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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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base, not to be used directly, would lead to layering collisions! More...
Protected Member Functions | |
| float | FadeColourMult (float x, float y, float deltaT) |
| float | FadeColourMult (float x, float y, float deltaT) |
| void | FadeOutEffect (float targetTime) |
| void | FadeOutEffect (float targetTime=FADING_TIME_DEFAULT) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStart (Param par=null) |
| void | OnStop (Param par=null) |
| void | OnStop (Param par=null) |
| void | OnStop (Param par=null) |
| override void | OnStop (Param par=null) |
| void | OnStop (Param par=null) |
| override void | OnStop (Param par=null) |
| void | OnStop (Param par=null) |
| void | OnUpdate (float delta) |
| void | OnUpdate (float delta) |
| void | OnUpdate (float delta) |
| void | OnUpdate (float delta) |
| void | OnUpdate (float delta) |
| void | OnUpdate (float delta) |
| void | ProcessFading (float delta) |
| void | ProcessFading (float delta) |
| void | ProcessSimulation (float delta) |
| void | ReSampleChannels (float time) |
| void | SampleChannels (float time) |
| void | SetFlashbangIntensity (float intensity, float daytime_toggle) |
| void | SetNVMode (int mode) |
| void | SetPulseProgress (float progress) |
| void | SetStamina01 (float stamina01) |
| void | SetUndergroundExposureCoef (float coef) |
Protected Attributes | |
| const float | B_TARGET = 0.44 |
| const float | FADE_TIME = 3 |
| const float | FADING_TIME_DEFAULT = 3.0 |
| const float | G_TARGET = 0.15 |
| float | m_AccumulatedTime = 0 |
| ref array< float > | m_ChannelWeights = { 0, 0, 0, 0 } |
| ref array< float > | m_ColorMod = { 1, 1, 1, 1 } |
| int | m_CurrentMode |
| float | m_ElapsedTime |
| float | m_Exposure |
| bool | m_FadeIn = false |
| bool | m_FadeOut = false |
| float | m_FadeoutStartIntensity |
| float | m_FadeOutTimeTarget |
| float | m_FadingProgress |
| float | m_FadingTimeElapsed |
| float | m_Gauss |
| float | m_Intensity |
| ref array< float > | m_OverlayColor |
| float | m_OverlayFactor |
| bool | m_PulseActive |
| float | m_PulseProgress |
| vector | m_StartRGB = vector.Zero |
| bool | m_StopNext |
| bool | m_Stopping |
| float | m_UGExposureCoef = 1.0 |
| float | m_Value |
| float | m_VignetteIntensity |
| const float | R_TARGET = 0.142 |
Private Member Functions | |
| void | SetBloodLossLevel (float level) |
| void | SetEffectProgress (float progress) |
| void | SetEyeAccommodation (float value) |
| void | SetFeverIntensity (float intensity) |
| void | SetHitIntensity (float intensity) |
| void | SetInitialLenseOffset (float offsetAngle, float offsetDistance=0.5) |
| void | SetRadialBlur (float power_x, float power_y, float offset_x, float offset_y, float pixel_scale=0.5) |
| void | SetValuesIronsights (out array< float > DOF_array) |
| void | SetValuesOptics (out array< float > mask_array, out array< float > lens_array, float gauss=0.0) |
Private Attributes | |
| const float | DISTORT_MAX = -0.8 |
| const float | DISTORT_MIN = 0 |
| const float | EXPOSURE_MAX = 50 |
| const float | INTENSITY_MULT = 6.0 |
| float | m_CurveValue |
| float | m_CurveValueClamped |
| float | m_EffectPhase = 0 |
| float | m_Frequency = 5 |
| float | m_LenseOffsetAngle |
| float | m_LenseOffsetDist |
| float | m_Magnitude = 0 |
| float | m_MaxMagnitude = 0.3 |
| float | m_MinMagnitude = 0.3 |
| float | m_ProgressAngle |
| float | m_Stamina01 |
| const float | VAL_FACTOR = 0.85 |
| const float | WAVE_AMPLITUDE_COEF = 0.7 |
| const float | WAVE_PROGRESS_MAX = Math.PI |
| const float | WAVE_PROGRESS_MIN = 0 |
| const float | WAVE_TILT = -0.12 |
Static Private Attributes | |
| static const int | NV_DAYTIME_OPTICS = 5 |
| static const int | NV_DEFAULT_GLASSES = 2 |
| static const int | NV_DEFAULT_OPTICS = 1 |
| static const int | NV_NO_BATTERY = 0 |
| static const int | NV_PUMPKIN = 3 |
| static const int | NV_TRANSITIVE = 4 |
base, not to be used directly, would lead to layering collisions!
Definition at line 1 of file pperbloodloss.c.
Definition at line 77 of file ppercontaminated.c.
References Easing::EaseInOutSine(), Math::Lerp(), x, and y.
Referenced by OnUpdate().
Definition at line 77 of file pperspooky.c.
References Easing::EaseInOutSine(), Math::Lerp(), x, and y.
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inlineprotected |
Definition at line 137 of file pperhmpghosts.c.
References m_FadeOutTimeTarget, m_FadingTimeElapsed, and m_Stopping.
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inlineprotected |
Definition at line 51 of file pperunconeffects.c.
References FADING_TIME_DEFAULT, m_FadeoutStartIntensity, m_FadeOutTimeTarget, m_FadingTimeElapsed, m_Intensity, m_IsRunning, m_Stopping, and SetRequesterUpdating().
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inlineprotected |
Definition at line 3 of file pperburlapsack.c.
References g_Game, PPEExposureNative::L_0_BURLAP, PPEEyeAccomodationNative::L_0_BURLAP, PPEGlow::L_25_BURLAP, PPEGlow::L_26_BURLAP, PPEExposureNative::PARAM_INTENSITY, PPEEyeAccomodationNative::PARAM_INTENSITY, PPEGlow::PARAM_VIGNETTE, PPEGlow::PARAM_VIGNETTECOLOR, SetTargetValueColor(), and SetTargetValueFloat().
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inlineprotected |
Definition at line 73 of file ppercameranv.c.
References SetNVMode().
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inlineprotected |
Definition at line 15 of file ppercontaminated.c.
References PPEFilmGrain::L_1_TOXIC_TINT, PPEFilmGrain::L_2_TOXIC_TINT, m_AccumulatedTime, m_FadeIn, m_FadeOut, PPEFilmGrain::PARAM_GRAINSIZE, PPEFilmGrain::PARAM_SHARPNESS, and SetTargetValueFloat().
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inlineprotected |
Definition at line 5 of file pperdeathdarkening.c.
References Easing::EaseInCubic(), PPEExposureNative::L_0_DEATH, Math::Lerp(), m_Value, PPEExposureNative::PARAM_INTENSITY, and SetTargetValueFloat().
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inlineprotected |
Definition at line 10 of file pperdrowningeffect.c.
References m_EffectPhase, and m_Magnitude.
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inlineprotected |
Definition at line 8 of file pperflashbangeffects.c.
References g_Game, and m_IsRunning.
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inlineprotected |
Definition at line 74 of file pperglasses.c.
References PPEGodRays::L_0_GLASSES, PPEGlow::L_23_GLASSES, PPEGlow::PARAM_COLORIZATIONCOLOR, PPEGodRays::PARAM_INTENSITY, SetTargetValueColor(), and SetTargetValueFloat().
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inlineprotected |
Definition at line 53 of file pperglasses.c.
References PPEGodRays::L_0_GLASSES, PPEGlow::L_23_GLASSES, PPEGlow::PARAM_COLORIZATIONCOLOR, PPEGodRays::PARAM_INTENSITY, SetTargetValueColor(), and SetTargetValueFloat().
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inlineprotected |
Definition at line 31 of file pperglasses.c.
References PPEGodRays::L_0_GLASSES, PPEGlow::L_23_GLASSES, PPEGlow::PARAM_COLORIZATIONCOLOR, PPEGodRays::PARAM_INTENSITY, SetTargetValueColor(), and SetTargetValueFloat().
