Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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ParticleList Class Reference

Static Private Member Functions

static string GetParticleFullPath (int particle_id)
 Returns particle's full path (with .ptc suffix) based on its ID.
static int GetParticleID (string particle_file)
 Returns particle's ID based on the path (without .ptc suffix).
static int GetParticleIDByName (string name)
 Returns particle's ID based on the filename (without .ptc suffix).
static string GetParticlePath (int particle_id)
 Returns particle's full path (without .ptc suffix) based on its ID.
static string GetPathToParticles ()
 Returns base path to all particles.
static int GetRegisteredParticlesCount ()
static bool IsValidId (int id)
 Purely checks for an invalid number, does NOT mean it is actually registered.
static void PreloadParticles ()
 Preloads all particles.
static int RegisterParticle (string file_name)
static int RegisterParticle (string root_path, string file_name)
 Registers a particle and returns its ID.
static int RegisterParticleByFullPath (string fullPath)
 Splits the full path into name of particle and it's directory path, then registers the particle with the name and returns its ID Called by C++.

Static Private Attributes

static const int AURORA_SANTA_WRECK = RegisterParticle("smoke_santa_wreck")
static const int BARBED_WIRE_SPARKS = RegisterParticle("electro_shortc2")
static const int BARREL_FIRE_END = RegisterParticle("fire_small_barrel_01_end")
static const int BARREL_FIRE_START = RegisterParticle("fire_small_barrel_01_start")
static const int BARREL_FIRE_STEAM_2END = RegisterParticle("steam_medium_camp_2end")
static const int BARREL_NORMAL_FIRE = RegisterParticle("fire_medium_barrel_01")
static const int BARREL_NORMAL_SMOKE = RegisterParticle("smoke_medium_barrel_01")
static const int BARREL_SMALL_FIRE = RegisterParticle("fire_small_barrel_01")
static const int BARREL_SMALL_SMOKE = RegisterParticle("smoke_small_barrel_01")
static const int BLEEDING_SOURCE = RegisterParticle("blood_bleeding_01")
static const int BLEEDING_SOURCE_LIGHT = RegisterParticle("blood_bleeding_02")
static const int BLOOD_SURFACE_CHUNKS = RegisterParticle("blood_surface_chunks")
static const int BLOOD_SURFACE_DROPS = RegisterParticle("blood_surface_drops")
static const int BOAT_WATER_BACK = RegisterParticle("vehicles/boat/boat_water_back")
static const int BOAT_WATER_FRONT = RegisterParticle("vehicles/boat/boat_water_front")
static const int BOAT_WATER_SIDE = RegisterParticle("vehicles/boat/boat_water_side")
static const int BOLT_CUPID_HIT = RegisterParticle("cupid_hit")
static const int BOLT_CUPID_TAIL = RegisterParticle("cupid_bolt")
 Cupid's bolt.
static const int BONFIRE_FIRE = RegisterParticle("fire_bonfire")
static const int BONFIRE_SMOKE = RegisterParticle("smoke_bonfire")
static const int BREATH_VAPOUR_HEAVY = RegisterParticle("breath_vapour_heavy")
static const int BREATH_VAPOUR_LIGHT = RegisterParticle("breath_vapour_light")
static const int BREATH_VAPOUR_MEDIUM = RegisterParticle("breath_vapour_medium")
static const int BROOM_TORCH_T1 = RegisterParticle("fire_small_broom_torch_01")
static const int BROOM_TORCH_T2 = RegisterParticle("fire_small_broom_torch_02")
static const int BROOM_TORCH_T3 = RegisterParticle("fire_small_broom_torch_03")
static const int BUSH_FALLING_SNOW = RegisterParticle("bush_falling_snow")
static const int BUSH_PASSING_SNOW = RegisterParticle("bush_passing_snow")
static const int CAMP_FIRE_END = RegisterParticle("fire_small_camp_01_end")
static const int CAMP_FIRE_START = RegisterParticle("fire_small_camp_01_start")
static const int CAMP_NO_IGNITE_WIND = RegisterParticle("fire_extinguish_wind")
static const int CAMP_NORMAL_FIRE = RegisterParticle("fire_medium_camp_01")
static const int CAMP_NORMAL_SMOKE = RegisterParticle("smoke_medium_camp_01")
static const int CAMP_SMALL_FIRE = RegisterParticle("fire_small_camp_01")
static const int CAMP_SMALL_SMOKE = RegisterParticle("smoke_small_camp_01")
static const int CAMP_STEAM_2END = RegisterParticle("steam_medium_camp_2end")
static const int CAMP_STEAM_EXTINGUISH_START = RegisterParticle("default_01")
static const int CAMP_STOVE_FIRE = RegisterParticle("fire_small_stove_01")
static const int CAMP_STOVE_FIRE_END = RegisterParticle("fire_small_stove_01_end")
static const int CAMP_STOVE_FIRE_START = RegisterParticle("fire_small_stove_01_start")
static const int CLAYMORE_EXPLOSION = RegisterParticle("explosion_claymore_01")
static const int CONTAMINATED_AREA_GAS_AROUND = RegisterParticle("contaminated_area_gas_around")
static const int CONTAMINATED_AREA_GAS_BIGASS = RegisterParticle("contaminated_area_gas_bigass")
static const int CONTAMINATED_AREA_GAS_DEBUG = RegisterParticle("contaminated_area_gas_bigass_debug")
static const int CONTAMINATED_AREA_GAS_GROUND = RegisterParticle("contaminated_area_gas_ground")
static const int CONTAMINATED_AREA_GAS_SHELL = RegisterParticle("contaminated_area_gas_shell")
static const int CONTAMINATED_AREA_GAS_TINY = RegisterParticle("contaminated_area_gas_around_tiny")
static const int COOKING_BAKING_DONE = RegisterParticle("cooking_baking_done")
static const int COOKING_BAKING_START = RegisterParticle("cooking_baking_start")
static const int COOKING_BOILING_DONE = RegisterParticle("cooking_boiling_done")
static const int COOKING_BOILING_EMPTY = RegisterParticle("cooking_boiling_empty")
static const int COOKING_BOILING_START = RegisterParticle("cooking_boiling_start")
static const int COOKING_BURNING_DONE = RegisterParticle("cooking_burning_done")
static const int COOKING_DRYING_DONE = RegisterParticle("cooking_drying_done")
static const int COOKING_DRYING_START = RegisterParticle("cooking_drying_start")
static const int DEBUG_DOT = RegisterParticle("debug_dot")
static const int DEBUG_DOT5M = RegisterParticle("debug_dot5m")
static const int DIGGING_STASH = RegisterParticle("digging_ground")
static const int DROWNING_BUBBLES = RegisterParticle("breath_bubbles")
static const int EASTER_EGG_ACTIVATE = RegisterParticle("easter_egg_activate")
static const int ENV_SWARMING_FLIES = RegisterParticle("env_fly_swarm_01")
static const int EVAPORATION = RegisterParticle("menu_evaporation")
static const int EXPLOSION_GOAT = RegisterParticle("explosion_goat")
static const int EXPLOSION_GRENADE_ICE = RegisterParticle("explosion_grenade_ice")
static const int EXPLOSION_GRENADE_SNOW = RegisterParticle("explosion_grenade_snow")
static const int EXPLOSION_LANDMINE = RegisterParticle("explosion_landmine_01")
static const int EXPLOSION_TEST = RegisterParticle("explosion_placeholder")
static const int FIREWORKS_AFTERBURN_END = RegisterParticle("fireworks_small_03")
static const int FIREWORKS_AFTERBURN_START = RegisterParticle("fireworks_small_02")
static const int FIREWORKS_EXPLOSION_BLUE = RegisterParticle("fireworks_large_01_Blue")
static const int FIREWORKS_EXPLOSION_GREEN = RegisterParticle("fireworks_large_01_Green")
static const int FIREWORKS_EXPLOSION_PINK = RegisterParticle("fireworks_large_01_Pink")
static const int FIREWORKS_EXPLOSION_RED = RegisterParticle("fireworks_large_01_Red")
static const int FIREWORKS_EXPLOSION_THANKS1 = RegisterParticle("fireworks_ThankYou_anim")
static const int FIREWORKS_EXPLOSION_THANKS2 = RegisterParticle("fireworks_For10_anim")
static const int FIREWORKS_EXPLOSION_THANKS3 = RegisterParticle("fireworks_Amazing_anim")
static const int FIREWORKS_EXPLOSION_THANKS4 = RegisterParticle("fireworks_Years_anim")
static const int FIREWORKS_EXPLOSION_THANKS5 = RegisterParticle("fireworks_Dayz_anim")
static const int FIREWORKS_EXPLOSION_YELLOW = RegisterParticle("fireworks_large_01_Yellow")
static const int FIREWORKS_FUSE = RegisterParticle("fireworks_small_04")
static const int FIREWORKS_SHOT = RegisterParticle("fireworks_small_01")
static const int FISHING_SIGNAL_SPLASH = RegisterParticle("fishing_signal_splash")
static const int FLAREPROJ_ACTIVATE = RegisterParticle("fire_small_flare_yellow_01")
static const int FLAREPROJ_ACTIVATE_BLUE = RegisterParticle("fire_small_flare_blue_01")
static const int FLAREPROJ_ACTIVATE_GREEN = RegisterParticle("fire_small_flare_green_01")
static const int FLAREPROJ_ACTIVATE_RED = RegisterParticle("fire_small_flare_red_01")
static const int FLAREPROJ_FIRE = RegisterParticle("fire_small_roadflare_red_04")
static const int GEYSER_BUBBLES = RegisterParticle("geyser_bubbles")
static const int GEYSER_NORMAL = RegisterParticle("geyser_normal")
static const int GEYSER_SPLASH = RegisterParticle("geyser_strong_splash")
static const int GEYSER_STRONG = RegisterParticle("geyser_strong")
static const int GRENADE_CHEM_BREAK = RegisterParticle("contaminated_area_gas_grenade")
static const int GRENADE_M18_BLACK_END = RegisterParticle("smoke_M18_black_03")
static const int GRENADE_M18_BLACK_LOOP = RegisterParticle("smoke_M18_black_02")
static const int GRENADE_M18_BLACK_START = RegisterParticle("smoke_M18_black_01")
static const int GRENADE_M18_GREEN_END = RegisterParticle("smoke_M18_green_03")
static const int GRENADE_M18_GREEN_LOOP = RegisterParticle("smoke_M18_green_02")
static const int GRENADE_M18_GREEN_START = RegisterParticle("smoke_M18_green_01")
 M18.
static const int GRENADE_M18_PURPLE_END = RegisterParticle("smoke_M18_purple_03")
static const int GRENADE_M18_PURPLE_LOOP = RegisterParticle("smoke_M18_purple_02")
static const int GRENADE_M18_PURPLE_START = RegisterParticle("smoke_M18_purple_01")
static const int GRENADE_M18_RED_END = RegisterParticle("smoke_M18_red_03")
static const int GRENADE_M18_RED_LOOP = RegisterParticle("smoke_M18_red_02")
static const int GRENADE_M18_RED_START = RegisterParticle("smoke_M18_red_01")
static const int GRENADE_M18_WHITE_END = RegisterParticle("smoke_M18_white_03")
static const int GRENADE_M18_WHITE_LOOP = RegisterParticle("smoke_M18_white_02")
static const int GRENADE_M18_WHITE_START = RegisterParticle("smoke_M18_white_01")
static const int GRENADE_M18_YELLOW_END = RegisterParticle("smoke_M18_yellow_03")
static const int GRENADE_M18_YELLOW_LOOP = RegisterParticle("smoke_M18_yellow_02")
static const int GRENADE_M18_YELLOW_START = RegisterParticle("smoke_M18_yellow_01")
static const int GRENADE_M84 = RegisterParticle("explosion_M84_01")
 FLASH GRENADE M84.
static const int GRENADE_RDG2_BLACK_END = RegisterParticle("smoke_RDG2_black_03")
static const int GRENADE_RDG2_BLACK_LOOP = RegisterParticle("smoke_RDG2_black_02")
static const int GRENADE_RDG2_BLACK_START = RegisterParticle("smoke_RDG2_black_01")
 RDG2.
static const int GRENADE_RDG2_WHITE_END = RegisterParticle("smoke_RDG2_white_03")
static const int GRENADE_RDG2_WHITE_LOOP = RegisterParticle("smoke_RDG2_white_02")
static const int GRENADE_RDG2_WHITE_START = RegisterParticle("smoke_RDG2_white_01")
static const int GUN_AK101 = RegisterParticle("weapon_shot_ak101_01")
static const int GUN_AK74 = RegisterParticle("weapon_shot_ak74_01")
static const int GUN_AKM = RegisterParticle("weapon_shot_akm_01")
static const int GUN_AKM_SUPPRESSED = RegisterParticle("weapon_shot_akm_02")
static const int GUN_CZ527 = RegisterParticle("weapon_shot_cz527_01")
static const int GUN_CZ61 = RegisterParticle("weapon_shot_cz61_01")
static const int GUN_CZ75 = RegisterParticle("weapon_shot_cz75_01")
static const int GUN_FNX = RegisterParticle("weapon_shot_fnx_01")
static const int GUN_FNX_SUPPRESSED = RegisterParticle("weapon_shot_fnx_02")
static const int GUN_IZH18 = RegisterParticle("weapon_shot_izh18_01")
static const int GUN_IZH18_SUPPRESSED = RegisterParticle("weapon_shot_izh18_02")
static const int GUN_LONG_WINDED_SMOKE = RegisterParticle("weapon_shot_winded_smoke")
static const int GUN_LONG_WINDED_SMOKE_SMALL = RegisterParticle("weapon_shot_winded_smoke_small")
static const int GUN_M4A1 = RegisterParticle("weapon_shot_m4a1_01")
static const int GUN_MAGNUM = RegisterParticle("weapon_shot_magnum_01")
static const int GUN_MOSIN9130 = RegisterParticle("weapon_shot_mosin9130_01")
