.c.
References CreateConstructionKit(), and DestroyConstruction().
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Definition at line 18 of file cablereel.c.
References m_ForceIntoHands.
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Definition at line 1270 of file basebuildingbase.c.
References AT_BUILD_PART, string::Contains(), g_Game, GetConstruction(), BaseBuildingBase::OnDebugSpawnBuildExcludes(), and BaseBuildingBase::OnPartBuiltServer().
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Definition at line 46 of file gardenbase.c.
References CheckRainStart(), g_Game, GardenBase::GetGardenSlotsCount(), InitializeSlots(), m_map_slots, SetMaxWaterStateVal(), SLOT_MEMORY_POINT_PREFIX, SLOT_SEEDBASE_PREFIX, and string::ToString().
Definition at line 940 of file basebuildingbase.c.
References g_Game.
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Definition at line 49 of file bandagedressing.c.
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Definition at line 148 of file gardenbase.c.
References m_DefaultFertility.
Referenced by InitializeSlots(), and RemoveSlot().
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Definition at line 21 of file bloodcontainerbase.c.
References m_IsBloodTypeVisible.
Definition at line 1193 of file basebuildingbase.c.
References GetConstruction(), SOUND_BUILD_METAL, SOUND_BUILD_WIRE, SOUND_BUILD_WOOD_LOG, SOUND_BUILD_WOOD_PLANK, and SOUND_BUILD_WOOD_STAIRS.
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Definition at line 799 of file tentbase.c.
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Definition at line 975 of file basebuildingbase.c.
References Construction(), and m_Construction.
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Definition at line 401 of file basebuildingbase.c.
Referenced by CreateConstructionKit(), and CreateConstructionKitInHands().
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Definition at line 334 of file basebuildingbase.c.
References Construction(), GetConstruction(), and ConstructionPart::GetId().
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Definition at line 34 of file portablegasstove.c.
References m_CookingEquipment.
Referenced by CookWithEquipment(), OnSwitchOff(), OnWork(), OnWorkStart(), and RemoveCookingAudioVisuals().
Definition at line 220 of file portablegasstove.c.
References PARAM_COOKING_TARGET_TEMP.
Referenced by AddTemperatureToItem(), and OnWork().
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Definition at line 1238 of file basebuildingbase.c.
Referenced by InventoryItem::OnStoreLoad().
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Definition at line 929 of file tentbase.c.
|
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Definition at line 397 of file powergenerator.c.
References SAT_DEBUG_ACTION.
Referenced by ScriptedWidgetEventHandler::ShowActionMenu().
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Definition at line 392 of file barbedwire.c.
Referenced by InventoryItem::InitItemSounds(), and OnFinishProgressServer().
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Definition at line 410 of file batterycharger.c.
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Definition at line 97 of file cablereel.c.
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Definition at line 369 of file powergenerator.c.
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Definition at line 51 of file refridgerator.c.
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Definition at line 366 of file spotlight.c.
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Definition at line 19 of file toolbase.c.
References m_MineDisarmRate.
Definition at line 1209 of file basebuildingbase.c.
References GetConstruction(), SOUND_DISMANTLE_METAL, SOUND_DISMANTLE_WIRE, SOUND_DISMANTLE_WOOD_LOG, SOUND_DISMANTLE_WOOD_PLANK, and SOUND_DISMANTLE_WOOD_STAIRS.
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Definition at line 35 of file defibrillator.c.
References g_Game, and GetType().
Referenced by Defibrillator().
Definition at line 889 of file gardenbase.c.
References m_SlotFertilizerBitmap0, m_SlotFertilizerBitmap1, and m_SlotFertilizerBitmap2.
Referenced by GetFertilizerQuantity(), and SetFertilizerQuantity().
Definition at line 979 of file gardenbase.c.
References GetFertilizerBitmapByIndex().
Referenced by UpdateSlots().
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Definition at line 108 of file basebuildingbase.c.
Referenced by InitItemSounds().
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Definition at line 333 of file powergenerator.c.
References Math::Clamp(), GetEnergy(), GetMaxFuel(), and m_FuelToEnergyRatio.
Referenced by AddFuel(), OnAction(), and SetFuel().
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Definition at line 344 of file powergenerator.c.
References m_FuelPercentage.
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Definition at line 351 of file gardenbase.c.
|
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Definition at line 111 of file blowtorch.c.
Referenced by HasEnoughEnergyForRepair(), and OnIgnitedTarget().
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Definition at line 138 of file gardenbase.c.
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Definition at line 89 of file basebuildingbase.c.
Definition at line 59 of file bandagedressing.c.
References m_Cleanness.
Definition at line 122 of file rag.c.
References m_Cleanness.
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Definition at line 79 of file basebuildingbase.c.
|
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Definition at line 65 of file tentbase.c.
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Definition at line 856 of file inventoryitem.c.
References m_ItemVisibilityModifier.
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If used to un/lock doors, which does it open. Bitwise.
Definition at line 12 of file toolbase.c.
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Definition at line 396 of file basebuildingbase.c.
References GetPosition().
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Definition at line 70 of file powergenerator.c.
References LIQUID_THROUGHPUT_GENERATOR.
Referenced by CAContinuousQuantityLiquidTransfer::Setup().
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Definition at line 397 of file barbedwire.c.
Referenced by InventoryItem::InitItemSounds(), OnFinishProgressServer(), and OnStartServer().
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Definition at line 371 of file spotlight.c.
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Definition at line 113 of file basebuildingbase.c.
Referenced by InitItemSounds(), and OnStartServer().
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Definition at line 339 of file powergenerator.c.
References m_FuelTankCapacity.
Referenced by AddFuel(), GetFuel(), OnAction(), and OnDebugSpawn().
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Definition at line 194 of file gardenbase.c.
References m_MaxWateredStateVal.
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Definition at line 112 of file tentbase.c.
Definition at line 784 of file gardenbase.c.
References vector::Distance(), GardenBase::GetGardenSlotsCount(), GetSlotPosition(), and m_Slots.
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Definition at line 27 of file fieldshovel.c.
|
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|
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Definition at line 705 of file gardenbase.c.
References GetSlotIndexBySelection(), and m_Slots.
Referenced by CanPlantSeed(), EEItemDetached(), Fertilize(), IsCorrectFertilizer(), and NeedsFertilization().
Definition at line 752 of file gardenbase.c.
References string::Length(), string::Substring(), and string::ToInt().
Referenced by EEItemAttached().
Definition at line 766 of file gardenbase.c.
References m_Slots, and PlantBase().
Referenced by RemoveSlotPlant().
Definition at line 720 of file gardenbase.c.
References string::IndexOf(), string::Length(), m_Slots, SLOT_MEMORY_POINT_PREFIX, string::Substring(), string::ToInt(), and string::ToLower().
Referenced by GetSlotBySelection(), and PlantSeed().
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Definition at line 53 of file barbedwire.c.
References BaseBuildingBase(), and InventoryLocation::GetSlot().
Referenced by AfterStoreLoad(), and IsMounted().
Definition at line 808 of file gardenbase.c.
References SLOT_MEMORY_POINT_PREFIX, and ToStringLen().
Referenced by GetNearestSlotIDByState().
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Definition at line 856 of file gardenbase.c.
References m_Slots.
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Definition at line 80 of file powergenerator.c.
Referenced by StartLoopSound().
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Definition at line 75 of file powergenerator.c.
Referenced by StartLoopSound().
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Definition at line 785 of file tentbase.c.
Referenced by InitItemSounds().
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Definition at line 789 of file tentbase.c.
Referenced by InitItemSounds().
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Definition at line 783 of file tentbase.c.
Referenced by InitItemSounds().
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Definition at line 787 of file tentbase.c.
Referenced by InitItemSounds().
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Definition at line 13 of file undergroundstash.c.
References GetItem().
Referenced by OnFinishProgressServer().
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Definition at line 459 of file tentbase.c.
References m_State.
Referenced by CanAttach(), and PrintSlots().
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Definition at line 464 of file tentbase.c.
References m_StateLocal.
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Definition at line 3 of file thermometer.c.
References PlayerConstants::HIGH_TEMPERATURE_H, PlayerConstants::HIGH_TEMPERATURE_L, PlayerConstants::NORMAL_TEMPERATURE_H, PlayerConstants::NORMAL_TEMPERATURE_L, Math::RandomFloatInclusive(), and Math::Round().
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Definition at line 29 of file defibrillator.c.
|
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Definition at line 90 of file flag_base.c.
References InventoryLocation::GetType().
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Definition at line 376 of file spotlight.c.
References m_IsFolded.
|
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Definition at line 425 of file tentbase.c.
References GetState(), InventoryLocation::GetType(), and PACKED.
|
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The voice effect this item uses, default is 0 (none).
Definition at line 990 of file inventoryitem.c.
Referenced by MutePlayer().
Definition at line 919 of file gardenbase.c.
References m_SlotWaterBitmap0, m_SlotWaterBitmap1, and m_SlotWaterBitmap2.
Referenced by GetWaterQuantity(), and SetWaterQuantity().
Definition at line 950 of file gardenbase.c.
References GetWaterBitmapByIndex().
Referenced by UpdateSlots().
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Definition at line 30 of file paper.c.
References m_NoteContents.
Referenced by InventoryItem::OnRPC(), ActionWritePaper::OnStartClient(), ActionWritePaper::OnStartServer(), ActionReadPaperCB::OnStateChange(), and ActionWritePaperCB::OnStateChange().
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Definition at line 314 of file batterycharger.c.
References DEFAULT_MATERIAL.
Referenced by UpdateStatusLights().
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Definition at line 297 of file batterycharger.c.
References GREEN_LIGHT_GLOW.
Referenced by UpdateStatusLights().
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Definition at line 772 of file trapspawnbase.c.
References m_BaitLossFraction, m_CatchingContext, and m_IsCatchSuccessful.
Referenced by SetUsed().
|
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Definition at line 774 of file tentbase.c.
|
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Disconnected temporarily.
Definition at line 707 of file basebuildingbase.c.
References string::Contains(), ItemFall(), Debug::Log(), ConstructionPart::m_PartName, Math::Max(), and Math::Min().
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Definition at line 893 of file tentbase.c.
References component, ToggleAnimations::GetOpeningBit(), GetState(), ToggleAnimations::GetToggleOff(), ToggleAnimations::GetToggleOn(), m_OpeningMask, m_ToggleAnimations, PITCHED, and GameConstants::STATE_RUINED.
Referenced by OnVariablesSynchronized(), and UpdatePhysics().
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Definition at line 860 of file tentbase.c.
References component, ToggleAnimations::GetOpeningBit(), ToggleAnimations::GetToggleOff(), ToggleAnimations::GetToggleOn(), m_OpeningMask, and m_ToggleAnimations.
Referenced by UpdateVisuals().
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Definition at line 982 of file inventoryitem.c.
References IsObstructingVoice(), and MutePlayer().
Referenced by ~Clothing_Base(), OnWasAttached(), and OnWasDetached().
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Definition at line 987 of file basebuildingbase.c.
References HasBase().
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Definition at line 355 of file basebuildingbase.c.
References m_HasBase.
|
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Definition at line 798 of file tentbase.c.
Definition at line 121 of file blowtorch.c.
References ComponentEnergyManager::GetEnergy(), and GetGasCanister().
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Definition at line 6 of file bandagedressing.c.
Referenced by SetIgnitingAnimation().
|
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Definition at line 6 of file bark_colorbase.c.
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inlineprivate |
Definition at line 6 of file giftwrappaper.c.
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Definition at line 1061 of file basebuildingbase.c.
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inlineprivate |
Definition at line 133 of file gardenbase.c.
|
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Definition at line 70 of file tentbase.c.
|
inlineprotected |
Definition at line 350 of file powergenerator.c.
References InventorySlots::GetSlotIdFromString().
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Definition at line 247 of file tentbase.c.
References g_Game, GetType(), and string::ToLower().
|
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Definition at line 280 of file batterycharger.c.
References ATTACHED_CLIPS_STATES, and ATTACHED_CLIPS_STATES_COUNT.
Referenced by OnInventoryEnter(), OnInventoryExit(), OnOwnSocketReleased(), and OnOwnSocketTaken().
|
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Definition at line 580 of file basebuildingbase.c.
|
inlineprotected |
Definition at line 439 of file trapspawnbase.c.
References IsCLIParam(), m_AdjustedMaxActiveTime, m_CurrentlyUsedDelta, m_ElapsedTime, and Print().
Referenced by EvaluateCatch(), and TrySpawnCatch().
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Definition at line 761 of file basebuildingbase.c.
References bsbDebugPrint(), GetConstruction(), GetDebugName(), InitVisuals(), LogManager::IsBaseBuildingLogEnable(), and UpdateNavmesh().
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protected |
|
inlineprivate |
Definition at line 158 of file gardenbase.c.
References GetBaseFertility(), GardenBase::GetGardenSlotsCount(), InventorySlots::GetSlotIdFromString(), m_Slots, name, SetFertilizerQuantity(), SetWaterQuantity(), and UpdateSlots().
Referenced by GardenBase().
|
inlineprotected |
Definition at line 94 of file basebuildingbase.c.
References Empty, GetFoldSoundset(), GetFoldSoundset(), GetItemSoundHandler(), GetLoopFoldSoundset(), GetLoopFoldSoundset(), ItemSoundHandler(), and SoundParameters::m_Loop.
Referenced by InventoryItem::InitItemVariables().
|
inlineprotected |
Definition at line 831 of file tentbase.c.