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Definition at line 5 of file pperglasses.c.
References PPEGodRays::L_0_GLASSES, PPEGlow::L_23_GLASSES, PPEGlow::PARAM_COLORIZATIONCOLOR, PPEGodRays::PARAM_INTENSITY, SetTargetValueColor(), and SetTargetValueFloat().
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inlineprotected |
Definition at line 16 of file pperhmpghosts.c.
References PPEGhost::L_1_HMP, PPEGhost::L_4_HMP, PPEGhost::L_5_HMP, PPEGhost::L_6_HMP, PPEGhost::L_7_HMP, PPEGhost::L_8_HMP, PPEGhost::L_9_HMP, m_ColorMod, m_ElapsedTime, m_FadingProgress, m_FadingTimeElapsed, m_StopNext, m_Stopping, PPEGhost::PARAM_GHOST_COLOR_MOD, PPEGhost::PARAM_GHOST_OFFSET_X, PPEGhost::PARAM_GHOST_OFFSET_Y, PPEGhost::PARAM_GHOST_SCALE_X, PPEGhost::PARAM_GHOST_SCALE_Y, PPEGhost::PARAM_NOISE_SCALE_X, PPEGhost::PARAM_NOISE_SCALE_Y, SetTargetValueColor(), and SetTargetValueFloat().
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inlineprotected |
Definition at line 3 of file pperinventoryblur.c.
References PPEGaussFilter::L_0_INV, PPEGaussFilter::PARAM_INTENSITY, and SetTargetValueFloat().
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Definition at line 8 of file ppershockhit.c.
References PPEGaussFilter::L_0_SHOCK, PPEGlow::L_20_SHOCK, PPEGlow::L_21_SHOCK, PPEGlow::L_25_SHOCK, m_Gauss, m_OverlayColor, m_OverlayFactor, m_VignetteIntensity, PPEGaussFilter::PARAM_INTENSITY, PPEGlow::PARAM_OVERLAYCOLOR, PPEGlow::PARAM_OVERLAYFACTOR, PPEGlow::PARAM_VIGNETTE, SetTargetValueColor(), and SetTargetValueFloat().
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Definition at line 15 of file pperspooky.c.
References PPEFilmGrain::L_1_TOXIC_TINT, PPEFilmGrain::L_2_TOXIC_TINT, m_AccumulatedTime, m_FadeIn, m_FadeOut, PPEFilmGrain::PARAM_GRAINSIZE, PPEFilmGrain::PARAM_SHARPNESS, and SetTargetValueFloat().
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Definition at line 5 of file ppertunnel.c.
References PPEGlow::L_25_TUNNEL, PPEGlow::L_26_TUNNEL, m_Intensity, PPEGlow::PARAM_VIGNETTE, PPEGlow::PARAM_VIGNETTECOLOR, SetTargetValueColor(), and SetTargetValueFloat().
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inlineprotected |
Definition at line 13 of file pperunconeffects.c.
References PPEGlow::L_25_UNCON, PPEGlow::L_26_UNCON, m_Intensity, m_StopNext, m_Stopping, PPEGlow::PARAM_VIGNETTE, PPEGlow::PARAM_VIGNETTECOLOR, SetTargetValueColor(), and SetTargetValueFloat().
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inlineprotected |
Definition at line 18 of file pperburlapsack.c.
References g_Game.
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inlineprotected |
Definition at line 53 of file ppercameraads_opt.c.
References g_Game.
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Definition at line 81 of file ppercameranv.c.
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Definition at line 62 of file ppercontaminated.c.
References Class::CastTo(), m_AccumulatedTime, m_FadeIn, and m_FadeOut.
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inlineprotected |
Definition at line 19 of file pperflashbangeffects.c.
References g_Game, m_Exposure, and m_Intensity.
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inlineprotected |
Definition at line 62 of file pperspooky.c.
References Class::CastTo(), m_AccumulatedTime, m_FadeIn, and m_FadeOut.
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Definition at line 24 of file pperunconeffects.c.
