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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Enumerations | |
| enum | ESmokeGrenadeState { NO_SMOKE, LOOP = 2, END = 3, COUNT = 4 } |
Functions | |
| void | SetParticleSmokeCurrent (int particle) |
| void | SetParticleSmokeStart (int particle) |
| void | SetParticleSmokeLoop (int particle) |
| void | SetParticleSmokeEnd (int particle) |
| void | SetSoundSmokeStart (string sound) |
| void | SetSoundSmokeLoop (string sound) |
| void | SetSoundSmokeEnd (string sound) |
| protected void | PlaySmokeParticle () |
| protected void | SoundSmokeStart () |
| protected void | SoundSmokeLoop () |
| protected void | SoundSmokeEnd () |
| protected void | SoundSmokeStop () |
| protected void | DestroySmokeGrenade () |
| protected void | RefreshParticlesAndSounds () |
| override void | Unpin () |
| override void | OnActivateFinished () |
| override void | OnWorkStart () |
| override void | OnWork (float consumed_energy) |
| override void | OnWorkStop () |
| override bool | CanPutInCargo (EntityAI parent) |
| override void | OnActivatedByItem (notnull ItemBase item) |
| Called when this item is activated by other. More... | |
| override void | SetActions () |
| override void | OnVariablesSynchronized () |
| override void | OnExplosionEffects (Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) |
| ESmokeGrenadeState | GetSmokeGrenadeState () |
| override void | EEDelete (EntityAI parent) |
| void | SetSmokeGrenadeState (ESmokeGrenadeState state) |
| void | SmokeGrenadeBase () |
| void | ~SmokeGrenadeBase () |
Variables | |
| enum ESmokeGrenadeState | m_TimerSmokeStart |
| protected ref Timer | m_TimerSmokeLoop |
| protected ref Timer | m_TimerSmokeEnd |
| protected ref Timer | m_TimerDefer |
| protected ESmokeGrenadeState | m_SmokeGrenadeState |
| protected ESmokeGrenadeState | m_LastSmokeGrenadeState |
| protected Particle | m_ParticleSmoke |
| particle More... | |
| protected int | m_ParticleSmokeCurrentId |
| protected int | m_ParticleSmokeStartId |
| protected int | m_ParticleSmokeLoopId |
| protected int | m_ParticleSmokeEndId |
| protected vector | m_ParticleSmokePosition |
| protected EffectSound | m_SoundSmoke |
| sounds More... | |
| protected string | m_SoundSmokeStartId |
| protected string | m_SoundSmokeLoopId |
| protected string | m_SoundSmokeEndId |
| ref NoiseParams | m_NoisePar |
| Noise. More... | |
| enum ESmokeGrenadeState |
| Enumerator | |
|---|---|
| NO_SMOKE | |
| LOOP | |
| END | |
| COUNT | |
Definition at line 1 of file smokegrenadebase.c.
Definition at line 216 of file smokegrenadebase.c.
| protected void DestroySmokeGrenade | ( | ) |
Definition at line 100 of file smokegrenadebase.c.
| override void EEDelete | ( | EntityAI | parent | ) |
Definition at line 247 of file smokegrenadebase.c.
| ESmokeGrenadeState GetSmokeGrenadeState | ( | ) |
Definition at line 242 of file smokegrenadebase.c.
| override void OnActivatedByItem | ( | notnull ItemBase | item | ) |
Called when this item is activated by other.
Definition at line 221 of file smokegrenadebase.c.
| override void OnActivateFinished | ( | ) |
Definition at line 166 of file smokegrenadebase.c.
| override void OnExplosionEffects | ( | Object | source, |
| Object | directHit, | ||
| int | componentIndex, | ||
| string | surface, | ||
| vector | pos, | ||
| vector | surfNormal, | ||
| float | energyFactor, | ||
| float | explosionFactor, | ||
| bool | isWater, | ||
| string | ammoType | ||
| ) |
Definition at line 240 of file smokegrenadebase.c.
| override void OnVariablesSynchronized | ( | ) |
Definition at line 233 of file smokegrenadebase.c.
| override void OnWork | ( | float | consumed_energy | ) |
Definition at line 195 of file smokegrenadebase.c.
