Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
spheretrigger.c
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1
class
SphereTrigger
:
Trigger
3
{
4
override
void
EOnInit(
IEntity
other,
int
extra)
5
{
6
SetCollisionSphere
(3);
7
}
8
9
#ifdef DEVELOPER
10
override
protected
Shape
DrawDebugShape
(
vector
pos,
vector
min,
vector
max,
float
radius,
int
color)
11
{
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Shape
dbgShape =
Debug
.DrawSphere(pos, radius, color,
ShapeFlags
.TRANSP|
ShapeFlags
.NOZWRITE|
ShapeFlags
.NOOUTLINE|
ShapeFlags
.DOUBLESIDE);
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dbgTargets.Insert( dbgShape );
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return
dbgShape;
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}
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#endif
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};
SphereTrigger
Trigger with spherical shape.
Definition:
spheretrigger.c:2
DrawDebugShape
void DrawDebugShape()
Definition:
bleedingsource.c:171
IEntity
Definition:
enentity.c:164
vector
Definition:
enconvert.c:105
Trigger
Scripted Trigger.
Definition:
hologram.c:1573
SetCollisionSphere
proto native void SetCollisionSphere(float radius)
Sets collision sphere for object.
ShapeFlags
ShapeFlags
Definition:
endebug.c:125
Debug
Definition:
debug.c:13
Shape
class DiagMenu Shape
don't call destructor directly. Use Destroy() instead
DAYZ
scripts_v1.24.157551
scripts
world
entities
scriptedentities
triggers
spheretrigger.c
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