Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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pperfever.c
Go to the documentation of this file.
1class PPERequester_FeverEffects extends PPERequester_GameplayBase
2{
3 void SetFeverIntensity(float intensity)
4 {
6 }
7}
GaussFilter - PostProcessEffectType.GaussFilter.
static const int L_0_FEVER
static const int PARAM_INTENSITY
base, not to be used directly, would lead to layering collisions!
void SetFeverIntensity(float intensity)
Definition pperfever.c:3
PostProcessEffectType
Post-process effect type.
Definition enworld.c:72
PPOperators
PP operators, specify operation between subsequent layers.
void SetTargetValueFloat(int mat_id, int param_idx, bool relative, float val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)