Dayz Build 1.29.163047, Scripts Rev. 123548
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uainput.c File Reference

Go to the source code of this file.

Data Structures

class  UAIDWrapper
class  UAInput
class  UAInputAPI
class  UAInterface

Functions

proto native UAInputAPI GetUApi ()

Function Documentation

◆ GetUApi()

proto native UAInputAPI GetUApi ( )

Referenced by ActionTargetsCursor::ActionTargetsCursor(), MissionBase::AddActiveInputExcludes(), MissionBase::AddActiveInputRestriction(), ScriptedWidgetEventHandler::AddSubgroup(), array< string >::Apply(), ScriptedWidgetEventHandler::Apply(), UIScriptedMenu::Apply(), DayZPlayer::CommandHandler(), ManBase::CommandHandler(), ConstructData(), UIScriptedMenu::CreateTabs(), CGame::DayZGame(), DetermineGestureIndex(), MissionBase::EnableAllInputs(), DayZSpectator::EOnFrame(), InputUtils::GetButtonIconPathFromInput(), InputUtils::GetButtonIconPathFromInput(), InputUtils::GetButtonNameFromInput(), InputUtils::GetComboButtonNamesFromInput(), InputUtils::GetImagesetAndIconFromInputAction(), InputUtils::GetRichtextButtonIconFromInputAction(), GetStringVariant(), PluginBase::Hide(), Backlit::HintClear(), UIScriptedMenu::Init(), InputUtils::InitInputMetadata(), InitInputWrapperData(), InterruptGestureCheck(), ManBase::IsMapCallbackEndInput(), ScriptedWidgetEventHandler::ItemActionsWidget(), Backlit::KeybindingClear(), Backlit::KeybindingShow(), Backlit::LoadingAnim(), Backlit::MainMenu_OnHide(), Backlit::MainMenu_OnShow(), MissionBaseWorld::MissionBase(), UIScriptedMenu::OnChange(), Backlit::OnEnterCar(), Backlit::OnLeaveCar(), array< string >::OnSelectKBPreset(), OnShow(), UIScriptedMenu::OnShow(), DayZPlayer::OnSprintEnd(), DayZPlayer::OnSprintStart(), Backlit::OnSwimmingStart(), Backlit::OnSwimmingStop(), MissionBase::OnUpdate(), MissionBase::PerformRefreshExcludes(), UIScriptedMenu::PerformSetToDefaultsExt(), UIScriptedMenu::PerformSwitchPreset(), RadialMenu(), ScriptedWidgetEventHandler::Rebuild(), Backlit::RefreshVehicleLayout(), ScriptedWidgetEventHandler::Reload(), ScriptedWidgetEventHandler::Reload(), MissionBase::RemoveActiveInputExcludes(), MissionBase::RemoveActiveInputRestriction(), ScriptedWidgetEventHandler::SetElementTitle(), ScriptedWidgetEventHandler::SetElementTitle(), ActionInput::SetInput(), ScriptedWidgetEventHandler::SetInteractActionIcon(), DebugMonitor::SetPosition(), PluginBase::Show(), SwitchPreset(), array< string >::Update(), ScriptedWidgetEventHandler::Update(), UIScriptedMenu::Update(), Update(), WarningMenuBase::Update(), InputUtils::UpdateConsolePresetID(), UpdateInterval(), Backlit::UpdatePlayer(), UIScriptedMenu::UpdateToolbarText(), Backlit::VisualiseBlood(), and Backlit::VisualiseHealth().