Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionDefibrilateBase Class Reference
Inheritance diagram for ActionDefibrilateBase:
ActionContinuousBase ActionDefibrilateSelf ActionDefibrilateTarget

Private Member Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
bool CanDefibrillate (Defibrillator defib)
void DefibrillateClient (PlayerBase player, Defibrillator defib)
void DefibrillateServer (PlayerBase player, Defibrillator defib)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 1 of file actiondefibrilatebase.c.

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 3 of file actiondefibrilatebase.c.

References ActionTarget, CanDefibrillate(), and Class::CastTo().

◆ CanDefibrillate()

bool CanDefibrillate ( Defibrillator defib)
inlineprivate

Definition at line 11 of file actiondefibrilatebase.c.

Referenced by ActionCondition().

◆ DefibrillateClient()

void DefibrillateClient ( PlayerBase player,
Defibrillator defib )
inlineprivate

◆ DefibrillateServer()

void DefibrillateServer ( PlayerBase player,
Defibrillator defib )
inlineprivate

The documentation for this class was generated from the following file: