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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| proto native EntityAI | GetItem () |
| proto native vector | GetModelOrientation () |
| proto native vector | GetModelPosition () |
| proto native int | GetView () |
| proto native void | SetForceFlip (bool value) |
| proto native void | SetForceFlipEnable (bool enable) |
| proto native void | SetItem (EntityAI object) |
| proto native void | SetModelOrientation (vector vOrientation) |
| proto native void | SetModelPosition (vector vPos) |
| proto native void | SetView (int viewIndex) |
| 0 - default boundingbox_min + boundingbox_max + invView 1 - boundingbox_min2 + boundingbox_max2 + invView2 2 - boundingbox_min3 + boundingbox_max3 + invView3 ... | |
Definition at line 276 of file gameplay.c.
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Referenced by ScriptedWidgetEventHandler::AddItem(), Icon::Combine(), AttachmentCategoriesRow::DoubleClick(), ClosableContainer::DoubleClick(), HandsContainer::DoubleClick(), Icon::DoubleClick(), PlayerContainer::DoubleClick(), VicinitySlotsContainer::DoubleClick(), ZombieContainer::DoubleClick(), Icon::DraggingOver(), PlayerContainer::DraggingOver(), DraggingOverCenterPanel(), Icon::DraggingOverCombine(), HandsArea::DraggingOverHandsPanel(), AttachmentCategoriesContainer::DraggingOverHeader(), AttachmentCategoriesRow::DraggingOverHeader(), HandsContainer::DraggingOverHeader(), PlayerContainer::DraggingOverHeader(), VicinityContainer::DraggingOverHeader(), ZombieContainer::DraggingOverHeader(), VicinityContainer::DraggingOverIcon(), Icon::DraggingOverSwap(), Icon::DropReceivedFromMain(), AttachmentCategoriesRow::GetItemPreviewItem(), ClosableContainer::GetItemPreviewItem(), HandsContainer::GetItemPreviewItem(), VicinitySlotsContainer::MouseButtonDown(), VicinitySlotsContainer::MouseClick(), HandsContainer::MouseClick2(), OnCenterPanelDropReceived(), ScriptedWidgetEventHandler::OnDrag(), ScriptedWidgetEventHandler::OnDrop(), PlayerContainer::OnDropReceivedFromGhostArea(), ZombieContainer::OnDropReceivedFromGhostArea(), AttachmentCategoriesContainer::OnDropReceivedFromHeader(), PlayerContainer::OnDropReceivedFromHeader(), VicinityContainer::OnDropReceivedFromHeader(), VicinitySlotsContainer::OnDropReceivedFromHeader(), ZombieContainer::OnDropReceivedFromHeader(), VicinityContainer::OnDropReceivedFromIcon(), HandsArea::OnHandsPanelDropReceived(), InventoryGridController::OnItemDraggingOver(), InventoryGridController::OnItemDropReceived(), OnRightPanelDropReceived(), VicinitySlotsContainer::PrepareOwnedTooltipAfterItemTransferClick(), ScriptedWidgetEventHandler::SetItem(), Icon::Swap(), and PlayerContainer::ToggleWidget().
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0 - default boundingbox_min + boundingbox_max + invView 1 - boundingbox_min2 + boundingbox_max2 + invView2 2 - boundingbox_min3 + boundingbox_max3 + invView3 ...
Referenced by ScriptedWidgetEventHandler::AddItem(), ScriptedWidgetEventHandler::OnDrag(), ClosableHeader::OnDragHeader(), ScriptedWidgetEventHandler::OnDrop(), ScriptedWidgetEventHandler::SetItem(), Header::SetItemPreview(), and UIScriptedMenu::UpdateQuickbarItemCard().