Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Enumerations | |
enum | ESmokeGrenadeState { NO_SMOKE, LOOP = 2, END = 3, COUNT = 4 } |
Functions | |
void | SetParticleSmokeCurrent (int particle) |
void | SetParticleSmokeStart (int particle) |
void | SetParticleSmokeLoop (int particle) |
void | SetParticleSmokeEnd (int particle) |
void | SetSoundSmokeStart (string sound) |
void | SetSoundSmokeLoop (string sound) |
void | SetSoundSmokeEnd (string sound) |
protected void | PlaySmokeParticle () |
protected void | SoundSmokeStart () |
protected void | SoundSmokeLoop () |
protected void | SoundSmokeEnd () |
protected void | SoundSmokeStop () |
protected void | DestroySmokeGrenade () |
protected void | RefreshParticlesAndSounds () |
override void | Unpin () |
override void | OnActivateFinished () |
override void | OnWorkStart () |
override void | OnWork (float consumed_energy) |
override void | OnWorkStop () |
override bool | CanPutInCargo (EntityAI parent) |
override void | OnActivatedByItem (notnull ItemBase item) |
Called when this item is activated by other. More... | |
override void | SetActions () |
override void | OnVariablesSynchronized () |
override void | OnExplosionEffects (Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType) |
ESmokeGrenadeState | GetSmokeGrenadeState () |
override void | EEDelete (EntityAI parent) |
void | SetSmokeGrenadeState (ESmokeGrenadeState state) |
void | SmokeGrenadeBase () |
void | ~SmokeGrenadeBase () |
Variables | |
enum ESmokeGrenadeState | m_TimerSmokeStart |
protected ref Timer | m_TimerSmokeLoop |
protected ref Timer | m_TimerSmokeEnd |
protected ref Timer | m_TimerDefer |
protected ESmokeGrenadeState | m_SmokeGrenadeState |
protected ESmokeGrenadeState | m_LastSmokeGrenadeState |
protected Particle | m_ParticleSmoke |
particle More... | |
protected int | m_ParticleSmokeCurrentId |
protected int | m_ParticleSmokeStartId |
protected int | m_ParticleSmokeLoopId |
protected int | m_ParticleSmokeEndId |
protected vector | m_ParticleSmokePosition |
protected EffectSound | m_SoundSmoke |
sounds More... | |
protected string | m_SoundSmokeStartId |
protected string | m_SoundSmokeLoopId |
protected string | m_SoundSmokeEndId |
ref NoiseParams | m_NoisePar |
Noise. More... | |
enum ESmokeGrenadeState |
Enumerator | |
---|---|
NO_SMOKE | |
LOOP | |
END | |
COUNT |
Definition at line 1 of file smokegrenadebase.c.
Definition at line 216 of file smokegrenadebase.c.
protected void DestroySmokeGrenade | ( | ) |
Definition at line 100 of file smokegrenadebase.c.
override void EEDelete | ( | EntityAI | parent | ) |
Definition at line 247 of file smokegrenadebase.c.
ESmokeGrenadeState GetSmokeGrenadeState | ( | ) |
Definition at line 242 of file smokegrenadebase.c.
override void OnActivatedByItem | ( | notnull ItemBase | item | ) |
Called when this item is activated by other.
Definition at line 221 of file smokegrenadebase.c.
override void OnActivateFinished | ( | ) |
Definition at line 166 of file smokegrenadebase.c.
override void OnExplosionEffects | ( | Object | source, |
Object | directHit, | ||
int | componentIndex, | ||
string | surface, | ||
vector | pos, | ||
vector | surfNormal, | ||
float | energyFactor, | ||
float | explosionFactor, | ||
bool | isWater, | ||
string | ammoType | ||
) |
Definition at line 240 of file smokegrenadebase.c.
override void OnVariablesSynchronized | ( | ) |
Definition at line 233 of file smokegrenadebase.c.
override void OnWork | ( | float | consumed_energy | ) |
Definition at line 195 of file smokegrenadebase.c.
override void OnWorkStart | ( | ) |
Definition at line 175 of file smokegrenadebase.c.
override void OnWorkStop | ( | ) |
defer timer
Definition at line 208 of file smokegrenadebase.c.
protected void PlaySmokeParticle | ( | ) |
Definition at line 74 of file smokegrenadebase.c.
protected void RefreshParticlesAndSounds | ( | ) |
Definition at line 110 of file smokegrenadebase.c.
override void SetActions | ( | ) |
Definition at line 226 of file smokegrenadebase.c.
void SetParticleSmokeCurrent | ( | int | particle | ) |
Definition at line 39 of file smokegrenadebase.c.
void SetParticleSmokeEnd | ( | int | particle | ) |
Definition at line 54 of file smokegrenadebase.c.
void SetParticleSmokeLoop | ( | int | particle | ) |
Definition at line 49 of file smokegrenadebase.c.
void SetParticleSmokeStart | ( | int | particle | ) |
Definition at line 44 of file smokegrenadebase.c.
void SetSmokeGrenadeState | ( | ESmokeGrenadeState | state | ) |
Definition at line 255 of file smokegrenadebase.c.
void SetSoundSmokeEnd | ( | string | sound | ) |
Definition at line 69 of file smokegrenadebase.c.
void SetSoundSmokeLoop | ( | string | sound | ) |
Definition at line 64 of file smokegrenadebase.c.
void SetSoundSmokeStart | ( | string | sound | ) |
Definition at line 59 of file smokegrenadebase.c.
void SmokeGrenadeBase | ( | ) |
no effect on base
no effect on base
no effect on base
Definition at line 271 of file smokegrenadebase.c.
protected void SoundSmokeEnd | ( | ) |
Definition at line 89 of file smokegrenadebase.c.
protected void SoundSmokeLoop | ( | ) |
Definition at line 84 of file smokegrenadebase.c.
protected void SoundSmokeStart | ( | ) |
Definition at line 79 of file smokegrenadebase.c.
protected void SoundSmokeStop | ( | ) |
Definition at line 95 of file smokegrenadebase.c.
override void Unpin | ( | ) |
Definition at line 158 of file smokegrenadebase.c.
void ~SmokeGrenadeBase | ( | ) |
protected ESmokeGrenadeState m_LastSmokeGrenadeState |
Definition at line 20 of file smokegrenadebase.c.
ref NoiseParams m_NoisePar |
Noise.
Definition at line 37 of file smokegrenadebase.c.
protected Particle m_ParticleSmoke |
particle
Definition at line 23 of file smokegrenadebase.c.
protected int m_ParticleSmokeCurrentId |
Definition at line 24 of file smokegrenadebase.c.
protected int m_ParticleSmokeEndId |
Definition at line 27 of file smokegrenadebase.c.
protected int m_ParticleSmokeLoopId |
Definition at line 26 of file smokegrenadebase.c.
protected vector m_ParticleSmokePosition |
Definition at line 28 of file smokegrenadebase.c.
protected int m_ParticleSmokeStartId |
Definition at line 25 of file smokegrenadebase.c.
protected ESmokeGrenadeState m_SmokeGrenadeState |
Definition at line 19 of file smokegrenadebase.c.
protected EffectSound m_SoundSmoke |
sounds
Definition at line 31 of file smokegrenadebase.c.
protected string m_SoundSmokeEndId |
Definition at line 34 of file smokegrenadebase.c.
protected string m_SoundSmokeLoopId |
Definition at line 33 of file smokegrenadebase.c.
protected string m_SoundSmokeStartId |
Definition at line 32 of file smokegrenadebase.c.
protected ref Timer m_TimerDefer |
Definition at line 17 of file smokegrenadebase.c.
protected ref Timer m_TimerSmokeEnd |
Definition at line 15 of file smokegrenadebase.c.
protected ref Timer m_TimerSmokeLoop |
Definition at line 14 of file smokegrenadebase.c.
enum ESmokeGrenadeState m_TimerSmokeStart |