References m_FadingProgress, m_StopNext, and m_Stopping.
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Definition at line 28 of file ppercontaminated.c.
References B_TARGET, FADE_TIME, FadeColourMult(), G_TARGET, PPEGlow::L_23_TOXIC_TINT, m_AccumulatedTime, m_FadeIn, m_FadeOut, m_StartRGB, PPEGlow::PARAM_COLORIZATIONCOLOR, R_TARGET, SetTargetValueColor(), and Stop().
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Definition at line 18 of file pperdrowningeffect.c.
References Easing::EaseInExpo(), PPEGodRays::L_0_GLASSES, PPEGlow::L_23_GLASSES, Math::Lerp(), m_EffectPhase, m_Frequency, m_IsRunning, m_Magnitude, m_MaxMagnitude, m_MinMagnitude, m_Stamina01, PPEGlow::PARAM_VIGNETTE, PPEGlow::PARAM_VIGNETTECOLOR, SetTargetValueColor(), SetTargetValueFloat(), and Math::Sin().
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Definition at line 30 of file pperflashbangeffects.c.
References g_Game, and m_Intensity.
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Definition at line 50 of file pperhmpghosts.c.
References m_IsRunning, m_StopNext, ProcessSimulation(), SetRequesterUpdating(), and Stop().
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Definition at line 28 of file pperspooky.c.
References B_TARGET, FADE_TIME, FadeColourMult(), G_TARGET, PPEGlow::L_23_TOXIC_TINT, m_AccumulatedTime, m_FadeIn, m_FadeOut, m_StartRGB, PPEGlow::PARAM_COLORIZATIONCOLOR, R_TARGET, SetTargetValueColor(), and Stop().
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Definition at line 33 of file pperunconeffects.c.
References m_IsRunning, m_StopNext, m_Stopping, ProcessFading(), SetRequesterUpdating(), and Stop().
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Definition at line 123 of file pperhmpghosts.c.
References m_FadeOutTimeTarget, m_FadingProgress, m_FadingTimeElapsed, and m_StopNext.
Referenced by OnUpdate(), and ProcessSimulation().
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Definition at line 62 of file pperunconeffects.c.
References Easing::EaseInOutQuad(), PPEGlow::L_25_UNCON, Math::Lerp(), m_FadeoutStartIntensity, m_FadeOutTimeTarget, m_FadingProgress, m_FadingTimeElapsed, m_Intensity, m_StopNext, PPEGlow::PARAM_VIGNETTE, and SetTargetValueFloat().
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Definition at line 68 of file pperhmpghosts.c.
References Math::Cos(), PPEGhost::L_1_HMP, PPEGhost::L_2_HMP, PPEGhost::L_3_HMP, Math::Lerp(), m_ChannelWeights, m_ElapsedTime, m_PulseActive, m_PulseProgress, m_Stopping, PPEGhost::PARAM_NOISE_CHANNEL_WEIGHT, PPEGhost::PARAM_NOISE_OFFSET_X, PPEGhost::PARAM_NOISE_OFFSET_Y, PPEGhost::PARAM_NOISE_REMAP_HI, PPEGhost::PARAM_NOISE_REMAP_LO, ProcessFading(), ReSampleChannels(), SampleChannels(), SetTargetValueColor(), SetTargetValueFloat(), and Math::Sin().
Referenced by OnUpdate().
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inlineprotected |
Definition at line 113 of file pperhmpghosts.c.
References Math::Clamp(), Math::Lerp(), m_ChannelWeights, m_FadingProgress, m_PulseProgress, Math::PI, and Math::Sin().
Referenced by ProcessSimulation().
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Definition at line 102 of file pperhmpghosts.c.
References m_ChannelWeights, Math::PI_HALF, and Math::Sin().
Referenced by ProcessSimulation().
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Definition at line 3 of file pperbloodloss.c.
References PPEGlow::L_22_BLOODLOSS, PPEGlow::PARAM_SATURATION, and SetTargetValueFloat().
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Definition at line 25 of file pperhmp_lvl3.c.
