Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
explosion.c
Go to the documentation of this file.
1
// WIP
2
3
class
Explosion
4
{
5
void
SpawnEffect(
vector
position,
Effect
eff,
vector
pos,
vector
ori)
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{
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SEffectManager
.PlayInWorld(eff, pos);
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}
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}
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class
ExplosionTest
:
House
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{
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ref
Timer
m_Delay
;
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void
ExplosionTest
()
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{
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m_Delay
=
new
Timer
;
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m_Delay
.Run(1,
this
,
"ExplodeNow"
,
null
,
false
);
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}
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void
ExplodeNow
()
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{
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Explode
(DT_EXPLOSION,
"Explosion_NonLethal"
);
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}
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}
Explosion
Definition:
explosion.c:3
m_Delay
class Explosion m_Delay
Explode
override void Explode(int damageType, string ammoType="")
Definition:
trap_landmine.c:220
vector
Definition:
enconvert.c:105
Effect
void Effect()
ctor
Definition:
effect.c:70
House
Definition:
crashbase.c:1
ExplosionTest
void ExplosionTest()
Definition:
explosion.c:15
ExplodeNow
void ExplodeNow()
Definition:
explosion.c:21
Timer
Definition:
dayzplayerimplement.c:62
SEffectManager
Manager class for managing Effect (EffectParticle, EffectSound)
Definition:
effectmanager.c:5
DAYZ
scripts_v1.24.157551
scripts
world
classes
explosion.c
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