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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Member Functions | |
| void | DayZIntroScene () |
| void | ~DayZIntroScene () |
| Camera | GetIntroCamera () |
| IntroSceneCharacter | GetIntroCharacter () |
| void | GetSelectedUserName () |
| void | ResetIntroCamera () |
| void | SetInitPostprocesses () |
| Since this can get created at the same time as DayZGame, non-static postprocesses need to be deffered. | |
| vector | SnapToGround (vector pos) |
| vector | SwapYZ (vector vec) |
Protected Attributes | |
| Camera | m_Camera |
| vector | m_CameraTrans [4] |
| ref IntroSceneCharacter | m_Character |
| vector | m_CharacterPos |
| vector | m_CharacterRot |
| ref OptionsMenu | m_OptionsMenu |
| vector | m_Target |
| Weather | m_Weather |
Definition at line 1 of file dayzintroscene.c.
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inlineprotected |
Definition at line 13 of file dayzintroscene.c.
References Math::Atan2(), CALL_CATEGORY_GUI, Class::CastTo(), Math3D::DirectionAndUpMatrix(), g_Game, PPEffects::Init(), Managed::IntroSceneCharacter(), m_Camera, m_CameraTrans, m_Character, m_CharacterPos, m_CharacterRot, m_Target, m_Weather, Math3D::MatrixIdentity4(), vector::Multiply4(), Math::RAD2DEG, Math::RandomInt(), World::SetDate(), SetInitPostprocesses(), SnapToGround(), SwapYZ(), and Vector().
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Definition at line 103 of file dayzintroscene.c.
References PPEManagerStatic::GetPPEManager().
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Definition at line 120 of file dayzintroscene.c.
References m_Camera.
Referenced by ResetIntroCamera().
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Definition at line 112 of file dayzintroscene.c.
References Managed::IntroSceneCharacter(), and m_Character.
Referenced by ResetIntroCamera().
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Definition at line 143 of file dayzintroscene.c.
References GameConstants::DEFAULT_CHARACTER_NAME, g_Game, BiosUser::GetName(), BiosUserManager::GetSelectedUser(), and name.
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Definition at line 128 of file dayzintroscene.c.
References Managed::GetCharacterObj(), GetIntroCamera(), GetIntroCharacter(), Managed::GetPosition(), and Vector().
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inlineprotected |
Since this can get created at the same time as DayZGame, non-static postprocesses need to be deffered.
Definition at line 138 of file dayzintroscene.c.
Referenced by DayZIntroScene().
Definition at line 171 of file dayzintroscene.c.
References g_Game, and Vector().
Referenced by DayZIntroScene().
Definition at line 160 of file dayzintroscene.c.
Referenced by DayZIntroScene().
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Definition at line 4 of file dayzintroscene.c.
Referenced by DayZIntroScene(), DayZIntroScenePC::DayZIntroScenePC(), and GetIntroCamera().
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Definition at line 5 of file dayzintroscene.c.
Referenced by DayZIntroScene().
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Definition at line 3 of file dayzintroscene.c.
Referenced by DayZIntroScene(), DayZIntroScenePC::CharacterRotate(), DayZIntroScenePC::CharacterRotationStart(), GetIntroCharacter(), and DayZIntroScenePC::Update().
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Definition at line 6 of file dayzintroscene.c.
Referenced by DayZIntroScene(), and DayZIntroScenePC::DayZIntroScenePC().
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Definition at line 7 of file dayzintroscene.c.
Referenced by DayZIntroScene(), DayZIntroScenePC::CharacterRotate(), and DayZIntroScenePC::CharacterRotationStart().
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Definition at line 11 of file dayzintroscene.c.
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Definition at line 9 of file dayzintroscene.c.
Referenced by DayZIntroScene().
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Definition at line 8 of file dayzintroscene.c.
Referenced by DayZIntroScene().