Dayz Build 1.29.163047, Scripts Rev. 123548
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CAContinuousTime Class Reference
Inheritance diagram for CAContinuousTime:
CAContinuousBase CAContinuousCraft

Protected Member Functions

void CAContinuousTime (float time_to_complete_action)
override int Cancel (ActionData action_data)
override int Execute (ActionData action_data)
override float GetProgress ()
override void Setup (ActionData action_data)

Protected Attributes

float m_AdjustedTimeToComplete
float m_DefaultTimeToComplete
float m_LocalTimeElpased
ref Param1< floatm_SpentUnits
float m_TimeElpased

Detailed Description

Definition at line 1 of file cacontinuoustime.c.

Constructor & Destructor Documentation

◆ CAContinuousTime()

void CAContinuousTime ( float time_to_complete_action)
inlineprotected

Definition at line 9 of file cacontinuoustime.c.

References m_DefaultTimeToComplete.

Member Function Documentation

◆ Cancel()

override int Cancel ( ActionData action_data)
inlineprotected

◆ Execute()

◆ GetProgress()

override float GetProgress ( )
inlineprotected

Definition at line 73 of file cacontinuoustime.c.

References m_AdjustedTimeToComplete, m_TimeElpased, and Print().

◆ Setup()

override void Setup ( ActionData action_data)
inlineprotected

Field Documentation

◆ m_AdjustedTimeToComplete

float m_AdjustedTimeToComplete
protected

◆ m_DefaultTimeToComplete

float m_DefaultTimeToComplete
protected

Definition at line 6 of file cacontinuoustime.c.

Referenced by CAContinuousTime(), Cancel(), Execute(), and Setup().

◆ m_LocalTimeElpased

float m_LocalTimeElpased
protected

Definition at line 3 of file cacontinuoustime.c.

◆ m_SpentUnits

ref Param1<float> m_SpentUnits
protected

◆ m_TimeElpased


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actioncomponents/cacontinuoustime.c