Dayz Build 1.29.163047, Scripts Rev. 123548
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Widget UI system

Data Structures

class  BaseListboxWidget
class  EditBoxWidget
class  ScriptedWidgetEventHandler
 map: item x vector(index, width, height) More...
class  SimpleListboxWidget
class  SimpleProgressBarWidget
class  SpacerWidget
class  TextWidget
class  UIWidget
class  Widget
class  WorkspaceWidget

Typedefs

typedef TypeID EventType
typedef TypeID WidgetType

Enumerations

enum  ControlID {
  CID_NONE = 0 , CID_SELECT = 1 , CID_BACK , CID_LEFT ,
  CID_RIGHT , CID_UP , CID_DOWN , CID_MENU ,
  CID_DRAG , CID_TABLEFT , CID_TABRIGHT , CID_RADIALMENU ,
  CID_COUNT
}
enum  VideoCallback {
  ON_PLAY , ON_PAUSE , ON_STOP , ON_END ,
  ON_LOAD , ON_SEEK , ON_BUFFERING_START , ON_BUFFERING_END ,
  ON_ERROR
}
enum  VideoCommand {
  PLAY , STOP , REWIND , POSITION ,
  REPEAT , ISPLAYING , KILL
}
 Legacy, do not use. More...
enum  VideoState {
  NONE , PLAYING , PAUSED , STOPPED ,
  FINISHED
}
enum  WidgetAlignment
enum  WidgetFlags {
  SOURCEALPHA , BLEND , ADDITIVE , VISIBLE ,
  NOWRAP , CENTER , VCENTER , HEXACTPOS ,
  VEXACTPOS , EXACTPOS , HEXACTSIZE , VEXACTSIZE ,
  EXACTSIZE , NOFILTER , RALIGN , STRETCH ,
  FLIPU , FLIPV , CUSTOMUV , IGNOREPOINTER ,
  DISABLED = 0 , NOFOCUS , CLIPCHILDREN , RENDER_ALWAYS ,
  NOCLEAR , DRAGGABLE
}

