Dayz Build 1.29.163047, Scripts Rev. 123548
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advancedcommunication.c File Reference

Go to the source code of this file.

Data Structures

class  AdvancedCommunication
class  EntityAI

Functions

void AddAction (typename actionName)
void AdvancedCommunication ()
override void GetActions (typename action_input_type, out array< ActionBase_Basic > actions)
void InitializeActions ()
void RemoveAction (typename actionName)
void SetActions ()
void TurnOffTransmitter ()
void TurnOnTransmitter ()

Variables

class PASBroadcaster extends AdvancedCommunication IsInventoryVisible
bool m_ActionsInitialize
static ref map< typename, ref TInputActionMapm_AdvComTypeActionsMap = new map<typename, ref TInputActionMap>
TInputActionMap m_InputActionMap

Function Documentation

◆ AddAction()

void AddAction ( typename actionName )

Definition at line 220 of file advancedcommunication.c.

Referenced by ManBase::AddAction(), RemoteDetonatorReceiver(), AgaricusMushroom::SetActions(), AlarmClock_ColorBase::SetActions(), AntiChemInjector::SetActions(), AntiPestsSpray::SetActions(), Apple::SetActions(), AuriculariaMushroom::SetActions(), BakedBeansCan_Opened::SetActions(), Banana::SetActions(), Bandana_ColorBase::SetActions(), Barrel_ColorBase::SetActions(), BaseBuildingBase::SetActions(), Battery9V::SetActions(), Binoculars::SetActions(), BloodContainerBase::SetActions(), BloodTestKit::SetActions(), BoletusMushroom::SetActions(), BoltActionRifle_Base::SetActions(), BoltActionRifle_ExternalMagazine_Base::SetActions(), Bone::SetActions(), BrisketSpread::SetActions(), BroomBase::SetActions(), BuildingSuper::SetActions(), BurlapSack::SetActions(), BushlatPoliceJacket_ColorBase::SetActions(), Cannabis::SetActions(), Car::SetActions(), CarScript::SetActions(), CattleProd::SetActions(), Cauldron::SetActions(), ChelatingTablets::SetActions(), Chemlight_ColorBase::SetActions(), ChickenFeather::SetActions(), ClaymoreMine::SetActions(), Clothing::SetActions(), Compass::SetActions(), Container_Base::SetActions(), CrabCan::SetActions(), CraterellusMushroom::SetActions(), Crowbar::SetActions(), DisinfectantAlcohol::SetActions(), DisinfectantSpray::SetActions(), DogFoodCan::SetActions(), DoubleBarrel_Base::SetActions(), DrysackBag_ColorBase::SetActions(), DuctTape::SetActions(), Edible_Base::SetActions(), EntityAI::SetActions(), Epinephrine::SetActions(), EpoxyPutty::SetActions(), EyeMask_ColorBase::SetActions(), Fabric::SetActions(), FarmingHoe::SetActions(), FireExtinguisher::SetActions(), FireplaceBase::SetActions(), FishingRod_Base_New::SetActions(), FlammableBase::SetActions(), FryingPan::SetActions(), Glasses_Base::SetActions(), Gloves_Base::SetActions(), GPSReceiver::SetActions(), GreenBellPepper::SetActions(), Grenade_Base::SetActions(), GulagJacket_ColorBase::SetActions(), HandcuffKeys::SetActions(), Handcuffs::SetActions(), HandSaw::SetActions(), HayHook::SetActions(), HeadGear_Base::SetActions(), Heatpack::SetActions(), HelmetBase::SetActions(), Honey::SetActions(), Iceaxe::SetActions(), ImprovisedExplosive::SetActions(), Inventory_Base::SetActions(), InventoryItem::SetActions(), InventoryItemSuper::SetActions(), IodineTincture::SetActions(), ItemBase::SetActions(), ItemMap::SetActions(), ItemMegaphone::SetActions(), ItemOptics::SetActions(), ItemRadio::SetActions(), ItemTransmitter::SetActions(), KitchenTimer::SetActions(), Kiwi::SetActions(), LactariusMushroom::SetActions(), Land_Misc_Through_Static::SetActions(), Land_Radio_PanelBig::SetActions(), Land_Underground_Panel_Lever::SetActions(), LeatherSewingKit::SetActions(), Lockpick::SetActions(), LongTorch::SetActions(), LongWoodenStick::SetActions(), LugWrench::SetActions(), Lunchmeat::SetActions(), MacrolepiotaMushroom::SetActions(), ManBase::SetActions(), Marmalade::SetActions(), Mask_Base::SetActions(), MeatTenderizer::SetActions(), MilitarySweater_ColorBase::SetActions(), Morphine::SetActions(), Mp133Shotgun_Base::SetActions(), MushroomBase::SetActions(), NavyUniformJacket::SetActions(), NavyUniformPants::SetActions(), NVGHeadstrap::SetActions(), Orange::SetActions(), Paddle::SetActions(), Pajka::SetActions(), Pants_Base::SetActions(), Pate::SetActions(), PeachesCan_Opened::SetActions(), Pear::SetActions(), Plastic_Explosive::SetActions(), PleurotusMushroom::SetActions(), Plum::SetActions(), PorkCan::SetActions(), Pot::SetActions(), Potato::SetActions(), PowderedMilk::SetActions(), PoweredOptic_Base::SetActions(), PunchedCard::SetActions(), RemoteDetonatorTrigger::SetActions(), Rice::SetActions(), Rifle_Base::SetActions(), Roadflare::SetActions(), RopeBelt::SetActions(), SalineBagIV::SetActions(), SardinesCan_Opened::SetActions(), SeedBase::SetActions(), SetActions(), SewingKit::SetActions(), SharpWoodenStick::SetActions(), Shemag_ColorBase::SetActions(), ShippingContainerKeys_ColorBase::SetActions(), Shoes_Base::SetActions(), SlicedPumpkin::SetActions(), SmallStone::SetActions(), Snack_ColorBase::SetActions(), SnowstormUshanka_ColorBase::SetActions(), SodaCan_ColorBase::SetActions(), SpaghettiCan_Opened::SetActions(), Spear::SetActions(), Splint::SetActions(), StarlightOptic::SetActions(), StunBaton::SetActions(), Switchable_Base::SetActions(), TacticalBaconCan_Opened::SetActions(), TannedLeather::SetActions(), TelescopicBaton::SetActions(), TentBase::SetActions(), TetracyclineAntibiotics::SetActions(), Tomato::SetActions(), ToolBase::SetActions(), Top_Base::SetActions(), Torch_Video::SetActions(), TrapBase::SetActions(), TrapSpawnBase::SetActions(), TripodBase::SetActions(), TunaCan::SetActions(), TunaCan_Opened::SetActions(), VehicleBattery::SetActions(), VitaminBottle::SetActions(), Weapon::SetActions(), Weapon_Base::SetActions(), WinterMilitaryCoat_ColorBase::SetActions(), WitchHoodCoif_ColorBase::SetActions(), WoodenCrate::SetActions(), WoodenStick::SetActions(), Wrench::SetActions(), Zagorky_ColorBase::SetActions(), Zucchini::SetActions(), ManBase::SetActionsRemoteTarget(), and UnknownFoodCan_Opened().

