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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Static Private Member Functions | |
| static void | ActionLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | BaseBuildingLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | BleedingChancesLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | CanvasDrawLine (float x1, float y1, float x2, float y2, float width, int color) |
| static void | CanvasDrawPoint (float x1, float y1, int color) |
| Draws a "point" on the screen at x,y coordinates Debug.ClearCanvas(); for(int i = 0; i < 700;i++) { float val = i/700; float y = Easing.EaseInOutExpo(val); Debug.CanvasDrawPoint(i,y*700,ARGBF( 0.6, 1, 1, 1 )); }. | |
| static void | CleanupDrawShapes (array< Shape > shapes) |
| static void | CleanupTextsSS (array< ref DebugTextScreenSpace > texts) |
| static void | CleanupTextsWS (array< ref DebugTextWorldSpace > texts) |
| static void | ClearCanvas () |
| static void | ClearLogs () |
| static void | ClearScriptLogs () |
| static void | DestroyAll () |
| static void | DestroyAllShapes () |
| static void | DestroyAllTextSS () |
| static void | DestroyAllTextWS () |
| static Shape | DrawArrow (vector from, vector to, float size=0.5, int color=0xFFFFFFFF, int flags=0) |
| static Shape | DrawBox (vector pos1, vector pos2, int color=0x1fff7f7f) |
| static Shape | DrawBoxEx (vector pos1, vector pos2, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOZWRITE) |
| static array< Shape > | DrawCone (vector pos, float lenght, float halfAngle, float offsetAngle, int color=0xFFFFFFFF, int flags=0) |
| static Shape | DrawCube (vector pos, float size=1, int color=0x1fff7f7f) |
| static Shape | DrawCylinder (vector pos, float radius, float height=1, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE) |
| static Shape | DrawFrustum (float horizontalAngle, float verticalAngle, float length, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.WIREFRAME) |
| static Shape | DrawLine (vector from, vector to, int color=0xFFFFFFFF, int flags=0) |
| DrawLine \nFlags: ShapeFlags.NOZBUFFER ShapeFlags.NOZUPDATE ShapeFlags.DOUBLESIDE ShapeFlags.WIREFRAME ShapeFlags.TRANSP ShapeFlags.ONCE ShapeFlags.NOOUTLINE ShapeFlags.NOCULL. | |
| static Shape | DrawLines (vector[] positions, int count, int color=0xFFFFFFFF, int flags=0) |
| static Shape | DrawSphere (vector pos, float size=1, int color=0x1fff7f7f, ShapeFlags flags=ShapeFlags.TRANSP|ShapeFlags.NOOUTLINE) |
| static DebugTextScreenSpace | DrawTextSS (string text, float x, float y, float size=20.0, int color=0xFFFFFFFF, int bgColor=0x00000000, DebugTextFlags flags=DebugTextFlags.DEFAULT, int priority=1000) |
| static DebugTextWorldSpace | DrawTextWS (string text, vector position, float size=20.0, int color=0xFFFFFFFF, int bgColor=0x00000000, DebugTextFlags flags=DebugTextFlags.DEFAULT, int priority=1000) |
| static void | GetBaseConfigClasses (out TStringArray base_classes) |
| Returns some of base config classes strings like CfgVehicles, CfgWeapons, etc. | |
| static string | GetDate () |
| static string | GetDebugName (Managed entity) |
| static string | GetFileName () |
| static void | GetFiltredConfigClasses (string search_string, out TStringArray filtered_classes, bool only_public=true) |
| Returns config classes containing search_string in name. | |
| static void | Init () |
| static void | InitCanvas () |
| static void | InventoryHFSMLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | InventoryMoveLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | InventoryReservationLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | Log (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| Prints debug message with normal prio. | |
| static void | LogArrayInt (array< int > arr=NULL, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | LogArrayString (array< string > arr=NULL, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | LogError (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| Prints debug message as error message. | |