Functions

proto native void AddChild (Widget child, bool immedUpdate=true)
proto native void AddChildAfter (Widget child, Widget after, bool immedUpdate=true)
proto native void AddChildAfter (Widget child, Widget after, bool immedUpdate=true)
proto native int AddItem (string text, Class userData, int column, int row=-1)
 Insert new Row, if row = -1, new Row is inserted at the end otherwise at row index.
proto native int AddItem (string item)
proto native Widget CancelWidgetDragging ()
proto native void Clear ()
proto native void ClearAll ()
proto native int ClearFlags (int flags, bool immedUpdate=true)
proto native void ClearItems ()
proto native external Widget CreateWidget (WidgetType type, int left, int top, int width, int height, WidgetFlags flags, int color, int sort, Widget parentWidget=NULL)
 Create widgets by WidgetType.
proto native external Widget CreateWidgets (string layout, Widget parentWidget=NULL, bool immedUpdate=true)
 Create widgets from *.layout file.
proto native void DisableSubtitles (bool disable)
 Enable/Disable subtitles.
proto native void DrawLine (float x1, float y1, float x2, float y2, float width, int color)
proto native void ElideText (int line, float maxWidth, string str)
proto native void Enable (bool enable)
proto native void EnsureVisible (int row)
proto native Widget FindAnyWidget (string pathname)
proto native Widget FindAnyWidgetById (int user_id)
proto native Widget FindWidget (string pathname)
proto native float GetAlpha ()
proto native bool GetBold ()
proto native int GetCarriageLine ()
proto native int GetCarriagePos ()
proto native Widget GetChildren ()
proto native int GetColor ()
class SpacerBaseWidget extends UIWidget GetContentAlignmentH ()
proto native WidgetAlignment GetContentAlignmentV ()
proto native float GetContentHeight ()
proto native float GetContentHeight ()
proto native float GetContentOffset ()
proto native float GetContentWidth ()
proto native float GetCurrent ()
proto native int GetCurrentItem ()
proto native Widget GetDragWidget ()
proto native int GetFlags ()
proto native Widget GetFocus ()
proto native float GetHScrollPos ()
proto native float GetHScrollPos01 ()
proto native int GetImage ()
 Returns active image.
proto void GetImageSize (int image, out int sx, out int sy)
 returns size of image
proto native bool GetItalic ()
proto void GetItemData (int row, int column, out Class data)
proto bool GetItemText (int row, int column, out string text)
 Get item.
proto void GetLine (int line, out string text)
proto native int GetLinesCount ()
proto native float GetLineWidth (int line)
proto native float GetMaskProgress ()
 Progress determines which alpha values are opaque using the mask.
proto native float GetMaskTransitionWidth ()
 Transition width 0.1 and progress 0.2 mean that values in mask lower than progress will be opaque.
proto native float GetMax ()
proto native float GetMin ()
proto native owned string GetName ()
 Test name getter. Strictly for UI porposes!
proto native int GetNumItems ()
proto native int GetNumLines ()
proto native int GetOutlineColor ()
proto native int GetOutlineSize ()
proto native Widget GetParent ()
 Get parent of the Effect.
proto void GetPos (out float x, out float y)
proto native vector GetRotation ()
 returns rotation of widget in order roll, pitch, yaw
proto void GetScreenPos (out float x, out float y)
proto void GetScreenSize (out float width, out float height)
proto void GetScript (out Class data)
proto native int GetSelectedRow ()
proto native int GetShadowColor ()
proto void GetShadowOffset (out float sx, out float sy)
proto native float GetShadowOpacity ()
proto native int GetShadowSize ()
proto native Widget GetSibling ()
proto void GetSize (out float width, out float height)
proto native int GetSort ()
 ADDS the value to the existing flag.
proto native bool GetState ()
proto native VideoState GetState ()
 Get the current state of the video.
proto native float GetStep ()
proto native owned string GetStyleName ()
proto void GetText (out string text)
proto string GetText ()
proto void GetText (out string text)
proto native bool GetTextBold ()
proto native bool GetTextItalic ()
proto native int GetTextOutlineColor ()
proto native int GetTextOutlineSize ()
proto native float GetTextProportion ()
 Get text proportion - ratio between button height and button text height in interval <0,1>.
proto native float GetTextProportion ()
 Get text proportion - ratio between button height and button text height in interval <0,1>.
proto native int GetTextShadowColor ()
proto native float GetTextShadowOffsetX ()
proto native float GetTextShadowOffsetY ()
proto native float GetTextShadowOpacity ()
proto native int GetTextShadowSize ()
proto void GetTextSize (out int sx, out int sy)
 Returns text size in pixels.
proto native int GetTime ()
 Get the current time of the video.
proto native int GetTotalTime ()
 Get the total time of the video.
proto native WidgetType GetTypeID ()
proto native owned string GetTypeName ()
proto void GetUserData (out Class data)
proto native int GetUserID ()
proto native float GetVScrollPos ()
proto native float GetVScrollPos01 ()
proto native Widget GetWidgetUnderCursor ()
proto native bool HScrollStep (int steps)
proto native void HScrollToPos (float pos)
proto native void HScrollToPos01 (float pos01)
proto native void HScrollToWidget (Widget child)
proto native bool IsChecked ()
proto native bool IsControlClass ()
 SUBSTRACTS the value to the existing flag.
proto native bool IsLooping ()
 Whether looping is enabled.
proto native bool IsPlaying ()
 QoL direct method to check for playing state (buffering while playing will still return true).
proto native bool IsScrollbarVisible ()
proto native bool IsSubtitlesDisabled ()
 Check if subtitles are disabled (enabled by default if available, so it will return false even if there are none).
proto native bool IsVisible ()
proto native bool IsVisibleHierarchy ()
proto native bool Load (string name, bool looping=false, int startTime=0)
 Load a video file Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.
proto native bool LoadImageFile (int num, string name, bool noCache=false)
 Loads image.
proto native bool LoadMaskTexture (string resource)
 Loads texture as mask used for alpha masking.
bool LoadVideo (string name, int soundScene)
 Legacy, preferably not used, left for backwards compat.
proto native bool LoadWidgetImageSet (string filename)
proto native void LoadWidgetStyles (string filename)
bool OnChange (Widget w, int x, int y, bool finished)
bool OnChildAdd (Widget w, Widget child)
bool OnChildRemove (Widget w, Widget child)
bool OnClick (Widget w, int x, int y, int button)
bool OnController (Widget w, int control, int value)
 control is one of ControlID
bool OnDoubleClick (Widget w, int x, int y, int button)
bool OnDrag (Widget w, int x, int y)
bool OnDragging (Widget w, int x, int y, Widget reciever)
bool OnDraggingOver (Widget w, int x, int y, Widget reciever)
bool OnDrop (Widget w, int x, int y, Widget reciever)
bool OnDropReceived (Widget w, int x, int y, Widget reciever)
bool OnEvent (EventType eventType, Widget target, int parameter0, int parameter1)
bool OnFocus (Widget w, int x, int y)
bool OnFocusLost (Widget w, int x, int y)
bool OnItemSelected (Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
bool OnKeyDown (Widget w, int x, int y, int key)
bool OnKeyPress (Widget w, int x, int y, int key)
bool OnKeyUp (Widget w, int x, int y, int key)
bool OnModalResult (Widget w, int x, int y, int code, int result)
bool OnMouseButtonDown (Widget w, int x, int y, int button)
bool OnMouseButtonUp (Widget w, int x, int y, int button)
bool OnMouseEnter (Widget w, int x, int y)
bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
bool OnMouseWheel (Widget w, int x, int y, int wheel)
bool OnResize (Widget w, int x, int y)
bool OnSelect (Widget w, int x, int y)
bool OnUpdate (Widget w)
proto native bool Pause ()
 Pauses video playback Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.
proto native bool Play ()
 Starts video playback Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.
int Play (VideoCommand cmd)
 Legacy, preferably not used, left for backwards compat.
proto native bool ReloadTexture (string path)
proto native void RemoveChild (Widget child)
proto native void RemoveItem (int item)
proto native void RemoveRow (int row)
proto native void ReportMouse (int mousex, int mousey, Widget rootWidget)
proto native void SelectRow (int row)
proto native bool SetActiveWindow (Widget w, bool resetFocus)
proto native void SetAlpha (float alpha)
proto native void SetBold (bool bold)
proto void SetCallback (VideoCallback cb, func fn)
 Set a callback for a certain video event.
proto native void SetChecked (bool checked)
proto native void SetColor (int color)
proto native void SetContentAlignmentH (WidgetAlignment alignment)
proto native void SetContentAlignmentV (WidgetAlignment alignment)
proto native void SetContentOffset (float offset, bool snapToLine=false)
proto native void SetCurrent (float curr)
proto native int SetCurrentItem (int n)
proto native void SetCursorWidget (Widget cursor)
proto native int SetFlags (int flags, bool immedUpdate=true)
proto native void SetFocus (Widget w)
proto native void SetGUIWidget (IEntity ent, int index, RTTextureWidget w)
 sets Widget typu RTTextureWidgetTypeID, to which it is possible to reference in shader as $rendertarget it is posible to use only after object selection.
proto native void SetHandler (ScriptedWidgetEventHandler eventHandler)
proto native void SetHideText (bool hide)
proto native bool SetImage (int num)
 Switches to another image, if it's loaded.
proto native void SetImageTexture (int image, RTTextureWidget texture)
proto native void SetItalic (bool italic)
proto native void SetItem (int position, string text, Class userData, int column)
proto native void SetItem (int item, string value)
proto native void SetItemColor (int row, int column, int color)
proto native void SetLine (int line, string text)
proto native float SetLineBreakingOverride (int mode)
proto native void SetLinesVisibility (int lineFrom, int lineTo, bool visible)
proto native void SetLooping (bool looping)
 Set whether the video should loop.
static proto void SetLV (float lv)
 Set global LV of widgets, value between [-15, 0], default: 0, lower value is less bright.
proto native void SetMaskProgress (float value)
 See GetMaskProgress for explanation.
proto native void SetMaskTransitionWidth (float value)
 See GetMaskTransitionWidth for transition width explanation.
proto native void SetMinMax (float minimum, float maximum)
proto native void SetModal (Widget w)
proto native void SetName (string name)
static proto void SetObjectLighting (float lighting)
 Set global lighting of objects in widgets, value between [0, 1], default: 1, lower value is less bright.
proto native void SetOutline (int outlineSize, int argb=0xFF000000)
proto native void SetPos (float x, float y, bool immedUpdate=true)
proto native void SetRefresh (int period, int offset)
 when period > 1 then every n-th frame will be rendered. Offset is initial counter.
proto native void SetResolutionScale (float xscale, float ycale)
proto native void SetRotation (float roll, float pitch, float yaw, bool immedUpdate=true)
proto native void SetScreenPos (float x, float y, bool immedUpdate=true)
proto native void SetScreenSize (float w, float h, bool immedUpdate=true)
proto native void SetShadow (int shadowSize, int shadowARGB=0xFF000000, float shadowOpacity=1, float shadowOffsetX=0, float shadowOffsetY=0)
proto native void SetSize (float w, float h, bool immedUpdate=true)
proto native void SetSort (int sort, bool immedUpdate=true)
proto native bool SetState (bool state)
proto native void SetStep (float step)
proto native void SetText (string str)
proto native void SetText (string text, bool immedUpdate=true)
proto native void SetTextBold (bool bold)
proto native void SetTextColor (int color)
proto native void SetTextExactSize (int size)
 set text exact size. Exact Text flag must be enabled. 0 equals original size.
proto void SetTextFormat (string text, void param1=NULL, void param2=NULL, void param3=NULL, void param4=NULL, void param5=NULL, void param6=NULL, void param7=NULL, void param8=NULL, void param9=NULL)
proto native void SetTextHorizontalAlignment (int align)
proto native void SetTextItalic (bool italic)
static proto void SetTextLV (float lv)
 Set global LV of the text in widgets, value between [-15, 0], default: 0, lower value is less bright.
proto native void SetTextOffset (float xoffset, float yoffset)
proto native void SetTextOffset (int left, int top)
proto native void SetTextOutline (int outlineSize, int argb=0xFF000000)
proto native void SetTextProportion (float val)
 Set text proportion - ratio between button height and button text height in interval <0,1>.
proto native void SetTextProportion (float val)
 Set text proportion - ratio between button height and button text height in interval <0,1>.
proto native void SetTextShadow (int shadowSize, int shadowARGB=0xFF000000, float shadowOpacity=1.0, float shadowOffsetX=0.0, float shadowOffsetY=0.0)
proto native void SetTextSpacing (int horiz, int vert)
proto native void SetTextVerticalAlignment (int align)
proto native bool SetTime (int time, bool preload)
 Set the desired time for the video (preload decides whether it will already load the next frames too) Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.
proto native void SetTransform (vector mat[4], bool immedUpdate=true)
proto native void SetUserData (Class data)
proto native void SetUserID (int id)
proto native void SetUV (float uv[4][2])
 When WF_CUSTOMUV is set, we can supply our own UV coords instead of computed ones.
proto native void SetWidgetWorld (RenderTargetWidget w, IEntity wrldEntity, int camera)
proto native void Show (bool show, bool immedUpdate=true)
proto native void ShowCursorWidget (bool show)
 direct mouse cursor visibility control
proto native bool Stop ()
 Stop video playback (cancels everything and sets it back at time 0) Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.
static proto string TranslateString (string stringId)
proto native void Unlink ()
proto native void Unload ()
 Unload the video, freeing up all resources.
proto native volatile void Update ()
proto native bool VScrollStep (int steps)
proto native void VScrollToPos (float pos)
proto native void VScrollToPos01 (float pos01)
proto native void VScrollToWidget (Widget child)

Variables

enum VideoCommand GetScrollbarWidth
 WA_BOTTOM = 1
 WA_CENTER = 2
 WA_LEFT = 0
 WA_RIGHT = 1
 WA_TOP = 0
WorkspaceWidget Widget ()
 Defined in code.

Detailed Description

Typedef Documentation

◆ EventType

typedef TypeID EventType

Definition at line 55 of file enwidgets.c.

◆ WidgetType

typedef TypeID WidgetType

Definition at line 52 of file enwidgets.c.

Enumeration Type Documentation

◆ ControlID

enum ControlID
private
Enumerator
CID_NONE 
CID_SELECT 
CID_BACK 
CID_LEFT 
CID_RIGHT 
CID_UP 
CID_DOWN 
CID_MENU 
CID_DRAG 
CID_TABLEFT 
CID_TABRIGHT 
CID_RADIALMENU 
CID_COUNT 

Definition at line 639 of file enwidgets.c.

◆ VideoCallback

enum VideoCallback
private
Enumerator
ON_PLAY 
ON_PAUSE 
ON_STOP 
ON_END 
ON_LOAD 
ON_SEEK 
ON_BUFFERING_START 
ON_BUFFERING_END 
ON_ERROR 

Definition at line 530 of file enwidgets.c.

◆ VideoCommand

enum VideoCommand
private

Legacy, do not use.

Enumerator
PLAY 
STOP 
REWIND 
POSITION 
REPEAT 
ISPLAYING 
KILL 

Definition at line 505 of file enwidgets.c.

◆ VideoState

enum VideoState
private
Enumerator
NONE 

There is no video.

PLAYING 

The video is playing.