References Empty, GetItemSoundHandler(), GetSoundClose(), TentBase::GetSoundClose(), GetSoundCloseWindow(), TentBase::GetSoundCloseWindow(), GetSoundOpen(), TentBase::GetSoundOpen(), GetSoundOpenWindow(), TentBase::GetSoundOpenWindow(), and ItemSoundHandler().
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Definition at line 3 of file matchbox.c.
References can_this_be_combined.
|
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Definition at line 76 of file trapspawnbase.c.
References UAWaterType::FRESH, m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_AnimationPhaseUsed, m_BaitLossFraction, m_DefectRate, m_InitWaitTimeMax, m_InitWaitTimeMin, m_IsCatchSuccessful, m_IsFoldable, m_MaxActiveTime, m_MinimalDistanceFromPlayersToCatch, m_NeedInstalation, m_PlaceableWaterSurfaceList, m_SpawnUpdateWaitTime, m_UpdateWaitTime, and UAWaterType::SEA.
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Definition at line 770 of file basebuildingbase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), GetConstruction(), GetDebugName(), HasBase(), and LogManager::IsBaseBuildingLogEnable().
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Definition at line 921 of file basebuildingbase.c.
References InventoryLocation::GetSlot().
Definition at line 934 of file basebuildingbase.c.
References InventorySlots::GetSlotIdFromString().
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Definition at line 5 of file kitbase.c.
Referenced by ActionDeployBase::DropDuringPlacing(), and Hologram::GetProjectionName().
|
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Definition at line 10 of file bloodcontainerbase.c.
Referenced by UIScriptedMenu::UpdateItemInfoLiquidType().
|
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Definition at line 111 of file defibrillator.c.
References m_IsCharged.
|
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Definition at line 851 of file inventoryitem.c.
Referenced by InventoryItem::EEHitBy().
|
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Definition at line 365 of file basebuildingbase.c.
Referenced by Hologram::DoesHaveProjection(), and SetupAnimation().
|
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Definition at line 405 of file batterycharger.c.
|
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Definition at line 361 of file spotlight.c.
|
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Definition at line 816 of file tentbase.c.
|
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Definition at line 169 of file trapspawnbase.c.
References m_IsDeployed.
Referenced by CanBeTaken(), CanDisplayAttachmentSlot(), and CanReceiveAttachment().
|
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Definition at line 43 of file batterycharger.c.
Referenced by ActionPlugTargetIntoThis::ActionCondition(), and InventoryItem::OnItemLocationChanged().
|
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Definition at line 13 of file cablereel.c.
|
inlineprivate |
Definition at line 5 of file refridgerator.c.
|
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Definition at line 49 of file spotlight.c.
Definition at line 1049 of file basebuildingbase.c.
|
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Definition at line 1032 of file basebuildingbase.c.
|
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Definition at line 306 of file spotlight.c.
References m_IsFolded.
Referenced by UpdateAllSelections().
|
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Definition at line 995 of file inventoryitem.c.
|
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Definition at line 76 of file blowtorch.c.
Referenced by ActionCondition().
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Definition at line 399 of file portablegasstove.c.
|
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Definition at line 1170 of file basebuildingbase.c.
|
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Definition at line 504 of file tentbase.c.
|
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Definition at line 54 of file undergroundstash.c.
|
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Definition at line 81 of file tentbase.c.
Referenced by InventoryItem::EEHitBy().
|
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Definition at line 684 of file tentbase.c.
References m_IsEntrance.
|
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Definition at line 689 of file tentbase.c.
References m_IsWindow.
|
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Definition at line 48 of file barbedwire.c.
References GetSlotLockedState().
|
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Returns if this entity obsructs player's voice.
Definition at line 964 of file inventoryitem.c.
Referenced by HandleVoiceEffect().
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Definition at line 370 of file basebuildingbase.c.
Definition at line 206 of file basebuildingbase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
|
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Definition at line 3 of file pelt_base.c.
|
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Definition at line 837 of file trapspawnbase.c.
References vector::DistanceSq(), g_Game, InventoryLocation::GetType(), and TrapSpawnBase::IsPlaceableAtPosition().
Definition at line 205 of file trapspawnbase.c.
References g_Game.
|
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Definition at line 1037 of file basebuildingbase.c.
Referenced by InventoryItem::CanObstruct().
|
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Definition at line 543 of file trapspawnbase.c.
References GetCEApi(), GetPosition(), Debug::Log(), and m_CurrentMinimalDistance.
Referenced by TrySpawnCatch().
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Definition at line 287 of file portablegasstove.c.
Referenced by ProcessItemHierarchyRecursive(), ProcessItemsInHandsTemperature(), ProcessItemsTemperature(), and InventoryItem::ProcessItemTemperature().
Definition at line 707 of file trapspawnbase.c.
References Surface::AllowedWaterSurface(), g_Game, and m_PlaceableWaterSurfaceList.
|
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Definition at line 1008 of file basebuildingbase.c.
Referenced by ActionCondition(), ActionPackGift::ActionCondition(), ActionRepositionPluggedItem::ActionCondition(), ActionTakeHybridAttachment::ActionCondition(), ActionTakeHybridAttachmentToHands::ActionCondition(), ActionTakeItem::ActionCondition(), ActionTakeItemToHands::ActionCondition(), VicinitySlotsContainer::DoubleClick(), ActionTargetsCursor::GetTarget(), VicinityObjects::GetVicinityObjects(), Container::SelectItem(), SlotsContainer::SelectItem(), and VicinitySlotsContainer::TransferItem().
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Definition at line 280 of file tentbase.c.
References CanBeManipulated().
|
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Definition at line 200 of file trapspawnbase.c.
Definition at line 32 of file bandagedressing.c.
Referenced by OnFinishProgressServer().
Definition at line 32 of file bark_colorbase.c.
Definition at line 32 of file giftwrappaper.c.
Disconnected temporarily.
Definition at line 746 of file basebuildingbase.c.
References CanUseConstruction(), Class::CastTo(), DayZPlayerUtils(), and vector::Zero.
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Definition at line 94 of file barbedwire.c.
References BaseBuildingBase(), and InventoryLocation::GetSlot().
Referenced by SetMountedState().
|
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Definition at line 674 of file tentbase.c.
References m_IsEntrance.
Referenced by ToggleAnimation().
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|
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Definition at line 8 of file metalwire.c.
Referenced by VehicleBattery::CanPutInCargo(), VehicleBattery::CanPutIntoHands(), VehicleBattery::OnInventoryEnter(), and VehicleBattery::OnMovedInsideCargo().
|
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Some buildings can only be built from outside.
Definition at line 1043 of file basebuildingbase.c.
|
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This items has effect on player's voice.
Definition at line 971 of file inventoryitem.c.
References g_Game, and GetVoiceEffect().
Referenced by HandleVoiceEffect().
Definition at line 1021 of file gardenbase.c.
References GetSlotBySelection().
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Definition at line 409 of file powergenerator.c.
References AddFuel(), Math::Clamp(), g_Game, GetFuel(), GetMaxFuel(), and SetFuel().
|
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Definition at line 606 of file trapspawnbase.c.
References PlayCatchEffectsClient(), and UpdatePreyPos().
Referenced by OnVariablesSynchronized().
|
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Definition at line 601 of file trapspawnbase.c.
References PlayCatchEffectsServer().
Referenced by SpawnCatch().
|
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Definition at line 71 of file bandagedressing.c.
References m_Cleanness, and SetCleanness().
Referenced by InventoryItem::CombineItems().
|
inlineprivate |
Definition at line 130 of file rag.c.
References m_Cleanness, and SetCleanness().
|
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Definition at line 489 of file basebuildingbase.c.
References ConstructionInit(), and SetPartsAfterStoreLoad().
|
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Definition at line 1265 of file basebuildingbase.c.
References FullyBuild().
|
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Definition at line 135 of file blowtorch.c.
|
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Definition at line 85 of file flashlight.c.
|
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Definition at line 419 of file portablegasstove.c.
References Class::CastTo(), and Vector().
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Definition at line 386 of file powergenerator.c.
References Class::CastTo(), GetMaxFuel(), and SetFuel().
Excludes certain parts from being built by OnDebugSpawn, uses Contains to compare.
Definition at line 1260 of file basebuildingbase.c.
|
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Definition at line 65 of file kitbase.c.
References m_DeployedRegularly.
Referenced by InventoryItem::SetIsBeingPlaced().
|
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Definition at line 23 of file bandagedressing.c.
Referenced by OnFinishProgressServer().
|
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Definition at line 23 of file bark_colorbase.c.
|
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Definition at line 81 of file blowtorch.c.
References ComponentEnergyManager::AddEnergy(), UATimeSpent::FIREPLACE_IGNITE, g_Game, and GetGasCanister().
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Definition at line 23 of file giftwrappaper.c.
|
inlineprivate |
Definition at line 9 of file handdrillkit.c.
References g_Game.
|
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Definition at line 17 of file matchbox.c.
References AddQuantity(), and g_Game.
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|
inlineprivate |
Definition at line 11 of file petrollighter.c.
References AddQuantity(), and g_Game.
|
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Definition at line 17 of file handdrillkit.c.
References g_Game.
Referenced by OnFinishProgressServer().
|
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Definition at line 25 of file matchbox.c.
References AddQuantity(), and g_Game.
|
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Definition at line 19 of file petrollighter.c.
References AddQuantity(), and g_Game.
|
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Definition at line 27 of file bandagedressing.c.
Referenced by OnFinishProgressServer().
|
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Definition at line 27 of file bark_colorbase.c.
|
inlineprivate |
Definition at line 27 of file giftwrappaper.c.
|
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|
inlineprivate |
|
inlineprotected |
Definition at line 136 of file powergenerator.c.
References g_Game, GetType(), m_FuelTankCapacity, m_FuelToEnergyRatio, and UpdateFuelMeter().
|
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Definition at line 10 of file refridgerator.c.
References m_SoundLoopEntity.
|
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Definition at line 54 of file spotlight.c.
References Fold(), Unfold(), and UpdateAllSelections().
|
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Definition at line 203 of file barbedwire.c.
References DestroyDamageTrigger(), and m_TriggerActive.
Referenced by InventoryItem::OnItemLocationChanged().
|
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Definition at line 350 of file batterycharger.c.
References HideAttachedClipsStates(), SEL_CLIPS_DETACHED, and SEL_CLIPS_FOLDED.
|
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Definition at line 58 of file cablereel.c.
|
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Definition at line 72 of file metalwire.c.
References Class::CastTo().
|
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Definition at line 341 of file batterycharger.c.
References HideAttachedClipsStates(), SEL_CLIPS_DETACHED, and SEL_CLIPS_FOLDED.
Referenced by InventoryItem::EEDelete(), and InventoryItem::OnItemLocationChanged().
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Definition at line 62 of file flashlight.c.
References Vector().
|
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Definition at line 69 of file defibrillator.c.
References CHARGED_AND_READY_SOUND, g_Game, m_ChargedAlarm, m_ChargingSound, m_IsCharged, and SEffectManager::PlaySoundOnObject().
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Definition at line 191 of file barbedwire.c.
References SoundCut().
|
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Definition at line 97 of file metalwire.c.
References UpdateAllSelections().
|
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Definition at line 150 of file spotlight.c.
References Unfold(), and UpdateAllSelections().
|
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Definition at line 196 of file barbedwire.c.
References DestroyDamageTrigger(), m_TriggerActive, and SoundCut().
|
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Definition at line 103 of file metalwire.c.
References UpdateAllSelections().
|
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Definition at line 232 of file spotlight.c.
References Fold(), and UpdateAllSelections().
Definition at line 357 of file barbedwire.c.
References DestroyDamageTrigger(), m_IsPlaced, and m_TriggerActive.
Definition at line 57 of file kitbase.c.
References UpdatePhysics().
Definition at line 216 of file powergenerator.c.
References UpdateFuelMeter().
Definition at line 124 of file spotlight.c.
References Fold(), IsBeingPlaced(), m_EvaluateDeployment, m_Light, m_LightLocalOrientation, m_LightLocalPosition, and Unfold().
Definition at line 174 of file tentbase.c.
References Pack().
Definition at line 675 of file trapspawnbase.c.
References Fold(), g_Game, m_IsFoldable, m_NeedInstalation, m_YieldItemIdx, SetActive(), and SetInactive().
|
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Definition at line 233 of file batterycharger.c.
References HideAttachedClipsStates(), and SEL_CLIPS_DETACHED.
|
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Definition at line 116 of file metalwire.c.
References UpdateAllSelections().
|
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Definition at line 213 of file batterycharger.c.
References HideAttachedClipsStates(), SEL_CLIPS_CAR, SEL_CLIPS_DETACHED, SEL_CLIPS_FOLDED, and SEL_CLIPS_TRUCK.
|
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Definition at line 110 of file metalwire.c.
References UpdateAllSelections().
Definition at line 620 of file basebuildingbase.c.
References SoundBuildStart().
Definition at line 587 of file basebuildingbase.c.
References CALL_CATEGORY_GAMEPLAY, CreateConstructionKit(), g_Game, GetConstruction(), ConstructionPart::GetId(), ConstructionPart::IsBase(), RegisterActionForSync(), RegisterPartForSync(), ResetActionSyncData(), SetBaseState(), SetPartFromSyncData(), SynchronizeBaseState(), UpdateNavmesh(), and BaseBuildingBase::UpdateVisuals().
Definition at line 700 of file basebuildingbase.c.
References SoundDestroyStart().
