Dayz Build 1.29.163047, Scripts Rev. 123548
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screwdriver.c
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1class Screwdriver extends ToolBase
2{
4 {
5 m_MineDisarmRate = 80;
6 }
7
8 override bool IsMeleeFinisher()
9 {
10 return true;
11 }
12
14 {
15 return {EMeleeHitType.FINISHER_LIVERSTAB,EMeleeHitType.FINISHER_NECKSTAB};
16 }
17
30}
ActionDisarmExplosiveCB ActionContinuousBaseCB ActionDisarmExplosive()
ActionDisarmMineCB ActionContinuousBaseCB ActionDisarmMine()
ActionSkinningCB ActionContinuousBaseCB ActionSkinning()
void AddAction(typename actionName)
override array< int > GetValidFinishers()
Definition screwdriver.c:13
override bool IsMeleeFinisher()
Definition screwdriver.c:8
void Screwdriver()
Definition screwdriver.c:3
override void SetActions()
Definition screwdriver.c:18
Result for an object found in CGame.IsBoxCollidingGeometryProxy.