Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
cupidsboltsimulation.c
Go to the documentation of this file.
1
class
CupidsBoltSimulation
:
Managed
2
{
3
protected
Particle
m_ParticleTail;
4
5
void
OnFire(
Entity
entity)
6
{
7
if
(m_ParticleTail)
8
m_ParticleTail.Stop();
9
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m_ParticleTail =
ParticleManager
.GetInstance().PlayOnObject(
ParticleList
.BOLT_CUPID_TAIL, entity);
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m_ParticleTail.SetWiggle(7, 0.3);
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}
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void
~
CupidsBoltSimulation
()
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{
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if
(m_ParticleTail)
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m_ParticleTail.Stop();
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}
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}
CupidsBoltSimulation
Definition:
cupidsboltsimulation.c:1
Particle
Legacy way of using particles in the game.
Definition:
particle.c:6
Managed
TODO doc.
Definition:
enscript.c:117
ParticleList
Definition:
particlelist.c:11
Entity
Definition:
camera.c:1
ParticleManager
void ParticleManager(ParticleManagerSettings settings)
Constructor (ctor)
Definition:
particlemanager.c:84
DAYZ
scripts_v1.24.157551
scripts
world
entities
firearms
cupidsboltsimulation.c
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