Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
screwdriver.c
Go to the documentation of this file.
1
class
Screwdriver
extends
ToolBase
2
{
3
void
Screwdriver()
4
{
5
m_MineDisarmRate = 80;
6
}
7
8
override
bool
IsMeleeFinisher()
9
{
10
return
true
;
11
}
12
13
override
array<int>
GetValidFinishers
()
14
{
15
return
{
EMeleeHitType
.FINISHER_LIVERSTAB,
EMeleeHitType
.FINISHER_NECKSTAB};
16
}
17
18
override
void
SetActions
()
19
{
20
super.SetActions();
21
22
AddAction
(
ActionBurnSewTarget
);
23
AddAction
(
ActionUnrestrainTarget
);
24
AddAction
(
ActionBurnSewSelf
);
25
AddAction
(
ActionMineTreeBark
);
26
AddAction
(
ActionSkinning
);
27
AddAction
(
ActionLockAttachment
);
28
AddAction
(
ActionDisarmMine
);
29
AddAction
(
ActionDisarmExplosive
);
30
AddAction
(
ActionMineRock1H
);
31
}
32
}
ActionUnrestrainTarget
Definition:
actionunrestraintarget.c:55
GetValidFinishers
array< int > GetValidFinishers()
returns an array of possible finishers
Definition:
itembase.c:4618
ActionDisarmExplosive
ActionDisarmExplosiveCB ActionContinuousBaseCB ActionDisarmExplosive()
Definition:
actiondisarmexplosive.c:11
ActionBurnSewSelf
Definition:
actionburnsewself.c:9
ActionDisarmMine
ActionDisinfectPlantCB ActionDisarmMine
ActionMineTreeBark
Definition:
actionminetreebark.c:1
ActionSkinning
ActionSortAmmoPileCB ActionSkinning
AddAction
void AddAction(typename actionName)
Definition:
advancedcommunication.c:86
ToolBase
Definition:
boneknife.c:1
ActionMineRock1H
Definition:
actionminerock.c:65
SetActions
void SetActions()
Definition:
advancedcommunication.c:79
ActionBurnSewTarget
Definition:
actionburnsewtarget.c:9
EMeleeHitType
EMeleeHitType
Definition:
dayzplayerimplementmeleecombat.c:1
array
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
Definition:
isboxcollidinggeometryproxyclasses.c:27
ActionLockAttachment
Definition:
actionlockattachment.c:20
DAYZ
scripts_v1.24.157551
scripts
world
entities
itembase
screwdriver.c
Generated by
1.8.17