PAUSED 

The video is paused.

STOPPED 

The video is paused at the beginning of the video.

FINISHED 

The video is paused at the end of the video.

Definition at line 516 of file enwidgets.c.

◆ WidgetAlignment

Definition at line 88 of file enwidgets.c.

◆ WidgetFlags

Enumerator
SOURCEALPHA 
BLEND 
ADDITIVE 
VISIBLE 
NOWRAP 
CENTER 
VCENTER 
HEXACTPOS 
VEXACTPOS 
EXACTPOS 
HEXACTSIZE 
VEXACTSIZE 
EXACTSIZE 
NOFILTER 
RALIGN 
STRETCH 
FLIPU 
FLIPV 
CUSTOMUV 
IGNOREPOINTER 
DISABLED 
NOFOCUS 
CLIPCHILDREN 
RENDER_ALWAYS 
NOCLEAR 
DRAGGABLE 

Definition at line 57 of file enwidgets.c.

Function Documentation

◆ AddChild()

◆ AddChildAfter() [1/2]

proto native void AddChildAfter ( Widget child,
Widget after,
bool immedUpdate = true )

◆ AddChildAfter() [2/2]

proto native void AddChildAfter ( Widget child,
Widget after,
bool immedUpdate = true )
private

◆ AddItem() [1/2]

proto native int AddItem ( string text,
Class userData,
int column,
int row = -1 )
private

Insert new Row, if row = -1, new Row is inserted at the end otherwise at row index.

◆ AddItem() [2/2]

proto native int AddItem ( string item)
private

◆ CancelWidgetDragging()

◆ Clear()

proto native void Clear ( )
private

◆ ClearAll()

proto native void ClearAll ( )
private

◆ ClearFlags()

proto native int ClearFlags ( int flags,
bool immedUpdate = true )
private

◆ ClearItems()

proto native void ClearItems ( )
private

◆ CreateWidget()

proto native external Widget CreateWidget ( WidgetType type,
int left,
int top,
int width,
int height,
WidgetFlags flags,
int color,
int sort,
Widget parentWidget = NULL )
private

Create widgets by WidgetType.

◆ CreateWidgets()

proto native external Widget CreateWidgets ( string layout,
Widget parentWidget = NULL,
bool immedUpdate = true )
private

Create widgets from *.layout file.

Referenced by CGame::CreateTitleScreen().

◆ DisableSubtitles()

proto native void DisableSubtitles ( bool disable)
private

Enable/Disable subtitles.

Warning
Subtitles need font to be assigned to VideoWidget in layout to work
Note
Subtitles are in the format "videoName_Language.srt"
It is best to have the English one without language specified "videoName.srt"

◆ DrawLine()

proto native void DrawLine ( float x1,
float y1,
float x2,
float y2,
float width,
int color )
private

◆ ElideText()

proto native void ElideText ( int line,
float maxWidth,
string str )
private

◆ Enable()

proto native void Enable ( bool enable)
private

◆ EnsureVisible()

proto native void EnsureVisible ( int row)
private

◆ FindAnyWidget()

◆ FindAnyWidgetById()

proto native Widget FindAnyWidgetById ( int user_id)
private

◆ FindWidget()

proto native Widget FindWidget ( string pathname)
private

◆ GetAlpha()

proto native float GetAlpha ( )
private

◆ GetBold()

proto native bool GetBold ( )
private

◆ GetCarriageLine()

proto native int GetCarriageLine ( )
private

◆ GetCarriagePos()

proto native int GetCarriagePos ( )
private

◆ GetChildren()

proto native Widget GetChildren ( )
private

◆ GetColor()

proto native int GetColor ( )
private

◆ GetContentAlignmentH()

class SpacerBaseWidget extends UIWidget GetContentAlignmentH ( )
private

◆ GetContentAlignmentV()

proto native WidgetAlignment GetContentAlignmentV ( )
private

◆ GetContentHeight() [1/2]

proto native float GetContentHeight ( )
private

◆ GetContentHeight() [2/2]

proto native float GetContentHeight ( )
private

◆ GetContentOffset()

proto native float GetContentOffset ( )
private

◆ GetContentWidth()

proto native float GetContentWidth ( )
private

◆ GetCurrent()

proto native float GetCurrent ( )
private

◆ GetCurrentItem()

proto native int GetCurrentItem ( )
private

◆ GetDragWidget()

◆ GetFlags()

proto native int GetFlags ( )
private

◆ GetFocus()

◆ GetHScrollPos()

proto native float GetHScrollPos ( )
private

◆ GetHScrollPos01()

proto native float GetHScrollPos01 ( )
private

◆ GetImage()

proto native int GetImage ( )
private

Returns active image.

◆ GetImageSize()

proto void GetImageSize ( int image,
out int sx,
out int sy )
private

returns size of image

◆ GetItalic()

proto native bool GetItalic ( )
private

◆ GetItemData()

proto void GetItemData ( int row,
int column,
out Class data )
private

◆ GetItemText()

proto bool GetItemText ( int row,
int column,
out string text )
private

Get item.

Parameters
rowint Index of row
columnint Index of column
Returns
string Value in widget on row and column
string value;
textListboxWidg.GetItemText(2, 0, value);

◆ GetLine()

proto void GetLine ( int line,
out string text )
private

◆ GetLinesCount()

proto native int GetLinesCount ( )
private

◆ GetLineWidth()

proto native float GetLineWidth ( int line)
private

◆ GetMaskProgress()

proto native float GetMaskProgress ( )
private

Progress determines which alpha values are opaque using the mask.

For progress x, pixels with alpha in mask < x will be opaque and alpha in mask > x will be transparent. For smooth transition see GetMaskTransitionWidth.

Returns
Progress from 0 to 1 representing alpha range which is visible in the mask

◆ GetMaskTransitionWidth()

proto native float GetMaskTransitionWidth ( )
private

Transition width 0.1 and progress 0.2 mean that values in mask lower than progress will be opaque.