References Math::AbsFloat(), Math::Atan(), Math::Clamp(), Math::Cos(), DISTORT_MAX, DISTORT_MIN, PPEDistort::L_0_HMP, PPEDistort::L_1_HMP, PPEGlow::L_23_HMP, PPEDistort::L_2_HMP, PPEDistort::L_3_HMP, PPEDistort::L_4_HMP, PPEDistort::L_5_HMP, PPEDistort::L_6_HMP, PPEDistort::L_7_HMP, Math::Lerp(), vector::Lerp(), m_CurveValue, m_CurveValueClamped, m_LenseOffsetAngle, m_LenseOffsetDist, m_ProgressAngle, PPEDistort::PARAM_CENTERX, PPEDistort::PARAM_CENTERY, PPEDistort::PARAM_CHROM_ABB, PPEDistort::PARAM_CHROM_ABB_SHIFTB, PPEDistort::PARAM_CHROM_ABB_SHIFTG, PPEDistort::PARAM_CHROM_ABB_SHIFTR, PPEDistort::PARAM_CHROM_COLOR_MOD, PPEGlow::PARAM_COLORIZATIONCOLOR, PPEDistort::PARAM_DISTORT, Math::PI_HALF, SetTargetValueColor(), SetTargetValueFloat(), Math::Sin(), WAVE_AMPLITUDE_COEF, WAVE_PROGRESS_MAX, WAVE_PROGRESS_MIN, and WAVE_TILT.
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Definition at line 3 of file pperundergroundacco.c.
References PPEEyeAccomodationNative::L_0_UNDERGROUND, PPEEyeAccomodationNative::PARAM_INTENSITY, and SetTargetValueFloat().
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Definition at line 3 of file pperfever.c.
References PPEGaussFilter::L_0_FEVER, PPEGaussFilter::PARAM_INTENSITY, and SetTargetValueFloat().
Definition at line 41 of file pperflashbangeffects.c.
References Math::Clamp(), Easing::EaseInQuart(), EXPOSURE_MAX, PPEExposureNative::L_0_FLASHBANG, PPEGaussFilter::L_0_FLASHBANG, PPEGlow::L_20_FLASHBANG, PPEGlow::L_21_FLASHBANG, m_Exposure, m_Intensity, PPEExposureNative::PARAM_INTENSITY, PPEGaussFilter::PARAM_INTENSITY, PPEGlow::PARAM_OVERLAYCOLOR, PPEGlow::PARAM_OVERLAYFACTOR, SetTargetValueColor(), and SetTargetValueFloat().
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Definition at line 5 of file pperhealthhit.c.
References PPEGlow::L_20_HIT, PPEGlow::L_21_HIT, PPEGlow::PARAM_OVERLAYCOLOR, PPEGlow::PARAM_OVERLAYFACTOR, SetTargetValueColor(), and SetTargetValueFloat().
Definition at line 19 of file pperhmp_lvl3.c.
References Math::Clamp(), m_LenseOffsetAngle, and m_LenseOffsetDist.
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Definition at line 13 of file ppercameranv.c.
References PPELightIntensityParamsNative::L_0_NVG, PPEEyeAccomodationNative::L_0_NVG_GENERIC, PPEExposureNative::L_0_NVG_GOGGLES, PPEExposureNative::L_0_NVG_OPTIC, PPEFilmGrain::L_1_NVG, PPELightIntensityParamsNative::L_1_NVG, PPEGlow::L_23_NVG, PPEFilmGrain::L_2_NVG, m_CurrentMode, m_UGExposureCoef, NV_DAYTIME_OPTICS, NV_DEFAULT_GLASSES, NV_DEFAULT_OPTICS, NV_NO_BATTERY, NV_PUMPKIN, NV_TRANSITIVE, PPEGlow::PARAM_COLORIZATIONCOLOR, PPEFilmGrain::PARAM_GRAINSIZE, PPEExposureNative::PARAM_INTENSITY, PPEEyeAccomodationNative::PARAM_INTENSITY, PPELightIntensityParamsNative::PARAM_LIGHT_MULT, PPELightIntensityParamsNative::PARAM_NOISE_MULT, PPEFilmGrain::PARAM_SHARPNESS, SetTargetValueColor(), SetTargetValueFloat(), and SetTargetValueFloatDefault().
