Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
pperfever.c
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1
class
PPERequester_FeverEffects
extends
PPERequester_GameplayBase
2
{
3
void
SetFeverIntensity(
float
intensity)
4
{
5
SetTargetValueFloat
(
PostProcessEffectType
.GaussFilter,
PPEGaussFilter
.PARAM_INTENSITY,
true
,intensity,
PPEGaussFilter
.L_0_FEVER,
PPOperators
.ADD_RELATIVE);
6
}
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}
PostProcessEffectType
PostProcessEffectType
Post-process effect type.
Definition:
enworld.c:71
PPEGaussFilter
GaussFilter - PostProcessEffectType.GaussFilter.
Definition:
ppegaussfilter.c:2
PPERequester_GameplayBase
base, not to be used directly, would lead to layering collisions!
Definition:
pperbloodloss.c:1
SetTargetValueFloat
protected void SetTargetValueFloat(int mat_id, int param_idx, bool relative, float val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)
Definition:
pperequestplatformsbase.c:153
PPOperators
PPOperators
PP operators, specify operation between subsequent layers.
Definition:
ppeconstants.c:51
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scripts
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ppemanager
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pperfever.c
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