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Definition at line 667 of file basebuildingbase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, DestroyConstruction(), g_Game, GetConstruction(), GetDebugName(), ConstructionPart::GetId(), ConstructionPart::IsBase(), LogManager::IsBaseBuildingLogEnable(), RegisterActionForSync(), ResetActionSyncData(), SetPartFromSyncData(), SynchronizeBaseState(), UnregisterPartForSync(), UpdateNavmesh(), and BaseBuildingBase::UpdateVisuals().
Definition at line 660 of file basebuildingbase.c.
References SoundDismantleStart().
Definition at line 627 of file basebuildingbase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, DestroyConstruction(), g_Game, GetConstruction(), GetDebugName(), ConstructionPart::GetId(), ConstructionPart::IsBase(), LogManager::IsBaseBuildingLogEnable(), RegisterActionForSync(), ResetActionSyncData(), SetPartFromSyncData(), SynchronizeBaseState(), UnregisterPartForSync(), UpdateNavmesh(), and BaseBuildingBase::UpdateVisuals().
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Definition at line 70 of file kitbase.c.
References m_DeployedRegularly.
|
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Definition at line 354 of file spotlight.c.
References Fold().
|
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Definition at line 372 of file barbedwire.c.
References CreateDamageTrigger(), CreateElectrifiedDamageTrigger(), g_Game, and m_IsPlaced.
|
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Definition at line 346 of file spotlight.c.
References m_EvaluateDeployment, and Unfold().
|
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Definition at line 821 of file tentbase.c.
References g_Game, and TryPitch().
|
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Definition at line 802 of file trapspawnbase.c.
References CALL_CATEGORY_SYSTEM, g_Game, TrapSpawnBase::InitCatchingComponent(), Math3D::MatrixToQuat(), SetActive(), InventoryLocation::SetGroundEx(), SetupTrapPlayer(), SetupTrapPlayer(), UpdateTrapEnviroMask(), and Math3D::YawPitchRollMatrix().
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Definition at line 376 of file batterycharger.c.
References g_Game, SEL_CLIPS_DETACHED, SEL_CLIPS_FOLDED, SEL_CORD_FOLDED, SEL_CORD_PLUGGED, SEL_LIGHT_STATE_1, SEL_LIGHT_STATE_2, SEL_LIGHT_STATE_3, SEL_SWITCH_OFF, and SEL_SWITCH_ON.
|
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Definition at line 81 of file cablereel.c.
References g_Game, SEL_CORD_FOLDED, and SEL_CORD_PLUGGED.
|
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Definition at line 327 of file spotlight.c.
References g_Game, SEL_CORD_FOLDED_F, and SEL_CORD_PLUGGED_F.
|
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Definition at line 24 of file toolbase.c.
Definition at line 570 of file basebuildingbase.c.
References bsbDebugPrint(), GetDebugName(), InventorySlots::GetSlotName(), LogManager::IsBaseBuildingLogEnable(), UpdateAttachmentPhysics(), and UpdateAttachmentVisuals().
|
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Definition at line 199 of file gardenbase.c.
References GardenBase::GetGardenSlotsCount(), m_SlotFertilityState, m_Slots, m_SlotWateredState, Serializer::Read(), SetFertilizerQuantity(), and SetWaterQuantity().
|
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Definition at line 135 of file barbedwire.c.
References Serializer::Read().
|
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Definition at line 432 of file basebuildingbase.c.
References m_HasBase, m_SyncParts01, m_SyncParts02, m_SyncParts03, and Serializer::Read().
|
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Definition at line 33 of file bloodcontainerbase.c.
References Serializer::Read(), and SetBloodTypeVisible().
|
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Definition at line 37 of file flag_base.c.
|
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Definition at line 12 of file paper.c.
References m_NoteContents, and Serializer::Read().
|
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Definition at line 266 of file spotlight.c.
References Fold(), Serializer::Read(), and Unfold().
|
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Definition at line 125 of file tentbase.c.
References ECE_PLACE_ON_SURFACE, g_Game, TentBase::GetClutterCutter(), GetOrientation(), GetPosition(), TentBase::HasClutterCutter(), m_ClutterCutter, m_OpeningMask, m_State, Pack(), PITCHED, Print(), Serializer::Read(), RefreshAttachements(), and TryPitch().
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Definition at line 110 of file trapspawnbase.c.
References TrapSpawnBase::InitCatchingComponent(), m_CatchEnviroMask, m_IsStoreLoad, Serializer::Read(), SetActive(), and SetDeployed().
|
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Definition at line 266 of file gardenbase.c.
References GardenBase::GetGardenSlotsCount(), m_SlotFertilityState, m_Slots, m_SlotWateredState, and Serializer::Write().
|
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Definition at line 130 of file barbedwire.c.
|
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Definition at line 420 of file basebuildingbase.c.
References m_HasBase, m_SyncParts01, m_SyncParts02, m_SyncParts03, and Serializer::Write().
|
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Definition at line 26 of file bloodcontainerbase.c.
References m_IsBloodTypeVisible, and Serializer::Write().
|
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Definition at line 32 of file flag_base.c.
|
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Definition at line 23 of file paper.c.
References m_NoteContents, and Serializer::Write().
|
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Definition at line 258 of file spotlight.c.
References m_IsFolded, and Serializer::Write().
|
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Definition at line 117 of file tentbase.c.
References m_OpeningMask, m_State, and Serializer::Write().
|
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Definition at line 99 of file trapspawnbase.c.
References m_CatchEnviroMask, m_IsActive, m_IsDeployed, and Serializer::Write().
|
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Definition at line 334 of file batterycharger.c.
References SEL_SWITCH_OFF, and SEL_SWITCH_ON.
|
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Definition at line 26 of file portablegaslamp.c.
References SoundTurnOff().
|
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Definition at line 127 of file portablegasstove.c.
References g_Game, GetCookingEquipment(), m_CookingProcess, m_UTSource, and SoundTurnOff().
|
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Definition at line 42 of file refridgerator.c.
|
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Definition at line 90 of file spotlight.c.
References m_Light, and SoundTurnOff().
|
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Definition at line 328 of file batterycharger.c.
References SEL_SWITCH_OFF, and SEL_SWITCH_ON.
|
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Definition at line 18 of file portablegaslamp.c.
References SoundTurnOn().
|
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Definition at line 114 of file portablegasstove.c.
References g_Game, m_UTSource, and SoundTurnOn().
|
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Definition at line 37 of file refridgerator.c.
|
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Definition at line 83 of file spotlight.c.
References SoundTurnOn().
|
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Definition at line 135 of file basebuildingbase.c.
References SetActionFromSyncData(), SetPartsFromSyncData(), and BaseBuildingBase::UpdateVisuals().
Referenced by OnVariablesSynchronized().
|
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Definition at line 97 of file gardenbase.c.
References UpdateSlots().
|
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Definition at line 117 of file barbedwire.c.
References m_IsMounted, m_LastMountedState, m_MountSound, and SOUND_MOUNT.
|
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Definition at line 127 of file basebuildingbase.c.
References bsbDebugPrint(), CALL_CATEGORY_GAMEPLAY, g_Game, GetDebugName(), LogManager::IsBaseBuildingLogEnable(), and OnSynchronizedClient().
|
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Definition at line 24 of file flag_base.c.
|
inlineprotected |
Definition at line 358 of file powergenerator.c.
References UpdateFuelMeter().
|
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Definition at line 185 of file tentbase.c.
References HandleOpeningsPhysics(), m_OpeningMask, m_OpeningMaskLocal, m_State, m_StateLocal, Pack(), PACKED, and TryPitch().
|
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this event is called all variables are synchronized on client
Definition at line 152 of file trapspawnbase.c.
References m_YieldItemIdx, m_YieldItemIdxLocal, and OnCatchSpawnClient().
Definition at line 948 of file inventoryitem.c.
References HandleVoiceEffect().
Definition at line 69 of file flag_base.c.
Definition at line 3 of file switchable_base.c.
References Class::CastTo().
Definition at line 956 of file inventoryitem.c.
References HandleVoiceEffect().
Definition at line 77 of file flag_base.c.
Definition at line 14 of file switchable_base.c.
References Class::CastTo().
|
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Definition at line 189 of file barbedwire.c.
|
inlineprotected |
Definition at line 48 of file batterycharger.c.
References g_Game, m_BatteryEnergy0To100, and m_ChargeEnergyPerSecond.
|
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Definition at line 25 of file flashlight.c.
References g_Game, Battery9V::GetEfficiency0To1(), and m_Light.
|
inlineprotected |
damaging of cookware
Definition at line 178 of file portablegasstove.c.
References CookWithEquipment(), GameConstants::FIRE_ATTACHMENT_DAMAGE_PER_SECOND, g_Game, GetCookingEquipment(), GetCookingTargetTemperature(), m_TimeFactor, m_UTSLConst, m_UTSource, m_UTSSettings, PARAM_COOKING_TARGET_TEMP, and GameConstants::TEMP_COEF_GAS_STOVE.
|
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Definition at line 172 of file powergenerator.c.
References g_Game, LOW_ENERGY_FUEL_PERCENTAGE, m_FuelPercentage, m_IsLowEnergy, m_UTSLEngine, m_UTSource, m_UTSSettings, SetLowEnergyState(), and UpdateFuelMeter().
|
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Definition at line 23 of file refridgerator.c.
|
inlineprotected |
Definition at line 164 of file barbedwire.c.
References CreateElectrifiedDamageTrigger(), DestroyDamageTrigger(), m_IsPlaced, m_TriggerActive, and SoundBuzzLoopStart().
|
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Definition at line 95 of file batterycharger.c.
References g_Game, m_BlinkingStatusLightInterval, m_UpdateStatusLightsTimer, and UpdateStatusLights().
|
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Definition at line 11 of file blowtorch.c.
References m_Light, RefreshFlameVisual(), and SoundBurningStart().
|
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Definition at line 41 of file defibrillator.c.
References CALL_CATEGORY_GAMEPLAY, CHARGING_SOUND, g_Game, m_ChargeTime, m_ChargingSound, m_ChargingTimer, m_EnergyNeededToCharge, and SEffectManager::PlaySoundOnObject().
|
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Definition at line 13 of file flashlight.c.
References g_Game, GLASS_ID, LIGHT_ON_GLASS, LIGHT_ON_REFLECTOR, m_Light, and REFLECTOR_ID.
|
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Definition at line 34 of file portablegaslamp.c.
References g_Game, GAS_LIGHT_MATERIAL_ON, m_Light, and SoundBurningStart().
|
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Definition at line 144 of file portablegasstove.c.
References GetCookingEquipment(), m_Light, RefreshFlameVisual(), and SoundBurningStart().
|
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Definition at line 145 of file powergenerator.c.
References CALL_CATEGORY_SYSTEM, g_Game, IsInitialized(), m_EngineStart, m_SoundLoopStartTimer, m_UTSource, and START_SOUND.
|
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Definition at line 7 of file raycaster.c.
References g_Game, and StartPeriodicMeasurement().
|
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Definition at line 16 of file refridgerator.c.
References m_SoundLoopEntity.
|
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Definition at line 103 of file spotlight.c.
References m_Light, m_LightLocalOrientation, m_LightLocalPosition, and UpdateAllSelections().
|
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Definition at line 177 of file barbedwire.c.
References CreateDamageTrigger(), DestroyDamageTrigger(), m_IsPlaced, m_SparkEvent, m_TriggerActive, and SoundBuzzLoopStop().
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Definition at line 104 of file batterycharger.c.
References g_Game, m_UpdateStatusLightsTimer, and UpdateStatusLights().
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Definition at line 24 of file blowtorch.c.
References m_Light, RefreshFlameVisual(), and SoundBurningStop().
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Definition at line 58 of file defibrillator.c.
References m_IsCharged, StopChargedAlarm(), StopChargingSound(), and StopChargingTimer().
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Definition at line 47 of file flashlight.c.
References g_Game, GLASS_ID, LIGHT_OFF_GLASS, LIGHT_OFF_REFLECTOR, m_Light, and REFLECTOR_ID.
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Definition at line 49 of file portablegaslamp.c.
References GAS_LIGHT_MATERIAL_OFF, m_Light, and SoundBurningStop().
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Definition at line 160 of file portablegasstove.c.
References m_Light, RefreshFlameVisual(), RemoveCookingAudioVisuals(), and SoundBurningStop().
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Definition at line 194 of file powergenerator.c.
References SEffectManager::DestroyEffect(), g_Game, m_EngineLoop, m_EngineStop, m_Smoke, m_UTSource, STOP_SOUND, and UpdateFuelMeter().
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Definition at line 63 of file raycaster.c.
References g_Game, and StopPeriodicMeasurement().
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Definition at line 28 of file refridgerator.c.
References g_Game, and m_SoundLoopEntity.
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Definition at line 113 of file spotlight.c.
References m_Light, and UpdateAllSelections().
Definition at line 509 of file tentbase.c.
References DestroyClutterCutter(), g_Game, HideAllAnimationsAndProxyPhysics(), init, IsHologram(), m_HalfExtents, m_IsEntrance, m_IsToggle, m_IsWindow, m_State, PACKED, Refresh(), and RegenerateNavmesh().
Referenced by OnItemLocationChanged(), OnStoreLoad(), OnVariablesSynchronized(), RefreshPhysics(), and TryPitch().
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Definition at line 5 of file paper.c.
References m_NoteContents.
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Definition at line 9 of file particletest.c.