Referenced by OnStart(), and SetUndergroundExposureCoef().
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Definition at line 131 of file pperhmpghosts.c.
References m_PulseActive, and m_PulseProgress.
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Definition at line 3 of file pperpain.c.
References PPERadialBlur::L_0_PAIN_BLUR, PPERadialBlur::PARAM_OFFSETX, PPERadialBlur::PARAM_OFFSETY, PPERadialBlur::PARAM_PIXELSCALE, PPERadialBlur::PARAM_POWERX, PPERadialBlur::PARAM_POWERY, and SetTargetValueFloat().
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Definition at line 37 of file pperdrowningeffect.c.
References m_Stamina01.
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Definition at line 86 of file ppercameranv.c.
References m_CurrentMode, m_IsRunning, m_UGExposureCoef, and SetNVMode().
Definition at line 30 of file ppercameraads_opt.c.
References g_Game, PPEDOF::L_0_ADS, PPEDOF::L_1_ADS, PPEDOF::L_2_ADS, PPEDOF::L_3_ADS, PPEDOF::L_4_ADS, PPEDOF::L_5_ADS, PPEDOF::PARAM_BLUR, PPEDOF::PARAM_ENABLE, PPEDOF::PARAM_FOCUS_DEPTH_OFFSET, PPEDOF::PARAM_FOCUS_DIST, PPEDOF::PARAM_FOCUS_LEN, PPEDOF::PARAM_FOCUS_LEN_NEAR, PPEGaussFilter::PARAM_INTENSITY, PPEGlow::PARAM_LENSCENTERX, PPEGlow::PARAM_LENSCENTERY, PPEGlow::PARAM_LENSDISTORT, PPEGlow::PARAM_MAXCHROMABBERATION, SetTargetValueBool(), SetTargetValueFloat(), and SetTargetValueFloatDefault().
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Definition at line 3 of file ppercameraads_opt.c.
References g_Game, PPEGaussFilter::L_0_ADS, PPEGlow::L_27_ADS, PPEGlow::L_28_ADS, PPEGlow::L_29_ADS, PPEGlow::L_30_ADS, PPEDOF::PARAM_ENABLE, PPEGaussFilter::PARAM_INTENSITY, PPEGlow::PARAM_LENSCENTERX, PPEGlow::PARAM_LENSCENTERY, PPEGlow::PARAM_LENSDISTORT, PPEGlow::PARAM_MAXCHROMABBERATION, SetTargetValueBoolDefault(), and SetTargetValueFloat().
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Definition at line 13 of file ppercontaminated.c.
Referenced by OnUpdate().
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Definition at line 9 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().
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Definition at line 8 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().
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Definition at line 4 of file pperflashbangeffects.c.
Referenced by SetFlashbangIntensity().
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Definition at line 9 of file ppercontaminated.c.
Referenced by OnUpdate().
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Definition at line 3 of file pperunconeffects.c.
Referenced by FadeOutEffect().
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Definition at line 12 of file ppercontaminated.c.
Referenced by OnUpdate().
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Definition at line 3 of file pperhealthhit.c.
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Definition at line 5 of file ppercontaminated.c.
Referenced by OnStart(), OnStop(), and OnUpdate().
Definition at line 6 of file pperhmpghosts.c.
Referenced by ProcessSimulation(), ReSampleChannels(), and SampleChannels().
Definition at line 7 of file pperhmpghosts.c.
Referenced by OnStart().
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Definition at line 10 of file ppercameranv.c.
Referenced by SetNVMode(), and SetUndergroundExposureCoef().
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Definition at line 14 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().
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Definition at line 15 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().
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Definition at line 3 of file pperdrowningeffect.c.
Referenced by OnStart(), and OnUpdate().
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Definition at line 14 of file pperhmpghosts.c.
Referenced by OnStart(), and ProcessSimulation().