| override void OnWorkStart | ( | ) |
Definition at line 175 of file smokegrenadebase.c.
| override void OnWorkStop | ( | ) |
defer timer
Definition at line 208 of file smokegrenadebase.c.
| protected void PlaySmokeParticle | ( | ) |
Definition at line 74 of file smokegrenadebase.c.
| protected void RefreshParticlesAndSounds | ( | ) |
Definition at line 110 of file smokegrenadebase.c.
| override void SetActions | ( | ) |
Definition at line 226 of file smokegrenadebase.c.
| void SetParticleSmokeCurrent | ( | int | particle | ) |
Definition at line 39 of file smokegrenadebase.c.
| void SetParticleSmokeEnd | ( | int | particle | ) |
Definition at line 54 of file smokegrenadebase.c.
| void SetParticleSmokeLoop | ( | int | particle | ) |
Definition at line 49 of file smokegrenadebase.c.
| void SetParticleSmokeStart | ( | int | particle | ) |
Definition at line 44 of file smokegrenadebase.c.
| void SetSmokeGrenadeState | ( | ESmokeGrenadeState | state | ) |
Definition at line 255 of file smokegrenadebase.c.
| void SetSoundSmokeEnd | ( | string | sound | ) |
Definition at line 69 of file smokegrenadebase.c.
| void SetSoundSmokeLoop | ( | string | sound | ) |
Definition at line 64 of file smokegrenadebase.c.
| void SetSoundSmokeStart | ( | string | sound | ) |
Definition at line 59 of file smokegrenadebase.c.
| void SmokeGrenadeBase | ( | ) |
no effect on base
no effect on base
no effect on base
Definition at line 271 of file smokegrenadebase.c.
| protected void SoundSmokeEnd | ( | ) |
Definition at line 89 of file smokegrenadebase.c.
| protected void SoundSmokeLoop | ( | ) |
Definition at line 84 of file smokegrenadebase.c.
| protected void SoundSmokeStart | ( | ) |
Definition at line 79 of file smokegrenadebase.c.
| protected void SoundSmokeStop | ( | ) |
Definition at line 95 of file smokegrenadebase.c.
| override void Unpin | ( | ) |
Definition at line 158 of file smokegrenadebase.c.
| void ~SmokeGrenadeBase | ( | ) |
| protected ESmokeGrenadeState m_LastSmokeGrenadeState |
Definition at line 20 of file smokegrenadebase.c.
| ref NoiseParams m_NoisePar |
Noise.
Definition at line 37 of file smokegrenadebase.c.
| protected Particle m_ParticleSmoke |
particle
Definition at line 23 of file smokegrenadebase.c.
| protected int m_ParticleSmokeCurrentId |
Definition at line 24 of file smokegrenadebase.c.
| protected int m_ParticleSmokeEndId |
Definition at line 27 of file smokegrenadebase.c.
| protected int m_ParticleSmokeLoopId |
Definition at line 26 of file smokegrenadebase.c.
| protected vector m_ParticleSmokePosition |
Definition at line 28 of file smokegrenadebase.c.
| protected int m_ParticleSmokeStartId |
Definition at line 25 of file smokegrenadebase.c.
| protected ESmokeGrenadeState m_SmokeGrenadeState |
Definition at line 19 of file smokegrenadebase.c.
| protected EffectSound m_SoundSmoke |
sounds
Definition at line 31 of file smokegrenadebase.c.
| protected string m_SoundSmokeEndId |
Definition at line 34 of file smokegrenadebase.c.
| protected string m_SoundSmokeLoopId |
Definition at line 33 of file smokegrenadebase.c.
| protected string m_SoundSmokeStartId |
Definition at line 32 of file smokegrenadebase.c.
| protected ref Timer m_TimerDefer |
Definition at line 17 of file smokegrenadebase.c.
| protected ref Timer m_TimerSmokeEnd |
Definition at line 15 of file smokegrenadebase.c.
| protected ref Timer m_TimerSmokeLoop |
Definition at line 14 of file smokegrenadebase.c.
| enum ESmokeGrenadeState m_TimerSmokeStart |