References ParticleList::DEBUG_DOT, g_Game, ParticleList::GetPathToParticles(), GetPosition(), m_Particle, PARTICLE_PATH, ParticleManager(), and path.
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Definition at line 1055 of file basebuildingbase.c.
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Definition at line 3 of file pileofwoodenplanks.c.
References g_Game.
Definition at line 540 of file tentbase.c.
References g_Game, HideAllAnimationsAndProxyPhysics(), init, m_IsEntrance, m_IsToggle, m_IsWindow, m_State, PITCHED, Refresh(), and RegenerateNavmesh().
Referenced by TryPitch().
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Definition at line 3 of file pitchfork.c.
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inlineprivate |
Definition at line 5 of file undergroundstash.c.
References g_Game, GetPosition(), and SetPosition().
Adjust slot water
Definition at line 443 of file gardenbase.c.
References CALL_CATEGORY_SYSTEM, CREATE_PLANT_DELAY, CreatePlant(), g_Game, GetPlugin(), GetSlotIndexBySelection(), and m_Slots.
Referenced by EEItemAttached().
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Definition at line 624 of file trapspawnbase.c.
References g_Game, m_YieldItemIdx, and PlayCatchSound().
Referenced by OnCatchSpawnClient().
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Definition at line 613 of file trapspawnbase.c.
References g_Game, m_YieldItemIdx, PlayCatchNoise(), and PlayCatchParticleSynced().
Referenced by OnCatchSpawnServer().
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Definition at line 639 of file trapspawnbase.c.
References g_Game, YieldItemBase::GetCatchAINoise(), YieldItemBase::GetCatchAINoiseBaseStrength(), NoiseAIEvaluate::GetNoiseReduction(), m_NoisePar, m_PreyPos, and NoiseParams().
Referenced by PlayCatchEffectsServer().
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Definition at line 652 of file trapspawnbase.c.
References SEffectManager::CreateParticleServer(), YieldItemBase::GetCatchParticleID(), ParticleList::INVALID, m_CatchParticleEffecterId, m_PreyPos, SEffectManager::ReactivateParticleServer(), and SEffectManager::ReinitParticleServer().
Referenced by PlayCatchEffectsServer().
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Definition at line 633 of file trapspawnbase.c.
References YieldItemBase::GetCatchDeathSoundset(), m_PreyPos, and SEffectManager::PlaySoundEnviroment().
Referenced by PlayCatchEffectsClient().
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|
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|
protected |
|
protected |
|
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|
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Definition at line 348 of file barbedwire.c.
|
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Definition at line 28 of file powergenerator.c.
References m_FuelPercentage.
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Definition at line 338 of file barbedwire.c.
References SoundCollision(), SoundElectricShock(), and Spark().
|
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Definition at line 25 of file raycaster.c.
References DoMeasurement().
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Definition at line 284 of file gardenbase.c.
References GetPosition(), GetState(), Debug::Log(), m_Slots, and PlantBase().
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Definition at line 310 of file batterycharger.c.
References DEFAULT_MATERIAL.
Referenced by UpdateStatusLights().
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Definition at line 293 of file batterycharger.c.
References RED_LIGHT_GLOW.
Referenced by UpdateStatusLights().
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Definition at line 640 of file tentbase.c.
References CALL_CATEGORY_GAMEPLAY, g_Game, UpdatePhysics(), and UpdateVisuals().
|
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Definition at line 334 of file tentbase.c.
References InventorySlots::GetSlotIdFromString(), TentBase::HandleCamoNetAttachment(), and m_CamoNet.
Referenced by OnStoreLoad().
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Definition at line 37 of file blowtorch.c.
References ANIM_PHASE_FLAME, and TEXTURE_FLAME.
Referenced by EEItemAttached(), EEItemDetached(), OnWorkStart(), and OnWorkStop().
full size flame selection
shrinked flame selection
Definition at line 226 of file portablegasstove.c.
References FLAME_BUTANE_OFF, and FLAME_BUTANE_ON.
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Definition at line 359 of file batterycharger.c.
Referenced by InventoryItem::OnCreatePhysics().
|
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Definition at line 96 of file kitbase.c.
References UpdatePhysics().
|
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Definition at line 160 of file tentbase.c.
References m_State, Pack(), PITCHED, and TryPitch().
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Definition at line 791 of file tentbase.c.
References CALL_CATEGORY_SYSTEM, and g_Game.
Definition at line 246 of file basebuildingbase.c.
References m_InteractedPartId, and m_PerformedActionId.
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Definition at line 148 of file basebuildingbase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
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Definition at line 254 of file portablegasstove.c.
References Class::CastTo(), and GetCookingEquipment().
Referenced by EEItemDetached(), and OnWorkStop().
Definition at line 72 of file pileofwoodenplanks.c.
References AddQuantity(), and GetQuantity().
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Definition at line 656 of file gardenbase.c.
References GetBaseFertility(), m_SlotFertilityState, m_Slots, m_SlotWateredState, PlantBase(), SetFertilizerQuantity(), SetWaterQuantity(), SLOT_SELECTION_COVERED_PREFIX, ToStringLen(), UpdateSlots(), and UpdateSlotTexture().
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Definition at line 696 of file gardenbase.c.
References GetSlotIndexByPlant(), and RemoveSlot().
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Definition at line 252 of file basebuildingbase.c.
References m_InteractedPartId, and m_PerformedActionId.
Referenced by OnPartBuiltServer(), OnPartDestroyedServer(), and OnPartDismantledServer().
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Definition at line 290 of file trapspawnbase.c.
References g_Game, m_ActivationTime, m_CurrentMinimalDistance, m_ElapsedTime, and m_MinimalDistanceFromPlayersToCatch.
Referenced by EEItemAttached(), EEItemDetached(), and SetActive().
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Definition at line 301 of file trapspawnbase.c.
References m_AdjustedMaxActiveTime, m_InitWaitTime, m_IsPastWaitingTime, m_MaxActiveTime, m_UpdateWaitTime, and RunTrappingTimer().
Referenced by EEItemAttached(), and EEItemDetached().
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Definition at line 667 of file tentbase.c.
References m_IsEntrance, m_IsToggle, and m_IsWindow.
Referenced by ToggleAnimation().
generic trapping launcher for traps, use this to store delta info
Definition at line 316 of file trapspawnbase.c.
References CALL_CATEGORY_SYSTEM, IsCLIParam(), m_CurrentlyUsedDelta, and m_Timer.
Referenced by EvaluateCatch(), ResetRunningTimerProgress(), SetActive(), and TrySpawnCatch().
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Definition at line 28 of file pickaxe.c.
References OverrideActionAnimation().
Referenced by InventoryItem::ItemBase().
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Definition at line 27 of file shovel.c.
References OverrideActionAnimation().
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Definition at line 259 of file basebuildingbase.c.
References AT_BUILD_PART, AT_DESTROY_PART, AT_DISMANTLE_PART, GetConstructionPartById(), ConstructionPart::GetPartName(), m_InteractedPartId, m_PerformedActionId, OnPartBuiltClient(), OnPartDestroyedClient(), and OnPartDismantledClient().
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Definition at line 826 of file inventoryitem.c.
References ActionDetach(), and AddAction().
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Definition at line 805 of file inventoryitem.c.
References ActionAttach(), ActionDetach(), and AddAction().
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Definition at line 790 of file inventoryitem.c.
References ActionDetach(), and AddAction().
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Definition at line 775 of file inventoryitem.c.
References AddAction().
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Definition at line 765 of file inventoryitem.c.
References AddAction().
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Definition at line 753 of file inventoryitem.c.
References ActionAttach(), and AddAction().
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Definition at line 743 of file inventoryitem.c.
References ActionAttach(), and AddAction().
Referenced by InventoryItem::InitializeActions().
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Definition at line 866 of file gardenbase.c.
References AddAction().
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Definition at line 37 of file bandagedressing.c.
References ActionAttach(), ActionBandageSelf(), ActionBandageTarget(), ActionDetach(), and AddAction().
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Definition at line 402 of file barbedwire.c.
References AddAction().
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Definition at line 37 of file bark_colorbase.c.
References ActionAttach(), ActionDetach(), and AddAction().
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Definition at line 1243 of file basebuildingbase.c.
References AddAction(), and RemoveAction().
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Definition at line 415 of file batterycharger.c.
References ActionPlaceObject(), and AddAction().
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Definition at line 99 of file blowtorch.c.
References ActionLightItemOnFireWithBlowtorch(), ActionRepairBoatEngine(), ActionRepairCarChassisWithBlowtorch(), ActionRepairCarEngineWithBlowtorch(), ActionRepairCarPartWithBlowtorch(), ActionRepairItemWithBlowtorch(), and AddAction().
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Definition at line 102 of file cablereel.c.
References ActionPlaceObject(), AddAction(), and RemoveAction().
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Definition at line 3 of file camonet.c.
References AddAction().
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Definition at line 147 of file defibrillator.c.
References AddAction().
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Definition at line 8 of file fieldshovel.c.
References ActionBuryAshes(), ActionDigOutStash(), and AddAction().
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Definition at line 3 of file firewood.c.
References ActionAttach(), ActionDetach(), and AddAction().
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Definition at line 112 of file flag_base.c.
References ActionAttach(), and AddAction().
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Definition at line 77 of file flashlight.c.
References AddAction().
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Definition at line 37 of file giftwrappaper.c.
References ActionAttach(), ActionDetach(), and AddAction().
|
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Definition at line 90 of file handcuffslocked.c.
References AddAction().
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Definition at line 25 of file handdrillkit.c.
References ActionLightItemOnFire(), and AddAction().
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Definition at line 67 of file gardenlime.c.
References AddAction().
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Definition at line 146 of file kitbase.c.
References ActionDeployObject(), and AddAction().
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Definition at line 33 of file matchbox.c.
References ActionLightItemOnFire(), and AddAction().
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Definition at line 3 of file metalplate.c.
References AddAction().
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Definition at line 121 of file metalwire.c.
References ActionAttach(), and AddAction().
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Definition at line 3 of file nail.c.
References AddAction().
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Definition at line 65 of file paper.c.
References ActionAttach(), ActionDetach(), and AddAction().
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Definition at line 8 of file pelt_base.c.
References ActionAttach(), ActionDetach(), and AddAction().
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Definition at line 33 of file petrollighter.c.
References ActionLightItemOnFire(), and AddAction().
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Definition at line 8 of file pickaxe.c.
References ActionBuryAshes(), ActionDigOutStash(), ActionSkinning(), and AddAction().
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Definition at line 7 of file pitchfork.c.
References AddAction().
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Definition at line 84 of file portablegaslamp.c.
References AddAction().
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Definition at line 409 of file portablegasstove.c.
References ActionLightItemOnFire(), and AddAction().
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Definition at line 374 of file powergenerator.c.
References ActionPlaceObject(), and AddAction().
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Definition at line 92 of file rag.c.
References ActionAttach(), ActionBandageSelf(), ActionBandageTarget(), ActionCraftArmband(), ActionDetach(), and AddAction().
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Definition at line 71 of file raycaster.c.
References AddAction().
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Definition at line 56 of file refridgerator.c.
References ActionPlaceObject(), AddAction(), and RemoveAction().
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Definition at line 8 of file shovel.c.
References ActionBuryAshes(), ActionDigOutStash(), and AddAction().
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Definition at line 386 of file spotlight.c.
References ActionDeployObject(), AddAction(), and RemoveAction().
|
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Definition at line 3 of file stone.c.
References ActionAttach(), ActionDetach(), and AddAction().
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Definition at line 850 of file tentbase.c.
References ActionDeployObject(), ActionPackTent(), and AddAction().
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Definition at line 18 of file thermometer.c.
References AddAction().
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Definition at line 866 of file trapspawnbase.c.
References ActionActivateTrap(), and AddAction().
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Definition at line 3 of file woodenlog.c.
References AddAction().
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Definition at line 3 of file woodenplank.c.
References AddAction().
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Definition at line 338 of file trapspawnbase.c.
References SEffectManager::DestroyEffecterParticleServer(), g_Game, TrapSpawnBase::InitCatchingComponent(), IsActive(), m_AdjustedMaxActiveTime, m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_AnimationPhaseUsed, m_CatchEnviroMask, m_CatchParticleEffecterId, m_InitWaitTime, m_InitWaitTimeMax, m_InitWaitTimeMin, m_IsActive, m_IsPastWaitingTime, m_IsStoreLoad, m_MaxActiveTime, m_UpdateWaitTime, m_YieldItemIdx, Math::RandomFloatInclusive(), ResetActiveProgress(), RunTrappingTimer(), SetCatchSuccessful(), SetTrapEnviroMask(), UpdatePreyPos(), and UpdateTrapEnviroMask().
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Definition at line 143 of file gardenbase.c.
References m_DefaultFertility.
|
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Definition at line 360 of file basebuildingbase.c.
References m_HasBase.
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Definition at line 15 of file bloodcontainerbase.c.
References m_IsBloodTypeVisible.
Referenced by OnStoreLoad().
Definition at line 670 of file trapspawnbase.c.
References m_CatchingContext.
Referenced by EvaluateCatch().
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Definition at line 596 of file trapspawnbase.c.
References m_IsCatchSuccessful.
Referenced by SetActive(), and SpawnCatch().
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Definition at line 39 of file portablegasstove.c.
References m_CookingEquipment.
Referenced by ClearCookingEquipment(), and EEItemAttached().
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Definition at line 174 of file trapspawnbase.c.
References m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_AnimationPhaseUsed, and m_IsDeployed.
