22 if (!m_InputActionMap)
53 Debug.LogError(
"Action " + actionName +
" dosn't exist!");
57 typename ai = action.GetInputType();
73 Debug.ActionLog(action.ToString() +
" -> " + ai,
this.ToString() ,
"n/a",
"Add action" );
75 action_array.Insert(action);
81 ActionBase action = player.GetActionManager().GetAction(actionName);
82 typename ai = action.GetInputType();
87 action_array.RemoveItem(action);