Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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actionwashhandswaterone.c
Go to the documentation of this file.
8
10class ActionWashHandsWaterOne extends ActionInteractLoopBase
11{
13 {
15 m_CommandUID = DayZPlayerConstants.CMD_ACTIONFB_WASHHANDSPOND;
16 m_FullBody = true;
17 m_StanceMask = DayZPlayerConstants.STANCEMASK_CROUCH;
18 m_Text = "#wash_hands";
19 }
20
26
27 override bool ActionCondition( PlayerBase player, ActionTarget target, ItemBase item )
28 {
29 // Other conditions are in CCTWaterSurface
30 return ( g_Game.IsMultiplayer() && g_Game.IsServer() ) || ( player.HasBloodyHands() && !player.GetItemInHands() && !player.GetItemOnSlot("Gloves") );
31 }
32
33 override void OnEndServer( ActionData action_data )
34 {
35 super.OnEndServer(action_data);
36
37 if (action_data.m_State == UA_FINISHED)
38 {
39 PluginLifespan module_lifespan = PluginLifespan.Cast( GetPlugin( PluginLifespan ) );
40 module_lifespan.UpdateBloodyHandsVisibility( action_data.m_Player, false );
41 action_data.m_Player.ClearBloodyHandsPenaltyChancePerAgent(eAgents.SALMONELLA);
42 }
43 }
44};
ActionBase ActionData
Definition actionbase.c:30
class ActionTargets ActionTarget
void CCTWaterSurfaceEx(float maximal_target_distance, int allowedLiquidSource)
ActionData m_ActionData
bool m_FullBody
Definition actionbase.c:67
string m_Text
Definition actionbase.c:64
ref CCIBase m_ConditionItem
Definition actionbase.c:70
ref CCTBase m_ConditionTarget
Definition actionbase.c:71
int m_StanceMask
Definition actionbase.c:68
override void OnEndServer(ActionData action_data)
override void CreateConditionComponents()
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
const float DEFAULT
const float WASH_HANDS
DayZGame g_Game
Definition dayzgame.c:3942
DayZPlayerConstants
defined in C++
Definition dayzplayer.c:602
eAgents
Definition eagents.c:3
const int LIQUID_GROUP_WATER
Definition constants.c:560
const int UA_FINISHED
Definition constants.c:469
void PluginLifespan()
PluginBase GetPlugin(typename plugin_type)