Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actionwashhandswaterone.c
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1
class
ActionWashHandsWaterOneCB
:
ActionInteractLoopBaseCB
2
{
3
override
void
CreateActionComponent()
4
{
5
m_ActionData.m_ActionComponent =
new
CAInteractLoop
(
UATimeSpent
.WASH_HANDS);
6
}
7
};
8
9
class
ActionWashHandsWaterOne
extends
ActionInteractLoopBase
10
{
11
void
ActionWashHandsWaterOne()
12
{
13
m_CallbackClass =
ActionWashHandsWaterOneCB
;
14
m_CommandUID =
DayZPlayerConstants
.CMD_ACTIONFB_WASHHANDSPOND;
15
m_FullBody
=
true
;
16
m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_CROUCH;
17
m_Text
=
"#wash_hands"
;
18
}
19
20
override
void
CreateConditionComponents
()
21
{
22
m_ConditionItem
=
new
CCINone
;
23
m_ConditionTarget
=
new
CCTWaterSurface
(
UAMaxDistances
.DEFAULT,
UAWaterType
.ALL);
24
}
25
26
override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item )
27
{
28
// Other conditions are in CCTWaterSurface
29
return
(
GetGame
().IsMultiplayer() &&
GetGame
().IsServer() ) || ( player.HasBloodyHands() && !player.GetItemInHands() && !player.GetItemOnSlot(
"Gloves"
) );
30
}
31
32
override
void
OnEndServer
(
ActionData
action_data )
33
{
34
if
(action_data.m_State ==
UA_FINISHED
)
35
{
36
PluginLifespan
module_lifespan =
PluginLifespan
.Cast(
GetPlugin
(
PluginLifespan
) );
37
module_lifespan.UpdateBloodyHandsVisibility( action_data.m_Player,
false
);
38
}
39
}
40
};
ItemBase
Definition:
inventoryitem.c:730
GetGame
proto native CGame GetGame()
CCTWaterSurface
Definition:
cctwatersurface.c:1
ActionInteractLoopBaseCB
Definition:
actioninteractloopbase.c:1
CCINone
Definition:
ccinone.c:1
UAWaterType
Definition:
actionconstants.c:144
UAMaxDistances
Definition:
actionconstants.c:104
GetPlugin
PluginBase GetPlugin(typename plugin_type)
Definition:
pluginmanager.c:316
m_FullBody
protected bool m_FullBody
Definition:
actionbase.c:52
PlayerBase
Definition:
playerbaseclient.c:1
UA_FINISHED
const int UA_FINISHED
Definition:
constants.c:436
OnEndServer
void OnEndServer(ActionData action_data)
Definition:
actionbase.c:1039
ActionInteractLoopBase
Definition:
actioninteractloopbase.c:37
ActionTarget
class ActionTargets ActionTarget
ActionData
Definition:
actionbase.c:20
ActionWashHandsWaterOneCB
Definition:
actionwashhandswaterone.c:1
PluginLifespan
void PluginLifespan()
Definition:
pluginlifespan.c:45
CreateConditionComponents
void CreateConditionComponents()
Definition:
actionbase.c:218
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition:
dayzplayer.c:601
ActionCondition
protected bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Definition:
actionbase.c:372
UATimeSpent
Definition:
actionconstants.c:26
CAInteractLoop
Definition:
cainteractloop.c:1
m_Text
protected string m_Text
Definition:
actionbase.c:49
m_ConditionItem
ref CCIBase m_ConditionItem
Definition:
actionbase.c:55
m_ConditionTarget
ref CCTBase m_ConditionTarget
Definition:
actionbase.c:56
m_StanceMask
protected int m_StanceMask
Definition:
actionbase.c:53
DAYZ
scripts_v1.24.157551
scripts
world
classes
useractionscomponent
actions
interact
actionwashhandswaterone.c
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