Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
actionshavetarget.c
Go to the documentation of this file.
1
class
ActionShaveTargetCB
:
ActionContinuousBaseCB
2
{
3
override
void
CreateActionComponent()
4
{
5
m_ActionData.m_ActionComponent =
new
CAContinuousTime
(
UATimeSpent
.SHAVE);
6
}
7
};
8
9
class
ActionShaveTarget
:
ActionContinuousBase
10
{
11
void
ActionShaveTarget
()
12
{
13
m_CallbackClass =
ActionShaveTargetCB
;
14
m_CommandUID =
DayZPlayerConstants
.CMD_ACTIONFB_INTERACT;
15
m_FullBody
=
true
;
16
m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_ERECT |
DayZPlayerConstants
.STANCEMASK_CROUCH;
17
m_SpecialtyWeight
=
UASoftSkillsWeight
.PRECISE_LOW;
18
m_Text
=
"#shave_target"
;
19
}
20
21
override
void
CreateConditionComponents()
22
{
23
m_ConditionItem
=
new
CCINonRuined
;
24
m_ConditionTarget
=
new
CCTMan
(
UAMaxDistances
.DEFAULT);
25
}
26
27
override
bool
ActionCondition (
PlayerBase
player,
ActionTarget
target,
ItemBase
item )
28
{
29
PlayerBase
man;
30
Class
.CastTo(man, target.GetObject() );
31
32
if
( man.CanShave() )
33
{
34
return
true
;
35
}
36
37
return
false
;
38
}
39
40
override
void
OnFinishProgressServer(
ActionData
action_data )
41
{
42
PlayerBase
man;
43
if
( action_data.m_Target &&
Class
.CastTo(man, action_data.m_Target.GetObject()) )
44
{
45
if
(
CanReceiveAction
(action_data.m_Target))
46
{
47
man.ShavePlayer();
48
action_data.m_Player.GetSoftSkillsManager().AddSpecialty(
m_SpecialtyWeight
);
49
}
50
}
51
}
52
};
ItemBase
Definition:
inventoryitem.c:730
CAContinuousTime
Definition:
cacontinuoustime.c:1
ActionShaveTarget
Definition:
actionshavetarget.c:9
CCTMan
Definition:
cctman.c:1
UASoftSkillsWeight
Definition:
actionconstants.c:118
UAMaxDistances
Definition:
actionconstants.c:104
m_FullBody
protected bool m_FullBody
Definition:
actionbase.c:52
PlayerBase
Definition:
playerbaseclient.c:1
ActionTarget
class ActionTargets ActionTarget
ActionData
Definition:
actionbase.c:20
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition:
dayzplayer.c:601
UATimeSpent
Definition:
actionconstants.c:26
ActionContinuousBaseCB
Definition:
actioncontinuousbase.c:1
m_Text
protected string m_Text
Definition:
actionbase.c:49
m_ConditionItem
ref CCIBase m_ConditionItem
Definition:
actionbase.c:55
ActionContinuousBase
Definition:
actioncontinuousbase.c:132
CCINonRuined
Definition:
ccinonruined.c:1
ActionShaveTargetCB
Definition:
actionshavetarget.c:1
m_ConditionTarget
ref CCTBase m_ConditionTarget
Definition:
actionbase.c:56
Class
Super root of all classes in Enforce script.
Definition:
enscript.c:10
m_SpecialtyWeight
protected float m_SpecialtyWeight
Definition:
actionbase.c:68
m_StanceMask
protected int m_StanceMask
Definition:
actionbase.c:53
CanReceiveAction
bool CanReceiveAction(ActionTarget target)
Definition:
actionbase.c:638
DAYZ
scripts_v1.24.157551
scripts
world
classes
useractionscomponent
actions
continuous
actionshavetarget.c
Generated by
1.8.17