static const int GUN_MOSIN_COMPENSATOR = RegisterParticle("weapon_shot_mosin_compensator_01")
static const int GUN_MP133 = RegisterParticle("weapon_shot_mp133_01")
static const int GUN_MP5K = RegisterParticle("weapon_shot_mp5k_01")
static const int GUN_MP5K_2 = RegisterParticle("weapon_shot_mp5k_02_boris")
static const int GUN_MP5K_COMPENSATOR = RegisterParticle("weapon_shot_mp5k_02")
static const int GUN_MP5K_SUPPRESSED = RegisterParticle("weapon_shot_mp5k_02")
static const int GUN_MUZZLE_FLASH_SVD_STAR = RegisterParticle("weapon_shot_Flame_3D_4star")
static const int GUN_PARTICLE_CASING = RegisterParticle("weapon_shot_chamber_smoke")
static const int GUN_PARTICLE_CASING_RAISE = RegisterParticle("weapon_shot_chamber_smoke_raise")
static const int GUN_PARTICLE_TEST = RegisterParticle("weapon_shot_fnx_01")
static const int GUN_PELLETS = RegisterParticle("weapon_shot_pellets")
static const int GUN_SKS = RegisterParticle("weapon_shot_sks_01")
static const int GUN_SOLO_MUZZLE_FLASH = RegisterParticle("weapon_shot_Flame_3D")
static const int GUN_UMP45 = RegisterParticle("weapon_shot_ump45_01")
static const int GUN_VSS = RegisterParticle("weapon_shot_vss_01")
static const int GUN_WINCHESTER70 = RegisterParticle("weapon_shot_winch70_01")
static const int HATCHBACK_COOLANT_OVERHEATED = RegisterParticle("Hatchback_coolant_overheated")
static const int HATCHBACK_COOLANT_OVERHEATING = RegisterParticle("Hatchback_coolant_overheating")
static const int HATCHBACK_ENGINE_OVERHEATED = RegisterParticle("Hatchback_engine_failure")
static const int HATCHBACK_ENGINE_OVERHEATING = RegisterParticle("Hatchback_engine_failing")
static const int HATCHBACK_EXHAUST_SMOKE = RegisterParticle("Hatchback_exhaust")
static const int HOTPSRING_WATERVAPOR = RegisterParticle("hotspring_watervapor")
static const int HOUSE_FIRE_END = RegisterParticle("fire_small_house_01_end")
static const int HOUSE_FIRE_START = RegisterParticle("fire_small_house_01_start")
static const int HOUSE_FIRE_STEAM_2END = RegisterParticle("steam_medium_house_2end")
static const int HOUSE_NORMAL_FIRE = RegisterParticle("fire_medium_house_01")
static const int HOUSE_NORMAL_SMOKE = RegisterParticle("smoke_medium_house_01")
static const int HOUSE_SMALL_FIRE = RegisterParticle("fire_small_house_01")
static const int HOUSE_SMALL_SMOKE = RegisterParticle("smoke_small_house_01")
static const int IMPACT_CONCRETE_ENTER = RegisterParticle("impacts/hit_concrete_ent_01")
static const int IMPACT_CONCRETE_EXIT = RegisterParticle("impacts/hit_concrete_ext_01")
static const int IMPACT_CONCRETE_RICOCHET = RegisterParticle("impacts/hit_concrete_ric_01")
static const int IMPACT_DIRT_ENTER = RegisterParticle("impacts/hit_dirt_ent_01")
static const int IMPACT_DIRT_EXIT = RegisterParticle("impacts/hit_dirt_ext_01")
static const int IMPACT_DIRT_RICOCHET = RegisterParticle("impacts/hit_dirt_ric_01")
static const int IMPACT_DISTANT_DUST = RegisterParticle("impacts/distant_dust")
static const int IMPACT_FOLIAGE_CONIFER_ENTER = RegisterParticle("impacts/hit_foliage_conifer_ent_01")
static const int IMPACT_FOLIAGE_CONIFER_EXIT = RegisterParticle("impacts/hit_foliage_conifer_ext_01")
static const int IMPACT_FOLIAGE_CONIFER_RICOCHET = RegisterParticle("impacts/hit_foliage_conifer_ric_01")
static const int IMPACT_FOLIAGE_ENTER = RegisterParticle("impacts/hit_foliage_ent_01")
static const int IMPACT_FOLIAGE_EXIT = RegisterParticle("impacts/hit_foliage_ext_01")
static const int IMPACT_FOLIAGE_GREEN_ENTER = RegisterParticle("impacts/hit_foliage_green_ent_01")
static const int IMPACT_FOLIAGE_GREEN_EXIT = RegisterParticle("impacts/hit_foliage_green_ext_01")
static const int IMPACT_FOLIAGE_GREEN_RICOCHET = RegisterParticle("impacts/hit_foliage_green_ric_01")
static const int IMPACT_FOLIAGE_RICOCHET = RegisterParticle("impacts/hit_foliage_ric_01")
static const int IMPACT_GLASS_ENTER = RegisterParticle("impacts/hit_glass_ent_01")
static const int IMPACT_GLASS_EXIT = RegisterParticle("impacts/hit_glass_ext_01")
static const int IMPACT_GLASS_RICOCHET = RegisterParticle("impacts/hit_glass_ric_01")
static const int IMPACT_GRASS_ENTER = RegisterParticle("impacts/hit_grass_ent_01")
static const int IMPACT_GRASS_RICOCHET = RegisterParticle("impacts/hit_grass_ric_01")
static const int IMPACT_GRAVEL_ENTER = RegisterParticle("impacts/hit_gravel_ent_01")
static const int IMPACT_GRAVEL_EXIT = RegisterParticle("impacts/hit_gravel_ext_01")
static const int IMPACT_GRAVEL_RICOCHET = RegisterParticle("impacts/hit_gravel_ric_01")
static const int IMPACT_ICE_ENTER = RegisterParticle("impacts/hit_ice_ent_01")
static const int IMPACT_ICE_EXIT = RegisterParticle("impacts/hit_ice_ext_01")
static const int IMPACT_ICE_RICOCHET = RegisterParticle("impacts/hit_ice_ric_01")
static const int IMPACT_MEAT_ENTER = RegisterParticle("impacts/hit_meat_ent_01")
static const int IMPACT_MEAT_EXIT = RegisterParticle("impacts/hit_meat_ext_01")
static const int IMPACT_MEAT_RICOCHET = RegisterParticle("impacts/hit_meat_ric_01")
static const int IMPACT_MEATBONES_ENTER = RegisterParticle("impacts/hit_meatbones_ent_01")
static const int IMPACT_MEATBONES_EXIT = RegisterParticle("impacts/hit_meatbones_ext_01")
static const int IMPACT_MEATBONES_RICOCHET = RegisterParticle("impacts/hit_meatbones_ent_01")
static const int IMPACT_METAL_ENTER = RegisterParticle("impacts/hit_metal_ent_01")
static const int IMPACT_METAL_EXIT = RegisterParticle("impacts/hit_metal_ext_01")
static const int IMPACT_METAL_RICOCHET = RegisterParticle("impacts/hit_metal_ric_01")
static const int IMPACT_PLASTER_ENTER = RegisterParticle("impacts/hit_plaster_ent_01")
static const int IMPACT_PLASTER_EXIT = RegisterParticle("impacts/hit_plaster_ext_01")
static const int IMPACT_PLASTER_RICOCHET = RegisterParticle("impacts/hit_plaster_ric_01")
static const int IMPACT_PLASTIC_ENTER = RegisterParticle("impacts/hit_plastic_ent_01")
static const int IMPACT_PLASTIC_EXIT = RegisterParticle("impacts/hit_plastic_ext_01")
static const int IMPACT_PLASTIC_RICOCHET = RegisterParticle("impacts/hit_plastic_ric_01")
static const int IMPACT_RUBBER_ENTER = RegisterParticle("impacts/hit_rubber_ent_01")
static const int IMPACT_RUBBER_EXIT = RegisterParticle("impacts/hit_rubber_ext_01")
static const int IMPACT_RUBBER_RICOCHET = RegisterParticle("impacts/hit_rubber_ric_01")
static const int IMPACT_SAND_ENTER = RegisterParticle("impacts/hit_sand_ent_01")
static const int IMPACT_SAND_EXIT = RegisterParticle("impacts/hit_sand_ext_01")
static const int IMPACT_SAND_RICOCHET = RegisterParticle("impacts/hit_sand_ric_01")
static const int IMPACT_SNOW_ENTER = RegisterParticle("impacts/hit_snow_ent_01")
static const int IMPACT_SNOW_EXIT = RegisterParticle("impacts/hit_snow_ext_01")
static const int IMPACT_SNOW_RICOCHET = RegisterParticle("impacts/hit_snow_ric_01")
static const int IMPACT_TEST = RegisterParticle("impacts/bullet_impact_placeholder")
static const int IMPACT_TEST2 = RegisterParticle("_test_orientation_02")
static const int IMPACT_TEST_ENTER_DEBUG = RegisterParticle("impacts/_test_impact_enter_debug")
static const int IMPACT_TEST_EXIT_DEBUG = RegisterParticle("impacts/_test_impact_exit_debug")
static const int IMPACT_TEST_NO_MATERIAL_ERROR = RegisterParticle("_test_no_material")
static const int IMPACT_TEST_RICOCHET = RegisterParticle("impacts/bullet_riochet_placeholder")
static const int IMPACT_TEST_RICOCHET_DEBUG = RegisterParticle("impacts/_test_impact_ricochet_debug")
static const int IMPACT_TEXTILE_ENTER = RegisterParticle("impacts/hit_textile_ent_01")
static const int IMPACT_TEXTILE_EXIT = RegisterParticle("impacts/hit_textile_ext_01")
static const int IMPACT_TEXTILE_RICOCHET = RegisterParticle("impacts/hit_textile_ric_01")
static const int IMPACT_WATER_LARGE_ENTER = RegisterParticle("impacts/hit_water_ent_03")
static const int IMPACT_WATER_MEDIUM_ENTER = RegisterParticle("impacts/hit_water_ent_02")
static const int IMPACT_WATER_SMALL_ENTER = RegisterParticle("impacts/hit_water_ent_01")
static const int IMPACT_WOOD_ENTER = RegisterParticle("impacts/hit_wood_ent_01")
static const int IMPACT_WOOD_EXIT = RegisterParticle("impacts/hit_wood_ext_01")
static const int IMPACT_WOOD_RICOCHET = RegisterParticle("impacts/hit_wood_ric_01")
static const int INVALID = -1
static const int ITEM_HOT_VAPOR = RegisterParticle("item_hot_vapor")
static const int LEVER_SPARKS = RegisterParticle("electro_sparks")
static const int M67 = RegisterParticle("explosion_M67_01")
static int m_lastID = 0
static ref map< string, intm_ParticleNames
static ref map< int, stringm_ParticlePaths
static const int NONE = 0
static const int OVEN_FIRE_END = RegisterParticle("fire_small_ovenl_01_end")
static const int OVEN_FIRE_START = RegisterParticle("fire_small_oven_01_start")
static const int OVEN_NORMAL_FIRE = RegisterParticle("fire_medium_oven_01")
static const int OVEN_SMALL_FIRE = RegisterParticle("fire_small_oven_01")
static const int PARTICLE_TEST = RegisterParticle("_test_orientation")
static const int PLASTIC_EXPLOSION = RegisterParticle("explosion_plastic_01")
static const int POWER_GENERATOR_SMOKE = RegisterParticle("smoke_small_generator_01")
static const int RGD5 = RegisterParticle("explosion_RGD5_01")
static const int ROADFLARE_BURNING_ENDING = RegisterParticle("fire_small_roadflare_red_02")
static const int ROADFLARE_BURNING_INIT = RegisterParticle("fire_small_roadflare_red_04")
static const int ROADFLARE_BURNING_MAIN = RegisterParticle("fire_small_roadflare_red_01")
static const int ROADFLARE_BURNING_SMOKE = RegisterParticle("fire_small_roadflare_red_03")
static const int SMARKS_CHAMBER = RegisterParticle("weapon_shot_chamber_spark")
static const int SMOKE_GENERIC_WRECK = RegisterParticle("smoke_generic_wreck")
static const int SMOKING_BARREL = RegisterParticle("smoking_barrel")
static const int SMOKING_BARREL_HEAVY = RegisterParticle("smoking_barrel_heavy")
static const int SMOKING_BARREL_SMALL = RegisterParticle("smoking_barrel_small")
static const int SMOKING_BARREL_STEAM = RegisterParticle("smoking_barrel_steam")
static const int SMOKING_BARREL_STEAM_SMALL = RegisterParticle("smoking_barrel_steam_small")
static const int SMOKING_CAR_ENGINE = RegisterParticle("menu_engine_fire")
static const int SMOKING_HELI_WRECK = RegisterParticle("smoke_heli_wreck_01")
static const int SPOOKY_MIST = RegisterParticle("spooky_mist")
static const int STEP_DESERT = RegisterParticle("step_desert")
static const int STEP_SNOW = RegisterParticle("step_snow")
static const int STEP_SOIL = RegisterParticle("step_soil")
static const int TIREPILE_FIRE = RegisterParticle("fire_tirepile")
static const int TORCH_T1 = RegisterParticle("fire_small_torch_02")
static const int TORCH_T2 = RegisterParticle("fire_small_torch_03")
static const int TORCH_T3 = RegisterParticle("fire_small_torch_01")
static const int TREE_FALLING_LEAF = RegisterParticle("tree_falling_leaf")
static const int TREE_FALLING_NEEDLE = RegisterParticle("tree_falling_needle")
static const int TREE_FALLING_SNOW = RegisterParticle("tree_falling_snow")
static const int TREE_PASSING_SNOW = RegisterParticle("tree_passing_snow")
static const int TREE_SMALL_FALLING_SNOW = RegisterParticle("tree_small_falling_snow")
static const int TREE_SOFT_FALLING_SNOW = RegisterParticle("tree_soft_falling_snow")
static const int TREE_SOFT_LARGE_FALLING_SNOW = RegisterParticle("tree_soft_large_falling_snow")
static const int VEHICLE_WHEEL_ASPHALT = RegisterParticle("vehicle_wheel_asphalt")
static const int VEHICLE_WHEEL_GRAVEL = RegisterParticle("vehicle_wheel_gravel")
static const int VEHICLE_WHEEL_SNOW = RegisterParticle("vehicle_wheel_snow")
static const int VOLCANO = RegisterParticle("volcano_smoke")
static const int VOMIT = RegisterParticle("character_vomit_01")
static const int VOMIT_BLOOD = RegisterParticle("character_vomitBlood_01")
static const int VOMIT_CHUNKS = RegisterParticle("character_vomit_puddle")
static const int WATER_JET = RegisterParticle("water_jet")
static const int WATER_JET_WEAK = RegisterParticle("water_jet_weak")
static const int WATER_SPILLING = RegisterParticle("water_spilling")

