199 proto
static bool RaycastRV(
vector begPos,
vector endPos, out
vector contactPos, out
vector contactDir, out
int contactComponent, set<Object> results = NULL,
Object with = NULL,
Object ignore = NULL,
bool sorted =
false,
bool ground_only =
false,
int iType = ObjIntersectView,
float radius = 0.0,
CollisionFlags flags =
CollisionFlags.NEARESTCONTACT);