3 override void CreateActionComponent()
18 m_Text =
"#defibrilate_myself";
21 override void CreateConditionComponents()
28 override bool HasTarget()
33 override void OnFinishProgressClient(
ActionData action_data )
37 Class.CastTo(defib, action_data.m_MainItem);
39 DefibrillateClient(action_data.m_Player, defib);
42 override void OnFinishProgressServer(
ActionData action_data )
46 Class.CastTo(defib, action_data.m_MainItem);
48 DefibrillateServer(action_data.m_Player, defib);