Dayz Build 1.29.163047, Scripts Rev. 123548
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actionsewtarget.c File Reference

Go to the source code of this file.

Data Structures

class  ActionSewTargetCB

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionSewTargetCB ActionContinuousBaseCB ActionSewTarget ()
override void ApplyBandage (ItemBase item, PlayerBase player)
override bool CanTargetBeInVehicle ()
override void CreateActionComponent ()
override void CreateConditionComponents ()
override void OnFinishProgressServer (ActionData action_data)

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 27 of file actionsewtarget.c.

References ActionTarget.

◆ ActionSewTarget()

◆ ApplyBandage()

override void ApplyBandage ( ItemBase item,
PlayerBase player )

Definition at line 46 of file actionsewtarget.c.

References AGT_ITEM_TO_FLESH, and GetPlugin().

◆ CanTargetBeInVehicle()

override bool CanTargetBeInVehicle ( )

Definition at line 60 of file actionsewtarget.c.

◆ CreateActionComponent()

override void CreateActionComponent ( )

Definition at line 12 of file actionsewtarget.c.

References m_CommandUID, and m_StanceMask.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 21 of file actionsewtarget.c.

References UAMaxDistances::DEFAULT.

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)