3 override void CreateActionComponent()
18 m_Text =
"#defibrilate_target";
21 override void CreateConditionComponents()
28 override void OnFinishProgressClient(
ActionData action_data )
32 Class.CastTo(defib, action_data.m_MainItem);
34 DefibrillateClient(action_data.m_Player, defib);
37 override void OnFinishProgressServer(
ActionData action_data )
39 Defibrillator defib = Defibrillator.Cast( action_data.m_MainItem );
42 DefibrillateServer(target_player, defib);