Referenced by OnStoreLoad(), SetInactive(), and SetupTrapPlayer().
Definition at line 873 of file gardenbase.c.
References m_SlotFertilizerBitmap0, m_SlotFertilizerBitmap1, and m_SlotFertilizerBitmap2.
Referenced by SetFertilizerQuantity().
Definition at line 962 of file gardenbase.c.
References Math::Clamp(), GetFertilizerBitmapByIndex(), and SetFertilizerBitmapByIndex().
Referenced by InitializeSlots(), OnStoreLoad(), and RemoveSlot().
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Definition at line 271 of file powergenerator.c.
References DPrint(), GetFuel(), GetType(), m_FuelPercentage, m_FuelTankCapacity, m_FuelToEnergyRatio, and UpdateFuelMeter().
Referenced by AddFuel(), OnAction(), and OnDebugSpawn().
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Definition at line 382 of file trapspawnbase.c.
References ClearCatchingComponent(), g_Game, m_IsActive, m_IsPastWaitingTime, m_Timer, and SetDeployed().
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Definition at line 978 of file tentbase.c.
References m_IsBeingPacked.
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Definition at line 251 of file powergenerator.c.
References g_Game, m_EngineLoop, m_IsLowEnergy, and StartLoopSound().
Referenced by OnWork().
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Definition at line 182 of file gardenbase.c.
References m_MaxWateredStateVal, m_Slots, and Math::Pow().
Referenced by GardenBase().
|
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Definition at line 66 of file barbedwire.c.
References bsbDebugPrint(), GetDebugName(), LogManager::IsBaseBuildingLogEnable(), LockAttachmentSlot(), m_IsMounted, SetTakeable(), and Synchronize().
Referenced by AfterStoreLoad().
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Definition at line 276 of file basebuildingbase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), bsbDebugSpam(), GetConstruction(), GetDebugName(), ConstructionPart::GetId(), ConstructionPart::GetPartName(), ConstructionPart::IsBase(), LogManager::IsBaseBuildingLogEnable(), ConstructionPart::IsBuilt(), IsPartBuildInSyncData(), and ConstructionPart::m_PartName.
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Definition at line 476 of file basebuildingbase.c.
References GetConstruction(), ConstructionPart::IsBuilt(), SetBaseState(), SetPartsFromSyncData(), and SynchronizeBaseState().
Referenced by EEOnAfterLoad().
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Definition at line 318 of file basebuildingbase.c.
References Construction(), GetConstruction(), SetPartFromSyncData(), and UpdateNavmesh().
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Definition at line 88 of file pileofwoodenplanks.c.
References UpdateSelections().
Referenced by InventoryItem::AddQuantity(), InventoryItem::AfterStoreLoad(), PlayerSpawnHandler::ApplyAttributes(), ApplyModificationsResults(), BroomBase::ApplyResultModifications(), FlammableBase::ApplyResultModifications(), Barrel_ColorBase::BleachClothes(), PluginBase::CalculateHealth(), ActionCollectBloodTargetLambda::CopyOldPropertiesToNew(), BreakLongWoodenStick::CopyOldPropertiesToNew(), CopyOldPropertiesToNew(), ReplaceItemWithNewLambda::CopyOldPropertiesToNew(), TanLeatherLambda::CopyOldPropertiesToNew(), UnboxLambda::CopyOldPropertiesToNew(), CreateItemBasePiles(), CreateItemBasePilesDispersed(), CreateOrgan(), InventoryItem::DeSerializeNumericalVars(), KitBase::DisassembleKit(), PrepareAnimal::Do(), RecipeBase::Do(), DropNonUsableMaterialsServer(), GasMask_Filter::EEHealthLevelChanged(), Mask_Base::EEItemLocationChanged(), Apple::EEOnCECreate(), GreenBellPepper::EEOnCECreate(), Pear::EEOnCECreate(), Plum::EEOnCECreate(), Potato::EEOnCECreate(), Tomato::EEOnCECreate(), Zucchini::EEOnCECreate(), PluginBase::GiveWormsToPlayer(), Harvest(), SceneObject::Init(), InventoryItem::OnAction(), OnDebugSpawn(), ActionConsume::OnEndServer(), ActionRepairTentPart::OnFinishProgressServer(), ActionSawPlanks::OnFinishProgressServer(), OpenAndSwitchLambda::OnSuccess(), Barrel_ColorBase::ProduceFertilizer(), Pulling(), InventoryItem::ReadVarsFromCTX(), RemovePlantEx(), InventoryItem::SetQuantityMax(), InventoryItem::SetQuantityNormalized(), InventoryItem::SetQuantityToMinimum(), ActionSawPlanks::SpawnNewPlankPile(), InventoryItem::SplitIntoStackMax(), InventoryItem::SplitIntoStackMaxCargo(), InventoryItem::SplitIntoStackMaxEx(), InventoryItem::SplitIntoStackMaxToInventoryLocationEx(), InventoryItem::SplitItem(), InventoryItem::SplitItemToInventoryLocation(), Barrel_ColorBase::TanPelts(), ThrowEntityFromInventory(), and UpdateCookingState().
Definition at line 494 of file gardenbase.c.
References g_Game, and m_SlotState.
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Definition at line 590 of file gardenbase.c.
References m_Slots, SLOT_MATERIAL_DRY, SLOT_MATERIAL_WET, SLOT_SELECTION_DIGGED_PREFIX, and ToStringLen().
Referenced by UpdateSlotTexture().
Definition at line 614 of file gardenbase.c.
References g_Game, m_Slots, SLOT_MATERIAL_COMPOST_DRY, SLOT_MATERIAL_COMPOST_WET, SLOT_MATERIAL_LIMED_DRY, SLOT_MATERIAL_LIMED_WET, SLOT_SELECTION_DIGGED_PREFIX, and ToStringLen().
Referenced by UpdateSlotTexture().
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Definition at line 767 of file trapspawnbase.c.
References m_CatchingContext.
|
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Definition at line 214 of file trapspawnbase.c.
References g_Game, and SetupTrapPlayer().
|
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Definition at line 225 of file trapspawnbase.c.
References g_Game, SetDeployed(), and SetPosition().
Referenced by OnPlacementComplete().
|
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Definition at line 404 of file trapspawnbase.c.
References AddDefect(), ClearCatchingComponent(), DetachAllAttachments(), g_Game, HandleBaitLoss(), m_AnimationPhaseSet, m_AnimationPhaseTriggered, m_AnimationPhaseUsed, m_CatchingContext, m_IsActive, m_IsDeployed, m_IsPastWaitingTime, and m_Timer.
Referenced by EvaluateCatch(), and SpawnCatch().
Definition at line 903 of file gardenbase.c.
References m_SlotWaterBitmap0, m_SlotWaterBitmap1, and m_SlotWaterBitmap2.
Referenced by SetWaterQuantity().
Definition at line 933 of file gardenbase.c.
References Math::Clamp(), GetWaterBitmapByIndex(), and SetWaterBitmapByIndex().
Referenced by InitializeSlots(), OnStoreLoad(), and RemoveSlot().
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Definition at line 821 of file inventoryitem.c.
|
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Definition at line 1003 of file basebuildingbase.c.
|
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Definition at line 540 of file gardenbase.c.
References g_Game, m_SlotFertilityState, and UpdateSlotTexture().
|
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Definition at line 519 of file gardenbase.c.
References g_Game, m_SlotWateredState, and UpdateSlotTexture().
|
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Definition at line 1178 of file basebuildingbase.c.
References GetBuildSoundByMaterial(), and m_Sound.
|
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Definition at line 51 of file blowtorch.c.
References m_SoundBurningLoop, and SOUND_BURNING.
Referenced by OnWorkStart().
|
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Definition at line 64 of file portablegaslamp.c.
References m_SoundBurningLoop, and SOUND_BURNING.
|
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Definition at line 264 of file portablegasstove.c.
References m_SoundBurningLoop, and SOUND_BURNING.
|
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Definition at line 56 of file blowtorch.c.
References m_SoundBurningLoop.
Referenced by OnWorkStop().
|
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Definition at line 69 of file portablegaslamp.c.
References m_SoundBurningLoop.
|
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Definition at line 269 of file portablegasstove.c.
References m_SoundBurningLoop.
|
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Definition at line 289 of file barbedwire.c.
References g_Game, m_BuzzSoundLoop, and m_SoundBuzzLoop.
Referenced by OnWorkStart().
|
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Definition at line 301 of file barbedwire.c.
References g_Game, and m_BuzzSoundLoop.
Referenced by OnWorkStop().
|
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Definition at line 325 of file barbedwire.c.
References g_Game, m_SoundsCollision, PlaySound(), Math::RandomInt(), and SOUNDS_COLLISION_COUNT.
Referenced by PreAreaDamageActions().
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Definition at line 267 of file barbedwire.c.
References g_Game, m_SoundsCut, PlaySound(), Math::RandomInt(), and SOUNDS_CUT_COUNT.
Referenced by OnIsPlugged(), and OnIsUnplugged().
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Definition at line 1188 of file basebuildingbase.c.
References GetDismantleSoundByMaterial(), and m_Sound.
|
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Definition at line 1183 of file basebuildingbase.c.
References GetDismantleSoundByMaterial(), and m_Sound.
|
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Definition at line 314 of file barbedwire.c.
References g_Game, m_SoundsShock, PlaySound(), Math::RandomInt(), and SOUNDS_SHOCK_COUNT.
Referenced by PreAreaDamageActions().
|
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Definition at line 278 of file barbedwire.c.
References g_Game, m_SoundsSpark, PlaySound(), Math::RandomInt(), and SOUNDS_SPARK_COUNT.
Referenced by Spark().
|
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|
protected |
|
protected |
DEPRECATED.
|
protected |
|
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Definition at line 79 of file portablegaslamp.c.
References m_SoundTurnOff, and SOUND_TURN_OFF.
Referenced by OnSwitchOff().
|
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Definition at line 279 of file portablegasstove.c.
References m_SoundTurnOff, and SOUND_TURN_OFF.
|
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Definition at line 319 of file spotlight.c.
References m_SoundTurnOff, and SOUND_TURN_OFF.
|
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Definition at line 74 of file portablegaslamp.c.
References m_SoundTurnOn, and SOUND_TURN_ON.
Referenced by OnSwitchOn().
|
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Definition at line 274 of file portablegasstove.c.
References m_SoundTurnOn, and SOUND_TURN_ON.
|
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Definition at line 314 of file spotlight.c.
References m_SoundTurnOn, and SOUND_TURN_ON.
|
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Definition at line 258 of file barbedwire.c.
References ParticleList::BARBED_WIRE_SPARKS, ParticleManager(), and SoundSpark().
Referenced by PreAreaDamageActions().
|
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Definition at line 574 of file trapspawnbase.c.
References g_Game, m_CanCatch, m_CatchingContext, m_PreyPos, m_YieldItemIdx, OnCatchSpawnServer(), SetCatchSuccessful(), SetUsed(), and UpdatePreyPos().
Referenced by TrySpawnCatch().
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Definition at line 42 of file spotlight.c.
References m_EvaluateDeployment.
|
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Definition at line 264 of file trapspawnbase.c.
|
inlineprotected |
Definition at line 86 of file powergenerator.c.
References g_Game, GetSmokeParticleOrientation(), GetSmokeParticlePosition(), LOOP_LOW_FUEL_SOUND, LOOP_SOUND, m_EngineLoop, m_IsLowEnergy, m_Smoke, and SEffectManager::PlayOnObject().
Referenced by SetLowEnergyState().
|
inlineprotected |
|
inlineprivate |
Definition at line 84 of file defibrillator.c.
References m_ChargedAlarm.
Referenced by OnWorkStop().
|
inlineprivate |
Definition at line 94 of file defibrillator.c.
References m_ChargingSound.
Referenced by OnWorkStop().
|
inlineprivate |
Definition at line 102 of file defibrillator.c.
References m_ChargingTimer.
Referenced by OnWorkStop().
|
protected |
DEPRECATED.
|
protected |
DEPRECATED.
|
protected |
DEPRECATED.
|
protected |
DEPRECATED.
|
protected |
DEPRECATED.
|
inlineprotected |
|
inlineprotected |
Definition at line 322 of file batterycharger.c.
References DEFAULT_MATERIAL.
Referenced by BatteryCharger(), and UpdateStatusLights().
|
inlineprotected |
Definition at line 305 of file batterycharger.c.
References SWITCH_LIGHT_GLOW.
Referenced by UpdateStatusLights().
|
inlineprotected |
|
inlineprivate |
Definition at line 16 of file flag_base.c.
References g_Game.
|
inlineprotected |
Definition at line 119 of file basebuildingbase.c.
References g_Game.
|
inlineprivate |
Definition at line 249 of file gardenbase.c.
References g_Game, GardenBase::GetGardenSlotsCount(), UpdateSlots(), and UpdateSlotTexture().
Referenced by EEOnAfterLoad().
|
inlineprotected |
Definition at line 40 of file tentbase.c.
References GetInvulnerabilityTypeString(), m_HalfExtents, m_ShowAnimationsWhenPacked, m_ShowAnimationsWhenPitched, m_ToggleAnimations, and vector::Zero.
|
inlineprotected |
Definition at line 695 of file tentbase.c.
