Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
coolantsteam.c
Go to the documentation of this file.
1
class
EffCoolantSteam
:
EffVehicleSmoke
2
{
3
override
void
SetParticleStateLight()
4
{
5
SetParticleState(
ParticleList
.HATCHBACK_COOLANT_OVERHEATING );
6
UpdateParticle();
7
}
8
9
override
void
SetParticleStateHeavy()
10
{
11
SetParticleState(
ParticleList
.HATCHBACK_COOLANT_OVERHEATED );
12
UpdateParticle();
13
}
14
15
void
UpdateParticle()
16
{
17
Car parent = Car.Cast(
GetAttachmentParent
() );
18
Particle
p =
GetParticle
();
19
20
if
(parent && p)
21
{
22
float
speed = parent.GetSpeedometerAbsolute();
23
24
float
lifetime_scale = (100 - speed) / 100;
25
if
(lifetime_scale < 0.1)
26
lifetime_scale = 0.1;
27
28
float
birthrate_scale = 1 + (speed * 0.02 );
29
30
float
speed_scale = 1 + (speed * 0.2 );
31
if
(speed_scale > 10)
32
speed_scale = 10;
33
34
float
size_scale = 1 + (speed * 0.05 );
35
36
if
(size_scale > 2.5)
37
size_scale = 2.5;
38
39
float
gravity_add = speed * 0.005 ;
40
41
p.ScaleParticleParamFromOriginal(
EmitorParam
.LIFETIME, lifetime_scale );
42
p.ScaleParticleParamFromOriginal(
EmitorParam
.LIFETIME_RND, lifetime_scale );
43
p.ScaleParticleParamFromOriginal(
EmitorParam
.BIRTH_RATE, birthrate_scale );
44
p.ScaleParticleParamFromOriginal(
EmitorParam
.BIRTH_RATE_RND, birthrate_scale );
45
p.ScaleParticleParamFromOriginal(
EmitorParam
.VELOCITY, speed_scale );
46
p.ScaleParticleParamFromOriginal(
EmitorParam
.VELOCITY_RND, speed_scale );
47
p.ScaleParticleParamFromOriginal(
EmitorParam
.SIZE, size_scale );
48
p.SetParticleParam (
EmitorParam
.GRAVITY_SCALE, gravity_add );
49
}
50
}
51
}
EffCoolantSteam
Definition:
coolantsteam.c:1
EffVehicleSmoke
Definition:
vehiclesmoke.c:1
Particle
Legacy way of using particles in the game.
Definition:
particle.c:6
EmitorParam
EmitorParam
Definition:
envisual.c:113
ParticleList
Definition:
particlelist.c:11
GetParticle
proto native ParticleSource GetParticle(int index)
Manually get the particle at index.
GetAttachmentParent
Object GetAttachmentParent()
Get the parent set by SetAttachmentParent.
Definition:
effect.c:572
DAYZ
scripts_v1.24.157551
scripts
game
effects
effectparticle
vehiclesmoke
coolantsteam.c
Generated by
1.8.17