Detailed Description

Definition at line 11 of file particlelist.c.

Member Function Documentation

◆ GetParticleFullPath()

string GetParticleFullPath ( int particle_id)
inlinestaticprivate

◆ GetParticleID()

int GetParticleID ( string particle_file)
inlinestaticprivate

Returns particle's ID based on the path (without .ptc suffix).

Definition at line 497 of file particlelist.c.

References ErrorEx, IsValidId(), and m_ParticlePaths.

Referenced by EffectAreaLoader::CreateZones(), and ParticleSource::GetParticleIDLegacy().

◆ GetParticleIDByName()

int GetParticleIDByName ( string name)
inlinestaticprivate

◆ GetParticlePath()

string GetParticlePath ( int particle_id)
inlinestaticprivate

Returns particle's full path (without .ptc suffix) based on its ID.

Definition at line 482 of file particlelist.c.

References ErrorEx, m_ParticlePaths, particle_id, and path.

Referenced by GetParticleFullPath().

◆ GetPathToParticles()

string GetPathToParticles ( )
inlinestaticprivate

Returns base path to all particles.

Definition at line 515 of file particlelist.c.

Referenced by ItemBase::ParticleTest(), RegisterParticle(), and RegisterParticleByFullPath().

◆ GetRegisteredParticlesCount()

int GetRegisteredParticlesCount ( )
inlinestaticprivate

Definition at line 470 of file particlelist.c.

References m_lastID.

◆ IsValidId()

bool IsValidId ( int id)
inlinestaticprivate

Purely checks for an invalid number, does NOT mean it is actually registered.

Definition at line 476 of file particlelist.c.

References INVALID, and NONE.

Referenced by GetParticleID(), WeaponParticlesBase::OnActivate(), and AmmoEffects::PlayAmmoParticle().

◆ PreloadParticles()

void PreloadParticles ( )
inlinestaticprivate

Preloads all particles.

Definition at line 521 of file particlelist.c.

References g_Game, GetObject(), m_ParticlePaths, and ReleaseObject().

Referenced by CGame::OnInitialize().

◆ RegisterParticle() [1/2]

int RegisterParticle ( string file_name)
inlinestaticprivate

◆ RegisterParticle() [2/2]

int RegisterParticle ( string root_path,
string file_name )
inlinestaticprivate

Registers a particle and returns its ID.

Definition at line 418 of file particlelist.c.

References ErrorEx, FileExist(), m_lastID, m_ParticleNames, m_ParticlePaths, and path.

◆ RegisterParticleByFullPath()

int RegisterParticleByFullPath ( string fullPath)
inlinestaticprivate

Splits the full path into name of particle and it's directory path, then registers the particle with the name and returns its ID Called by C++.

Silently fail on retail, game already takes too long to boot, lets not make it longer

TODO(kumarjac): bake in this error

Definition at line 387 of file particlelist.c.

References ErrorEx, GetPathToParticles(), INVALID, string::LastIndexOf(), string::Length(), RegisterParticle(), RegisterParticleByFullPath(), string::Replace(), and string::Substring().

Referenced by RegisterParticleByFullPath().

Field Documentation

◆ AURORA_SANTA_WRECK

const int AURORA_SANTA_WRECK = RegisterParticle("smoke_santa_wreck")
staticprivate

Definition at line 274 of file particlelist.c.

Referenced by CrashBase::Wreck_SantasSleigh().

◆ BARBED_WIRE_SPARKS

const int BARBED_WIRE_SPARKS = RegisterParticle("electro_shortc2")
staticprivate

Definition at line 141 of file particlelist.c.

Referenced by ItemBase::Spark().

◆ BARREL_FIRE_END

const int BARREL_FIRE_END = RegisterParticle("fire_small_barrel_01_end")
staticprivate

Definition at line 54 of file particlelist.c.

Referenced by FireplaceBase::BarrelHoles_ColorBase().

◆ BARREL_FIRE_START

const int BARREL_FIRE_START = RegisterParticle("fire_small_barrel_01_start")
staticprivate

Definition at line 49 of file particlelist.c.

Referenced by FireplaceBase::BarrelHoles_ColorBase().

◆ BARREL_FIRE_STEAM_2END

const int BARREL_FIRE_STEAM_2END = RegisterParticle("steam_medium_camp_2end")
staticprivate

◆ BARREL_NORMAL_FIRE

const int BARREL_NORMAL_FIRE = RegisterParticle("fire_medium_barrel_01")
staticprivate

Definition at line 52 of file particlelist.c.

Referenced by FireplaceBase::BarrelHoles_ColorBase().

◆ BARREL_NORMAL_SMOKE

const int BARREL_NORMAL_SMOKE = RegisterParticle("smoke_medium_barrel_01")
staticprivate

Definition at line 53 of file particlelist.c.

Referenced by FireplaceBase::BarrelHoles_ColorBase().

◆ BARREL_SMALL_FIRE

const int BARREL_SMALL_FIRE = RegisterParticle("fire_small_barrel_01")
staticprivate

Definition at line 50 of file particlelist.c.

Referenced by FireplaceBase::BarrelHoles_ColorBase().

◆ BARREL_SMALL_SMOKE

const int BARREL_SMALL_SMOKE = RegisterParticle("smoke_small_barrel_01")
staticprivate

Definition at line 51 of file particlelist.c.

Referenced by FireplaceBase::BarrelHoles_ColorBase().

◆ BLEEDING_SOURCE

const int BLEEDING_SOURCE = RegisterParticle("blood_bleeding_01")
staticprivate

Definition at line 146 of file particlelist.c.

Referenced by BleedingSourceEffect::BleedingSourceEffect().

◆ BLEEDING_SOURCE_LIGHT

const int BLEEDING_SOURCE_LIGHT = RegisterParticle("blood_bleeding_02")
staticprivate

Definition at line 147 of file particlelist.c.

Referenced by BleedingSourceEffect().

◆ BLOOD_SURFACE_CHUNKS

const int BLOOD_SURFACE_CHUNKS = RegisterParticle("blood_surface_chunks")
staticprivate

Definition at line 149 of file particlelist.c.

Referenced by Hit_MeatBones::BloodSplatGround().

◆ BLOOD_SURFACE_DROPS

const int BLOOD_SURFACE_DROPS = RegisterParticle("blood_surface_drops")
staticprivate

Definition at line 148 of file particlelist.c.

Referenced by BloodSplatter::BloodSplatter().

◆ BOAT_WATER_BACK

const int BOAT_WATER_BACK = RegisterParticle("vehicles/boat/boat_water_back")
staticprivate

Definition at line 286 of file particlelist.c.

Referenced by EffectBoatWaterBack::EffectBoatWaterBack().

◆ BOAT_WATER_FRONT

const int BOAT_WATER_FRONT = RegisterParticle("vehicles/boat/boat_water_front")
staticprivate

Definition at line 285 of file particlelist.c.

Referenced by EffectBoatWaterFront().

◆ BOAT_WATER_SIDE

const int BOAT_WATER_SIDE = RegisterParticle("vehicles/boat/boat_water_side")
staticprivate

Definition at line 287 of file particlelist.c.

Referenced by EffectBoatWaterSide().

◆ BOLT_CUPID_HIT

const int BOLT_CUPID_HIT = RegisterParticle("cupid_hit")
staticprivate

Definition at line 344 of file particlelist.c.

Referenced by OnActivatedByItem().

◆ BOLT_CUPID_TAIL

const int BOLT_CUPID_TAIL = RegisterParticle("cupid_bolt")
staticprivate

Cupid's bolt.

Definition at line 343 of file particlelist.c.

Referenced by CupidsBoltSimulation::OnFire().

◆ BONFIRE_FIRE

const int BONFIRE_FIRE = RegisterParticle("fire_bonfire")
staticprivate

Definition at line 293 of file particlelist.c.