References TentBase::AnimateCamonetToggle(), string::Contains(), Empty, ToggleAnimations::GetOpeningBit(), TentBase::GetSoundClose(), TentBase::GetSoundCloseWindow(), TentBase::GetSoundOpen(), TentBase::GetSoundOpenWindow(), ToggleAnimations::GetToggleOff(), ToggleAnimations::GetToggleOn(), m_IsToggle, m_OpeningMask, m_State, m_ToggleAnimations, ManipulateEntrance(), ManipulateWindow(), PACKED, ResetToggle(), StartItemSoundServer(), and string::ToLower().
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inlineprotected |
Definition at line 6 of file toolbase.c.
|
inlineprotected |
Definition at line 51 of file trapspawnbase.c.
References TrapSpawnBase::InitTrapValues(), m_CatchesGroundAnimal, m_CatchesPond, and m_CatchesSea.
Definition at line 566 of file tentbase.c.
References g_Game, init, Pack(), and Pitch().
Referenced by EEHealthLevelChanged(), OnPlacementComplete(), OnStoreLoad(), OnVariablesSynchronized(), and RefreshPhysics().
|
inlineprotected |
Definition at line 554 of file trapspawnbase.c.
References AdjustDetectionRange(), IncreaseElapsedTime(), IsCLIParam(), IsPlayerInVicinity(), m_AdjustedMaxActiveTime, m_CurrentMinimalDistance, m_ElapsedTime, m_SpawnUpdateWaitTime, RunTrappingTimer(), and SpawnCatch().
Referenced by EvaluateCatch().
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inlineprivate |
Definition at line 3 of file undergroundstash.c.
|
inlineprotected |
Definition at line 251 of file spotlight.c.
References m_IsFolded, and UpdateAllSelections().
Referenced by EOnInit(), OnInitEnergy(), OnIsPlugged(), OnItemLocationChanged(), OnPlacementComplete(), OnStoreLoad(), and ActionPlugTargetIntoThis::Process().
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inlineprotected |
Definition at line 177 of file basebuildingbase.c.
References m_SyncParts01, m_SyncParts02, and m_SyncParts03.
|
inlineprivate |
Definition at line 32 of file metalwire.c.
References SEL_PLUG_SUFIX, SEL_WIRE_PREFIX, SEL_WIRE_ROLLED, SEL_WIRE_SUFIX, and string::ToLower().
Referenced by EOnInit(), Fold(), OnInitEnergy(), OnIsPlugged(), OnIsUnplugged(), OnOwnSocketReleased(), OnOwnSocketTaken(), OnWorkStart(), OnWorkStop(), and Unfold().
|
inlineprotected |
Definition at line 156 of file spotlight.c.
References ID_GLASS_FOLDED, ID_GLASS_UNFOLDED, ID_REFLECTOR_FOLDED, ID_REFLECTOR_UNFOLDED, IsFolded(), IsHologram(), LIGHT_OFF_GLASS, LIGHT_OFF_REFLECTOR, LIGHT_ON_GLASS, LIGHT_ON_REFLECTOR, m_LightLocalPosition, SEL_CORD_FOLDED_F, SEL_CORD_FOLDED_U, SEL_CORD_PLUGGED_F, SEL_CORD_PLUGGED_U, SEL_GLASS_F, SEL_GLASS_U, SEL_INVENTORY, SEL_PLACING, SEL_REFLECTOR_COMP_U, SEL_REFLECTOR_F, and SEL_REFLECTOR_U.
Definition at line 875 of file basebuildingbase.c.
References bsbDebugPrint(), GetDebugName(), LogManager::IsBaseBuildingLogEnable(), and m_Mountables.
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inlineprotected |
Definition at line 79 of file barbedwire.c.
References BaseBuildingBase(), InventoryLocation::GetSlot(), and InventorySlots::GetSlotName().
Referenced by EEInit().
Definition at line 805 of file basebuildingbase.c.
References BarbedWire(), CreateAreaDamage(), and DestroyAreaDamage().
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inlineprotected |
Definition at line 262 of file powergenerator.c.
References g_Game, and m_FuelPercentage.
Referenced by EOnInit(), OnInitEnergy(), OnItemLocationChanged(), OnVariablesSynchronized(), OnWork(), OnWorkStop(), and SetFuel().
|
inlineprotected |
Definition at line 905 of file basebuildingbase.c.
References CALL_CATEGORY_SYSTEM, and g_Game.
|
inlineprivate |
generic detach
Definition at line 861 of file inventoryitem.c.
References InventorySlots::GetSlotIdFromString().
|
inlineprotected |
Definition at line 839 of file basebuildingbase.c.
References ANIMATION_DEPLOYED, bsbDebugPrint(), GetAttachmentSlots(), GetConstruction(), GetDebugName(), HasBase(), IsAttachmentSlotLocked(), LogManager::IsBaseBuildingLogEnable(), slotName, UpdateAttachmentPhysics(), and UpdateNavmesh().
|
inlineprotected |
Definition at line 608 of file tentbase.c.
References CALL_CATEGORY_SYSTEM, g_Game, GetState(), HandleOpeningsPhysics(), m_ShowAnimationsWhenPacked, m_ShowAnimationsWhenPitched, PITCHED, and string::ToLower().
|
inlineprotected |
Definition at line 240 of file trapspawnbase.c.
References GetPosition(), and m_PreyPos.
Referenced by OnCatchSpawnClient(), SetActive(), and SpawnCatch().
|
inlineprivate |
Definition at line 12 of file pileofwoodenplanks.c.
References GetQuantity(), and GetQuantityMax().
Referenced by EEItemLocationChanged(), and SetQuantity().
|
inlineprivate |
Set relevant slot values from synced bitmaps
Definition at line 104 of file gardenbase.c.
References GetFertilizerQuantity(), GardenBase::GetGardenSlotsCount(), GetSlotState(), GetWaterQuantity(), m_SlotFertilityState, m_Slots, and m_SlotWateredState.
Referenced by InitializeSlots(), OnVariablesSynchronized(), RemoveSlot(), and SyncSlots().
|
inlineprivate |
This should be only called on server as the selections are synced to clients in C++.
Definition at line 563 of file gardenbase.c.
References m_Slots, SetSlotTextureDigged(), SetSlotTextureFertilized(), SLOT_SELECTION_COVERED_PREFIX, SLOT_SELECTION_DIGGED_PREFIX, and ToStringLen().
Referenced by Fertilize(), RemoveSlot(), SlotFertilityStateUpdate(), SlotWaterStateUpdate(), SyncSlots(), UpdateTexturesOnAllSlots(), and WaterAllSlots().
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Definition at line 113 of file batterycharger.c.
References g_Game, GreenLightOff(), GreenLightOn(), m_BatteryEnergy0To100, m_BlinkingStatusLightIsOn, RedLightOff(), RedLightOn(), SwitchLightOff(), SwitchLightOn(), YellowLightOff(), and YellowLightOn().
Referenced by OnWorkStart(), and OnWorkStop().
|
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Definition at line 1011 of file gardenbase.c.
References GardenBase::GetGardenSlotsCount(), and UpdateSlotTexture().
|
inlineprotected |
Definition at line 762 of file trapspawnbase.c.
References m_CatchEnviroMask, and m_CatchingContext.
|
inlineprotected |
Definition at line 786 of file basebuildingbase.c.
References ANIMATION_DEPLOYED, GetAttachmentSlots(), GetConstruction(), HasBase(), IsAttachmentSlotLocked(), slotName, and UpdateAttachmentVisuals().
Referenced by Refresh().
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inlineprotected |
Definition at line 581 of file tentbase.c.
References GetState(), HandleOpeningsVisuals(), m_ShowAnimationsWhenPacked, m_ShowAnimationsWhenPitched, and PITCHED.
|
inlineprivate |
Definition at line 1081 of file gardenbase.c.
References m_Slots, m_SlotWateredState, and UpdateSlotTexture().
|
inlineprotected |
Definition at line 318 of file batterycharger.c.
References DEFAULT_MATERIAL.
Referenced by UpdateStatusLights().
|
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Definition at line 301 of file batterycharger.c.
References YELLOW_LIGHT_GLOW.
Referenced by UpdateStatusLights().
|
private |
Definition at line 4 of file blowtorch.c.
Referenced by RefreshFlameVisual().
|
private |
Definition at line 4 of file basebuildingbase.c.
Referenced by InitVisuals(), SetPartFromSyncData(), UpdatePhysics(), and UpdateVisuals().
|
protected |
Definition at line 23 of file batterycharger.c.
Referenced by HideAttachedClipsStates().
|
protected |
Definition at line 24 of file batterycharger.c.
Referenced by HideAttachedClipsStates().
|
protected |
Definition at line 9 of file portablegasstove.c.
|
protected |
Definition at line 7 of file portablegasstove.c.
|
protected |
Definition at line 8 of file portablegasstove.c.
|
staticprivate |
Definition at line 4 of file defibrillator.c.
Referenced by OnIsCharged().
|
staticprivate |
Definition at line 3 of file defibrillator.c.
Referenced by OnWorkStart().
|
staticprivate |
Definition at line 22 of file gardenbase.c.
Referenced by CheckRainStart(), and CheckRainTick().
|
staticprivate |
Definition at line 23 of file gardenbase.c.
Referenced by PlantSeed().
|
staticprotected |
Definition at line 21 of file batterycharger.c.
Referenced by GreenLightOff(), RedLightOff(), SwitchLightOff(), and YellowLightOff().
|
protected |
Definition at line 6 of file portablegasstove.c.
Referenced by RefreshFlameVisual().
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protected |
Definition at line 5 of file portablegasstove.c.
Referenced by RefreshFlameVisual().
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Definition at line 6 of file portablegaslamp.c.
Referenced by OnWorkStop().
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private |
Definition at line 5 of file portablegaslamp.c.
Referenced by OnWorkStart().
|
staticprivate |
Definition at line 6 of file flashlight.c.
Referenced by OnWorkStart(), and OnWorkStop().
|
staticprotected |
Definition at line 18 of file batterycharger.c.
Referenced by GreenLightOn().
|
staticprivate |
Definition at line 26 of file spotlight.c.
Referenced by UpdateAllSelections().
|
staticprivate |
Definition at line 24 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 27 of file spotlight.c.
Referenced by UpdateAllSelections().
|
staticprivate |
Definition at line 25 of file spotlight.c.
Referenced by UpdateAllSelections().
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Definition at line 8 of file flashlight.c.
Referenced by OnWorkStop(), and UpdateAllSelections().
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staticprivate |
Definition at line 9 of file flashlight.c.
Referenced by OnWorkStop(), and UpdateAllSelections().
|
staticprivate |
Definition at line 10 of file flashlight.c.
Referenced by OnWorkStart(), and UpdateAllSelections().
|
staticprivate |
Definition at line 11 of file flashlight.c.
Referenced by OnWorkStart(), and UpdateAllSelections().
|
protected |
Definition at line 11 of file powergenerator.c.
Referenced by StartLoopSound().
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staticprotected |
Definition at line 10 of file powergenerator.c.
Referenced by StartLoopSound().
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protected |
Definition at line 8 of file powergenerator.c.
Referenced by OnWork().
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private |
Definition at line 21 of file trapspawnbase.c.
Referenced by ResetActiveProgress().
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private |
After this time after deployment, the trap is activated.
Definition at line 19 of file trapspawnbase.c.
Referenced by AdjustDetectionRange(), EvaluateCatch(), IncreaseElapsedTime(), ResetRunningTimerProgress(), SetActive(), and TrySpawnCatch().
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private |
DEPRECATED, no reason to keep the information as member.
Definition at line 884 of file trapspawnbase.c.
|
protected |
Definition at line 39 of file trapspawnbase.c.
Referenced by InitTrapValues(), SetActive(), SetDeployed(), and SetUsed().
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protected |
Definition at line 40 of file trapspawnbase.c.
Referenced by InitTrapValues(), SetActive(), SetDeployed(), and SetUsed().
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protected |
Definition at line 41 of file trapspawnbase.c.
Referenced by InitTrapValues(), SetActive(), SetDeployed(), and SetUsed().
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protected |
Definition at line 19 of file barbedwire.c.
Referenced by CreateDamageTrigger(), CreateElectrifiedDamageTrigger(), and DestroyDamageTrigger().
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protected |
|
protected |
Definition at line 889 of file trapspawnbase.c.
|
private |
Max time of trap activity (seconds).
Definition at line 13 of file trapspawnbase.c.
Referenced by HandleBaitLoss(), and InitTrapValues().
|
protected |
DEPRECATED.
Definition at line 881 of file trapspawnbase.c.
|
protected |
Definition at line 28 of file batterycharger.c.
Referenced by OnWork(), and UpdateStatusLights().
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staticprotected |
Definition at line 31 of file batterycharger.c.
Referenced by OnWorkStart().
|
protected |
Definition at line 33 of file batterycharger.c.
Referenced by UpdateStatusLights().
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Definition at line 16 of file barbedwire.c.
Referenced by SoundBuzzLoopStart(), and SoundBuzzLoopStop().
|
protected |
Definition at line 37 of file tentbase.c.
Referenced by EEItemAttached(), EEItemDetached(), and RefreshAttachements().
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Definition at line 4 of file trapspawnbase.c.
Referenced by EvaluateCatch(), and SpawnCatch().
|
private |
DEPRECATED.
Definition at line 883 of file trapspawnbase.c.
|
private |
Definition at line 26 of file trapspawnbase.c.
Referenced by OnStoreLoad(), OnStoreSave(), SetActive(), and UpdateTrapEnviroMask().
|
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Definition at line 45 of file trapspawnbase.c.
Referenced by ClearCatchingComponent(), EEItemAttached(), EEItemDetached(), EvaluateCatch(), HandleBaitLoss(), SetCanCatch(), SetTrapEnviroMask(), SetUsed(), SpawnCatch(), and UpdateTrapEnviroMask().
