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PPEEyeAccomodationNative Class Reference

Eye Accomodation postprocess, does not directly use materials. More...

Inheritance diagram for PPEEyeAccomodationNative:
PPEClassBase

Private Member Functions

override int GetPostProcessEffectID ()
override void RegisterMaterialParameters ()
override void SetFinalParameterValue (int parameter_idx)
 Overriden to handle the specific exception.
Private Member Functions inherited from PPEClassBase
void PPEClassBase (string mat_path_override="")
void ApplyValueChanges ()
void ChangeMaterialPathUsed (string path)
void CreateDataStructure ()
void CreateMaterial ()
void DbgPrnt (string text)
string GetCurrentMaterialPath ()
string GetDefaultMaterialPath ()
 override this if you want to use different path by default; '.emat' is appended automatically
Material GetMaterial ()
PPEMatClassParameterCommandData GetParameterCommandData (int parameter_idx)
 Some PP effects are handled as hard-coded exceptions, outside of material system. Default == PPEExceptions.NONE (systemic behaviour).
int GetPostProcessEffectID ()
 Overriden in all material classes!
void Init (string mat_path_override="")
void InsertParamValueData (PPERequestParamDataBase request_data)
 Distributes requester data to the material class structure and links them to appropriate parameter.
void InsertUpdatedParameter (int mat_id)
void OnUpdate (float timeslice, int order)
 generic update method, take care when overriding!
void ParamUpdateQueueCleanup (int order)
void ParamUpdateRemove (int parameter_idx)
 Queue selected parameter for removal from the update queue.
void RegisterMaterialParameters ()
 inserted into associative array by parameter int value, parameter registration order does not matter (still ordered, though)
void RegisterParameterColor (int idx, string parameter_name, float r, float g, float b, float a)
 WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
void RegisterParameterColorEx (int idx, string parameter_name, float r, float g, float b, float a, typename type)
 WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
void RegisterParameterResource (int idx, string parameter_name, string default_path)
void RegisterParameterScalarBool (int idx, string parameter_name, bool default_value)
void RegisterParameterScalarFloat (int idx, string parameter_name, float default_value, float min, float max)
 WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
void RegisterParameterScalarFloatEx (int idx, string parameter_name, float default_value, float min, float max, typename type)
 WARNING - min/max values are usually taken from Workbench defaults, may not be actual min/max values the renderer can handle! When in doubt, try some higher/lower values...
void RegisterParameterScalarInt (int idx, string parameter_name, int default_value, int min, int max)
void RegisterParameterTexture (int idx, string parameter_name, string default_path)
void RegisterParameterVector (int idx, string parameter_name, array< float > default_values)
void RemoveRequest (int req_idx)
 unused, see 'RemoveActiveRequestFromMaterials' for more info
void SetFinalParameterValue (int parameter_idx)
 Clamps the values being set to defaults, if there is no request setting non-zero values on the parameter.
void SetParameterUpdating (int order, int parameter_id)
 Queue specific parameter of this material to update.

Static Private Attributes

static const int L_0_BURLAP = 500
static const int L_0_NVG_GENERIC = 300
static const int L_0_UNDERGROUND = 100
static const int PARAM_INTENSITY = 0

Additional Inherited Members

Private Attributes inherited from PPEClassBase
PPEManager m_Manager
Material m_Material
ref map< int, ref PPEMatClassParameterCommandDatam_MaterialParamMapStructure
string m_MaterialPath = ""
ref array< intm_ParameterRemovalQueue
ref map< int, ref array< int > > m_ParameterUpdateQueueMap
ref array< intm_UpdatedParameters

Detailed Description

Eye Accomodation postprocess, does not directly use materials.

Definition at line 5 of file ppeeyeaccomodationnative.c.

Member Function Documentation

◆ GetPostProcessEffectID()

override int GetPostProcessEffectID ( )
inlineprivate

Definition at line 17 of file ppeeyeaccomodationnative.c.

◆ RegisterMaterialParameters()

override void RegisterMaterialParameters ( )
inlineprivate

◆ SetFinalParameterValue()

override void SetFinalParameterValue ( int parameter_idx)
inlineprivate

Overriden to handle the specific exception.

Definition at line 28 of file ppeeyeaccomodationnative.c.

References g_Game, PPEMatClassParameterCommandData::GetCurrentValues(), PPEClassBase::GetParameterCommandData(), and Param::param1.

Field Documentation

◆ L_0_BURLAP

const int L_0_BURLAP = 500
staticprivate

Definition at line 15 of file ppeeyeaccomodationnative.c.

Referenced by PPERequester_GameplayBase::OnStart().

◆ L_0_NVG_GENERIC

const int L_0_NVG_GENERIC = 300
staticprivate

Definition at line 11 of file ppeeyeaccomodationnative.c.

Referenced by PPERequester_GameplayBase::SetNVMode().

◆ L_0_UNDERGROUND

const int L_0_UNDERGROUND = 100
staticprivate

◆ PARAM_INTENSITY


The documentation for this class was generated from the following file: