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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| void | DebugTextWorldSpace () |
| void | DebugTextWorldSpace () |
| void | ~DebugTextWorldSpace () |
| void | ~DebugTextWorldSpace () |
| proto external vector | GetPosition () |
| proto external vector | GetPosition () |
| proto void | GetTransform (out vector mat[4]) |
| Returns the transformation matrix of the text. Useful only for texts created with CreateInWorld(). | |
| proto void | GetTransform (out vector mat[4]) |
| Returns the transformation matrix of the text. Useful only for texts created with CreateInWorld(). | |
| proto external void | SetPosition (float x, float y, float z) |
| proto external void | SetPosition (float x, float y, float z) |
| proto external void | SetTransform (vector mat[4]) |
| Sets the transformation matrix of the text. Useful only for texts created with CreateInWorld(). | |
| proto external void | SetTransform (vector mat[4]) |
| Sets the transformation matrix of the text. Useful only for texts created with CreateInWorld(). | |
Static Private Member Functions | |
| static proto DebugTextWorldSpace | Create (string text, DebugTextFlags flags, float x, float y, float z, float size=20.0, int color=0xFFFFFFFF, int bgColor=0x00000000, int priority=1000) |
| Creates a text instance. | |
| static proto DebugTextWorldSpace | Create (string text, DebugTextFlags flags, float x, float y, float z, float size=20.0, int color=0xFFFFFFFF, int bgColor=0x00000000, int priority=1000) |
| Creates a text instance. | |
| static proto DebugTextWorldSpace | CreateInWorld (string text, DebugTextFlags flags, vector transform[4], float size=20.0, int color=0xFFFFFFFF, int bgColor=0x00000000, int priority=1000) |
| The text is placed in world and is occluded by other objects. | |
| static proto DebugTextWorldSpace | CreateInWorld (string text, DebugTextFlags flags, vector transform[4], float size=20.0, int color=0xFFFFFFFF, int bgColor=0x00000000, int priority=1000) |
| The text is placed in world and is occluded by other objects. | |
Definition at line 7 of file debugtextworldspace.c.
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Referenced by Create(), and CreateInWorld().
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Creates a text instance.
| text | Text to draw on screen |
| flags | DebugTextFlags |
| x | X coordinate of the top left corner of the text in world space |
| y | Y coordinate of the top left corner of the text in world space |
| z | Z coordinate of the top left corner of the text in world space |
| size | Size of the font in pixels |
| color | Color of the text |
| bgColor | Color of the back background behind the text |
| priority | Z order priority. Note: texts with background are always rendered under texts without background. |
References DebugTextWorldSpace(), x, and y.
Referenced by Debug::DrawTextWS().
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Creates a text instance.
| text | Text to draw on screen |
| flags | DebugTextFlags |
| x | X coordinate of the top left corner of the text in world space |
| y | Y coordinate of the top left corner of the text in world space |
| z | Z coordinate of the top left corner of the text in world space |
| size | Size of the font in pixels |
| color | Color of the text |
| bgColor | Color of the back background behind the text |
| priority | Z order priority. Note: texts with background are always rendered under texts without background. |
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The text is placed in world and is occluded by other objects.
The size is in meters (approximately).
| size | Size of the font in meters (approximately) |
References DebugTextWorldSpace().
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staticprivate |
The text is placed in world and is occluded by other objects.
The size is in meters (approximately).
| size | Size of the font in meters (approximately) |
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private |
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Returns the transformation matrix of the text. Useful only for texts created with CreateInWorld().
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Returns the transformation matrix of the text. Useful only for texts created with CreateInWorld().
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private |
Sets the transformation matrix of the text. Useful only for texts created with CreateInWorld().
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private |
Sets the transformation matrix of the text. Useful only for texts created with CreateInWorld().