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Definition at line 29 of file trapspawnbase.c.
Referenced by PlayCatchParticleSynced(), and SetActive().
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private |
Definition at line 13 of file defibrillator.c.
Referenced by ~Defibrillator(), OnIsCharged(), and StopChargedAlarm().
|
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Definition at line 29 of file batterycharger.c.
Referenced by BatteryCharger(), and OnWork().
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Definition at line 9 of file defibrillator.c.
Referenced by OnWorkStart().
|
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Definition at line 14 of file defibrillator.c.
Referenced by ~Defibrillator(), OnIsCharged(), OnWorkStart(), and StopChargingSound().
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Definition at line 12 of file defibrillator.c.
Referenced by OnWorkStart(), and StopChargingTimer().
|
protected |
Definition at line 42 of file gardenbase.c.
Referenced by ~GardenBase(), and CheckRainStart().
|
protected |
Definition at line 36 of file tentbase.c.
Referenced by DestroyClutterCutter(), and OnStoreLoad().
|
private |
Definition at line 8 of file basebuildingbase.c.
Referenced by ConstructionInit(), and GetConstruction().
|
private |
Definition at line 6 of file basebuildingbase.c.
Referenced by CreateConstructionKit(), CreateConstructionKitInHands(), and DestroyConstructionKit().
|
private |
Definition at line 18 of file portablegasstove.c.
Referenced by GetCookingEquipment(), and SetCookingEquipment().
|
private |
Definition at line 17 of file portablegasstove.c.
Referenced by ClearCookingEquipment(), CookWithEquipment(), EEInit(), and OnSwitchOff().
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private |
Definition at line 24 of file trapspawnbase.c.
Referenced by EvaluateCatch(), IncreaseElapsedTime(), and RunTrappingTimer().
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private |
Definition at line 23 of file trapspawnbase.c.
Referenced by AdjustDetectionRange(), IsPlayerInVicinity(), ResetActiveProgress(), and TrySpawnCatch().
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protected |
Definition at line 34 of file basebuildingbase.c.
Referenced by BaseBuildingBase(), CreateAreaDamage(), DestroyAreaDamage(), and EEDelete().
|
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Definition at line 41 of file gardenbase.c.
Referenced by GetBaseFertility(), and SetBaseFertility().
|
private |
Normalized bait qty reduction on unsuccessful catch.
Definition at line 14 of file trapspawnbase.c.
Referenced by AddDefect(), and InitTrapValues().
|
protected |
Definition at line 3 of file kitbase.c.
Referenced by EEItemDetached(), OnEndPlacement(), and OnPlacementCancelled().
|
protected |
DEPRECATED.
Definition at line 413 of file barbedwire.c.
|
private |
Adjusted by init wait time, when appropriate.
Definition at line 20 of file trapspawnbase.c.
Referenced by AdjustDetectionRange(), EvaluateCatch(), IncreaseElapsedTime(), ResetActiveProgress(), and TrySpawnCatch().
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Definition at line 10 of file defibrillator.c.
Referenced by Defibrillator(), and OnWorkStart().
|
protected |
Definition at line 15 of file powergenerator.c.
Referenced by OnWorkStop(), SetLowEnergyState(), and StartLoopSound().
|
protected |
Definition at line 16 of file powergenerator.c.
Referenced by OnWorkStart().
|
protected |
Definition at line 17 of file powergenerator.c.
Referenced by OnWorkStop().
|
private |
Definition at line 4 of file spotlight.c.
Referenced by OnItemLocationChanged(), OnPlacementComplete(), and Spotlight().
|
protected |
DEPRECATED.
Definition at line 891 of file trapspawnbase.c.
|
private |
Definition at line 3 of file cablereel.c.
Referenced by CableReel(), CanPutIntoHands(), and ForceIntoHandsNow().
|
private |
Definition at line 3 of file powergenerator.c.
|
private |
Definition at line 6 of file powergenerator.c.
Referenced by EOnInit(), GetFuelPercentage(), OnWork(), PowerGeneratorBase(), SetFuel(), and UpdateFuelMeter().
|
staticprivate |
Definition at line 4 of file powergenerator.c.
Referenced by GetMaxFuel(), OnInitEnergy(), and SetFuel().
|
staticprivate |
Definition at line 5 of file powergenerator.c.
Referenced by GetFuel(), OnInitEnergy(), and SetFuel().
|
protected |
Definition at line 38 of file tentbase.c.
Referenced by EEHealthLevelChanged(), Pack(), and TentBase().
|
private |
Definition at line 10 of file basebuildingbase.c.
Referenced by HasBase(), OnStoreLoad(), OnStoreSave(), and SetBaseState().
Definition at line 35 of file basebuildingbase.c.
Referenced by BaseBuildingBase(), and CheckForHybridAttachments().
|
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DEPRECATED.
Definition at line 885 of file trapspawnbase.c.
|
private |
duh
Definition at line 18 of file trapspawnbase.c.
Referenced by ResetRunningTimerProgress(), and SetActive().
|
private |
Definition at line 9 of file trapspawnbase.c.
Referenced by InitTrapValues(), and SetActive().
|
private |
Definition at line 8 of file trapspawnbase.c.
Referenced by InitTrapValues(), and SetActive().
|
private |
Definition at line 15 of file basebuildingbase.c.
Referenced by RegisterActionForSync(), ResetActionSyncData(), and SetActionFromSyncData().
|
protected |
Definition at line 33 of file trapspawnbase.c.
Referenced by IsActive(), OnStoreSave(), SetActive(), SetInactive(), and SetUsed().
|
protected |
Definition at line 29 of file tentbase.c.
Referenced by CanReceiveItemIntoCargo(), and SetIsBeingPacked().
|
private |
Definition at line 3 of file bloodcontainerbase.c.
Referenced by GetBloodTypeVisible(), OnStoreSave(), and SetBloodTypeVisible().
|
private |
Definition at line 25 of file trapspawnbase.c.
Referenced by HandleBaitLoss(), InitTrapValues(), and SetCatchSuccessful().
|
private |
Definition at line 7 of file defibrillator.c.
Referenced by IsCharged(), OnIsCharged(), and OnWorkStop().
|
protected |
Definition at line 35 of file trapspawnbase.c.
Referenced by IsDeployed(), OnStoreSave(), SetDeployed(), and SetUsed().
|
protected |
Definition at line 26 of file tentbase.c.
Referenced by IsManipulatedEntrance(), ManipulateEntrance(), Pack(), Pitch(), and ResetToggle().
|
private |
Definition at line 3 of file trapspawnbase.c.
Referenced by Fold(), InitTrapValues(), and OnItemLocationChanged().
|
private |
Definition at line 3 of file spotlight.c.
Referenced by Fold(), GetViewIndex(), IsFolded(), OnStoreSave(), and Unfold().
|
protected |
DEPRECATED.
Definition at line 886 of file trapspawnbase.c.
|
protected |
Definition at line 14 of file powergenerator.c.
Referenced by OnWork(), SetLowEnergyState(), and StartLoopSound().
|
protected |
Definition at line 25 of file barbedwire.c.
Referenced by OnVariablesSynchronized(), and SetMountedState().
|
protected |
Definition at line 34 of file trapspawnbase.c.
Referenced by EvaluateCatch(), ResetRunningTimerProgress(), SetActive(), SetInactive(), and SetUsed().
|
protected |
Definition at line 22 of file barbedwire.c.
Referenced by BarbedWire(), OnItemLocationChanged(), OnPlacementComplete(), OnWorkStart(), and OnWorkStop().
|
protected |
Definition at line 28 of file tentbase.c.
Referenced by Pack(), Pitch(), ResetToggle(), and ToggleAnimation().
|
protected |
DEPRECATED.
Definition at line 882 of file trapspawnbase.c.
|
protected |
Definition at line 27 of file tentbase.c.
Referenced by IsManipulatedWindow(), ManipulateWindow(), Pack(), Pitch(), and ResetToggle().
|
private |
Definition at line 839 of file inventoryitem.c.
Referenced by Clothing_Base(), and GetItemVisibility().
|
protected |
Definition at line 26 of file barbedwire.c.
Referenced by OnVariablesSynchronized().
|
protected |
Definition at line 7 of file blowtorch.c.
Referenced by OnItemLocationChanged(), OnSwitchOff(), OnWork(), OnWorkStart(), and OnWorkStop().
|
private |
Definition at line 3 of file flashlight.c.
|
private |
Definition at line 3 of file portablegaslamp.c.
|
private |
Definition at line 3 of file portablegasstove.c.
|
private |
Definition at line 5 of file spotlight.c.
|
staticprivate |
Definition at line 8 of file spotlight.c.
Referenced by OnItemLocationChanged(), and OnWorkStart().
|
staticprivate |
Definition at line 7 of file spotlight.c.
Referenced by OnItemLocationChanged(), OnWorkStart(), and UpdateAllSelections().
Definition at line 44 of file gardenbase.c.
Referenced by ConvertAttSlotToPlantSlot(), and GardenBase().
|
private |
Catch spawn and player check interval (expensive-ish).
Definition at line 12 of file trapspawnbase.c.
Referenced by EvaluateCatch(), InitTrapValues(), ResetRunningTimerProgress(), and SetActive().
|
protected |
Definition at line 29 of file gardenbase.c.
Referenced by GetMaxWaterStateVal(), and SetMaxWaterStateVal().
|
protected |
Definition at line 4 of file toolbase.c.
Referenced by GetDisarmRate().
|
private |
Absolute damage dealt to trap when used.
Definition at line 15 of file trapspawnbase.c.
Referenced by AdjustDetectionRange(), InitTrapValues(), and ResetActiveProgress().
Definition at line 36 of file basebuildingbase.c.
Referenced by BaseBuildingBase(), and UpdateAttachmentPhysics().
|
protected |
Definition at line 28 of file barbedwire.c.
Referenced by OnVariablesSynchronized().
|
private |
Definition at line 7 of file trapspawnbase.c.
Referenced by InitTrapValues(), and OnItemLocationChanged().
|
protected |
DEPRECATED.
Definition at line 890 of file trapspawnbase.c.
|
protected |
Definition at line 3 of file paper.c.
Referenced by GetWrittenNoteData(), OnStoreLoad(), OnStoreSave(), and Paper().
|
protected |
Definition at line 30 of file tentbase.c.
Referenced by HandleOpeningsPhysics(), HandleOpeningsVisuals(), OnStoreLoad(), OnStoreSave(), OnVariablesSynchronized(), and ToggleAnimation().
|
protected |
Definition at line 31 of file tentbase.c.
Referenced by OnVariablesSynchronized().
|
protected |
Definition at line 6 of file particletest.c.
Referenced by EEDelete(), and ParticleTest().
|
private |
Definition at line 16 of file basebuildingbase.c.
Referenced by RegisterActionForSync(), ResetActionSyncData(), and SetActionFromSyncData().
Definition at line 43 of file trapspawnbase.c.
Referenced by InitTrapValues(), and IsSurfaceWater().
DEPRECATED.
Definition at line 880 of file trapspawnbase.c.
|
private |
Definition at line 31 of file trapspawnbase.c.
Referenced by PlayCatchNoise(), PlayCatchParticleSynced(), PlayCatchSound(), SpawnCatch(), and UpdatePreyPos().
|
private |
Definition at line 22 of file trapspawnbase.c.
Referenced by AdjustDetectionRange(), and EvaluateCatch().
Definition at line 35 of file tentbase.c.
Referenced by TentBase(), UpdatePhysics(), and UpdateVisuals().
Definition at line 34 of file tentbase.c.
Referenced by TentBase(), UpdatePhysics(), and UpdateVisuals().
|
protected |
Definition at line 27 of file gardenbase.c.
Referenced by Fertilize(), OnStoreLoad(), OnStoreSave(), RemoveSlot(), SlotFertilityStateUpdate(), and UpdateSlots().
|
protected |
Definition at line 37 of file gardenbase.c.
Referenced by GetFertilizerBitmapByIndex(), and SetFertilizerBitmapByIndex().
|
protected |
Definition at line 38 of file gardenbase.c.
Referenced by GetFertilizerBitmapByIndex(), and SetFertilizerBitmapByIndex().
|
protected |
Definition at line 39 of file gardenbase.c.
Referenced by GetFertilizerBitmapByIndex(), and SetFertilizerBitmapByIndex().
|
protected |
Definition at line 26 of file gardenbase.c.
Referenced by CheckRainTick(), GetNearestSlotIDByState(), GetSlotByIndex(), GetSlotBySelection(), GetSlotIndexByPlant(), GetSlotIndexBySelection(), GetSlots(), InitializeSlots(), OnStoreLoad(), OnStoreSave(), PlantSeed(), PrintSlots(), RemoveSlot(), SetMaxWaterStateVal(), SetSlotTextureDigged(), SetSlotTextureFertilized(), UpdateSlots(), UpdateSlotTexture(), and WaterAllSlots().
|
protected |
Definition at line 31 of file gardenbase.c.
Referenced by GetSlotState(), and SetSlotState().
|
protected |
Definition at line 33 of file gardenbase.c.
Referenced by GetWaterBitmapByIndex(), and SetWaterBitmapByIndex().
|
protected |
Definition at line 34 of file gardenbase.c.
Referenced by GetWaterBitmapByIndex(), and SetWaterBitmapByIndex().
|
protected |
Definition at line 35 of file gardenbase.c.
