3 const float TICK_RATE = 1;
5 float m_Lifetime = 360;
12 m_EffectsPriority = -10;
15 override void SetupZoneData( EffectAreaParams params )
17 params.m_ParamPartId =
ParticleList.CONTAMINATED_AREA_GAS_AROUND;
18 params.m_ParamInnerRings = 0;
19 params.m_ParamPosHeight = 3;
20 params.m_ParamNegHeight = 5;
21 params.m_ParamRadius = 10;
22 params.m_ParamOuterToggle =
false;
23 params.m_ParamTriggerType =
"ContaminatedTrigger_Local";
25 params.m_ParamAroundPartId = 0;
26 params.m_ParamTinyPartId = 0;
28 super.SetupZoneData( params );
31 override void EEInit()
35 SetupZoneData(
new EffectAreaParams);
36 m_Timer1.Run(TICK_RATE,
this,
"Tick", NULL,
true);
40 override void SpawnItems()
45 override float GetStartDecayLifetime()
50 override float GetFinishDecayLifetime()
55 override float GetRemainingTime()