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Definition at line 5 of file pperflashbangeffects.c.
Referenced by OnStop(), and SetFlashbangIntensity().
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Definition at line 6 of file ppercontaminated.c.
Referenced by OnStart(), OnStop(), and OnUpdate().
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Definition at line 7 of file ppercontaminated.c.
Referenced by OnStart(), OnStop(), and OnUpdate().
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Definition at line 6 of file pperunconeffects.c.
Referenced by FadeOutEffect(), and ProcessFading().
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Definition at line 11 of file pperhmpghosts.c.
Referenced by FadeOutEffect(), FadeOutEffect(), and ProcessFading().
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Definition at line 13 of file pperhmpghosts.c.
Referenced by OnStart(), OnStop(), ProcessFading(), and ReSampleChannels().
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Definition at line 12 of file pperhmpghosts.c.
Referenced by FadeOutEffect(), FadeOutEffect(), OnStart(), and ProcessFading().
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Definition at line 7 of file pperdrowningeffect.c.
Referenced by OnUpdate().
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Definition at line 3 of file ppershockhit.c.
Referenced by OnStart().
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Definition at line 6 of file pperflashbangeffects.c.
Referenced by FadeOutEffect(), OnStart(), OnStop(), OnUpdate(), ProcessFading(), and SetFlashbangIntensity().
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Definition at line 16 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress(), and SetInitialLenseOffset().
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Definition at line 17 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress(), and SetInitialLenseOffset().
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Definition at line 4 of file pperdrowningeffect.c.
Referenced by OnStart(), and OnUpdate().
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Definition at line 6 of file pperdrowningeffect.c.
Referenced by OnUpdate().
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Definition at line 5 of file pperdrowningeffect.c.
Referenced by OnUpdate().
Definition at line 6 of file ppershockhit.c.
Referenced by OnStart().
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Definition at line 5 of file ppershockhit.c.
Referenced by OnStart().
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Definition at line 13 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().
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Definition at line 3 of file pperhmpghosts.c.
Referenced by ProcessSimulation(), and SetPulseProgress().
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Definition at line 4 of file pperhmpghosts.c.
Referenced by ProcessSimulation(), ReSampleChannels(), and SetPulseProgress().
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Definition at line 8 of file pperdrowningeffect.c.
Referenced by OnUpdate(), and SetStamina01().
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Definition at line 4 of file ppercontaminated.c.
Referenced by OnUpdate().
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Definition at line 10 of file pperhmpghosts.c.
Referenced by OnStart(), OnStop(), OnUpdate(), and ProcessFading().
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Definition at line 9 of file pperhmpghosts.c.
Referenced by FadeOutEffect(), FadeOutEffect(), OnStart(), OnStop(), OnUpdate(), and ProcessSimulation().
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Definition at line 11 of file ppercameranv.c.
Referenced by SetNVMode(), and SetUndergroundExposureCoef().
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Definition at line 3 of file pperdeathdarkening.c.
Referenced by OnStart().
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Definition at line 4 of file ppershockhit.c.
Referenced by OnStart().
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Definition at line 8 of file ppercameranv.c.
Referenced by SetNVMode().
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staticprivate |
Definition at line 5 of file ppercameranv.c.
Referenced by SetNVMode().
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staticprivate |
Definition at line 4 of file ppercameranv.c.
Referenced by SetNVMode().
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staticprivate |
Definition at line 3 of file ppercameranv.c.
Referenced by SetNVMode().
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staticprivate |
Definition at line 6 of file ppercameranv.c.
Referenced by SetNVMode().
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staticprivate |
Definition at line 7 of file ppercameranv.c.
Referenced by SetNVMode().
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protected |
Definition at line 11 of file ppercontaminated.c.
Referenced by OnUpdate().
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private |
Definition at line 3 of file pperflashbangeffects.c.
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private |
Definition at line 5 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().
Definition at line 4 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().
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private |
Definition at line 3 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().
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private |
Definition at line 6 of file pperhmp_lvl3.c.
Referenced by SetEffectProgress().