| static void | LogInfo (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| Prints debug message with normal prio. | |
| static string | LogMessage (string level, string plugin, string entity, string author, string label, string message) |
| DEPRECATED. | |
| static void | LogWarning (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| Prints debug message as warning message. | |
| static void | MeleeLog (Entity entity, string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT) |
| static void | ParticleLog (string message=LOG_DEFAULT, Managed caller=null, string function="", Managed entity=null) |
| static void | QuickbarLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | ReceivedLogMessageFromServer (string message) |
| static void | RemoveShape (out Shape shape) |
| static void | RemoveTextSS (out DebugTextScreenSpace text) |
| static void | RemoveTextWS (out DebugTextWorldSpace text) |
| static void | SaveLog (string log_message) |
| static void | SymptomLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | TFLog (string message=LOG_DEFAULT, TestFramework caller=null, string function="") |
| static void | TriggerLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | WeatherLog (string message=LOG_DEFAULT, string plugin=LOG_DEFAULT, string author=LOG_DEFAULT, string label=LOG_DEFAULT, string entity=LOG_DEFAULT) |
| static void | WeightLog (string message=LOG_DEFAULT, Managed caller=null, string function="", Managed entity=null) |
Static Private Attributes | |
| static const string | LOG_DEBUG = "Debug" |
| static const string | LOG_DEBUG_ACTION = "Action" |
| static const string | LOG_DEBUG_BASEBUILDING = "Base Building" |
| static const string | LOG_DEBUG_BLEEDING_CHANCES = "Bleeding" |
| static const string | LOG_DEBUG_INV_HFSM = "HFSM" |
| static const string | LOG_DEBUG_INV_MOVE = "Inv Move" |
| static const string | LOG_DEBUG_INV_RESERVATION = "Inv Rrsv" |
| static const string | LOG_DEBUG_MELEE = "Melee" |
| static const string | LOG_DEBUG_PARTICLE = "Particle" |
| static const string | LOG_DEBUG_QUICKBAR = "Quickbar" |
| static const string | LOG_DEBUG_SYMPTOM = "Symptom" |
| static const string | LOG_DEBUG_TF = "TestFramework" |
| static const string | LOG_DEBUG_TRIGGER = "Trigger" |
| static const string | LOG_DEBUG_WEATHER = "Weather" |
| static const string | LOG_DEBUG_WEIGHT = "Weight" |
| static const string | LOG_DEFAULT = "n/a" |
| static const string | LOG_ERROR = "Error" |
| static const string | LOG_INFO = "Info" |
| static const string | LOG_WARNING = "Warning" |
| static CanvasWidget | m_CanvasDebug |
| static Widget | m_DebugLayoutCanvas |
| static ref array< Shape > | m_DebugShapes |
| static ref array< ref DebugTextScreenSpace > | m_DebugTextsSS |
| static ref array< ref DebugTextWorldSpace > | m_DebugTextsWS |
| static bool | m_EnabledLogs |
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inlinestaticprivate |
Definition at line 187 of file debug.c.
References LOG_DEBUG_ACTION, LOG_DEFAULT, and LogMessage().
Referenced by ActionManagerClient::ActionStart(), BoatScript::AddAction(), BuildingBase::AddAction(), Car::AddAction(), EntityAI::AddAction(), InventoryItem::AddAction(), AnimatedActionBase::CheckAnimationEvent(), AnimatedActionBase::Do(), AnimatedActionBase::End(), ActionInput::Init(), ActionInteractBaseCB::InitActionComponent(), ActionBaseCB::Interrupt(), ActionManagerClient::LockInventory(), OnActionEnd(), ActionContinuousBase::OnEndAnimationLoop(), ActionBaseCB::OnFinish(), ActionContinuousBase::OnFinishProgress(), ActionContinuousBase::OnStartAnimationLoop(), ActionManagerClient::ProcessActionInputEnd(), ActionManagerClient::ProcessActionRequestEnd(), ActionInput::SetInput(), ActionBase::SetupAction(), ActionBase::Start(), ActionManagerServer::StartDeliveredAction(), ActionManagerClient::UnlockInventory(), and ActionManagerServer::Update().
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inlinestaticprivate |
Definition at line 217 of file debug.c.
References LOG_DEBUG_BASEBUILDING, LOG_DEFAULT, and LogMessage().
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Definition at line 222 of file debug.c.
