Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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wreck_uh1y.c
Go to the documentation of this file.
1
class
Wreck_UH1Y
extends
CrashBase
2
{
3
void
Wreck_UH1Y
()
4
{
5
if
( !
g_Game
.IsDedicatedServer() )
6
{
7
m_ParticleEfx =
ParticleManager
.GetInstance().PlayOnObject(
ParticleList
.
SMOKING_HELI_WRECK
,
this
,
Vector
(-0.5, 0, -1.0));
8
}
9
}
10
}
CrashBase
Definition
wreck_mi8.c:3
CrashBase::Wreck_UH1Y
void Wreck_UH1Y()
Definition
wreck_uh1y.c:3
ParticleList
Definition
particlelist.c:12
ParticleList::SMOKING_HELI_WRECK
static const int SMOKING_HELI_WRECK
Definition
particlelist.c:273
g_Game
DayZGame g_Game
Definition
dayzgame.c:3942
Vector
proto native vector Vector(float x, float y, float z)
Vector constructor from components.
ParticleManager
void ParticleManager(ParticleManagerSettings settings)
Constructor (ctor).
Definition
particlemanager.c:88
Games
Dayz
scripts
4_world
entities
building
wrecks
wreck_uh1y.c
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