Referenced by BuildingSuper::EEInit().

◆ BONFIRE_SMOKE

const int BONFIRE_SMOKE = RegisterParticle("smoke_bonfire")
staticprivate

Definition at line 294 of file particlelist.c.

Referenced by BuildingSuper::EEInit().

◆ BREATH_VAPOUR_HEAVY

const int BREATH_VAPOUR_HEAVY = RegisterParticle("breath_vapour_heavy")
staticprivate

◆ BREATH_VAPOUR_LIGHT

const int BREATH_VAPOUR_LIGHT = RegisterParticle("breath_vapour_light")
staticprivate

◆ BREATH_VAPOUR_MEDIUM

const int BREATH_VAPOUR_MEDIUM = RegisterParticle("breath_vapour_medium")
staticprivate

◆ BROOM_TORCH_T1

const int BROOM_TORCH_T1 = RegisterParticle("fire_small_broom_torch_01")
staticprivate

Definition at line 79 of file particlelist.c.

Referenced by BroomBase::UpdateParticle().

◆ BROOM_TORCH_T2

const int BROOM_TORCH_T2 = RegisterParticle("fire_small_broom_torch_02")
staticprivate

Definition at line 80 of file particlelist.c.

◆ BROOM_TORCH_T3

const int BROOM_TORCH_T3 = RegisterParticle("fire_small_broom_torch_03")
staticprivate

Definition at line 81 of file particlelist.c.

◆ BUSH_FALLING_SNOW

const int BUSH_FALLING_SNOW = RegisterParticle("bush_falling_snow")
staticprivate

Definition at line 374 of file particlelist.c.

◆ BUSH_PASSING_SNOW

const int BUSH_PASSING_SNOW = RegisterParticle("bush_passing_snow")
staticprivate

Definition at line 377 of file particlelist.c.

◆ CAMP_FIRE_END

const int CAMP_FIRE_END = RegisterParticle("fire_small_camp_01_end")
staticprivate

Definition at line 33 of file particlelist.c.

Referenced by FireplaceBase::Fireplace().

◆ CAMP_FIRE_START

const int CAMP_FIRE_START = RegisterParticle("fire_small_camp_01_start")
staticprivate

Definition at line 28 of file particlelist.c.

Referenced by FireplaceBase::Fireplace().

◆ CAMP_NO_IGNITE_WIND

const int CAMP_NO_IGNITE_WIND = RegisterParticle("fire_extinguish_wind")
staticprivate

Definition at line 39 of file particlelist.c.

◆ CAMP_NORMAL_FIRE

const int CAMP_NORMAL_FIRE = RegisterParticle("fire_medium_camp_01")
staticprivate

Definition at line 30 of file particlelist.c.

Referenced by FireplaceBase::Fireplace().

◆ CAMP_NORMAL_SMOKE

const int CAMP_NORMAL_SMOKE = RegisterParticle("smoke_medium_camp_01")
staticprivate

Definition at line 32 of file particlelist.c.

Referenced by FireplaceBase::Fireplace().

◆ CAMP_SMALL_FIRE

const int CAMP_SMALL_FIRE = RegisterParticle("fire_small_camp_01")
staticprivate

Definition at line 29 of file particlelist.c.

Referenced by FireplaceBase::Fireplace().

◆ CAMP_SMALL_SMOKE

const int CAMP_SMALL_SMOKE = RegisterParticle("smoke_small_camp_01")
staticprivate

Definition at line 31 of file particlelist.c.

Referenced by FireplaceBase::Fireplace().

◆ CAMP_STEAM_2END

const int CAMP_STEAM_2END = RegisterParticle("steam_medium_camp_2end")
staticprivate

Definition at line 34 of file particlelist.c.

Referenced by FireplaceBase::Fireplace().

◆ CAMP_STEAM_EXTINGUISH_START

const int CAMP_STEAM_EXTINGUISH_START = RegisterParticle("default_01")
staticprivate

Definition at line 35 of file particlelist.c.

◆ CAMP_STOVE_FIRE

const int CAMP_STOVE_FIRE = RegisterParticle("fire_small_stove_01")
staticprivate

Definition at line 36 of file particlelist.c.

◆ CAMP_STOVE_FIRE_END

const int CAMP_STOVE_FIRE_END = RegisterParticle("fire_small_stove_01_end")
staticprivate

Definition at line 38 of file particlelist.c.

◆ CAMP_STOVE_FIRE_START

const int CAMP_STOVE_FIRE_START = RegisterParticle("fire_small_stove_01_start")
staticprivate

Definition at line 37 of file particlelist.c.

◆ CLAYMORE_EXPLOSION

const int CLAYMORE_EXPLOSION = RegisterParticle("explosion_claymore_01")
staticprivate

Definition at line 331 of file particlelist.c.

Referenced by ClaymoreMine::ClaymoreMine().

◆ CONTAMINATED_AREA_GAS_AROUND

const int CONTAMINATED_AREA_GAS_AROUND = RegisterParticle("contaminated_area_gas_around")
staticprivate

Definition at line 302 of file particlelist.c.

Referenced by ContaminatedArea_Local::SetupZoneData(), and SetupZoneData().

◆ CONTAMINATED_AREA_GAS_BIGASS

const int CONTAMINATED_AREA_GAS_BIGASS = RegisterParticle("contaminated_area_gas_bigass")
staticprivate

Definition at line 303 of file particlelist.c.

Referenced by SetupZoneData().

◆ CONTAMINATED_AREA_GAS_DEBUG

const int CONTAMINATED_AREA_GAS_DEBUG = RegisterParticle("contaminated_area_gas_bigass_debug")
staticprivate

Definition at line 306 of file particlelist.c.

◆ CONTAMINATED_AREA_GAS_GROUND

const int CONTAMINATED_AREA_GAS_GROUND = RegisterParticle("contaminated_area_gas_ground")
staticprivate

Definition at line 304 of file particlelist.c.

◆ CONTAMINATED_AREA_GAS_SHELL

const int CONTAMINATED_AREA_GAS_SHELL = RegisterParticle("contaminated_area_gas_shell")
staticprivate

Definition at line 305 of file particlelist.c.

Referenced by CGame::OnRPC().

◆ CONTAMINATED_AREA_GAS_TINY

const int CONTAMINATED_AREA_GAS_TINY = RegisterParticle("contaminated_area_gas_around_tiny")
staticprivate

Definition at line 301 of file particlelist.c.

Referenced by SetupZoneData().

◆ COOKING_BAKING_DONE

const int COOKING_BAKING_DONE = RegisterParticle("cooking_baking_done")
staticprivate

Definition at line 67 of file particlelist.c.

◆ COOKING_BAKING_START

const int COOKING_BAKING_START = RegisterParticle("cooking_baking_start")
staticprivate

Definition at line 66 of file particlelist.c.

◆ COOKING_BOILING_DONE

const int COOKING_BOILING_DONE = RegisterParticle("cooking_boiling_done")
staticprivate

Definition at line 65 of file particlelist.c.

◆ COOKING_BOILING_EMPTY

const int COOKING_BOILING_EMPTY = RegisterParticle("cooking_boiling_empty")
staticprivate

Definition at line 63 of file particlelist.c.

◆ COOKING_BOILING_START

const int COOKING_BOILING_START = RegisterParticle("cooking_boiling_start")
staticprivate

Definition at line 64 of file particlelist.c.

◆ COOKING_BURNING_DONE

const int COOKING_BURNING_DONE = RegisterParticle("cooking_burning_done")
staticprivate

Definition at line 70 of file particlelist.c.

◆ COOKING_DRYING_DONE

const int COOKING_DRYING_DONE = RegisterParticle("cooking_drying_done")
staticprivate

Definition at line 69 of file particlelist.c.

◆ COOKING_DRYING_START

const int COOKING_DRYING_START = RegisterParticle("cooking_drying_start")
staticprivate

Definition at line 68 of file particlelist.c.

◆ DEBUG_DOT

const int DEBUG_DOT = RegisterParticle("debug_dot")
staticprivate

◆ DEBUG_DOT5M

const int DEBUG_DOT5M = RegisterParticle("debug_dot5m")
staticprivate

Definition at line 24 of file particlelist.c.

◆ DIGGING_STASH

const int DIGGING_STASH = RegisterParticle("digging_ground")
staticprivate

◆ DROWNING_BUBBLES

const int DROWNING_BUBBLES = RegisterParticle("breath_bubbles")
staticprivate

Definition at line 340 of file particlelist.c.

Referenced by ManBase::SpawnDrowningBubbles().

◆ EASTER_EGG_ACTIVATE

const int EASTER_EGG_ACTIVATE = RegisterParticle("easter_egg_activate")
staticprivate

Definition at line 143 of file particlelist.c.

Referenced by PlayVFX().

◆ ENV_SWARMING_FLIES

const int ENV_SWARMING_FLIES = RegisterParticle("env_fly_swarm_01")
staticprivate

Definition at line 290 of file particlelist.c.

Referenced by EffSwarmingFlies::EffSwarmingFlies().

◆ EVAPORATION

const int EVAPORATION = RegisterParticle("menu_evaporation")
staticprivate

Definition at line 277 of file particlelist.c.

Referenced by MenuEvaporation::MenuEvaporation().

◆ EXPLOSION_GOAT

const int EXPLOSION_GOAT = RegisterParticle("explosion_goat")
staticprivate

Definition at line 270 of file particlelist.c.

Referenced by DestructionEffectSpookyGoat::Init().

◆ EXPLOSION_GRENADE_ICE

const int EXPLOSION_GRENADE_ICE = RegisterParticle("explosion_grenade_ice")
staticprivate

◆ EXPLOSION_GRENADE_SNOW

const int EXPLOSION_GRENADE_SNOW = RegisterParticle("explosion_grenade_snow")
staticprivate

◆ EXPLOSION_LANDMINE

◆ EXPLOSION_TEST

const int EXPLOSION_TEST = RegisterParticle("explosion_placeholder")
staticprivate

Definition at line 269 of file particlelist.c.

◆ FIREWORKS_AFTERBURN_END

const int FIREWORKS_AFTERBURN_END = RegisterParticle("fireworks_small_03")
staticprivate

Definition at line 318 of file particlelist.c.

Referenced by FireworksLauncherClientEvent::OnFired().

◆ FIREWORKS_AFTERBURN_START

const int FIREWORKS_AFTERBURN_START = RegisterParticle("fireworks_small_02")
staticprivate

Definition at line 317 of file particlelist.c.

◆ FIREWORKS_EXPLOSION_BLUE

const int FIREWORKS_EXPLOSION_BLUE = RegisterParticle("fireworks_large_01_Blue")
staticprivate

◆ FIREWORKS_EXPLOSION_GREEN

const int FIREWORKS_EXPLOSION_GREEN = RegisterParticle("fireworks_large_01_Green")
staticprivate

◆ FIREWORKS_EXPLOSION_PINK

const int FIREWORKS_EXPLOSION_PINK = RegisterParticle("fireworks_large_01_Pink")
staticprivate

◆ FIREWORKS_EXPLOSION_RED

const int FIREWORKS_EXPLOSION_RED = RegisterParticle("fireworks_large_01_Red")
staticprivate

◆ FIREWORKS_EXPLOSION_THANKS1

const int FIREWORKS_EXPLOSION_THANKS1 = RegisterParticle("fireworks_ThankYou_anim")
staticprivate

◆ FIREWORKS_EXPLOSION_THANKS2

const int FIREWORKS_EXPLOSION_THANKS2 = RegisterParticle("fireworks_For10_anim")
staticprivate

◆ FIREWORKS_EXPLOSION_THANKS3

const int FIREWORKS_EXPLOSION_THANKS3 = RegisterParticle("fireworks_Amazing_anim")
staticprivate

◆ FIREWORKS_EXPLOSION_THANKS4

const int FIREWORKS_EXPLOSION_THANKS4 = RegisterParticle("fireworks_Years_anim")
staticprivate

◆ FIREWORKS_EXPLOSION_THANKS5

const int FIREWORKS_EXPLOSION_THANKS5 = RegisterParticle("fireworks_Dayz_anim")
staticprivate

◆ FIREWORKS_EXPLOSION_YELLOW

const int FIREWORKS_EXPLOSION_YELLOW = RegisterParticle("fireworks_large_01_Yellow")
staticprivate

◆ FIREWORKS_FUSE

const int FIREWORKS_FUSE = RegisterParticle("fireworks_small_04")
staticprivate

Definition at line 316 of file particlelist.c.

