Dayz Build 1.29.163047, Scripts Rev. 123548
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DayZIntroScenePC Class Reference
Inheritance diagram for DayZIntroScenePC:
DayZIntroScene

Protected Member Functions

void DayZIntroScenePC ()
void CharacterRotate ()
void CharacterRotationStart ()
void CharacterRotationStop ()
bool IsClickEnabled ()
bool IsRotatingCharacter ()
void SetClickEnable (bool enable)
override void SetInitPostprocesses ()
void Update ()

Protected Attributes

float m_Angle
float m_Angle_offset = 0
float m_BlurValue
float m_DeltaX
float m_DeltaZ
float m_DiffX
bool m_EnableClick
float m_NewX = 0
float m_NewZ = 0
ref OptionsMenu m_optmenu
float m_Radius
float m_Radius_original
bool m_RotatingCharacter
int m_RotatingCharacterMouseX
int m_RotatingCharacterMouseY
float m_RotatingCharacterRot

Additional Inherited Members

Private Member Functions inherited from DayZIntroScene
void DayZIntroScene ()
void ~DayZIntroScene ()
Camera GetIntroCamera ()
IntroSceneCharacter GetIntroCharacter ()
void GetSelectedUserName ()
void ResetIntroCamera ()
void SetInitPostprocesses ()
 Since this can get created at the same time as DayZGame, non-static postprocesses need to be deffered.
vector SnapToGround (vector pos)
vector SwapYZ (vector vec)
Private Attributes inherited from DayZIntroScene
Camera m_Camera
vector m_CameraTrans [4]
ref IntroSceneCharacter m_Character
vector m_CharacterPos
vector m_CharacterRot
ref OptionsMenu m_OptionsMenu
vector m_Target
Weather m_Weather

Detailed Description

Definition at line 1 of file dayzintroscenepc.c.

Constructor & Destructor Documentation

◆ DayZIntroScenePC()

Member Function Documentation

◆ CharacterRotate()

void CharacterRotate ( )
inlineprotected

◆ CharacterRotationStart()

◆ CharacterRotationStop()

void CharacterRotationStop ( )
inlineprotected

Definition at line 71 of file dayzintroscenepc.c.

References m_RotatingCharacter.

Referenced by UIScriptedMenu::OnMouseButtonUp().

◆ IsClickEnabled()

bool IsClickEnabled ( )
inlineprotected

Definition at line 53 of file dayzintroscenepc.c.

References m_EnableClick.

◆ IsRotatingCharacter()

bool IsRotatingCharacter ( )
inlineprotected

Definition at line 80 of file dayzintroscenepc.c.

References m_RotatingCharacter.

◆ SetClickEnable()

void SetClickEnable ( bool enable)
inlineprotected

Definition at line 47 of file dayzintroscenepc.c.

References m_EnableClick.

Referenced by DayZIntroScenePC().

◆ SetInitPostprocesses()

override void SetInitPostprocesses ( )
inlineprotected

Definition at line 36 of file dayzintroscenepc.c.

References Class::CastTo().

◆ Update()

void Update ( )
inlineprotected

Field Documentation

◆ m_Angle

float m_Angle
protected

Definition at line 13 of file dayzintroscenepc.c.

◆ m_Angle_offset

float m_Angle_offset = 0
protected

Definition at line 14 of file dayzintroscenepc.c.

◆ m_BlurValue

float m_BlurValue
protected

Definition at line 17 of file dayzintroscenepc.c.

◆ m_DeltaX

float m_DeltaX
protected

Definition at line 11 of file dayzintroscenepc.c.

Referenced by DayZIntroScenePC().

◆ m_DeltaZ

float m_DeltaZ
protected

Definition at line 12 of file dayzintroscenepc.c.

Referenced by DayZIntroScenePC().

◆ m_DiffX

float m_DiffX
protected

Definition at line 10 of file dayzintroscenepc.c.

Referenced by CharacterRotate().

◆ m_EnableClick

bool m_EnableClick
protected

Definition at line 3 of file dayzintroscenepc.c.

Referenced by IsClickEnabled(), and SetClickEnable().

◆ m_NewX

float m_NewX = 0
protected

Definition at line 15 of file dayzintroscenepc.c.

◆ m_NewZ

float m_NewZ = 0
protected

Definition at line 16 of file dayzintroscenepc.c.

◆ m_optmenu

ref OptionsMenu m_optmenu
protected

Definition at line 19 of file dayzintroscenepc.c.

◆ m_Radius

float m_Radius
protected

Definition at line 8 of file dayzintroscenepc.c.

Referenced by DayZIntroScenePC().

◆ m_Radius_original

float m_Radius_original
protected

Definition at line 9 of file dayzintroscenepc.c.

Referenced by DayZIntroScenePC().

◆ m_RotatingCharacter

bool m_RotatingCharacter
protected

◆ m_RotatingCharacterMouseX

int m_RotatingCharacterMouseX
protected

Definition at line 5 of file dayzintroscenepc.c.

Referenced by CharacterRotate(), and CharacterRotationStart().

◆ m_RotatingCharacterMouseY

int m_RotatingCharacterMouseY
protected

Definition at line 6 of file dayzintroscenepc.c.

Referenced by CharacterRotationStart().

◆ m_RotatingCharacterRot

float m_RotatingCharacterRot
protected

Definition at line 7 of file dayzintroscenepc.c.

Referenced by CharacterRotate(), and CharacterRotationStart().


The documentation for this class was generated from the following file: