Dayz
Build 1.29.163047, Scripts Rev. 123548
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actionsewtarget.c
Go to the documentation of this file.
1
class
ActionSewTargetCB
:
ActionContinuousBaseCB
2
{
3
override
void
CreateActionComponent
()
4
{
5
m_ActionData
.m_ActionComponent =
new
CAContinuousRepeat
(
UATimeSpent
.
SEW_CUTS
);
6
}
7
}
8
9
class
ActionSewTarget
:
ActionBandageBase
10
{
11
void
ActionSewTarget
()
12
{
13
m_CallbackClass =
ActionSewTargetCB
;
14
m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONFB_INTERACT;
15
m_FullBody =
true
;
16
m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_ERECT |
DayZPlayerConstants
.STANCEMASK_CROUCH;
17
18
m_Text =
"#sew_targets_cuts"
;
19
}
20
21
override
void
CreateConditionComponents
()
22
{
23
m_ConditionItem =
new
CCINonRuined
();
24
m_ConditionTarget =
new
CCTMan
(
UAMaxDistances
.
DEFAULT
);
25
}
26
27
override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item)
28
{
29
if
(!super.ActionCondition(player, target, item))
30
return
false
;
31
32
PlayerBase
otherPlayer =
PlayerBase
.Cast(target.GetObject());
33
return
otherPlayer.IsBleeding();
34
}
35
36
override
void
OnFinishProgressServer
(
ActionData
action_data)
37
{
38
if
(
CanReceiveAction
(action_data.m_Target))
39
{
40
PlayerBase
player =
PlayerBase
.Cast(action_data.m_Target.GetObject());
41
if
(action_data.m_MainItem && player)
42
ApplyBandage
(action_data.m_MainItem, player);
43
}
44
}
45
46
override
void
ApplyBandage
(
ItemBase
item,
PlayerBase
player)
47
{
48
if
(player.GetBleedingManagerServer())
49
player.GetBleedingManagerServer().RemoveMostSignificantBleedingSourceEx(item);
50
51
PluginTransmissionAgents transmissionAgents = PluginTransmissionAgents.Cast(
GetPlugin
(PluginTransmissionAgents));
52
transmissionAgents.TransmitAgents(item, player,
AGT_ITEM_TO_FLESH
);
53
54
if
(item.HasQuantity())
55
item.AddQuantity(-20,
true
);
56
else
57
item.Delete();
58
}
59
60
override
bool
CanTargetBeInVehicle
()
61
{
62
return
true
;
63
}
64
}
m_CommandUID
int m_CommandUID
Definition
actionbase.c:31
m_StanceMask
int m_StanceMask
Definition
actionbase.c:33
ActionData
ActionBase ActionData
Definition
actionbase.c:30
ActionSewTarget
ActionSewTargetCB ActionContinuousBaseCB ActionSewTarget()
Definition
actionsewtarget.c:11
ActionTarget
class ActionTargets ActionTarget
ActionBandageBase
Definition
actionbandagebase.c:2
ActionBandageBase::ApplyBandage
void ApplyBandage(ItemBase item, PlayerBase player)
Definition
actionbandagebase.c:3
ActionBaseCB::m_ActionData
ActionData m_ActionData
Definition
animatedactionbase.c:3
ActionBase::CreateConditionComponents
void CreateConditionComponents()
Definition
actionbase.c:236
ActionBase::CanReceiveAction
bool CanReceiveAction(ActionTarget target)
Definition
actionbase.c:805
ActionBase::CanTargetBeInVehicle
bool CanTargetBeInVehicle()
Definition
actionbase.c:340
ActionContinuousBaseCB
Definition
actioncontinuousbase.c:2
ActionContinuousBase::OnFinishProgressServer
void OnFinishProgressServer(ActionData action_data)
Definition
actioncontinuousbase.c:283
ActionSewTargetCB
Definition
actionsewtarget.c:2
ActionSewTargetCB::CreateActionComponent
override void CreateActionComponent()
Definition
actionsewtarget.c:3
AnimatedActionBase::ActionCondition
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Definition
animatedactionbase.c:240
CAContinuousRepeat
Definition
cacontinuousrepeat.c:2
CCINonRuined
Definition
ccinonruined.c:2
CCTMan
Definition
cctman.c:2
ItemBase
Definition
inventoryitem.c:742
PlayerBase
Definition
playerbaseclient.c:2
UAMaxDistances
Definition
actionconstants.c:110
UAMaxDistances::DEFAULT
const float DEFAULT
Definition
actionconstants.c:112
UATimeSpent
Definition
actionconstants.c:28
UATimeSpent::SEW_CUTS
const float SEW_CUTS
Definition
actionconstants.c:47
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition
dayzplayer.c:602
AGT_ITEM_TO_FLESH
const int AGT_ITEM_TO_FLESH
Definition
constants.c:509
GetPlugin
PluginBase GetPlugin(typename plugin_type)
Definition
pluginmanager.c:325
Games
Dayz
scripts
4_world
classes
useractionscomponent
actions
continuous
medical
actionsewtarget.c
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