References LOG_DEBUG_BLEEDING_CHANCES, LOG_DEFAULT, and LogMessage().
Referenced by BleedChanceData::CalculateBleedChance(), and BleedingSourcesManagerBase::ProcessHit().
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inlinestaticprivate |
Definition at line 58 of file debug.c.
References InitCanvas(), and m_CanvasDebug.
Referenced by CanvasDrawPoint().
Draws a "point" on the screen at x,y coordinates Debug.ClearCanvas(); for(int i = 0; i < 700;i++) { float val = i/700; float y = Easing.EaseInOutExpo(val); Debug.CanvasDrawPoint(i,y*700,ARGBF( 0.6, 1, 1, 1 )); }.
Definition at line 75 of file debug.c.
References CanvasDrawLine().
Definition at line 425 of file debug.c.
References RemoveShape(), and Shape.
Referenced by CleanupDebugShapes().
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Definition at line 433 of file debug.c.
References RemoveTextSS().
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Definition at line 441 of file debug.c.
References RemoveTextWS().
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Definition at line 52 of file debug.c.
References m_CanvasDebug.
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Definition at line 655 of file debug.c.
References CloseFile(), FileExist(), FPrintln(), GetFileName(), and OpenFile().
Referenced by ScriptConsoleEnfScriptTab::Clear(), ScriptConsoleOutputTab::Clear(), and ClearScriptLogs().
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Definition at line 344 of file debug.c.
References ClearLogs().
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Definition at line 87 of file debug.c.
References DestroyAllShapes(), DestroyAllTextSS(), and DestroyAllTextWS().
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Definition at line 94 of file debug.c.
References m_DebugShapes, and Shape.
Referenced by DestroyAll().
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Definition at line 483 of file debug.c.
References m_DebugShapes, and Shape.
Referenced by Component::DebugDirectionDraw(), PluginBase::DrawDebugs(), DrawDebugShape(), SceneObject::EditorLineAdd(), and UIScriptedMenu::Update().
Definition at line 349 of file debug.c.
References DrawBoxEx(), and Shape.
Referenced by Component::DebugBBoxDraw(), EntityAI::DebugFreeAreaAtDoor(), Transport::DebugFreeAreaAtDoor(), CfgPlayerRestrictedAreaHandler::DrawBoxesDebug(), DrawDebugCollisionBox(), and SceneObject::EditorShapeAdd().
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Definition at line 354 of file debug.c.
References m_DebugShapes, and Shape.
Referenced by DrawBox().
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Definition at line 406 of file debug.c.
References Math3D::ConePoints(), Math::Cos(), DrawLine(), Math::Sin(), and Vector().
Definition at line 362 of file debug.c.
References m_DebugShapes, and Shape.
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Definition at line 398 of file debug.c.
References m_DebugShapes, and Shape.
Referenced by PluginBase::DrawDebugs().
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Definition at line 390 of file debug.c.
References m_DebugShapes, and Shape.
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DrawLine \nFlags:
ShapeFlags.NOZBUFFER
ShapeFlags.NOZUPDATE
ShapeFlags.DOUBLESIDE
ShapeFlags.WIREFRAME
ShapeFlags.TRANSP
ShapeFlags.ONCE
ShapeFlags.NOOUTLINE
ShapeFlags.NOCULL.
Definition at line 461 of file debug.c.
References m_DebugShapes, and Shape.
Referenced by CalculateBreadCrumbs(), CalculateLinePointFade(), DrawCone(), WeaponDebug::DrawLineOfFire(), WeaponDebug::DrawLineOfFireCameraHybrid(), WeaponDebug::DrawLineOfFireMuzzleToHit(), CfgPlayerRestrictedAreaHandler::DrawPolygonLinesDebug(), PluginBase::EditorUpdateRuler(), GatherSurfaces(), and GetMeleeTargetEx().
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Definition at line 474 of file debug.c.
References m_DebugShapes, and Shape.
Referenced by WeaponDebug::OnPostFrameUpdate().
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Definition at line 382 of file debug.c.
References m_DebugShapes, and Shape.