Referenced by FireworksLauncher::OnFuseIgnitedClient().

◆ FIREWORKS_SHOT

const int FIREWORKS_SHOT = RegisterParticle("fireworks_small_01")
staticprivate

Definition at line 309 of file particlelist.c.

Referenced by FireworksLauncherClientEvent::OnFired().

◆ FISHING_SIGNAL_SPLASH

const int FISHING_SIGNAL_SPLASH = RegisterParticle("fishing_signal_splash")
staticprivate

Definition at line 355 of file particlelist.c.

Referenced by FishYieldItemBase::GetCatchParticleID().

◆ FLAREPROJ_ACTIVATE

const int FLAREPROJ_ACTIVATE = RegisterParticle("fire_small_flare_yellow_01")
staticprivate

Definition at line 91 of file particlelist.c.

Referenced by FlareSimulation::FlareSimulation().

◆ FLAREPROJ_ACTIVATE_BLUE

const int FLAREPROJ_ACTIVATE_BLUE = RegisterParticle("fire_small_flare_blue_01")
staticprivate

Definition at line 94 of file particlelist.c.

◆ FLAREPROJ_ACTIVATE_GREEN

const int FLAREPROJ_ACTIVATE_GREEN = RegisterParticle("fire_small_flare_green_01")
staticprivate

Definition at line 93 of file particlelist.c.

◆ FLAREPROJ_ACTIVATE_RED

const int FLAREPROJ_ACTIVATE_RED = RegisterParticle("fire_small_flare_red_01")
staticprivate

Definition at line 92 of file particlelist.c.

Referenced by DynamicArea_Flare::DynamicArea_Flare().

◆ FLAREPROJ_FIRE

const int FLAREPROJ_FIRE = RegisterParticle("fire_small_roadflare_red_04")
staticprivate

Definition at line 90 of file particlelist.c.

◆ GEYSER_BUBBLES

const int GEYSER_BUBBLES = RegisterParticle("geyser_bubbles")
staticprivate

Definition at line 351 of file particlelist.c.

Referenced by GeyserTrigger::UpdateGeyserState().

◆ GEYSER_NORMAL

const int GEYSER_NORMAL = RegisterParticle("geyser_normal")
staticprivate

Definition at line 348 of file particlelist.c.

Referenced by GeyserTrigger::UpdateGeyserState().

◆ GEYSER_SPLASH

const int GEYSER_SPLASH = RegisterParticle("geyser_strong_splash")
staticprivate

Definition at line 350 of file particlelist.c.

Referenced by GeyserTrigger::UpdateGeyserState().

◆ GEYSER_STRONG

const int GEYSER_STRONG = RegisterParticle("geyser_strong")
staticprivate

Definition at line 349 of file particlelist.c.

Referenced by GeyserTrigger::UpdateGeyserState().

◆ GRENADE_CHEM_BREAK

const int GRENADE_CHEM_BREAK = RegisterParticle("contaminated_area_gas_grenade")
staticprivate

Definition at line 329 of file particlelist.c.

Referenced by Grenade_ChemGas::OnDamageDestroyed().

◆ GRENADE_M18_BLACK_END

const int GRENADE_M18_BLACK_END = RegisterParticle("smoke_M18_black_03")
staticprivate

Definition at line 125 of file particlelist.c.

◆ GRENADE_M18_BLACK_LOOP

const int GRENADE_M18_BLACK_LOOP = RegisterParticle("smoke_M18_black_02")
staticprivate

Definition at line 124 of file particlelist.c.

◆ GRENADE_M18_BLACK_START

const int GRENADE_M18_BLACK_START = RegisterParticle("smoke_M18_black_01")
staticprivate

Definition at line 123 of file particlelist.c.

◆ GRENADE_M18_GREEN_END

const int GRENADE_M18_GREEN_END = RegisterParticle("smoke_M18_green_03")
staticprivate

Definition at line 110 of file particlelist.c.

Referenced by OnWorkStop().

◆ GRENADE_M18_GREEN_LOOP

const int GRENADE_M18_GREEN_LOOP = RegisterParticle("smoke_M18_green_02")
staticprivate

Definition at line 109 of file particlelist.c.

Referenced by SmokeSimulation_Green::SmokeSimulation_Green(), and OnWorkStop().

◆ GRENADE_M18_GREEN_START

const int GRENADE_M18_GREEN_START = RegisterParticle("smoke_M18_green_01")
staticprivate

M18.

Definition at line 108 of file particlelist.c.

Referenced by OnWorkStop().

◆ GRENADE_M18_PURPLE_END

const int GRENADE_M18_PURPLE_END = RegisterParticle("smoke_M18_purple_03")
staticprivate

Definition at line 113 of file particlelist.c.

Referenced by M18SmokeGrenade_Yellow().

◆ GRENADE_M18_PURPLE_LOOP

const int GRENADE_M18_PURPLE_LOOP = RegisterParticle("smoke_M18_purple_02")
staticprivate

Definition at line 112 of file particlelist.c.

Referenced by SmokeSimulation::SmokeSimulation(), and M18SmokeGrenade_Yellow().

◆ GRENADE_M18_PURPLE_START

const int GRENADE_M18_PURPLE_START = RegisterParticle("smoke_M18_purple_01")
staticprivate

Definition at line 111 of file particlelist.c.

Referenced by M18SmokeGrenade_Yellow().

◆ GRENADE_M18_RED_END

const int GRENADE_M18_RED_END = RegisterParticle("smoke_M18_red_03")
staticprivate

Definition at line 116 of file particlelist.c.

◆ GRENADE_M18_RED_LOOP

const int GRENADE_M18_RED_LOOP = RegisterParticle("smoke_M18_red_02")
staticprivate

Definition at line 115 of file particlelist.c.

Referenced by SmokeSimulation_White().

◆ GRENADE_M18_RED_START

const int GRENADE_M18_RED_START = RegisterParticle("smoke_M18_red_01")
staticprivate

Definition at line 114 of file particlelist.c.

◆ GRENADE_M18_WHITE_END

const int GRENADE_M18_WHITE_END = RegisterParticle("smoke_M18_white_03")
staticprivate

Definition at line 119 of file particlelist.c.

Referenced by M18SmokeGrenade_ColorBase::M18SmokeGrenade_White().

◆ GRENADE_M18_WHITE_LOOP

const int GRENADE_M18_WHITE_LOOP = RegisterParticle("smoke_M18_white_02")
staticprivate

Definition at line 118 of file particlelist.c.

Referenced by M18SmokeGrenade_ColorBase::M18SmokeGrenade_White().

◆ GRENADE_M18_WHITE_START

const int GRENADE_M18_WHITE_START = RegisterParticle("smoke_M18_white_01")
staticprivate

Definition at line 117 of file particlelist.c.

Referenced by M18SmokeGrenade_ColorBase::M18SmokeGrenade_White().

◆ GRENADE_M18_YELLOW_END

const int GRENADE_M18_YELLOW_END = RegisterParticle("smoke_M18_yellow_03")
staticprivate

Definition at line 122 of file particlelist.c.

Referenced by M18SmokeGrenade_ColorBase::M18SmokeGrenade_Yellow().

◆ GRENADE_M18_YELLOW_LOOP

const int GRENADE_M18_YELLOW_LOOP = RegisterParticle("smoke_M18_yellow_02")
staticprivate

Definition at line 121 of file particlelist.c.

Referenced by M18SmokeGrenade_ColorBase::M18SmokeGrenade_Yellow().

◆ GRENADE_M18_YELLOW_START

const int GRENADE_M18_YELLOW_START = RegisterParticle("smoke_M18_yellow_01")
staticprivate

Definition at line 120 of file particlelist.c.

Referenced by M18SmokeGrenade_ColorBase::M18SmokeGrenade_Yellow().

◆ GRENADE_M84

const int GRENADE_M84 = RegisterParticle("explosion_M84_01")
staticprivate

FLASH GRENADE M84.

Definition at line 129 of file particlelist.c.

Referenced by Grenade_Base::FlashGrenade().

◆ GRENADE_RDG2_BLACK_END

const int GRENADE_RDG2_BLACK_END = RegisterParticle("smoke_RDG2_black_03")
staticprivate

Definition at line 103 of file particlelist.c.

Referenced by RDG2SmokeGrenade_ColorBase::RDG2SmokeGrenade_Black().

◆ GRENADE_RDG2_BLACK_LOOP

const int GRENADE_RDG2_BLACK_LOOP = RegisterParticle("smoke_RDG2_black_02")
staticprivate

Definition at line 102 of file particlelist.c.

Referenced by RDG2SmokeGrenade_ColorBase::RDG2SmokeGrenade_Black().

◆ GRENADE_RDG2_BLACK_START

const int GRENADE_RDG2_BLACK_START = RegisterParticle("smoke_RDG2_black_01")
staticprivate

RDG2.

Definition at line 101 of file particlelist.c.

Referenced by RDG2SmokeGrenade_ColorBase::RDG2SmokeGrenade_Black().

◆ GRENADE_RDG2_WHITE_END

const int GRENADE_RDG2_WHITE_END = RegisterParticle("smoke_RDG2_white_03")
staticprivate

Definition at line 106 of file particlelist.c.

Referenced by RDG2SmokeGrenade_Black().

◆ GRENADE_RDG2_WHITE_LOOP

const int GRENADE_RDG2_WHITE_LOOP = RegisterParticle("smoke_RDG2_white_02")
staticprivate

Definition at line 105 of file particlelist.c.

Referenced by RDG2SmokeGrenade_Black().

◆ GRENADE_RDG2_WHITE_START

const int GRENADE_RDG2_WHITE_START = RegisterParticle("smoke_RDG2_white_01")
staticprivate

Definition at line 104 of file particlelist.c.

Referenced by RDG2SmokeGrenade_Black().

◆ GUN_AK101

const int GUN_AK101 = RegisterParticle("weapon_shot_ak101_01")
staticprivate

Definition at line 184 of file particlelist.c.

◆ GUN_AK74

const int GUN_AK74 = RegisterParticle("weapon_shot_ak74_01")
staticprivate

Definition at line 183 of file particlelist.c.

◆ GUN_AKM

const int GUN_AKM = RegisterParticle("weapon_shot_akm_01")
staticprivate

Definition at line 165 of file particlelist.c.

◆ GUN_AKM_SUPPRESSED

const int GUN_AKM_SUPPRESSED = RegisterParticle("weapon_shot_akm_02")
staticprivate

Definition at line 166 of file particlelist.c.

◆ GUN_CZ527

const int GUN_CZ527 = RegisterParticle("weapon_shot_cz527_01")
staticprivate

Definition at line 179 of file particlelist.c.

◆ GUN_CZ61

const int GUN_CZ61 = RegisterParticle("weapon_shot_cz61_01")
staticprivate

Definition at line 188 of file particlelist.c.

◆ GUN_CZ75

const int GUN_CZ75 = RegisterParticle("weapon_shot_cz75_01")
staticprivate

Definition at line 164 of file particlelist.c.

◆ GUN_FNX

const int GUN_FNX = RegisterParticle("weapon_shot_fnx_01")
staticprivate

Definition at line 159 of file particlelist.c.

◆ GUN_FNX_SUPPRESSED

const int GUN_FNX_SUPPRESSED = RegisterParticle("weapon_shot_fnx_02")
staticprivate

Definition at line 160 of file particlelist.c.

◆ GUN_IZH18

const int GUN_IZH18 = RegisterParticle("weapon_shot_izh18_01")
staticprivate

Definition at line 167 of file particlelist.c.

◆ GUN_IZH18_SUPPRESSED

const int GUN_IZH18_SUPPRESSED = RegisterParticle("weapon_shot_izh18_02")
staticprivate

Definition at line 168 of file particlelist.c.

◆ GUN_LONG_WINDED_SMOKE

const int GUN_LONG_WINDED_SMOKE = RegisterParticle("weapon_shot_winded_smoke")
staticprivate

Definition at line 189 of file particlelist.c.

