Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
pperfever.c
Go to the documentation of this file.
1 class PPERequester_FeverEffects extends PPERequester_GameplayBase
2 {
3  void SetFeverIntensity(float intensity)
4  {
5  SetTargetValueFloat(PostProcessEffectType.GaussFilter,PPEGaussFilter.PARAM_INTENSITY,true,intensity,PPEGaussFilter.L_0_FEVER,PPOperators.ADD_RELATIVE);
6  }
7 }
PostProcessEffectType
PostProcessEffectType
Post-process effect type.
Definition: enworld.c:71
PPEGaussFilter
GaussFilter - PostProcessEffectType.GaussFilter.
Definition: ppegaussfilter.c:2
PPERequester_GameplayBase
base, not to be used directly, would lead to layering collisions!
Definition: pperbloodloss.c:1
SetTargetValueFloat
protected void SetTargetValueFloat(int mat_id, int param_idx, bool relative, float val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)
Definition: pperequestplatformsbase.c:153
PPOperators
PPOperators
PP operators, specify operation between subsequent layers.
Definition: ppeconstants.c:51