Referenced by CalculateBreadCrumbs(), CalculateLinePointFade(), WeaponDebug::DrawBarrelMemoryPoints(), DrawDebugShape(), WeaponDebug::DrawEyePoint(), WeaponDebug::DrawLineOfFire(), WeaponDebug::DrawLineOfFireCameraHybrid(), WeaponDebug::DrawLineOfFireMuzzleToHit(), PluginBase::EditorUpdateRuler(), Hologram::GetProjectionEntityPosition(), PluginBase::OnUpdate(), and SpookyEventBase::Perform().
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Definition at line 492 of file debug.c.
References DebugTextScreenSpace::Create(), m_DebugTextsSS, x, and y.
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Definition at line 501 of file debug.c.
References DebugTextWorldSpace::Create(), and m_DebugTextsWS.
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Returns some of base config classes strings like CfgVehicles, CfgWeapons, etc.
for searching purposes
| base_classes | out TStringArray Array containing some of base config classes |
Definition at line 514 of file debug.c.
References CFG_AMMO, CFG_MAGAZINESPATH, CFG_NONAI_VEHICLES, CFG_SOUND_SETS, CFG_SOUND_SHADERS, CFG_SOUND_TABLES, CFG_SURFACES, CFG_VEHICLESPATH, CFG_WEAPONSPATH, and CFG_WORLDS.
Referenced by UIPopupScript::ClearHierarchy(), UIPopupScript::FindInHierarchy(), GetFiltredConfigClasses(), and ScriptConsoleConfigTab::Init().
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Definition at line 673 of file debug.c.
References GetHourMinuteSecond(), and GetYearMonthDay().
Referenced by LogMessage().
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Definition at line 668 of file debug.c.
References CFG_FILE_SCRIPT_LOG_EXT.
Referenced by ClearLogs(), ScriptConsoleOutputTab::ReloadOutput(), and SaveLog().
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Returns config classes containing search_string in name.
| search_string | string String to search in class names |
| filtered_classes | out TStringArray Array containing filtered classes based on search_string |
| only_public | bool Set to true to return only public classes, set to false to return all filtered classes |
Definition at line 535 of file debug.c.
References string::Contains(), g_Game, GetBaseConfigClasses(), and string::ToLower().
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Definition at line 80 of file debug.c.
References m_DebugShapes, m_DebugTextsSS, and m_DebugTextsWS.
Referenced by CGame::DayZGame().
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Definition at line 43 of file debug.c.
References g_Game, m_CanvasDebug, and m_DebugLayoutCanvas.
Referenced by CanvasDrawLine().
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Definition at line 207 of file debug.c.
References LOG_DEBUG_INV_HFSM, LOG_DEFAULT, and LogMessage().
Referenced by HandActionBase::Action(), HandEventBase::CanPerformEvent(), HandEventSwap::CanPerformEvent(), HandEventBase::CanPerformEventEx(), HandEventBase::CheckRequest(), HandEventSwap::CheckRequest(), HandEventBase::CheckRequestSrc(), HandGuardBase::GuardCondition(), HandGuardHasItemInEvent::GuardCondition(), HandleHandEvent(), HandleTakeToDst(), HandStateBase::OnAbort(), HandStartAction::OnEntry(), HandStateBase::OnEntry(), and HumanInventoryWithFSM::ProcessHandEvent().
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Definition at line 197 of file debug.c.
References LOG_DEBUG_INV_MOVE, LOG_DEFAULT, and LogMessage().
Referenced by ForceSwapEntities(), HandleForceSwapEntities(), HandleSwapEntities(), HandleTakeToDst(), StoreInputForRemotes(), SwapEntities(), TakeToDst(), ValidateDestroy(), ValidateHandEvent(), ValidateSwap(), and ValidateSyncMove().
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Definition at line 202 of file debug.c.
References LOG_DEBUG_INV_RESERVATION, LOG_DEFAULT, and LogMessage().
Referenced by CGame::AddInventoryJunctureEx(), GameInventory::AddInventoryReservationEx(), GameInventory::ClearInventoryReservationEx(), CGame::ClearJunctureEx(), GameInventory::ExtendInventoryReservationEx(), and TryAcquireTwoInventoryJuncturesFromServer().
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Prints debug message with normal prio.
| msg | string Debug message for print |
void None Definition at line 182 of file debug.c.
References LOG_DEBUG, LOG_DEFAULT, and LogMessage().
Referenced by InventoryItem::AddAction(), ApplyModificationsResults(), Managed::BleedingIndicator(), PluginRecipesManagerBase::CallbackGenerateCache(), ChangePPEMaterial(), Car::CheckContactCache(), PlayerSpawnHandler::CreateChildItem(), PPEManagerStatic::CreateManagerStatic(), Car::DamageCrew(), Debug(), RecipeBase::Do(), ScriptConsoleItemsTab::DrawItems(), Car::EOnPostSimulate(), GetDefaultTime(), KeysToUIElements::GetKeyToUIElement(), GetName(), PlayerSpawnPreset::GetRandomCharacterType(), Managed::GetRequester(), Managed::GetRequester(), Managed::GetRequesterID(), Managed::GetRequesterTypename(), WorldData::GetTemperatureComponentValue(), LogTemplates::GetTemplate(), GetValue(), ItemBase::HandleItemFalling(), HandleReciveData(), ManBase::HideHairSelections(), CatchingContextFishingRodAction::InitCatchingItemData(), MissionBase::InvokeOnConnect(), MissionBase::InvokeOnDisconnect(), ItemBase::IsPlayerInVicinity(), IsValid(), PlayerSpawnPreset::IsValid(), PlayerSpawnPresetDiscreteItemSetSlotData::IsValid(), Entity::Log(), MessageReceiverBase::Log(), PluginBase::Log(), BloodTypes::MatchBloodCompatibility(), CatchingContextFishingRodAction::ModifySignalProbability(), Entity::OnAction(), ManBase::OnConnect(), Car::OnContact(), ManBase::OnDisconnect(), MissionBase::OnEvent(), ActionDeployBase::OnFinishProgressServer(), ActionDigInStash::OnFinishProgressServer(), Icon::OnPerformRecipe(), ManBase::OnReconnect(), DayZPlayer::OnSoundEvent(), DayZPlayer::OnStepEvent(), OpenAndSwitchLambda::OnSuccess(), OnUpdate(), PerformRecipe(), MissionBase::PlayerControlDisable(), PlayItemSoundClient(), PlayerAgentPool::PrintAgents(), PrintOut(), PluginRecipesManagerBase::PrintResultMasks(), ItemBase::PrintSlots(), PlayerSpawnHandler::ProcessCargoEquipment(), PlayerSpawnHandler::ProcessSlotsEquipment(), CatchingContextFishingRodAction::RandomizeSignalDuration(), CatchingContextFishingRodAction::RandomizeSignalStartTime(), InventoryLocation::ReadFromContext(), Entity::RefreshTemperatureAccess(), GameplayEffectsData::RegisterData(), KeysToUIElements::RegisterKeyToUIElement(), LogTemplates::RegisterLogTamplate(), Managed::RegisterRequester(), PluginBase::Repair(), ManBase::Save(), ManBase::SetLocalProjectionPosition(), CAContinuousRepeatFishing::SetNewSignalData(), PPERequesterBase::SetRequesterUpdating(), SetRequestUpdating(), Entity::SetTemperatureEx(), SetupAnimation(), PlayerSpawnHandler::SpawnComplexChildrenItems(), PlayerSpawnHandler::SpawnDiscreteSlotItemSet(), SpawnItems(), SpawnItems(), PlayerSpawnHandler::SpawnSimpleChildrenItems(), TickState(), TranslateAndValidateSlot(), PlayerRestrictedAreaInstance::TranslateSafePositions(), Entity::TryDelete(), PlayerRestrictedAreaInstance::ValidatePlayerRestrictedAreaPositions(), and Managed::VerifyRequester().
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Definition at line 310 of file debug.c.
References LOG_DEBUG, LOG_DEFAULT, and LogMessage().
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Definition at line 322 of file debug.c.
References LOG_DEBUG, LOG_DEFAULT, and LogMessage().
Referenced by PrintOut().
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Prints debug message as error message.
| msg | string Debug message for error print |
void None Definition at line 305 of file debug.c.
References LOG_DEFAULT, LOG_ERROR, and LogMessage().
Referenced by FireworksLauncherClientEvent::FireworksLauncherClientEvent(), BoatScript::AddAction(), BuildingBase::AddAction(), Car::AddAction(), EntityAI::AddAction(), InventoryItem::AddAction(), ActionCollectBloodTargetLambda::CopyOldPropertiesToNew(), ReplaceItemWithNewLambda::CopyOldPropertiesToNew(), TanLeatherLambda::CopyOldPropertiesToNew(), DeveloperFreeCamera::DisableFreeCamera(), DeveloperFreeCamera::EnableFreeCamera(), Entity::GetDefaultHitComponent(), Entity::GetDefaultHitPosition(), Entity::GetDefaultHitPositionComponent(), Entity::GetHitComponentForAI(), FireworksLauncherClientEvent::GetShotPos(), Entity::GetSuitableFinisherHitComponents(), Entity::LogError(), LogError(), Component::LogErrorBadCompType(), Component::LogThisError(), Component::LogWarningAlredyExist(), Normalize(), OnStoreLoad(), SymptomManager::OnSymptomExit(), OpenItem::OpenAndSwitch(), PlaySound(), and Tick().
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DEPRECATED.
Definition at line 580 of file debug.c.
References CALL_ID_SEND_LOG, CallMethod(), string::Empty, string::Format(), g_Game, GetDate(), LogManager::IsLogsEnable(), and SaveLog().
Referenced by ActionLog(), BaseBuildingLog(), BleedingChancesLog(), InventoryHFSMLog(), InventoryMoveLog(), InventoryReservationLog(), Log(), LogArrayInt(), LogArrayString(), LogError(), LogInfo(), LogWarning(), MeleeLog(), ParticleLog(), QuickbarLog(), SymptomLog(), TFLog(), TriggerLog(), and WeatherLog().
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Prints debug message as warning message.
| msg | string Debug message for warning print |
void None Definition at line 290 of file debug.c.
References LOG_DEFAULT, LOG_WARNING, and LogMessage().
Referenced by Entity::CanDisplayAttachmentSlot(), Component::LogThisWarning(), Entity::LogWarning(), LogWarning(), and DeveloperTeleport::TeleportAtCursor().
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Definition at line 249 of file debug.c.
References GetDebugName(), LOG_DEBUG_MELEE, LOG_DEFAULT, and LogMessage().
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Definition at line 232 of file debug.c.
References GetDebugName(), LOG_DEBUG_PARTICLE, LOG_DEFAULT, and LogMessage().
Referenced by PMTF::PrintActiveStats(), PMTF::PrintPMStats(), TestInvalidSize(), and TestOwnership().
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Definition at line 212 of file debug.c.
References LOG_DEBUG_QUICKBAR, LOG_DEFAULT, and LogMessage().
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Definition at line 334 of file debug.c.
References LogManager::IsLogsEnable(), and SaveLog().
Referenced by PluginBase::OnRPCServerLogRecieved().
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Definition at line 112 of file debug.c.
References m_DebugShapes, and Shape.
Referenced by PluginBase::CleanupDebugShapes(), CleanupDrawShapes(), WeaponDebug::DrawLineOfFire(), WeaponDebug::DrawLineOfFireCameraHybrid(), WeaponDebug::DrawLineOfFireMuzzleToHit(), WeaponDebug::RemoveAllShapes(), and RemoveDebugShape().
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Only beneficial for diag and developers, removed on retail
Avoid writing to this file as it will grow indefinitely
Active when '-logToRpt=1' is set
Active when '-logToScript=1' is set
Definition at line 618 of file debug.c.
References CALL_ID_SCR_CNSL_ADD_PRINT, Dispatcher::CallMethod(), CloseFile(), FPrintln(), GetDispatcher(), GetFileName(), string::Length(), OpenFile(), CachedObjectsParams::PARAM1_STRING, Print(), and PrintToRPT().
Referenced by LogMessage(), and ReceivedLogMessageFromServer().
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Definition at line 192 of file debug.c.
References LOG_DEBUG_SYMPTOM, LOG_DEFAULT, and LogMessage().
Referenced by LaughterSymptom::OnGetActivatedClient(), SymptomBase::OnGetActivatedClient(), LaughterSymptom::OnGetActivatedServer(), SymptomBase::OnGetActivatedServer(), LaughterSymptom::OnGetDeactivatedClient(), SymptomBase::OnGetDeactivatedClient(), LaughterSymptom::OnGetDeactivatedServer(), SymptomBase::OnGetDeactivatedServer(), and OnUpdateClient().
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Definition at line 237 of file debug.c.
References GetDebugName(), LOG_DEBUG_TF, LOG_DEFAULT, LogMessage(), and TestFramework().
Referenced by TFModule::PrintResult(), EnProfilerTests::TestClassCountData(), EnProfilerTests::TestClassTimeData(), EnProfilerTests::TestFuncTimeData(), and EnProfilerTests::TestModule().
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Definition at line 227 of file debug.c.
References LOG_DEBUG_TRIGGER, LOG_DEFAULT, and LogMessage().
Referenced by Trigger::AddInsider(), TriggerEvents::Enter(), TriggerEvents::Leave(), Trigger::RemoveInsider(), TriggerEvents::Stay(), TriggerEvents::StayFinish(), TriggerEvents::StayStart(), and Trigger::UpdateInsiders().
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Definition at line 255 of file debug.c.
References LogManager::IsWeatherLogEnabled(), LOG_DEBUG_WEATHER, LOG_DEFAULT, and LogMessage().
Referenced by ChernarusPlusData::WeatherOnBeforeChange(), EnochData::WeatherOnBeforeChange(), and SakhalData::WeatherOnBeforeChange().
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Definition at line 242 of file debug.c.
References LOG_DEFAULT.
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Definition at line 3 of file debug.c.
Referenced by Log(), LogArrayInt(), and LogArrayString().
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Definition at line 4 of file debug.c.
Referenced by ActionLog().
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Definition at line 10 of file debug.c.
Referenced by BaseBuildingLog().
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Definition at line 11 of file debug.c.
Referenced by BleedingChancesLog().
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Definition at line 8 of file debug.c.
Referenced by InventoryHFSMLog().
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Definition at line 6 of file debug.c.
Referenced by InventoryMoveLog().
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Definition at line 7 of file debug.c.
Referenced by InventoryReservationLog().
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Definition at line 16 of file debug.c.
Referenced by MeleeLog().
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Definition at line 13 of file debug.c.
Referenced by ParticleLog().
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Definition at line 9 of file debug.c.
Referenced by QuickbarLog().
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Definition at line 5 of file debug.c.
Referenced by SymptomLog().
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Definition at line 12 of file debug.c.
Referenced by TriggerLog().
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Definition at line 17 of file debug.c.
Referenced by WeatherLog().
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Definition at line 22 of file debug.c.
Referenced by ActionLog(), BaseBuildingLog(), BleedingChancesLog(), InventoryHFSMLog(), InventoryMoveLog(), InventoryReservationLog(), Log(), LogArrayInt(), LogArrayString(), LogError(), LogInfo(), LogWarning(), MeleeLog(), ParticleLog(), QuickbarLog(), SymptomLog(), TFLog(), TriggerLog(), WeatherLog(), and WeightLog().
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Definition at line 21 of file debug.c.
Referenced by LogError().
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Definition at line 20 of file debug.c.
Referenced by LogWarning().
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Definition at line 29 of file debug.c.
Referenced by CanvasDrawLine(), ClearCanvas(), and InitCanvas().
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Definition at line 28 of file debug.c.
Referenced by InitCanvas().
Definition at line 24 of file debug.c.
Referenced by DestroyAllShapes(), DrawArrow(), DrawBoxEx(), DrawCube(), DrawCylinder(), DrawFrustum(), DrawLine(), DrawLines(), DrawSphere(), Init(), and RemoveShape().
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Definition at line 25 of file debug.c.
Referenced by DestroyAllTextSS(), DrawTextSS(), Init(), and RemoveTextSS().
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Definition at line 26 of file debug.c.
Referenced by DestroyAllTextWS(), DrawTextWS(), Init(), and RemoveTextWS().