◆ GUN_LONG_WINDED_SMOKE_SMALL

const int GUN_LONG_WINDED_SMOKE_SMALL = RegisterParticle("weapon_shot_winded_smoke_small")
staticprivate

Definition at line 190 of file particlelist.c.

◆ GUN_M4A1

const int GUN_M4A1 = RegisterParticle("weapon_shot_m4a1_01")
staticprivate

Definition at line 174 of file particlelist.c.

◆ GUN_MAGNUM

const int GUN_MAGNUM = RegisterParticle("weapon_shot_magnum_01")
staticprivate

Definition at line 186 of file particlelist.c.

◆ GUN_MOSIN9130

const int GUN_MOSIN9130 = RegisterParticle("weapon_shot_mosin9130_01")
staticprivate

Definition at line 177 of file particlelist.c.

◆ GUN_MOSIN_COMPENSATOR

const int GUN_MOSIN_COMPENSATOR = RegisterParticle("weapon_shot_mosin_compensator_01")
staticprivate

Definition at line 178 of file particlelist.c.

◆ GUN_MP133

const int GUN_MP133 = RegisterParticle("weapon_shot_mp133_01")
staticprivate

Definition at line 175 of file particlelist.c.

◆ GUN_MP5K

const int GUN_MP5K = RegisterParticle("weapon_shot_mp5k_01")
staticprivate

Definition at line 169 of file particlelist.c.

◆ GUN_MP5K_2

const int GUN_MP5K_2 = RegisterParticle("weapon_shot_mp5k_02_boris")
staticprivate

Definition at line 170 of file particlelist.c.

◆ GUN_MP5K_COMPENSATOR

const int GUN_MP5K_COMPENSATOR = RegisterParticle("weapon_shot_mp5k_02")
staticprivate

Definition at line 172 of file particlelist.c.

◆ GUN_MP5K_SUPPRESSED

const int GUN_MP5K_SUPPRESSED = RegisterParticle("weapon_shot_mp5k_02")
staticprivate

Definition at line 171 of file particlelist.c.

◆ GUN_MUZZLE_FLASH_SVD_STAR

const int GUN_MUZZLE_FLASH_SVD_STAR = RegisterParticle("weapon_shot_Flame_3D_4star")
staticprivate

Definition at line 157 of file particlelist.c.

◆ GUN_PARTICLE_CASING

const int GUN_PARTICLE_CASING = RegisterParticle("weapon_shot_chamber_smoke")
staticprivate

Definition at line 162 of file particlelist.c.

◆ GUN_PARTICLE_CASING_RAISE

const int GUN_PARTICLE_CASING_RAISE = RegisterParticle("weapon_shot_chamber_smoke_raise")
staticprivate

Definition at line 163 of file particlelist.c.

◆ GUN_PARTICLE_TEST

const int GUN_PARTICLE_TEST = RegisterParticle("weapon_shot_fnx_01")
staticprivate

Definition at line 161 of file particlelist.c.

◆ GUN_PELLETS

const int GUN_PELLETS = RegisterParticle("weapon_shot_pellets")
staticprivate

Definition at line 176 of file particlelist.c.

◆ GUN_SKS

const int GUN_SKS = RegisterParticle("weapon_shot_sks_01")
staticprivate

Definition at line 180 of file particlelist.c.

◆ GUN_SOLO_MUZZLE_FLASH

const int GUN_SOLO_MUZZLE_FLASH = RegisterParticle("weapon_shot_Flame_3D")
staticprivate

Definition at line 158 of file particlelist.c.

◆ GUN_UMP45

const int GUN_UMP45 = RegisterParticle("weapon_shot_ump45_01")
staticprivate

Definition at line 173 of file particlelist.c.

◆ GUN_VSS

const int GUN_VSS = RegisterParticle("weapon_shot_vss_01")
staticprivate

Definition at line 182 of file particlelist.c.

◆ GUN_WINCHESTER70

const int GUN_WINCHESTER70 = RegisterParticle("weapon_shot_winch70_01")
staticprivate

Definition at line 181 of file particlelist.c.

◆ HATCHBACK_COOLANT_OVERHEATED

const int HATCHBACK_COOLANT_OVERHEATED = RegisterParticle("Hatchback_coolant_overheated")
staticprivate

◆ HATCHBACK_COOLANT_OVERHEATING

const int HATCHBACK_COOLANT_OVERHEATING = RegisterParticle("Hatchback_coolant_overheating")
staticprivate

◆ HATCHBACK_ENGINE_OVERHEATED

const int HATCHBACK_ENGINE_OVERHEATED = RegisterParticle("Hatchback_engine_failure")
staticprivate

Definition at line 283 of file particlelist.c.

Referenced by EffEngineSmoke::SetParticleStateHeavy().

◆ HATCHBACK_ENGINE_OVERHEATING

const int HATCHBACK_ENGINE_OVERHEATING = RegisterParticle("Hatchback_engine_failing")
staticprivate

Definition at line 282 of file particlelist.c.

Referenced by EffEngineSmoke::SetParticleStateLight().

◆ HATCHBACK_EXHAUST_SMOKE

const int HATCHBACK_EXHAUST_SMOKE = RegisterParticle("Hatchback_exhaust")
staticprivate

Definition at line 284 of file particlelist.c.

Referenced by EffExhaustSmoke::SetParticleStateLight().

◆ HOTPSRING_WATERVAPOR

const int HOTPSRING_WATERVAPOR = RegisterParticle("hotspring_watervapor")
staticprivate

Definition at line 347 of file particlelist.c.

Referenced by HotSpringTrigger::SpawnVaporEffect().

◆ HOUSE_FIRE_END

const int HOUSE_FIRE_END = RegisterParticle("fire_small_house_01_end")
staticprivate

Definition at line 46 of file particlelist.c.

Referenced by FireplaceIndoor::FireplaceIndoor().

◆ HOUSE_FIRE_START

const int HOUSE_FIRE_START = RegisterParticle("fire_small_house_01_start")
staticprivate

Definition at line 41 of file particlelist.c.

Referenced by FireplaceIndoor::FireplaceIndoor().

◆ HOUSE_FIRE_STEAM_2END

const int HOUSE_FIRE_STEAM_2END = RegisterParticle("steam_medium_house_2end")
staticprivate

Definition at line 47 of file particlelist.c.

Referenced by FireplaceIndoor::FireplaceIndoor().

◆ HOUSE_NORMAL_FIRE

const int HOUSE_NORMAL_FIRE = RegisterParticle("fire_medium_house_01")
staticprivate

Definition at line 44 of file particlelist.c.

Referenced by FireplaceIndoor::FireplaceIndoor().

◆ HOUSE_NORMAL_SMOKE

const int HOUSE_NORMAL_SMOKE = RegisterParticle("smoke_medium_house_01")
staticprivate

Definition at line 45 of file particlelist.c.

Referenced by FireplaceIndoor::FireplaceIndoor(), and FireplaceBase::OvenIndoor().

◆ HOUSE_SMALL_FIRE

const int HOUSE_SMALL_FIRE = RegisterParticle("fire_small_house_01")
staticprivate

Definition at line 42 of file particlelist.c.

Referenced by FireplaceIndoor::FireplaceIndoor().

◆ HOUSE_SMALL_SMOKE

const int HOUSE_SMALL_SMOKE = RegisterParticle("smoke_small_house_01")
staticprivate

Definition at line 43 of file particlelist.c.

Referenced by FireplaceIndoor::FireplaceIndoor(), and FireplaceBase::OvenIndoor().

◆ IMPACT_CONCRETE_ENTER

const int IMPACT_CONCRETE_ENTER = RegisterParticle("impacts/hit_concrete_ent_01")
staticprivate

Definition at line 210 of file particlelist.c.

Referenced by Hit_Concrete::Hit_Concrete().

◆ IMPACT_CONCRETE_EXIT

const int IMPACT_CONCRETE_EXIT = RegisterParticle("impacts/hit_concrete_ext_01")
staticprivate

Definition at line 212 of file particlelist.c.

Referenced by Hit_Concrete::Hit_Concrete().

◆ IMPACT_CONCRETE_RICOCHET

const int IMPACT_CONCRETE_RICOCHET = RegisterParticle("impacts/hit_concrete_ric_01")
staticprivate

Definition at line 211 of file particlelist.c.

Referenced by Hit_Concrete::Hit_Concrete().

◆ IMPACT_DIRT_ENTER

const int IMPACT_DIRT_ENTER = RegisterParticle("impacts/hit_dirt_ent_01")
staticprivate

Definition at line 224 of file particlelist.c.

Referenced by Hit_Dirt::Hit_Dirt().

◆ IMPACT_DIRT_EXIT

const int IMPACT_DIRT_EXIT = RegisterParticle("impacts/hit_dirt_ext_01")
staticprivate

Definition at line 226 of file particlelist.c.

Referenced by Hit_Dirt::Hit_Dirt().

◆ IMPACT_DIRT_RICOCHET

const int IMPACT_DIRT_RICOCHET = RegisterParticle("impacts/hit_dirt_ric_01")
staticprivate

Definition at line 225 of file particlelist.c.

Referenced by Hit_Dirt::Hit_Dirt().

◆ IMPACT_DISTANT_DUST

const int IMPACT_DISTANT_DUST = RegisterParticle("impacts/distant_dust")
staticprivate

Definition at line 200 of file particlelist.c.

Referenced by EffBulletImpactBase::Event_OnStarted().

◆ IMPACT_FOLIAGE_CONIFER_ENTER

const int IMPACT_FOLIAGE_CONIFER_ENTER = RegisterParticle("impacts/hit_foliage_conifer_ent_01")
staticprivate

Definition at line 219 of file particlelist.c.

Referenced by Hit_Foliage_Conifer::Hit_Foliage_Conifer().

◆ IMPACT_FOLIAGE_CONIFER_EXIT

const int IMPACT_FOLIAGE_CONIFER_EXIT = RegisterParticle("impacts/hit_foliage_conifer_ext_01")
staticprivate

Definition at line 221 of file particlelist.c.

Referenced by Hit_Foliage_Conifer::Hit_Foliage_Conifer().

◆ IMPACT_FOLIAGE_CONIFER_RICOCHET

const int IMPACT_FOLIAGE_CONIFER_RICOCHET = RegisterParticle("impacts/hit_foliage_conifer_ric_01")
staticprivate

Definition at line 220 of file particlelist.c.

Referenced by Hit_Foliage_Conifer::Hit_Foliage_Conifer().

◆ IMPACT_FOLIAGE_ENTER

const int IMPACT_FOLIAGE_ENTER = RegisterParticle("impacts/hit_foliage_ent_01")
staticprivate

Definition at line 213 of file particlelist.c.

Referenced by Hit_Foliage::Hit_Foliage().

◆ IMPACT_FOLIAGE_EXIT

const int IMPACT_FOLIAGE_EXIT = RegisterParticle("impacts/hit_foliage_ext_01")
staticprivate

Definition at line 215 of file particlelist.c.

Referenced by Hit_Foliage::Hit_Foliage().

◆ IMPACT_FOLIAGE_GREEN_ENTER

const int IMPACT_FOLIAGE_GREEN_ENTER = RegisterParticle("impacts/hit_foliage_green_ent_01")
staticprivate

Definition at line 216 of file particlelist.c.

Referenced by Hit_Foliage_Green::Hit_Foliage_Green().

◆ IMPACT_FOLIAGE_GREEN_EXIT

const int IMPACT_FOLIAGE_GREEN_EXIT = RegisterParticle("impacts/hit_foliage_green_ext_01")
staticprivate

Definition at line 218 of file particlelist.c.

Referenced by Hit_Foliage_Green::Hit_Foliage_Green().

◆ IMPACT_FOLIAGE_GREEN_RICOCHET

const int IMPACT_FOLIAGE_GREEN_RICOCHET = RegisterParticle("impacts/hit_foliage_green_ric_01")
staticprivate

Definition at line 217 of file particlelist.c.

Referenced by Hit_Foliage_Green::Hit_Foliage_Green().

◆ IMPACT_FOLIAGE_RICOCHET

const int IMPACT_FOLIAGE_RICOCHET = RegisterParticle("impacts/hit_foliage_ric_01")
staticprivate

Definition at line 214 of file particlelist.c.

Referenced by Hit_Foliage::Hit_Foliage().

◆ IMPACT_GLASS_ENTER

const int IMPACT_GLASS_ENTER = RegisterParticle("impacts/hit_glass_ent_01")
staticprivate

Definition at line 245 of file particlelist.c.

Referenced by Hit_Glass::Hit_Glass(), and Hit_Glass_Thin::Hit_Glass_Thin().

◆ IMPACT_GLASS_EXIT

const int IMPACT_GLASS_EXIT = RegisterParticle("impacts/hit_glass_ext_01")
staticprivate

Definition at line 247 of file particlelist.c.

Referenced by Hit_Glass::Hit_Glass(), and Hit_Glass_Thin::Hit_Glass_Thin().

◆ IMPACT_GLASS_RICOCHET

const int IMPACT_GLASS_RICOCHET = RegisterParticle("impacts/hit_glass_ric_01")
staticprivate

Definition at line 246 of file particlelist.c.

Referenced by Hit_Glass::Hit_Glass(), and Hit_Glass_Thin::Hit_Glass_Thin().

◆ IMPACT_GRASS_ENTER

const int IMPACT_GRASS_ENTER = RegisterParticle("impacts/hit_grass_ent_01")
staticprivate

Definition at line 222 of file particlelist.c.

Referenced by Hit_Grass::Hit_Grass().

◆ IMPACT_GRASS_RICOCHET

const int IMPACT_GRASS_RICOCHET = RegisterParticle("impacts/hit_grass_ric_01")
staticprivate

Definition at line 223 of file particlelist.c.

Referenced by Hit_Grass::Hit_Grass().

◆ IMPACT_GRAVEL_ENTER

const int IMPACT_GRAVEL_ENTER = RegisterParticle("impacts/hit_gravel_ent_01")
staticprivate

Definition at line 230 of file particlelist.c.

Referenced by Hit_Gravel::Hit_Gravel().

◆ IMPACT_GRAVEL_EXIT

const int IMPACT_GRAVEL_EXIT = RegisterParticle("impacts/hit_gravel_ext_01")
staticprivate

Definition at line 232 of file particlelist.c.

Referenced by Hit_Gravel::Hit_Gravel().

◆ IMPACT_GRAVEL_RICOCHET

const int IMPACT_GRAVEL_RICOCHET = RegisterParticle("impacts/hit_gravel_ric_01")
staticprivate

Definition at line 231 of file particlelist.c.

Referenced by Hit_Gravel::Hit_Gravel(), and FuelStation::OnExplosionEffects().

◆ IMPACT_ICE_ENTER

const int IMPACT_ICE_ENTER = RegisterParticle("impacts/hit_ice_ent_01")
staticprivate

Definition at line 263 of file particlelist.c.

Referenced by Hit_Ice::Hit_Ice().

◆ IMPACT_ICE_EXIT

const int IMPACT_ICE_EXIT = RegisterParticle("impacts/hit_ice_ext_01")
staticprivate

Definition at line 265 of file particlelist.c.

Referenced by Hit_Ice::Hit_Ice().

◆ IMPACT_ICE_RICOCHET

const int IMPACT_ICE_RICOCHET = RegisterParticle("impacts/hit_ice_ric_01")
staticprivate

Definition at line 264 of file particlelist.c.

Referenced by Hit_Ice::Hit_Ice().

◆ IMPACT_MEAT_ENTER

const int IMPACT_MEAT_ENTER = RegisterParticle("impacts/hit_meat_ent_01")
staticprivate

Definition at line 239 of file particlelist.c.

◆ IMPACT_MEAT_EXIT

const int IMPACT_MEAT_EXIT = RegisterParticle("impacts/hit_meat_ext_01")
staticprivate

Definition at line 241 of file particlelist.c.

◆ IMPACT_MEAT_RICOCHET

const int IMPACT_MEAT_RICOCHET = RegisterParticle("impacts/hit_meat_ric_01")
staticprivate

Definition at line 240 of file particlelist.c.

◆ IMPACT_MEATBONES_ENTER

const int IMPACT_MEATBONES_ENTER = RegisterParticle("impacts/hit_meatbones_ent_01")
staticprivate

Definition at line 242 of file particlelist.c.

Referenced by Hit_MeatBones::Hit_MeatBones().

◆ IMPACT_MEATBONES_EXIT

const int IMPACT_MEATBONES_EXIT = RegisterParticle("impacts/hit_meatbones_ext_01")
staticprivate

Definition at line 244 of file particlelist.c.

Referenced by Hit_MeatBones::Hit_MeatBones().

◆ IMPACT_MEATBONES_RICOCHET

const int IMPACT_MEATBONES_RICOCHET = RegisterParticle("impacts/hit_meatbones_ent_01")
staticprivate

Definition at line 243 of file particlelist.c.

Referenced by Hit_MeatBones::Hit_MeatBones().

◆ IMPACT_METAL_ENTER

const int IMPACT_METAL_ENTER = RegisterParticle("impacts/hit_metal_ent_01")
staticprivate

Definition at line 236 of file particlelist.c.

Referenced by Hit_Metal::Hit_Metal().

◆ IMPACT_METAL_EXIT

const int IMPACT_METAL_EXIT = RegisterParticle("impacts/hit_metal_ext_01")
staticprivate

Definition at line 238 of file particlelist.c.

Referenced by Hit_Metal::Hit_Metal().

◆ IMPACT_METAL_RICOCHET

const int IMPACT_METAL_RICOCHET = RegisterParticle("impacts/hit_metal_ric_01")
staticprivate

Definition at line 237 of file particlelist.c.

Referenced by Hit_Metal::Hit_Metal(), and FuelStation::OnExplosionEffects().

◆ IMPACT_PLASTER_ENTER

const int IMPACT_PLASTER_ENTER = RegisterParticle("impacts/hit_plaster_ent_01")
staticprivate

Definition at line 233 of file particlelist.c.

Referenced by Hit_Plaster::Hit_Plaster().

◆ IMPACT_PLASTER_EXIT

const int IMPACT_PLASTER_EXIT = RegisterParticle("impacts/hit_plaster_ext_01")
staticprivate

Definition at line 235 of file particlelist.c.

Referenced by Hit_Plaster::Hit_Plaster().

◆ IMPACT_PLASTER_RICOCHET

const int IMPACT_PLASTER_RICOCHET = RegisterParticle("impacts/hit_plaster_ric_01")
staticprivate

Definition at line 234 of file particlelist.c.

Referenced by Hit_Plaster::Hit_Plaster().

◆ IMPACT_PLASTIC_ENTER

const int IMPACT_PLASTIC_ENTER = RegisterParticle("impacts/hit_plastic_ent_01")
staticprivate

Definition at line 257 of file particlelist.c.

Referenced by Hit_Plastic::Hit_Plastic().

◆ IMPACT_PLASTIC_EXIT

const int IMPACT_PLASTIC_EXIT = RegisterParticle("impacts/hit_plastic_ext_01")
staticprivate

Definition at line 259 of file particlelist.c.

◆ IMPACT_PLASTIC_RICOCHET

const int IMPACT_PLASTIC_RICOCHET = RegisterParticle("impacts/hit_plastic_ric_01")
staticprivate

Definition at line 258 of file particlelist.c.

◆ IMPACT_RUBBER_ENTER

const int IMPACT_RUBBER_ENTER = RegisterParticle("impacts/hit_rubber_ent_01")
staticprivate

Definition at line 227 of file particlelist.c.

Referenced by Hit_Rubber::Hit_Rubber().

◆ IMPACT_RUBBER_EXIT

const int IMPACT_RUBBER_EXIT = RegisterParticle("impacts/hit_rubber_ext_01")
staticprivate

Definition at line 229 of file particlelist.c.

Referenced by Hit_Rubber::Hit_Rubber().

◆ IMPACT_RUBBER_RICOCHET

const int IMPACT_RUBBER_RICOCHET = RegisterParticle("impacts/hit_rubber_ric_01")
staticprivate

Definition at line 228 of file particlelist.c.

Referenced by Hit_Rubber::Hit_Rubber().

◆ IMPACT_SAND_ENTER

const int IMPACT_SAND_ENTER = RegisterParticle("impacts/hit_sand_ent_01")
staticprivate

Definition at line 254 of file particlelist.c.

Referenced by Hit_Sand::Hit_Sand().

◆ IMPACT_SAND_EXIT

const int IMPACT_SAND_EXIT = RegisterParticle("impacts/hit_sand_ext_01")
staticprivate

Definition at line 256 of file particlelist.c.

◆ IMPACT_SAND_RICOCHET

const int IMPACT_SAND_RICOCHET = RegisterParticle("impacts/hit_sand_ric_01")
staticprivate

Definition at line 255 of file particlelist.c.

◆ IMPACT_SNOW_ENTER

const int IMPACT_SNOW_ENTER = RegisterParticle("impacts/hit_snow_ent_01")
staticprivate

Definition at line 260 of file particlelist.c.

Referenced by Hit_Snow::Hit_Snow().

◆ IMPACT_SNOW_EXIT

const int IMPACT_SNOW_EXIT = RegisterParticle("impacts/hit_snow_ext_01")
staticprivate

Definition at line 262 of file particlelist.c.

Referenced by Hit_Snow::Hit_Snow().

◆ IMPACT_SNOW_RICOCHET

const int IMPACT_SNOW_RICOCHET = RegisterParticle("impacts/hit_snow_ric_01")
staticprivate

Definition at line 261 of file particlelist.c.

Referenced by Hit_Snow::Hit_Snow().

◆ IMPACT_TEST

const int IMPACT_TEST = RegisterParticle("impacts/bullet_impact_placeholder")
staticprivate

◆ IMPACT_TEST2

const int IMPACT_TEST2 = RegisterParticle("_test_orientation_02")
staticprivate

Definition at line 202 of file particlelist.c.

◆ IMPACT_TEST_ENTER_DEBUG

const int IMPACT_TEST_ENTER_DEBUG = RegisterParticle("impacts/_test_impact_enter_debug")
staticprivate

Definition at line 203 of file particlelist.c.

◆ IMPACT_TEST_EXIT_DEBUG

const int IMPACT_TEST_EXIT_DEBUG = RegisterParticle("impacts/_test_impact_exit_debug")
staticprivate

Definition at line 205 of file particlelist.c.

◆ IMPACT_TEST_NO_MATERIAL_ERROR

const int IMPACT_TEST_NO_MATERIAL_ERROR = RegisterParticle("_test_no_material")
staticprivate

Definition at line 206 of file particlelist.c.

Referenced by Hit_ErrorNoMaterial::Hit_ErrorNoMaterial().

◆ IMPACT_TEST_RICOCHET

const int IMPACT_TEST_RICOCHET = RegisterParticle("impacts/bullet_riochet_placeholder")
staticprivate

Definition at line 201 of file particlelist.c.

◆ IMPACT_TEST_RICOCHET_DEBUG

const int IMPACT_TEST_RICOCHET_DEBUG = RegisterParticle("impacts/_test_impact_ricochet_debug")
staticprivate

Definition at line 204 of file particlelist.c.

◆ IMPACT_TEXTILE_ENTER

const int IMPACT_TEXTILE_ENTER = RegisterParticle("impacts/hit_textile_ent_01")
staticprivate

Definition at line 251 of file particlelist.c.

Referenced by Hit_Textile::Hit_Textile().

◆ IMPACT_TEXTILE_EXIT

const int IMPACT_TEXTILE_EXIT = RegisterParticle("impacts/hit_textile_ext_01")
staticprivate

Definition at line 253 of file particlelist.c.

Referenced by Hit_Textile::Hit_Textile().

◆ IMPACT_TEXTILE_RICOCHET

const int IMPACT_TEXTILE_RICOCHET = RegisterParticle("impacts/hit_textile_ric_01")
staticprivate

Definition at line 252 of file particlelist.c.

◆ IMPACT_WATER_LARGE_ENTER

const int IMPACT_WATER_LARGE_ENTER = RegisterParticle("impacts/hit_water_ent_03")
staticprivate

Definition at line 250 of file particlelist.c.

Referenced by Hit_Water::CalculateStoppingForce().

