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syncedvalue.c
Go to the documentation of this file.
1
class
SyncedValue
2
{
3
string
m_Name
;
4
float
m_Value
;
5
float
m_ValueNorm
;
6
bool
m_State
;
7
8
void
SyncedValue
(
string
name
,
float
value,
bool
state,
float
val_norm )
9
{
10
m_Name
=
name
;
11
m_Value
= value;
12
m_State
= state;
13
m_ValueNorm
= val_norm;
14
}
15
16
string
GetName
()
17
{
18
return
m_Name
;
19
}
20
21
float
GetValue
()
22
{
23
return
m_Value
;
24
}
25
26
float
GetValueNorm
()
27
{
28
return
m_ValueNorm
;
29
}
30
31
bool
GetState
()
32
{
33
return
m_State
;
34
}
35
}
36
37
class
SyncedValueLevel
38
{
39
string
m_Name
;
40
float
m_Value
;
41
float
m_Value2
;
42
43
void
SyncedValueLevel
(
string
name
,
float
value,
float
value2 )
44
{
45
m_Name
=
name
;
46
m_Value
= value;
47
m_Value2
= value2;
48
}
49
50
string
GetName
()
51
{
52
return
m_Name
;
53
}
54
55
float
GetValue
()
56
{
57
return
m_Value
;
58
}
59
60
float
GetValue2
()
61
{
62
return
m_Value2
;
63
}
64
}
65
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67
class
SyncedValueModifier
68
{
69
string
m_Name
;
70
int
m_ID
;
71
bool
m_Locked
;
72
bool
m_Active
;
73
74
void
SyncedValueModifier
(
int
id
,
string
name
,
bool
active,
bool
locked )
75
{
76
m_Name
=
name
;
77
m_ID
= id;
78
m_Locked
= locked;
79
m_Active
= active;
80
}
81
82
string
GetName
()
83
{
84
return
m_Name
;
85
}
86
87
int
GetID
()
88
{
89
return
m_ID
;
90
}
91
92
bool
GetLocked
()
93
{
94
return
m_Locked
;
95
}
96
97
bool
GetActive
()
98
{
99
return
m_Active
;
100
}
101
}
102
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class
SyncedValueAgent
105
{
106
string
m_Name
;
107
string
m_Value
;
108
int
m_ID
;
109
float
m_TemporaryResistanceTime
;
110
111
void
SyncedValueAgent
(
string
name
,
string
value,
int
id
,
float
temporaryResistance)
112
{
113
m_Name
=
name
;
114
m_Value
= value;
115
m_ID
= id;
116
m_TemporaryResistanceTime
= temporaryResistance;
117
}
118
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string
GetName
()
120
{
121
return
m_Name
;
122
}
123
124
string
GetValue
()
125
{
126
return
m_Value
;
127
}
128
129
int
GetID
()
130
{
131
return
m_ID
;
132
}
133
134
float
GetTemporaryResistanceTime
()
135
{
136
return
m_TemporaryResistanceTime
;
137
}
138
}
m_Name
string m_Name
Definition
inventoryitemtype.c:34
name
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
SyncedValue::m_Name
string m_Name
Definition
syncedvalue.c:3
SyncedValue::SyncedValue
void SyncedValue(string name, float value, bool state, float val_norm)
Definition
syncedvalue.c:8
SyncedValue::GetValue
float GetValue()
Definition
syncedvalue.c:21
SyncedValue::m_State
bool m_State
Definition
syncedvalue.c:6
SyncedValue::GetValueNorm
float GetValueNorm()
Definition
syncedvalue.c:26
SyncedValue::m_Value
float m_Value
Definition
syncedvalue.c:4
SyncedValue::GetName
string GetName()
Definition
syncedvalue.c:16
SyncedValue::GetState
bool GetState()
Definition
syncedvalue.c:31
SyncedValue::m_ValueNorm
float m_ValueNorm
Definition
syncedvalue.c:5
SyncedValueModifier::GetID
int GetID()
Definition
syncedvalue.c:87
SyncedValueModifier::m_Name
string m_Name
Definition
syncedvalue.c:69
SyncedValueModifier::GetLocked
bool GetLocked()
Definition
syncedvalue.c:92
SyncedValueModifier::m_Active
bool m_Active
Definition
syncedvalue.c:72
SyncedValueModifier::m_ID
int m_ID
Definition
syncedvalue.c:70
SyncedValueModifier::GetActive
bool GetActive()
Definition
syncedvalue.c:97
SyncedValueModifier::GetName
string GetName()
Definition
syncedvalue.c:82
SyncedValueModifier::m_Locked
bool m_Locked
Definition
syncedvalue.c:71
SyncedValueModifier::SyncedValueModifier
void SyncedValueModifier(int id, string name, bool active, bool locked)
Definition
syncedvalue.c:74
GetID
int GetID()
Get the ID registered in SEffectManager.
Definition
effect.c:561
m_ID
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it).
Definition
effect.c:51
m_Value
string m_Value
Definition
enentity.c:808
GetName
proto native owned string GetName()
Test name getter. Strictly for UI porposes!
Definition
syncedvalue.c:119
m_TemporaryResistanceTime
float m_TemporaryResistanceTime
Definition
syncedvalue.c:109
GetValue2
float GetValue2()
Definition
syncedvalue.c:60
m_Value2
float m_Value2
Definition
syncedvalue.c:41
GetTemporaryResistanceTime
float GetTemporaryResistanceTime()
Definition
syncedvalue.c:134
SyncedValueLevel
void SyncedValueLevel(string name, float value, float value2)
Definition
syncedvalue.c:43
SyncedValueAgent
void SyncedValueAgent(string name, string value, int id, float temporaryResistance)
Definition
syncedvalue.c:111
GetValue
float GetValue()
Definition
syncedvalue.c:55
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syncedvalue.c
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