Dayz Build 1.29.163047, Scripts Rev. 123548
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pperundergroundacco.c
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1class PPERUndergroundAcco extends PPERequester_GameplayBase
2{
7}
Eye Accomodation postprocess, does not directly use materials.
base, not to be used directly, would lead to layering collisions!
void SetEyeAccommodation(float value)
PPOperators
PP operators, specify operation between subsequent layers.
PPEExceptions
/brief IDs of custom PPE classes /note Currently used for various native exceptions that used to be h...
void SetTargetValueFloat(int mat_id, int param_idx, bool relative, float val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)