Referenced by GetWaterBitmapByIndex(), and SetWaterBitmapByIndex().
|
protected |
Definition at line 28 of file gardenbase.c.
Referenced by OnStoreLoad(), OnStoreSave(), RemoveSlot(), SlotWaterStateUpdate(), UpdateSlots(), and WaterAllSlots().
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Definition at line 19 of file powergenerator.c.
Referenced by ~PowerGeneratorBase(), OnWorkStop(), and StartLoopSound().
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Definition at line 32 of file basebuildingbase.c.
Referenced by SoundBuildStart(), SoundDestroyStart(), and SoundDismantleStart().
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Definition at line 9 of file blowtorch.c.
Referenced by SoundBurningStart(), and SoundBurningStop().
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Definition at line 14 of file barbedwire.c.
Referenced by SoundBuzzLoopStart().
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private |
Definition at line 3 of file refridgerator.c.
Referenced by OnInitEnergy(), OnWorkStart(), and OnWorkStop().
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Definition at line 18 of file powergenerator.c.
Referenced by OnWorkStart().
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Definition at line 12 of file barbedwire.c.
Referenced by SoundCollision().
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staticprivate |
Definition at line 11 of file barbedwire.c.
Referenced by SoundCut().
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staticprivate |
Definition at line 13 of file barbedwire.c.
Referenced by SoundElectricShock().
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Definition at line 10 of file barbedwire.c.
Referenced by SoundSpark().
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Definition at line 15 of file portablegaslamp.c.
Referenced by SoundTurnOff().
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Definition at line 14 of file portablegaslamp.c.
Referenced by SoundTurnOn().
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Definition at line 18 of file barbedwire.c.
Referenced by BarbedWire(), and OnWorkStop().
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Definition at line 21 of file powergenerator.c.
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Catch evaluation interval.
Definition at line 11 of file trapspawnbase.c.
Referenced by InitTrapValues(), and TrySpawnCatch().
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Definition at line 24 of file tentbase.c.
Referenced by CanDisplayAttachmentCategory(), CanDisplayAttachmentSlot(), CanDisplayCargo(), GetState(), OnStoreLoad(), OnStoreSave(), OnVariablesSynchronized(), Pack(), Pitch(), RefreshPhysics(), and ToggleAnimation().
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Definition at line 25 of file tentbase.c.
Referenced by GetStateLocal(), and OnVariablesSynchronized().
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Definition at line 12 of file basebuildingbase.c.
Referenced by IsPartBuildInSyncData(), OnStoreLoad(), OnStoreSave(), RegisterPartForSync(), and UnregisterPartForSync().
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Definition at line 13 of file basebuildingbase.c.
Referenced by IsPartBuildInSyncData(), OnStoreLoad(), OnStoreSave(), RegisterPartForSync(), and UnregisterPartForSync().
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Definition at line 14 of file basebuildingbase.c.
Referenced by IsPartBuildInSyncData(), OnStoreLoad(), OnStoreSave(), RegisterPartForSync(), and UnregisterPartForSync().
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Definition at line 15 of file portablegasstove.c.
Referenced by CookWithEquipment(), and OnWork().
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Definition at line 5 of file raycaster.c.
Referenced by ~TrapSpawnBase(), EvaluateCatch(), RunTrappingTimer(), SetInactive(), SetUsed(), StartPeriodicMeasurement(), and StopPeriodicMeasurement().
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Definition at line 33 of file tentbase.c.
Referenced by CanToggleAnimations(), HandleOpeningsPhysics(), HandleOpeningsVisuals(), TentBase(), and ToggleAnimation().
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Definition at line 21 of file barbedwire.c.
Referenced by BarbedWire(), CreateDamageTrigger(), CreateElectrifiedDamageTrigger(), DestroyDamageTrigger(), OnInventoryEnter(), OnIsUnplugged(), OnItemLocationChanged(), OnWorkStart(), and OnWorkStop().
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Definition at line 32 of file batterycharger.c.
Referenced by BatteryCharger(), OnWorkStart(), and OnWorkStop().
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private |
Definition at line 10 of file trapspawnbase.c.
Referenced by EvaluateCatch(), InitTrapValues(), ResetRunningTimerProgress(), and SetActive().
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Definition at line 31 of file portablegasstove.c.
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Definition at line 25 of file powergenerator.c.
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protected |
DEPRECATED Attached spark plug item.
Definition at line 29 of file portablegasstove.c.
Referenced by EEInit(), OnSwitchOff(), OnSwitchOn(), OnWork(), OnWorkStart(), and OnWorkStop().
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Definition at line 30 of file portablegasstove.c.
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DEPRECATED.
Definition at line 893 of file trapspawnbase.c.
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Definition at line 28 of file trapspawnbase.c.
Referenced by OnItemLocationChanged(), OnVariablesSynchronized(), PlayCatchEffectsClient(), PlayCatchEffectsServer(), SetActive(), and SpawnCatch().
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Definition at line 27 of file trapspawnbase.c.
Referenced by OnVariablesSynchronized().
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Definition at line 22 of file tentbase.c.
Referenced by CanBePlaced().
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Definition at line 3 of file tentbase.c.
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Definition at line 4 of file tentbase.c.
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private |
Definition at line 13 of file tentbase.c.
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Definition at line 14 of file tentbase.c.
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Definition at line 15 of file tentbase.c.
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Definition at line 16 of file tentbase.c.
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Definition at line 17 of file tentbase.c.
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Definition at line 18 of file tentbase.c.
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Definition at line 5 of file tentbase.c.
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Definition at line 6 of file tentbase.c.
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Definition at line 7 of file tentbase.c.
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Definition at line 8 of file tentbase.c.
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private |
Definition at line 9 of file tentbase.c.
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private |
Definition at line 10 of file tentbase.c.
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private |
Definition at line 11 of file tentbase.c.
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private |
Definition at line 12 of file tentbase.c.
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staticprivate |
Definition at line 20 of file tentbase.c.
Referenced by CanBeManipulated(), CanDisplayAttachmentCategory(), CanDisplayAttachmentSlot(), CanDisplayCargo(), GetViewIndex(), OnVariablesSynchronized(), Pack(), and ToggleAnimation().
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DEPRECATED.
Definition at line 435 of file portablegasstove.c.
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protected |
DEPRECATED.
Definition at line 436 of file portablegasstove.c.
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protected |
Definition at line 13 of file portablegasstove.c.
Referenced by GetCookingTargetTemperature(), and OnWork().
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Definition at line 434 of file portablegasstove.c.
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protected |
Definition at line 12 of file portablegasstove.c.
Referenced by CookWithEquipment().
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protected |
Definition at line 5 of file particletest.c.
Referenced by ParticleTest().
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staticprivate |
Definition at line 21 of file tentbase.c.
Referenced by CanAttach(), CanBePacked(), EEHealthLevelChanged(), HandleOpeningsPhysics(), OnStoreLoad(), Pitch(), RefreshPhysics(), UpdatePhysics(), and UpdateVisuals().
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Definition at line 24 of file gardenbase.c.
Referenced by CheckRainTick().
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staticprivate |
Definition at line 8 of file barbedwire.c.
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staticprotected |
Definition at line 17 of file batterycharger.c.
Referenced by RedLightOn().
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staticprivate |
Definition at line 5 of file flashlight.c.
Referenced by OnWorkStart(), and OnWorkStop().
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staticprotected |
Definition at line 4 of file batterycharger.c.
Referenced by OnOwnSocketTaken().
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staticprotected |
Definition at line 6 of file batterycharger.c.
Referenced by OnInventoryEnter(), OnInventoryExit(), OnOwnSocketReleased(), OnOwnSocketTaken(), and OnPlacementStarted().
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staticprotected |
Definition at line 7 of file batterycharger.c.
Referenced by OnInventoryEnter(), OnInventoryExit(), OnOwnSocketTaken(), and OnPlacementStarted().
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staticprotected |
Definition at line 5 of file batterycharger.c.
Referenced by OnOwnSocketTaken().
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staticprotected |
Definition at line 11 of file batterycharger.c.
Referenced by OnPlacementStarted().
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staticprivate |
Definition at line 5 of file cablereel.c.
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staticprivate |
Definition at line 15 of file spotlight.c.
Referenced by EOnInit(), OnPlacementStarted(), and UpdateAllSelections().
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staticprivate |
Definition at line 12 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprotected |
Definition at line 10 of file batterycharger.c.
Referenced by OnPlacementStarted().
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staticprivate |
Definition at line 6 of file cablereel.c.
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staticprivate |
Definition at line 14 of file spotlight.c.
Referenced by OnPlacementStarted(), and UpdateAllSelections().
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staticprivate |
Definition at line 13 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 19 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 20 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 17 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprotected |
Definition at line 12 of file batterycharger.c.
Referenced by OnPlacementStarted().
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staticprotected |
Definition at line 13 of file batterycharger.c.
Referenced by OnPlacementStarted().
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staticprotected |
Definition at line 14 of file batterycharger.c.
Referenced by OnPlacementStarted().
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staticprivate |
Definition at line 18 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 6 of file metalwire.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 11 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 21 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 22 of file spotlight.c.
Referenced by UpdateAllSelections().
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staticprotected |
Definition at line 9 of file batterycharger.c.
Referenced by OnPlacementStarted(), OnSwitchOff(), and OnSwitchOn().
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staticprotected |
Definition at line 8 of file batterycharger.c.
Referenced by OnPlacementStarted(), OnSwitchOff(), and OnSwitchOn().
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staticprivate |
Definition at line 4 of file metalwire.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 3 of file metalwire.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 5 of file metalwire.c.
Referenced by UpdateAllSelections().
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staticprivate |
Definition at line 5 of file defibrillator.c.
Referenced by DischargeClient().
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staticprivate |
Definition at line 14 of file gardenbase.c.
Referenced by SetSlotTextureFertilized().
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staticprivate |
Definition at line 13 of file gardenbase.c.
Referenced by SetSlotTextureFertilized().
|
staticprivate |
Definition at line 9 of file gardenbase.c.
Referenced by SetSlotTextureDigged().
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staticprivate |
Definition at line 12 of file gardenbase.c.
Referenced by SetSlotTextureFertilized().
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staticprivate |
Definition at line 11 of file gardenbase.c.
Referenced by SetSlotTextureFertilized().
|
staticprivate |
Definition at line 8 of file gardenbase.c.
Referenced by SetSlotTextureDigged().
|
staticprivate |
Definition at line 19 of file gardenbase.c.
Referenced by EEItemAttached(), GardenBase(), GetSlotIndexBySelection(), and GetSlotPosition().
|
staticprivate |
Definition at line 20 of file gardenbase.c.
Referenced by GardenBase().
|
staticprivate |
Definition at line 18 of file gardenbase.c.
Referenced by RemoveSlot(), and UpdateSlotTexture().
|
staticprivate |
Definition at line 17 of file gardenbase.c.
Referenced by SetSlotTextureDigged(), SetSlotTextureFertilized(), and UpdateSlotTexture().
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staticprivate |
Definition at line 4 of file gardenbase.c.
|
staticprivate |
Definition at line 5 of file gardenbase.c.
|
private |
Definition at line 23 of file basebuildingbase.c.
Referenced by GetBuildSoundByMaterial().
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private |
Definition at line 24 of file basebuildingbase.c.
Referenced by GetBuildSoundByMaterial().
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private |
Definition at line 20 of file basebuildingbase.c.
Referenced by GetBuildSoundByMaterial().
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private |
Definition at line 21 of file basebuildingbase.c.
Referenced by GetBuildSoundByMaterial().
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private |
Definition at line 22 of file basebuildingbase.c.
Referenced by GetBuildSoundByMaterial().
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private |
Definition at line 5 of file blowtorch.c.
Referenced by SoundBurningStart().
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private |
Definition at line 29 of file basebuildingbase.c.
Referenced by GetDismantleSoundByMaterial().
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private |
Definition at line 30 of file basebuildingbase.c.
Referenced by GetDismantleSoundByMaterial().
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private |
Definition at line 26 of file basebuildingbase.c.
Referenced by GetDismantleSoundByMaterial().
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private |
Definition at line 27 of file basebuildingbase.c.
Referenced by GetDismantleSoundByMaterial().
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private |
Definition at line 28 of file basebuildingbase.c.
Referenced by GetDismantleSoundByMaterial().
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protected |
Definition at line 27 of file barbedwire.c.
Referenced by OnVariablesSynchronized().
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private |
Definition at line 11 of file portablegaslamp.c.
Referenced by SoundTurnOff().
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private |
Definition at line 10 of file portablegaslamp.c.
Referenced by SoundTurnOn().
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staticprivate |
Definition at line 6 of file barbedwire.c.
Referenced by SoundCollision().
|
staticprivate |
Definition at line 5 of file barbedwire.c.
Referenced by SoundCut().
|
staticprivate |
Definition at line 7 of file barbedwire.c.
Referenced by SoundElectricShock().
|
staticprivate |
Definition at line 4 of file barbedwire.c.
Referenced by SoundSpark().
|
staticprotected |
Definition at line 9 of file powergenerator.c.
Referenced by OnWorkStart().
|
staticprotected |
Definition at line 12 of file powergenerator.c.
Referenced by OnWorkStop().
|
staticprotected |
Definition at line 20 of file batterycharger.c.
Referenced by SwitchLightOn().
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private |
Definition at line 3 of file blowtorch.c.
Referenced by RefreshFlameVisual().
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staticprotected |
Definition at line 19 of file batterycharger.c.
Referenced by YellowLightOn().