◆ AdvancedCommunication()

void AdvancedCommunication ( )

Definition at line 140 of file advancedcommunication.c.

◆ GetActions()

override void GetActions ( typename action_input_type ,
out array< ActionBase_Basic > actions )

Definition at line 202 of file advancedcommunication.c.

◆ InitializeActions()

void InitializeActions ( )

◆ RemoveAction()

◆ SetActions()

override void SetActions ( )

◆ TurnOffTransmitter()

void TurnOffTransmitter ( )

Definition at line 185 of file advancedcommunication.c.

◆ TurnOnTransmitter()

void TurnOnTransmitter ( )

Definition at line 180 of file advancedcommunication.c.

Variable Documentation

◆ IsInventoryVisible

class AdvancedCommunication extends EntityAI IsInventoryVisible

Definition at line 1 of file advancedcommunication.c.

◆ m_ActionsInitialize

bool m_ActionsInitialize

Definition at line 138 of file advancedcommunication.c.

◆ m_AdvComTypeActionsMap

ref map<typename, ref TInputActionMap> m_AdvComTypeActionsMap = new map<typename, ref TInputActionMap>
static

Definition at line 136 of file advancedcommunication.c.

◆ m_InputActionMap

TInputActionMap m_InputActionMap

Definition at line 137 of file advancedcommunication.c.