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rdg2smokegrenade_colorbase.c
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2 {
3  const string SOUND_SMOKE_START = "SmokegGrenades_RDG2_start_loop_SoundSet";
4  const string SOUND_SMOKE_LOOP = "SmokegGrenades_RDG2_active_loop_SoundSet";
5  const string SOUND_SMOKE_END = "SmokegGrenades_RDG2_end_loop_SoundSet";
6 
8  {
9  SetAmmoType("");
10  SetFuseDelay(2);
11  SetParticlePosition("0 0.1 0");
15  }
16 
18 };
19 
21 {
23  {
24  SetParticleSmokeStart(ParticleList.GRENADE_RDG2_BLACK_START);
25  SetParticleSmokeLoop(ParticleList.GRENADE_RDG2_BLACK_LOOP);
26  SetParticleSmokeEnd(ParticleList.GRENADE_RDG2_BLACK_END);
27  }
28 }
29 
31 {
33  {
34  SetParticleSmokeStart(ParticleList.GRENADE_RDG2_WHITE_START);
35  SetParticleSmokeLoop(ParticleList.GRENADE_RDG2_WHITE_LOOP);
36  SetParticleSmokeEnd(ParticleList.GRENADE_RDG2_WHITE_END);
37  }
38 }
SetSoundSmokeEnd
void SetSoundSmokeEnd(string sound)
Definition: smokegrenadebase.c:69
SOUND_SMOKE_LOOP
const string SOUND_SMOKE_LOOP
Definition: m18smokegrenade_colorbase.c:3
SetSoundSmokeLoop
void SetSoundSmokeLoop(string sound)
Definition: smokegrenadebase.c:64
ParticleList
Definition: particlelist.c:11
RDG2SmokeGrenade_ColorBase
Definition: rdg2smokegrenade_colorbase.c:20
SOUND_SMOKE_START
const string SOUND_SMOKE_START
Definition: m18smokegrenade_colorbase.c:2
SetParticleSmokeEnd
void SetParticleSmokeEnd(int particle)
Definition: smokegrenadebase.c:54
SmokeGrenadeBase
Definition: m18smokegrenade_colorbase.c:1
RDG2SmokeGrenade_Black
void RDG2SmokeGrenade_Black()
Definition: rdg2smokegrenade_colorbase.c:2
SetParticleSmokeLoop
void SetParticleSmokeLoop(int particle)
Definition: smokegrenadebase.c:49
SetSoundSmokeStart
void SetSoundSmokeStart(string sound)
Definition: smokegrenadebase.c:59
SetParticleSmokeStart
void SetParticleSmokeStart(int particle)
Definition: smokegrenadebase.c:44
SetAmmoType
void SetAmmoType(string pAmmoType)
Definition: explosivesbase.c:283
SetParticlePosition
void SetParticlePosition(vector local_pos)
set position for smoke particle - needs to be in Local Space
Definition: explosivesbase.c:300
RDG2SmokeGrenade_White
class RDG2SmokeGrenade_Black extends RDG2SmokeGrenade_ColorBase RDG2SmokeGrenade_White()
Definition: rdg2smokegrenade_colorbase.c:32
SOUND_SMOKE_END
const string SOUND_SMOKE_END
Definition: m18smokegrenade_colorbase.c:4