Values higher than (progress + width) will be transparent and values between progress and (progress + width) will be smoothly transitioned.

Returns
Width of the alpha mask transition representing softness of the transition.

◆ GetMax()

proto native float GetMax ( )
private

◆ GetMin()

proto native float GetMin ( )
private

◆ GetName()

◆ GetNumItems()

proto native int GetNumItems ( )
private

◆ GetNumLines()

proto native int GetNumLines ( )
private

◆ GetOutlineColor()

proto native int GetOutlineColor ( )
private

◆ GetOutlineSize()

proto native int GetOutlineSize ( )
private

◆ GetParent()

proto native Widget GetParent ( )
private

Get parent of the Effect.

Note
Same as GetAttachmentParent, but more generic name
Warning
Only gets the cached variable, for immediate effect use GetCurrent variant
Returns
Object The parent of the Effect

Definition at line 422 of file effect.c.

References m_Parent, and m_ParentObject.

Referenced by ClosableHeader::ClosableHeader(), PlayerContainer::PlayerContainer(), VicinityContainer::VicinityContainer(), AttachmentCategoriesContainer::~AttachmentCategoriesContainer(), BuildPartServer(), DayZPlayer::CameraHandler(), Bolt_Base::CanBeActionTarget(), CanUseToolToBuildPart(), CanUseToolToDismantlePart(), CreateCollisionTrigger(), DestroyMaterialsServer(), DestroyPartServer(), EntityLightSource::DetachFromParent(), DismantlePartServer(), DrawDebugCollisionBox(), DropNonUsableMaterialsServer(), DayZPlayer::EOnContact(), GetAttachmentParent(), GetCollisionBoxData(), EffectParticle::GetCurrentLocalPosition(), DayZPlayer::GetDebugText(), GetMaterialType(), ParticleSource::GetParticleParent(), GetRequiredParts(), HasConflictPart(), HasMaterials(), HasMaterialWithQuantityAttached(), HasRequiredPart(), HideConstructionPart(), HideConstructionPartPhysics(), IsColliding(), IsCollidingEx(), EntityAI::IsInTransport(), DayZPlayer::IsInVehicle(), Entity::IsInventoryVisible(), HumanCommandVehicle::IsObjectIgnoredOnGettingOut(), MaterialIsRuined(), ManBase::OnVehicleSeatDriverEnter(), EffectParticle::ReAttach(), ReceiveMaterialsServer(), EffectParticle::SetCurrentLocalPosition(), SetLockOnAttachedMaterials(), AttachmentsGroupContainer::SetNextActive(), LayoutHolder::SetNextActive(), AttachmentsGroupContainer::SetPreviousActive(), LayoutHolder::SetPreviousActive(), LayoutHolder::SetSameLevelNextActive(), LayoutHolder::SetSameLevelPreviousActive(), ShowConstructionPart(), ShowConstructionPartPhysics(), EffectParticle::Start(), Particle::StopParticle(), TakeMaterialsServer(), PlayerContainer::TransferItem(), ZombieContainer::TransferItem(), DayZPlayer::TriggerPullPlayerOutOfVehicle(), UniversalTemperatureSourceDebug::Update(), UpdateConstructionParts(), Container::UpdateHeaderText(), and VicinityContainer::UpdateInterval().

◆ GetPos()

proto void GetPos ( out float x,
out float y )
private

References x, and y.

◆ GetRotation()

proto native vector GetRotation ( )
private

returns rotation of widget in order roll, pitch, yaw

◆ GetScreenPos()

proto void GetScreenPos ( out float x,
out float y )
private

References x, and y.

◆ GetScreenSize()

proto void GetScreenSize ( out float width,
out float height )
private

◆ GetScript()

proto void GetScript ( out Class data)
private

◆ GetSelectedRow()

proto native int GetSelectedRow ( )
private

◆ GetShadowColor()

proto native int GetShadowColor ( )
private

◆ GetShadowOffset()

proto void GetShadowOffset ( out float sx,
out float sy )
private

◆ GetShadowOpacity()

proto native float GetShadowOpacity ( )
private

◆ GetShadowSize()

proto native int GetShadowSize ( )
private

◆ GetSibling()

proto native Widget GetSibling ( )
private

◆ GetSize()

proto void GetSize ( out float width,
out float height )
private

◆ GetSort()

proto native int GetSort ( )
private

ADDS the value to the existing flag.

◆ GetState() [1/2]

proto native bool GetState ( )
private

◆ GetState() [2/2]

proto native VideoState GetState ( )
private

Get the current state of the video.

◆ GetStep()

proto native float GetStep ( )
private

◆ GetStyleName()

proto native owned string GetStyleName ( )
private

◆ GetText() [1/3]

proto void GetText ( out string text)
private

◆ GetText() [2/3]

proto string GetText ( )
private

◆ GetText() [3/3]

proto void GetText ( out string text)
private

◆ GetTextBold()

proto native bool GetTextBold ( )
private

◆ GetTextItalic()

proto native bool GetTextItalic ( )
private

◆ GetTextOutlineColor()

proto native int GetTextOutlineColor ( )
private

◆ GetTextOutlineSize()

proto native int GetTextOutlineSize ( )
private

◆ GetTextProportion() [1/2]

proto native float GetTextProportion ( )
private

Get text proportion - ratio between button height and button text height in interval <0,1>.

◆ GetTextProportion() [2/2]

proto native float GetTextProportion ( )
private

Get text proportion - ratio between button height and button text height in interval <0,1>.

◆ GetTextShadowColor()

proto native int GetTextShadowColor ( )
private

◆ GetTextShadowOffsetX()

proto native float GetTextShadowOffsetX ( )
private

◆ GetTextShadowOffsetY()

proto native float GetTextShadowOffsetY ( )
private

◆ GetTextShadowOpacity()

proto native float GetTextShadowOpacity ( )
private

◆ GetTextShadowSize()

proto native int GetTextShadowSize ( )
private

◆ GetTextSize()

proto void GetTextSize ( out int sx,
out int sy )
private

Returns text size in pixels.

◆ GetTime()

proto native int GetTime ( )
private

Get the current time of the video.

Referenced by Play().

◆ GetTotalTime()

proto native int GetTotalTime ( )
private

Get the total time of the video.

◆ GetTypeID()

proto native WidgetType GetTypeID ( )
private

◆ GetTypeName()

proto native owned string GetTypeName ( )
private

◆ GetUserData()

proto void GetUserData ( out Class data)
private

◆ GetUserID()

proto native int GetUserID ( )
private

◆ GetVScrollPos()

proto native float GetVScrollPos ( )
private

◆ GetVScrollPos01()

proto native float GetVScrollPos01 ( )
private

◆ GetWidgetUnderCursor()

◆ HScrollStep()

proto native bool HScrollStep ( int steps)
private

◆ HScrollToPos()

proto native void HScrollToPos ( float pos)
private

◆ HScrollToPos01()

proto native void HScrollToPos01 ( float pos01)
private

◆ HScrollToWidget()

proto native void HScrollToWidget ( Widget child)
private

◆ IsChecked()

proto native bool IsChecked ( )
private

◆ IsControlClass()

proto native bool IsControlClass ( )
private

SUBSTRACTS the value to the existing flag.

◆ IsLooping()

proto native bool IsLooping ( )
private

Whether looping is enabled.

◆ IsPlaying()

proto native bool IsPlaying ( )
private

QoL direct method to check for playing state (buffering while playing will still return true).

Referenced by Play().

◆ IsScrollbarVisible()

proto native bool IsScrollbarVisible ( )
private

◆ IsSubtitlesDisabled()

proto native bool IsSubtitlesDisabled ( )
private

Check if subtitles are disabled (enabled by default if available, so it will return false even if there are none).

◆ IsVisible()

◆ IsVisibleHierarchy()

proto native bool IsVisibleHierarchy ( )
private

◆ Load()

proto native bool Load ( string name,
bool looping = false,
int startTime = 0 )
private

Load a video file Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.

References name.

Referenced by LoadVideo().

◆ LoadImageFile()

proto native bool LoadImageFile ( int num,
string name,
bool noCache = false )
private

Loads image.

When image of this 'num' is already loaded, then is replaced by new one.

Parameters
numNumber of image (0...7)
nameName of image file
noCacheDo not cache the texture
Returns
True when image is loaded, false otherwise

References name.

◆ LoadMaskTexture()

proto native bool LoadMaskTexture ( string resource)
private

Loads texture as mask used for alpha masking.

Parameters
resourceResource name of the texture to load
Returns
True if texture was successfully loaded, false otherwise

◆ LoadVideo()

bool LoadVideo ( string name,
int soundScene )
inlineprivate

Legacy, preferably not used, left for backwards compat.

Definition at line 628 of file enwidgets.c.

References Load(), and name.

◆ LoadWidgetImageSet()

proto native bool LoadWidgetImageSet ( string filename)
private

◆ LoadWidgetStyles()

proto native void LoadWidgetStyles ( string filename)
private

◆ OnChange()

bool OnChange ( Widget w,
int x,
int y,
bool finished )
private

References x, and y.

◆ OnChildAdd()

bool OnChildAdd ( Widget w,
Widget child )
private

◆ OnChildRemove()

bool OnChildRemove ( Widget w,
Widget child )
private

◆ OnClick()

bool OnClick ( Widget w,
int x,
int y,
int button )
private

References x, and y.

◆ OnController()

bool OnController ( Widget w,
int control,
int value )
private

control is one of ControlID

◆ OnDoubleClick()

bool OnDoubleClick ( Widget w,
int x,
int y,
int button )
private

References x, and y.

◆ OnDrag()

bool OnDrag ( Widget w,
int x,
int y )
private

References x, and y.

◆ OnDragging()

bool OnDragging ( Widget w,
int x,
int y,
Widget reciever )
private

References x, and y.

◆ OnDraggingOver()

bool OnDraggingOver ( Widget w,
int x,
int y,
Widget reciever )
private

References x, and y.

◆ OnDrop()

bool OnDrop ( Widget w,
int x,
int y,
Widget reciever )
private

References x, and y.

◆ OnDropReceived()

bool OnDropReceived ( Widget w,
int x,
int y,
Widget reciever )
private

References x, and y.

◆ OnEvent()

bool OnEvent ( EventType eventType,
Widget target,
int parameter0,
int parameter1 )
private

◆ OnFocus()

bool OnFocus ( Widget w,
int x,
int y )
private

References x, and y.

◆ OnFocusLost()

bool OnFocusLost ( Widget w,
int x,
int y )
private

References x, and y.

◆ OnItemSelected()

bool OnItemSelected ( Widget w,
int x,
int y,
int row,
int column,
int oldRow,
int oldColumn )
private

References x, and y.

◆ OnKeyDown()

bool OnKeyDown ( Widget w,
int x,
int y,
int key )
private

References x, and y.

◆ OnKeyPress()

bool OnKeyPress ( Widget w,
int x,
int y,
int key )
private

References x, and y.

◆ OnKeyUp()

bool OnKeyUp ( Widget w,
int x,
int y,
int key )
private

References x, and y.

◆ OnModalResult()

bool OnModalResult ( Widget w,
int x,
int y,
int code,
int result )
private

References x, and y.

◆ OnMouseButtonDown()

bool OnMouseButtonDown ( Widget w,
int x,
int y,
int button )
private

References x, and y.

◆ OnMouseButtonUp()

bool OnMouseButtonUp ( Widget w,
int x,
int y,
int button )
private

References x, and y.

◆ OnMouseEnter()

bool OnMouseEnter ( Widget w,
int x,
int y )
private

References x, and y.

◆ OnMouseLeave()

bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )
private

References x, and y.

◆ OnMouseWheel()

bool OnMouseWheel ( Widget w,
int x,
int y,
int wheel )
private

References x, and y.

◆ OnResize()

bool OnResize ( Widget w,
int x,
int y )
private

References x, and y.

◆ OnSelect()

bool OnSelect ( Widget w,
int x,
int y )
private

References x, and y.

◆ OnUpdate()

bool OnUpdate ( Widget w)
private

◆ Pause()

proto native bool Pause ( )
private

Pauses video playback Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.

Referenced by Play().

◆ Play() [1/2]

proto native bool Play ( )
private

Starts video playback Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.

Referenced by Play().

◆ Play() [2/2]

int Play ( VideoCommand cmd)
inlineprivate

Legacy, preferably not used, left for backwards compat.

Definition at line 593 of file enwidgets.c.

References GetTime(), IsPlaying(), Pause(), Play(), SetLooping(), SetTime(), and Unload().

◆ ReloadTexture()

proto native bool ReloadTexture ( string path)
private

References path.

◆ RemoveChild()

proto native void RemoveChild ( Widget child)
private

◆ RemoveItem()

proto native void RemoveItem ( int item)
private

◆ RemoveRow()

proto native void RemoveRow ( int row)
private

◆ ReportMouse()

proto native void ReportMouse ( int mousex,
int mousey,
Widget rootWidget )
private

◆ SelectRow()

proto native void SelectRow ( int row)
private

◆ SetActiveWindow()

proto native bool SetActiveWindow ( Widget w,
bool resetFocus )
private

◆ SetAlpha()

proto native void SetAlpha ( float alpha)
private

◆ SetBold()

proto native void SetBold ( bool bold)
private

◆ SetCallback()

proto void SetCallback ( VideoCallback cb,
func fn )
private

Set a callback for a certain video event.

◆ SetChecked()

proto native void SetChecked ( bool checked)
private

◆ SetColor()

proto native void SetColor ( int color)
private

◆ SetContentAlignmentH()

proto native void SetContentAlignmentH ( WidgetAlignment alignment)
private

◆ SetContentAlignmentV()

proto native void SetContentAlignmentV ( WidgetAlignment alignment)
private

◆ SetContentOffset()

proto native void SetContentOffset ( float offset,
bool snapToLine = false )
private

◆ SetCurrent()

proto native void SetCurrent ( float curr)
private

◆ SetCurrentItem()

proto native int SetCurrentItem ( int n)
private

◆ SetCursorWidget()

proto native void SetCursorWidget ( Widget cursor)
private

◆ SetFlags()

proto native int SetFlags ( int flags,
bool immedUpdate = true )
private

◆ SetFocus()

◆ SetGUIWidget()

proto native void SetGUIWidget ( IEntity ent,
int index,
RTTextureWidget w )
private

sets Widget typu RTTextureWidgetTypeID, to which it is possible to reference in shader as $rendertarget it is posible to use only after object selection.

When selecting another object, it is necessary to set GUI widget again

◆ SetHandler()

proto native void SetHandler ( ScriptedWidgetEventHandler eventHandler)
private

◆ SetHideText()

proto native void SetHideText ( bool hide)
private

◆ SetImage()

proto native bool SetImage ( int num)
private

Switches to another image, if it's loaded.

Parameters
numNumber of image.
Returns
True when there is such image, false otherwise.

◆ SetImageTexture()

proto native void SetImageTexture ( int image,
RTTextureWidget texture )
private

◆ SetItalic()

proto native void SetItalic ( bool italic)
private

◆ SetItem() [1/2]

proto native void SetItem ( int position,
string text,
Class userData,
int column )
private

◆ SetItem() [2/2]

proto native void SetItem ( int item,
string value )
private

◆ SetItemColor()

proto native void SetItemColor ( int row,
int column,
int color )
private

◆ SetLine()

proto native void SetLine ( int line,
string text )
private

◆ SetLineBreakingOverride()

proto native float SetLineBreakingOverride ( int mode)
private

◆ SetLinesVisibility()

proto native void SetLinesVisibility ( int lineFrom,
int lineTo,
bool visible )
private

◆ SetLooping()

proto native void SetLooping ( bool looping)
private

Set whether the video should loop.

Referenced by Play().

◆ SetLV()

proto void SetLV ( float lv)
staticprivate

Set global LV of widgets, value between [-15, 0], default: 0, lower value is less bright.

◆ SetMaskProgress()

proto native void SetMaskProgress ( float value)
private

See GetMaskProgress for explanation.

Parameters
valueExpected in range [0; 1]

◆ SetMaskTransitionWidth()

proto native void SetMaskTransitionWidth ( float value)
private

See GetMaskTransitionWidth for transition width explanation.

Parameters
valueExpected in range [0; 1]

◆ SetMinMax()

proto native void SetMinMax ( float minimum,
float maximum )
private

◆ SetModal()

proto native void SetModal ( Widget w)
private

◆ SetName()

proto native void SetName ( string name)
private

References name.

◆ SetObjectLighting()

proto void SetObjectLighting ( float lighting)
staticprivate

Set global lighting of objects in widgets, value between [0, 1], default: 1, lower value is less bright.

◆ SetOutline()

proto native void SetOutline ( int outlineSize,
int argb = 0xFF000000 )
private

◆ SetPos()

proto native void SetPos ( float x,
float y,
bool immedUpdate = true )
private

References x, and y.

◆ SetRefresh()

proto native void SetRefresh ( int period,
int offset )
private

when period > 1 then every n-th frame will be rendered. Offset is initial counter.

◆ SetResolutionScale()

proto native void SetResolutionScale ( float xscale,
float ycale )
private

◆ SetRotation()

proto native void SetRotation ( float roll,
float pitch,
float yaw,
bool immedUpdate = true )
private

◆ SetScreenPos()

proto native void SetScreenPos ( float x,
float y,
bool immedUpdate = true )
private

References x, and y.

◆ SetScreenSize()

proto native void SetScreenSize ( float w,
float h,
bool immedUpdate = true )
private

◆ SetShadow()

proto native void SetShadow ( int shadowSize,
int shadowARGB = 0xFF000000,
float shadowOpacity = 1,
float shadowOffsetX = 0,
float shadowOffsetY = 0 )
private

◆ SetSize()

proto native void SetSize ( float w,
float h,
bool immedUpdate = true )
private

Referenced by updateSlotsCount().

◆ SetSort()

proto native void SetSort ( int sort,
bool immedUpdate = true )
private

◆ SetState()

proto native bool SetState ( bool state)
private

◆ SetStep()

proto native void SetStep ( float step)
private

◆ SetText() [1/2]

proto native void SetText ( string str)
private

◆ SetText() [2/2]

proto native void SetText ( string text,
bool immedUpdate = true )
private

◆ SetTextBold()

proto native void SetTextBold ( bool bold)
private

◆ SetTextColor()

proto native void SetTextColor ( int color)
private

◆ SetTextExactSize()

proto native void SetTextExactSize ( int size)
private

set text exact size. Exact Text flag must be enabled. 0 equals original size.

◆ SetTextFormat()

proto void SetTextFormat ( string text,
void param1 = NULL,
void param2 = NULL,
void param3 = NULL,
void param4 = NULL,
void param5 = NULL,
void param6 = NULL,
void param7 = NULL,
void param8 = NULL,
void param9 = NULL )
private

◆ SetTextHorizontalAlignment()

proto native void SetTextHorizontalAlignment ( int align)
private
Parameters
alignALIGN_CENTER, ALIGN_LEFT, ALIGN_RIGHT

◆ SetTextItalic()

proto native void SetTextItalic ( bool italic)
private

◆ SetTextLV()

proto void SetTextLV ( float lv)
staticprivate

Set global LV of the text in widgets, value between [-15, 0], default: 0, lower value is less bright.

◆ SetTextOffset() [1/2]

proto native void SetTextOffset ( float xoffset,
float yoffset )
private

◆ SetTextOffset() [2/2]

proto native void SetTextOffset ( int left,
int top )
private

◆ SetTextOutline()

proto native void SetTextOutline ( int outlineSize,
int argb = 0xFF000000 )
private

◆ SetTextProportion() [1/2]

proto native void SetTextProportion ( float val)
private

Set text proportion - ratio between button height and button text height in interval <0,1>.

◆ SetTextProportion() [2/2]

proto native void SetTextProportion ( float val)
private

Set text proportion - ratio between button height and button text height in interval <0,1>.

◆ SetTextShadow()

proto native void SetTextShadow ( int shadowSize,
int shadowARGB = 0xFF000000,
float shadowOpacity = 1.0,
float shadowOffsetX = 0.0,
float shadowOffsetY = 0.0 )
private

◆ SetTextSpacing()

proto native void SetTextSpacing ( int horiz,
int vert )
private

◆ SetTextVerticalAlignment()

proto native void SetTextVerticalAlignment ( int align)
private
Parameters
alignALIGN_CENTER, ALIGN_TOP, ALIGN_BOTTOM

◆ SetTime()

proto native bool SetTime ( int time,
bool preload )
private

Set the desired time for the video (preload decides whether it will already load the next frames too) Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.

Referenced by Play().

◆ SetTransform()

proto native void SetTransform ( vector mat[4],
bool immedUpdate = true )
private

◆ SetUserData()

proto native void SetUserData ( Class data)
private

◆ SetUserID()

proto native void SetUserID ( int id)
private

◆ SetUV()

proto native void SetUV ( float uv[4][2])
private

When WF_CUSTOMUV is set, we can supply our own UV coords instead of computed ones.

Parameters
uvPointer to array of at least 8 floats (4 corners * 2 floats for u/v)

◆ SetWidgetWorld()

proto native void SetWidgetWorld ( RenderTargetWidget w,
IEntity wrldEntity,
int camera )
private

◆ Show()

proto native void Show ( bool show,
bool immedUpdate = true )
private

◆ ShowCursorWidget()

proto native void ShowCursorWidget ( bool show)
private

direct mouse cursor visibility control

Referenced by CGame::RefreshMouseCursorVisibility().

◆ Stop()

proto native bool Stop ( )
private

Stop video playback (cancels everything and sets it back at time 0) Return is deprecated, treat as void and use 'VideoCallback.ON_ERROR'.

◆ TranslateString()

proto string TranslateString ( string stringId)
staticprivate

◆ Unlink()

proto native void Unlink ( )
private

◆ Unload()

proto native void Unload ( )
private

Unload the video, freeing up all resources.

Referenced by Play().

◆ Update()

◆ VScrollStep()

proto native bool VScrollStep ( int steps)
private

◆ VScrollToPos()

proto native void VScrollToPos ( float pos)
private

◆ VScrollToPos01()

proto native void VScrollToPos01 ( float pos01)
private

◆ VScrollToWidget()

proto native void VScrollToWidget ( Widget child)
private

Variable Documentation

◆ GetScrollbarWidth

class GridSpacerWidget extends SpacerWidget GetScrollbarWidth
private

◆ WA_BOTTOM

WA_BOTTOM = 1

Definition at line 4 of file enwidgets.c.

◆ WA_CENTER

WA_CENTER = 2

Definition at line 2 of file enwidgets.c.

◆ WA_LEFT

WA_LEFT = 0

Definition at line 0 of file enwidgets.c.

◆ WA_RIGHT

WA_RIGHT = 1

Definition at line 1 of file enwidgets.c.

◆ WA_TOP

WA_TOP = 0

Definition at line 3 of file enwidgets.c.

◆ Widget

void Widget
private

Defined in code.