◆ IMPACT_WATER_MEDIUM_ENTER

const int IMPACT_WATER_MEDIUM_ENTER = RegisterParticle("impacts/hit_water_ent_02")
staticprivate

Definition at line 249 of file particlelist.c.

Referenced by Hit_Water::CalculateStoppingForce().

◆ IMPACT_WATER_SMALL_ENTER

const int IMPACT_WATER_SMALL_ENTER = RegisterParticle("impacts/hit_water_ent_01")
staticprivate

Definition at line 248 of file particlelist.c.

Referenced by Hit_Water::Hit_Water(), and Hit_Water::CalculateStoppingForce().

◆ IMPACT_WOOD_ENTER

const int IMPACT_WOOD_ENTER = RegisterParticle("impacts/hit_wood_ent_01")
staticprivate

Definition at line 207 of file particlelist.c.

Referenced by Hit_Wood::Hit_Wood().

◆ IMPACT_WOOD_EXIT

const int IMPACT_WOOD_EXIT = RegisterParticle("impacts/hit_wood_ext_01")
staticprivate

Definition at line 209 of file particlelist.c.

Referenced by Hit_Wood::Hit_Wood().

◆ IMPACT_WOOD_RICOCHET

const int IMPACT_WOOD_RICOCHET = RegisterParticle("impacts/hit_wood_ric_01")
staticprivate

Definition at line 208 of file particlelist.c.

Referenced by Hit_Wood::Hit_Wood().

◆ INVALID

◆ ITEM_HOT_VAPOR

const int ITEM_HOT_VAPOR = RegisterParticle("item_hot_vapor")
staticprivate

Definition at line 71 of file particlelist.c.

Referenced by Edible_Base::UpdateVaporParticle().

◆ LEVER_SPARKS

const int LEVER_SPARKS = RegisterParticle("electro_sparks")
staticprivate

◆ M67

const int M67 = RegisterParticle("explosion_M67_01")
staticprivate

Definition at line 133 of file particlelist.c.

Referenced by Grenade_Base::M67Grenade().

◆ m_lastID

int m_lastID = 0
staticprivate

Definition at line 16 of file particlelist.c.

Referenced by GetRegisteredParticlesCount(), and RegisterParticle().

◆ m_ParticleNames

ref map<string, int> m_ParticleNames
staticprivate

Definition at line 14 of file particlelist.c.

Referenced by GetParticleIDByName(), and RegisterParticle().

◆ m_ParticlePaths

ref map<int, string> m_ParticlePaths
staticprivate

Definition at line 13 of file particlelist.c.

Referenced by GetParticleID(), GetParticlePath(), PreloadParticles(), and RegisterParticle().

◆ NONE

const int NONE = 0
staticprivate

◆ OVEN_FIRE_END

const int OVEN_FIRE_END = RegisterParticle("fire_small_ovenl_01_end")
staticprivate

Definition at line 60 of file particlelist.c.

Referenced by FireplaceBase::OvenIndoor().

◆ OVEN_FIRE_START

const int OVEN_FIRE_START = RegisterParticle("fire_small_oven_01_start")
staticprivate

Definition at line 57 of file particlelist.c.

Referenced by FireplaceBase::OvenIndoor().

◆ OVEN_NORMAL_FIRE

const int OVEN_NORMAL_FIRE = RegisterParticle("fire_medium_oven_01")
staticprivate

Definition at line 59 of file particlelist.c.

Referenced by FireplaceBase::OvenIndoor().

◆ OVEN_SMALL_FIRE

const int OVEN_SMALL_FIRE = RegisterParticle("fire_small_oven_01")
staticprivate

Definition at line 58 of file particlelist.c.

Referenced by FireplaceBase::OvenIndoor().

◆ PARTICLE_TEST

const int PARTICLE_TEST = RegisterParticle("_test_orientation")
staticprivate

Definition at line 22 of file particlelist.c.

◆ PLASTIC_EXPLOSION

const int PLASTIC_EXPLOSION = RegisterParticle("explosion_plastic_01")
staticprivate

Definition at line 332 of file particlelist.c.

Referenced by Plastic_Explosive::Plastic_Explosive().

◆ POWER_GENERATOR_SMOKE

const int POWER_GENERATOR_SMOKE = RegisterParticle("smoke_small_generator_01")
staticprivate

Definition at line 140 of file particlelist.c.

Referenced by EffGeneratorSmoke::EffGeneratorSmoke().

◆ RGD5

const int RGD5 = RegisterParticle("explosion_RGD5_01")
staticprivate

◆ ROADFLARE_BURNING_ENDING

const int ROADFLARE_BURNING_ENDING = RegisterParticle("fire_small_roadflare_red_02")
staticprivate

Definition at line 86 of file particlelist.c.

◆ ROADFLARE_BURNING_INIT

const int ROADFLARE_BURNING_INIT = RegisterParticle("fire_small_roadflare_red_04")
staticprivate

Definition at line 84 of file particlelist.c.

◆ ROADFLARE_BURNING_MAIN

const int ROADFLARE_BURNING_MAIN = RegisterParticle("fire_small_roadflare_red_01")
staticprivate

Definition at line 85 of file particlelist.c.

Referenced by PMTPlayback::TestWiggleStress().

◆ ROADFLARE_BURNING_SMOKE

const int ROADFLARE_BURNING_SMOKE = RegisterParticle("fire_small_roadflare_red_03")
staticprivate

Definition at line 87 of file particlelist.c.

◆ SMARKS_CHAMBER

const int SMARKS_CHAMBER = RegisterParticle("weapon_shot_chamber_spark")
staticprivate

Definition at line 196 of file particlelist.c.

◆ SMOKE_GENERIC_WRECK

const int SMOKE_GENERIC_WRECK = RegisterParticle("smoke_generic_wreck")
staticprivate

Definition at line 275 of file particlelist.c.

Referenced by FuelStation::OnExplosionEffects().

◆ SMOKING_BARREL

const int SMOKING_BARREL = RegisterParticle("smoking_barrel")
staticprivate

Definition at line 191 of file particlelist.c.

◆ SMOKING_BARREL_HEAVY

const int SMOKING_BARREL_HEAVY = RegisterParticle("smoking_barrel_heavy")
staticprivate

Definition at line 193 of file particlelist.c.

◆ SMOKING_BARREL_SMALL

const int SMOKING_BARREL_SMALL = RegisterParticle("smoking_barrel_small")
staticprivate

Definition at line 192 of file particlelist.c.

◆ SMOKING_BARREL_STEAM

const int SMOKING_BARREL_STEAM = RegisterParticle("smoking_barrel_steam")
staticprivate

Definition at line 194 of file particlelist.c.

◆ SMOKING_BARREL_STEAM_SMALL

const int SMOKING_BARREL_STEAM_SMALL = RegisterParticle("smoking_barrel_steam_small")
staticprivate

Definition at line 195 of file particlelist.c.

◆ SMOKING_CAR_ENGINE

const int SMOKING_CAR_ENGINE = RegisterParticle("menu_engine_fire")
staticprivate

Definition at line 276 of file particlelist.c.

Referenced by MenuCarEngineSmoke::MenuCarEngineSmoke().

◆ SMOKING_HELI_WRECK

const int SMOKING_HELI_WRECK = RegisterParticle("smoke_heli_wreck_01")
staticprivate

Definition at line 273 of file particlelist.c.

Referenced by CrashBase::Wreck_Mi8_Crashed(), and CrashBase::Wreck_UH1Y().

◆ SPOOKY_MIST

const int SPOOKY_MIST = RegisterParticle("spooky_mist")
staticprivate

Definition at line 296 of file particlelist.c.

◆ STEP_DESERT

const int STEP_DESERT = RegisterParticle("step_desert")
staticprivate

Definition at line 359 of file particlelist.c.

◆ STEP_SNOW

const int STEP_SNOW = RegisterParticle("step_snow")
staticprivate

Definition at line 358 of file particlelist.c.

◆ STEP_SOIL

const int STEP_SOIL = RegisterParticle("step_soil")
staticprivate

Definition at line 360 of file particlelist.c.

◆ TIREPILE_FIRE

const int TIREPILE_FIRE = RegisterParticle("fire_tirepile")
staticprivate

Definition at line 295 of file particlelist.c.

Referenced by Misc_TirePile_Burning_DE::EEInit().

◆ TORCH_T1

const int TORCH_T1 = RegisterParticle("fire_small_torch_02")
staticprivate

Definition at line 75 of file particlelist.c.

Referenced by FlammableBase::UpdateParticle().

◆ TORCH_T2

const int TORCH_T2 = RegisterParticle("fire_small_torch_03")
staticprivate

Definition at line 76 of file particlelist.c.

Referenced by FlammableBase::UpdateParticle().

◆ TORCH_T3

const int TORCH_T3 = RegisterParticle("fire_small_torch_01")
staticprivate

Definition at line 74 of file particlelist.c.

◆ TREE_FALLING_LEAF

const int TREE_FALLING_LEAF = RegisterParticle("tree_falling_leaf")
staticprivate

Definition at line 373 of file particlelist.c.

◆ TREE_FALLING_NEEDLE

const int TREE_FALLING_NEEDLE = RegisterParticle("tree_falling_needle")
staticprivate

Definition at line 372 of file particlelist.c.

◆ TREE_FALLING_SNOW

const int TREE_FALLING_SNOW = RegisterParticle("tree_falling_snow")
staticprivate

Definition at line 368 of file particlelist.c.

◆ TREE_PASSING_SNOW

const int TREE_PASSING_SNOW = RegisterParticle("tree_passing_snow")
staticprivate

Definition at line 376 of file particlelist.c.

◆ TREE_SMALL_FALLING_SNOW

const int TREE_SMALL_FALLING_SNOW = RegisterParticle("tree_small_falling_snow")
staticprivate

Definition at line 371 of file particlelist.c.

◆ TREE_SOFT_FALLING_SNOW

const int TREE_SOFT_FALLING_SNOW = RegisterParticle("tree_soft_falling_snow")
staticprivate

Definition at line 369 of file particlelist.c.

◆ TREE_SOFT_LARGE_FALLING_SNOW

const int TREE_SOFT_LARGE_FALLING_SNOW = RegisterParticle("tree_soft_large_falling_snow")
staticprivate

Definition at line 370 of file particlelist.c.

◆ VEHICLE_WHEEL_ASPHALT

const int VEHICLE_WHEEL_ASPHALT = RegisterParticle("vehicle_wheel_asphalt")
staticprivate

Definition at line 365 of file particlelist.c.

◆ VEHICLE_WHEEL_GRAVEL

const int VEHICLE_WHEEL_GRAVEL = RegisterParticle("vehicle_wheel_gravel")
staticprivate

Definition at line 364 of file particlelist.c.

◆ VEHICLE_WHEEL_SNOW

const int VEHICLE_WHEEL_SNOW = RegisterParticle("vehicle_wheel_snow")
staticprivate

Definition at line 363 of file particlelist.c.

◆ VOLCANO

const int VOLCANO = RegisterParticle("volcano_smoke")
staticprivate

Definition at line 352 of file particlelist.c.

Referenced by VolcanicTrigger::SpawnVaporEffect().

◆ VOMIT

const int VOMIT = RegisterParticle("character_vomit_01")
staticprivate

Definition at line 150 of file particlelist.c.

Referenced by EffVomit::EffVomit().

◆ VOMIT_BLOOD

const int VOMIT_BLOOD = RegisterParticle("character_vomitBlood_01")
staticprivate

Definition at line 298 of file particlelist.c.

Referenced by EffVomitBlood::EffVomitBlood().

◆ VOMIT_CHUNKS

const int VOMIT_CHUNKS = RegisterParticle("character_vomit_puddle")
staticprivate

Definition at line 154 of file particlelist.c.

◆ WATER_JET

const int WATER_JET = RegisterParticle("water_jet")
staticprivate

Definition at line 335 of file particlelist.c.

◆ WATER_JET_WEAK

const int WATER_JET_WEAK = RegisterParticle("water_jet_weak")
staticprivate

Definition at line 336 of file particlelist.c.

◆ WATER_SPILLING

const int WATER_SPILLING = RegisterParticle("water_spilling")
staticprivate

Definition at line 337 of file particlelist.c.


The documentation for this class was generated from the following file: