3 override void CreateActionComponent()
18 override void CreateConditionComponents()
29 override bool HasTarget()
37 if (!super.ActionCondition(player, target, item))
40 return player.CanEatAndDrink();
43 override void OnEndServer(
ActionData action_data )
45 super.OnEndServer(action_data);
49 action_data.m_Player.SetBloodyHandsPenalty();
58 override void CreateActionComponent()
77 override void CreateActionComponent()